Fix artificial Shell wall splits on stepped bodies

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bherbruck committed 2026-10-11 22:32:53 -04:00
1 parent 13aac4296d
commit c53aff7592
12 files changed
+379 -12

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@@ -30,6 +30,7 @@ fn surface_body(faces: Vec<mt::Face>) -> Body {
paint: None,
splits: None,
face_sources: None,
regularization_protected: false,
}
}
@@ -47,6 +48,7 @@ fn body_of(faces: Vec<mt::Face>) -> Result<Body> {
paint: None,
splits: None,
face_sources: None,
regularization_protected: false,
})
}
}