Apply remaining sketch constraints to complete preselection

This commit is contained in:
lillith authored and bherbruck committed 2026-10-12 08:48:05 -04:00
1 parent ed102b5393
commit db0a2a007a
4 files changed
+124 -16

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-16
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@@ -519,22 +519,6 @@ impl SolveApp {
let edges = self.session.selection.iter().any(|s| matches!(s, solvecraft_engine::Sel::Edge { .. }));
return self.start(if edges { "solid.fillet" } else { "solid.extrude" });
}
// Fix/Unfix: the selected sketch points and curves change at once, otherwise pick them.
if id == "sketch.constraint.fix" {
let ents: Vec<String> = self
.session
.selection
.iter()
.filter_map(|s| match s {
solvecraft_engine::Sel::SketchCurve { id } | solvecraft_engine::Sel::SketchPoint { id } => Some(id.clone()),
_ => None,
})
.collect();
if !ents.is_empty() {
let _ = self.run(id, json!({ "entities": ents }));
return;
}
}
// Construction toggle: selected sketch curves switch at once, otherwise pick them.
// Construction (X): convert the selection, or switch construction mode; no pick tool.
if id == "sketch.construction" {