feat: preserve body history and placed modelling workflows
Record ownership transfers in the timeline so earlier Join/Cut membership, world placement, machining data and styles survive component moves, edits, independent copying, undo and reopening. Preserve pending positions in history snapshots and keep constructor transfers ordered during feature redefinition. Retain shallow sheet pockets and exact planar intersection islands through unfold/refold, with depth-aware flat previews and DXF export. Store explicit 3D wire coordinate spaces and migrate known legacy provenance without moving saved points or analytic fits. Infer unique eligible cylindrical Emboss targets, align Revolve manipulators with actual extent geometry, and discard obsolete preview errors after input correction. Certify constructed and immutable imported face styles using exact source metadata while preserving legacy face names. Upgrade designs to format10 with bounded validation and geometry-preserving legacy migration.
This commit is contained in:
1 parent
0398a813c8
commit
c1d819f235
86 files changed
+6011
-488
No files matched your search
+122
-38
@@ -4,6 +4,7 @@
|
||||
use super::*;
|
||||
use crate::EmbossFace;
|
||||
use crate::apply_point;
|
||||
use crate::sheet;
|
||||
use solvecraft_geom::{Loop2, Seg2};
|
||||
|
||||
pub(super) fn eval(doc: &Document, vals: &BTreeMap<String, Value>, f: &Feature, st: &mut ModelState) -> Result<()> {
|
||||
@@ -22,11 +23,11 @@ pub(super) fn eval(doc: &Document, vals: &BTreeMap<String, Value>, f: &Feature,
|
||||
let i =
|
||||
st.bodies.iter().position(|b| b.name == face.body).ok_or_else(|| DocError::Unknown(format!("emboss body `{}`", face.body)))?;
|
||||
let mb = st.bodies.get(i).cloned().ok_or_else(|| DocError::Invalid("emboss body".into()))?;
|
||||
let body_frame = face.body_frame(doc, mb.feature)?;
|
||||
let body_frame = face.body_frame(doc, &mb)?;
|
||||
let inverse = crate::mat_inverse(&body_frame).ok_or_else(|| DocError::Invalid("invalid cylinder body frame".into()))?;
|
||||
let sketch_owner = doc.feature(ss.feature).map(|f| f.component).unwrap_or(0);
|
||||
let author_frame = EmbossFace::component_frame(doc, f.component, &face.author_path)?;
|
||||
let sketch_frame = face.sketch_frame(doc, f.component, sketch_owner, mb.feature)?;
|
||||
let sketch_frame = face.sketch_frame(doc, f.component, sketch_owner, &mb)?;
|
||||
let sketch_transform = crate::mat_mul(&inverse, &sketch_frame);
|
||||
let plane = Plane::new(
|
||||
crate::apply_point(&sketch_transform, ss.plane.origin),
|
||||
@@ -289,12 +290,22 @@ fn point_on_polyline(pts: &[Vec2], d: f64) -> Vec2 {
|
||||
}
|
||||
|
||||
/// Rebuild a sheet body's solid from its model.
|
||||
fn replace_sheet_body(mb: &mut ModelBody, body: Body) {
|
||||
let mut next = ModelBody::new(mb.name.clone(), body, mb.feature);
|
||||
next.component = mb.component;
|
||||
next.transferred = mb.transferred;
|
||||
next.source_name = mb.source_name.clone();
|
||||
next.source_transform = mb.source_transform;
|
||||
next.imported = mb.imported.clone();
|
||||
*mb = next;
|
||||
}
|
||||
|
||||
fn rebuild_sheet(st: &mut ModelState, idx: usize) -> Result<()> {
|
||||
let sheet = st.sheets.get(idx).cloned().ok_or_else(|| DocError::Invalid("sheet".into()))?;
|
||||
let solid = sheet.solid()?;
|
||||
let i = st.bodies.iter().position(|b| b.name == sheet.body).ok_or_else(|| DocError::Unknown(format!("body `{}`", sheet.body)))?;
|
||||
if let Some(mb) = st.bodies.get_mut(i) {
|
||||
*mb = ModelBody::new(mb.name.clone(), solid, mb.feature);
|
||||
replace_sheet_body(mb, solid);
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
@@ -513,7 +524,7 @@ pub(super) fn sheet_eval(
|
||||
sh.holes = region.holes.iter().map(|h| Region2 { outer: h.ccw(), holes: Vec::new() }).collect();
|
||||
let solid = sh.solid()?;
|
||||
if let Some(b) = st.bodies.iter_mut().find(|b| &b.name == body) {
|
||||
*b = ModelBody::new(b.name.clone(), solid, b.feature);
|
||||
replace_sheet_body(b, solid);
|
||||
}
|
||||
st.sheets.retain(|s| &s.body != body);
|
||||
st.sheets.push(sh);
|
||||
@@ -528,14 +539,15 @@ fn poly_area(p: &[Vec2]) -> f64 {
|
||||
(0..m).filter_map(|i| Some(p.get(i)?.cross(*p.get((i + 1) % m)?))).sum::<f64>() / 2.0
|
||||
}
|
||||
|
||||
/// An extrude cut through sheet metal: the profiles become cut-outs of the flat pattern
|
||||
/// (parallel to a panel, through its thickness). Returns the sheet bodies handled.
|
||||
/// Exact prismatic machining, retained in sheet material/depth metadata.
|
||||
pub(super) fn sheet_cut(f: &Feature, st: &mut ModelState, tools: &[Body], targets: &[String]) -> Result<Vec<String>> {
|
||||
let FeatureKind::Extrude { sketch, profiles, .. } = &f.kind else { return Ok(Vec::new()) };
|
||||
let FeatureKind::Extrude { sketch, profiles, operation, extent, .. } = &f.kind else { return Ok(Vec::new()) };
|
||||
if extent.taper.is_some() {
|
||||
return Ok(Vec::new());
|
||||
}
|
||||
let Some(ss) = st.sketch(*sketch).cloned() else { return Ok(Vec::new()) };
|
||||
let regions = solvecraft_sketch::merge_regions(&select_profiles(&ss, profiles)?);
|
||||
let n = ss.plane.normal();
|
||||
// How far the tools reach along the sketch normal.
|
||||
let mut span = (f64::MAX, f64::MIN);
|
||||
for t in tools {
|
||||
for p in t.tessellate((t.size() * 1e-3).max(1e-3))?.positions {
|
||||
@@ -543,51 +555,123 @@ pub(super) fn sheet_cut(f: &Feature, st: &mut ModelState, tools: &[Body], target
|
||||
span = (span.0.min(d), span.1.max(d));
|
||||
}
|
||||
}
|
||||
let mut handled = Vec::new();
|
||||
let mut overlap_work = crate::sheet::FlatWork::new();
|
||||
let targets = if targets.is_empty() { &f.participants } else { targets };
|
||||
let all = targets.len() == 1 && targets.first().is_some_and(|t| t == "*");
|
||||
for i in 0..st.sheets.len() {
|
||||
let Some(sh) = st.sheets.get(i).cloned() else { continue };
|
||||
let mut plans = Vec::new();
|
||||
let mut work = sheet::FlatWork::new();
|
||||
for original in &st.sheets {
|
||||
let eligible = all
|
||||
|| if targets.is_empty() {
|
||||
st.bodies.iter().any(|b| b.name == sh.body && (b.component == f.component || b.feature == f.id))
|
||||
st.bodies.iter().any(|b| b.name == original.body && (b.component == f.component || b.feature == f.id))
|
||||
} else {
|
||||
targets.contains(&sh.body)
|
||||
targets.contains(&original.body)
|
||||
};
|
||||
if !eligible {
|
||||
continue;
|
||||
}
|
||||
let candidates: Vec<(Option<usize>, Region2)> = if sh.flat {
|
||||
if sh.frame.normal().cross(n).len() > 1e-6 { Vec::new() } else { sh.flat_regions()?.into_iter().map(|region| (None, region)).collect() }
|
||||
} else {
|
||||
sh.parallel_panels(&ss.plane)
|
||||
let Some(mb) = st.body(&original.body) else {
|
||||
continue;
|
||||
};
|
||||
let mut added = Vec::new();
|
||||
for (pi, panel) in candidates {
|
||||
// The panel's faces along the sketch normal must both be inside the cut.
|
||||
let w = sh.world(pi);
|
||||
let z0 = (apply_point(&w, Vec3::ZERO) - ss.plane.origin).dot(n);
|
||||
let z1 = (apply_point(&w, Vec3::Z * sh.t) - ss.plane.origin).dot(n);
|
||||
if z0.min(z1) < span.0 - 1e-6 || z0.max(z1) > span.1 + 1e-6 {
|
||||
continue;
|
||||
}
|
||||
for r in ®ions {
|
||||
let flat = sh.region_to_flat(pi, &ss.plane, r)?;
|
||||
let overlaps = crate::sheet::flat_regions_overlap(&panel, &flat, &mut overlap_work)?;
|
||||
if overlaps && !added.iter().any(|x: &Region2| x == &flat) {
|
||||
added.push(flat);
|
||||
let mut sh = original.clone();
|
||||
if *operation == Operation::Intersect && (!sh.flat && !sh.flanges.is_empty()) {
|
||||
super::sheet_boolean_unchanged(&mb.body, tools, *operation)?;
|
||||
plans.push((sh.body.clone(), Some((sh, mb.body.clone()))));
|
||||
continue;
|
||||
}
|
||||
if !sh.flat && !sh.flanges.is_empty() && !super::sheet_boolean_changes(&mb.body, tools, *operation)? {
|
||||
plans.push((sh.body.clone(), Some((sh, mb.body.clone()))));
|
||||
continue;
|
||||
}
|
||||
if let Some(bends) = sh.unmodeled_solid(&ss.plane)? {
|
||||
for tool in tools {
|
||||
if kernel::boolean(&bends, tool, kernel::BoolOp::Intersect)?.is_some() {
|
||||
return Err(DocError::Invalid(
|
||||
"this machining intersects a folded bend or a nonparallel panel; unfold the sheet before machining that material".into(),
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
if added.is_empty() {
|
||||
continue;
|
||||
let candidates = if sh.flat {
|
||||
if sh.frame.normal().cross(n).len() > 1e-6 { Vec::new() } else { sh.flat_regions()?.into_iter().map(|r| (None, r)).collect() }
|
||||
} else {
|
||||
sh.material_panels(Some(&ss.plane), &mut work)?
|
||||
};
|
||||
let mut modeled = false;
|
||||
for (pi, panel) in candidates {
|
||||
let w = if sh.flat { sh.world(None) } else { sh.world(pi) };
|
||||
let zorigin = (apply_point(&w, Vec3::ZERO) - ss.plane.origin).dot(n);
|
||||
let sign = crate::apply_vector(&w, Vec3::Z).dot(n);
|
||||
if sign.abs() < 1e-6 {
|
||||
continue;
|
||||
}
|
||||
let (a, b) = ((span.0 - zorigin) / sign, (span.1 - zorigin) / sign);
|
||||
let (z0, z1) = (a.min(b).max(0.0), a.max(b).min(sh.t));
|
||||
if *operation == Operation::Intersect {
|
||||
if z1 <= z0 {
|
||||
sh.holes.push(panel);
|
||||
modeled = true;
|
||||
continue;
|
||||
}
|
||||
if z0 > 1e-7 || z1 < sh.t - 1e-7 {
|
||||
super::sheet_boolean_unchanged(&mb.body, tools, *operation)?;
|
||||
continue;
|
||||
}
|
||||
let mapped = regions.iter().map(|r| sh.region_to_flat(pi, &ss.plane, r)).collect::<Result<Vec<_>>>()?;
|
||||
let tool = sheet::material_union(mapped, &mut work)?;
|
||||
let retained = sheet::material_boolean(std::slice::from_ref(&panel), &tool, kernel::BoolOp::Intersect, &mut work)?;
|
||||
let removed = sheet::material_boolean(&[panel], &retained, kernel::BoolOp::Cut, &mut work)?;
|
||||
sh.holes.extend(removed);
|
||||
modeled = true;
|
||||
} else if z1 > z0 {
|
||||
for r in ®ions {
|
||||
let flat = sh.region_to_flat(pi, &ss.plane, r)?;
|
||||
let clipped =
|
||||
sheet::material_boolean(std::slice::from_ref(&panel), std::slice::from_ref(&flat), kernel::BoolOp::Intersect, &mut work)?;
|
||||
if !clipped.is_empty() && z0 <= 1e-7 && z1 >= sh.t - 1e-7 {
|
||||
// Keep a single original tool boundary across structural seams.
|
||||
// Re-clipping notch polygons creates coincident seam endpoints.
|
||||
if !sh.holes.contains(&flat) {
|
||||
sh.holes.push(flat);
|
||||
}
|
||||
modeled = true;
|
||||
} else {
|
||||
for region in clipped {
|
||||
sh.pockets.push(sheet::SheetPocket { region, z0, z1 });
|
||||
modeled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if let Some(s) = st.sheets.get_mut(i) {
|
||||
s.holes.extend(added);
|
||||
if !modeled {
|
||||
super::sheet_boolean_unchanged(&mb.body, tools, *operation)?;
|
||||
plans.push((sh.body.clone(), Some((sh, mb.body.clone()))));
|
||||
} else if sh.flat_material()?.is_empty() {
|
||||
// Empty exact material removes geometry and metadata together. Budget or
|
||||
// topology errors propagate; they are never mistaken for an empty blank.
|
||||
plans.push((sh.body.clone(), None));
|
||||
} else {
|
||||
let body = sh.solid()?;
|
||||
plans.push((sh.body.clone(), Some((sh, body))));
|
||||
}
|
||||
}
|
||||
let handled = plans.iter().map(|(name, _)| name.clone()).collect();
|
||||
for (name, result) in plans {
|
||||
match result {
|
||||
Some((sh, body)) => {
|
||||
if let Some(mb) = st.bodies.iter_mut().find(|b| b.name == name) {
|
||||
replace_sheet_body(mb, body);
|
||||
}
|
||||
if let Some(target) = st.sheets.iter_mut().find(|s| s.body == name) {
|
||||
*target = sh;
|
||||
}
|
||||
}
|
||||
None => {
|
||||
st.bodies.retain(|b| b.name != name);
|
||||
st.sheets.retain(|s| s.body != name);
|
||||
st.threads.retain(|t| t.body != name);
|
||||
}
|
||||
}
|
||||
rebuild_sheet(st, i)?;
|
||||
handled.push(sh.body.clone());
|
||||
}
|
||||
Ok(handled)
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user