Thanks @pablopeza.
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@@ -901,7 +901,8 @@ pub enum FeatureKind {
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targets: Vec<BodyName>,
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},
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/// A thin wall from open sketch curves: `thickness` across the sketch plane, filling from
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/// the curves toward the body (to the next face, or `depth`). A web makes one per curve.
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/// the curves toward the body (to the next face, or `depth`), or with `normal` along the
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/// sketch normal. A web makes one per curve.
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Rib {
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sketch: SketchId,
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curves: Vec<String>,
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@@ -917,6 +918,10 @@ pub enum FeatureKind {
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/// Web: each curve is its own wall.
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#[serde(default, skip_serializing_if = "std::ops::Not::not")]
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web: bool,
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/// Grow the wall along the sketch normal (thickness across the curves, in the sketch
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/// plane) instead of across the plane from the curves.
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#[serde(default, skip_serializing_if = "std::ops::Not::not")]
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normal: bool,
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},
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/// Move planar faces (at the given points) onto a target plane parallel to them.
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ReplaceFace {
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@@ -69,7 +69,7 @@ pub(super) fn eval(doc: &Document, vals: &BTreeMap<String, Value>, f: &Feature,
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}
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apply_op(st, f, tools, if *deboss { Operation::Cut } else { Operation::Join }, &crate::plain(targets))
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}
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FeatureKind::Rib { sketch, curves, thickness, depth, flip, web } => {
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FeatureKind::Rib { sketch, curves, thickness, depth, flip, web, normal } => {
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let ss = st.sketch(sketch.0).ok_or_else(|| DocError::Unknown(format!("sketch {sketch}")))?.clone();
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let t = val(vals, thickness, Kind::Length)?;
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if !(t > 0.0) {
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@@ -88,7 +88,7 @@ pub(super) fn eval(doc: &Document, vals: &BTreeMap<String, Value>, f: &Feature,
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}
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let mut tools = Vec::new();
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for g in &groups {
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tools.push(rib_tool(st, &ss, g, t, depth, *flip)?);
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tools.push(if *normal { rib_tool_normal(st, &ss, g, t, depth, *flip)? } else { rib_tool(st, &ss, g, t, depth, *flip)? });
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}
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apply_op(st, f, tools, Operation::Join, &[])
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}
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@@ -286,6 +286,83 @@ fn rib_tool(st: &ModelState, ss: &SolvedSketch, ids: &[String], t: f64, depth: O
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tools.into_iter().next().ok_or_else(|| DocError::Invalid("the rib made no solid".into()))
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}
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/// A rib wall along the sketch normal: the curves widened to `t` in the sketch plane, run from
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/// the sketch toward the body by `depth` (or until the whole wall reaches the body).
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fn rib_tool_normal(st: &ModelState, ss: &SolvedSketch, ids: &[String], t: f64, depth: Option<f64>, flip: bool) -> Result<Body> {
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let pts = chain_points(ss, ids)?;
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let len: f64 = pts.windows(2).map(|w| w[0].dist(w[1])).sum();
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if !(len > 1e-9) {
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return Err(DocError::Invalid("a zero-length rib curve".into()));
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}
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let samples = ((len / (t * 0.5).max(len / 400.0)).ceil() as usize).clamp(2, 400);
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let along: Vec<Vec3> = (0..=samples).map(|k| ss.plane.to_world(point_on_polyline(&pts, len * k as f64 / samples as f64))).collect();
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let normal = ss.plane.normal();
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let reach = st.bodies.iter().map(|b| b.mesh().bounds()).fold(0.0f64, |acc, bb| acc.max((bb.max - bb.min).len()));
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let inside = |q: Vec3| st.bodies.iter().any(|b| b.mesh().contains(q));
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// Where the body begins from each point of the curves, along `sign` × the sketch normal.
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let limit = reach * 2.0 + 1.0;
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let step = (limit / 400.0).max(1e-3);
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let hits = |sign: f64| -> Vec<f64> {
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let mut out = Vec::new();
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for q in &along {
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let Some(k) = (1..=400).find(|k| inside(*q + normal * (sign * *k as f64 * step))) else { continue };
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let (mut lo, mut hi) = ((k - 1) as f64 * step, k as f64 * step);
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for _ in 0..30 {
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let m = 0.5 * (lo + hi);
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if inside(*q + normal * (sign * m)) { hi = m } else { lo = m }
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}
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out.push(hi);
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}
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out
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};
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// Toward the material: the side of the sketch where the curves meet the bodies (unless flipped).
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let (front, back) = (hits(1.0), hits(-1.0));
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let mut sign = if back.len() > front.len() { -1.0 } else { 1.0 };
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let mut reached = if sign > 0.0 { front } else { back };
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if flip {
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sign = -sign;
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reached = hits(sign);
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}
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let h = match depth {
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Some(d) => d,
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None => {
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let far = reached.iter().copied().fold(f64::NAN, f64::max);
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if !far.is_finite() {
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return Err(DocError::Invalid("the rib curves do not face a body along the sketch normal (give a depth)".into()));
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}
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far + (t * 0.5).max(step)
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}
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};
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// The curves widened to `t`: each point offset by half the thickness along the miter of its
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// neighbours, both sides joined into one band.
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let half = t / 2.0;
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let mut left = Vec::with_capacity(pts.len());
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let mut right = Vec::with_capacity(pts.len());
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for (i, p) in pts.iter().enumerate() {
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let prev = i.checked_sub(1).and_then(|j| pts.get(j)).and_then(|q| (*p - *q).normalized());
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let next = pts.get(i + 1).and_then(|q| (*q - *p).normalized());
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let (n, scale) = match (prev, next) {
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(Some(a), Some(b)) => {
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let m = (a.perp() + b.perp()).normalized().unwrap_or(a.perp());
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(m, 1.0 / m.dot(a.perp()).max(0.25))
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}
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(Some(a), None) | (None, Some(a)) => (a.perp(), 1.0),
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(None, None) => continue,
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};
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left.push(*p + n * (half * scale));
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right.push(*p - n * (half * scale));
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}
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left.extend(right.into_iter().rev());
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let mut lp = Loop2::polygon(&left);
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if lp.signed_area() < 0.0 {
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lp = lp.reversed();
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}
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let region = Region2 { outer: lp, holes: Vec::new() };
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let (a, b) = if sign > 0.0 { (0.0, h) } else { (-h, 0.0) };
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let tools = kernel::extrude(&ss.plane, &[region], a, b)?;
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tools.into_iter().next().ok_or_else(|| DocError::Invalid("the rib made no solid".into()))
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}
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/// The point `d` along a polyline.
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fn point_on_polyline(pts: &[Vec2], d: f64) -> Vec2 {
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let mut left = d.max(0.0);
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@@ -0,0 +1,4 @@
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//! A Rib or Web can grow along the sketch normal (`normal: true`): the wall is `thickness` wide
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//! across its curves in the sketch plane and runs from the sketch toward the body. Older designs
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//! need no transformation: a rib without `normal` grows across the sketch plane as before; 0.14.x
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//! asks for an update instead of building a normal rib in the plane.
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