Fix artificial Shell wall splits on stepped bodies

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bherbruck committed 2026-10-11 22:32:53 -04:00
1 parent 13aac4296d
commit c53aff7592
12 files changed
+379 -12

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@@ -109,6 +109,7 @@ pub fn mesh_body(positions: &[Vec3], triangles: &[[u32; 3]]) -> Result<Body> {
paint: None,
splits: None,
face_sources: None,
regularization_protected: false,
})
}
@@ -201,6 +202,7 @@ impl Body {
paint: self.paint.clone(),
splits: self.splits.clone(),
face_sources: None,
regularization_protected: self.regularization_protected,
})
}
}