Zebra, Draft and Curvature Map analyses (view state on the session, no undo step): the GPU shades the model's faces with reflected stripes, draft-angle bands to a pull direction (green, yellow within the angle, red) or a blue-green-red curvature map; the toolbar button toggles each

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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bherbruckandClaude Opus 5.5 committed 2026-10-08 09:42:34 +00:00
1 parent 319386760f
commit dea1f46266
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@@ -30,6 +30,7 @@ mod sketch_import;
mod sketch_inspect;
mod sketch_modify;
mod sketch_project;
mod surface_analysis;
use serde::Serialize;
use serde_json::Value;
@@ -132,6 +133,7 @@ pub fn command_specs() -> Vec<&'static CommandSpec> {
v.extend(sketch_inspect::COMMANDS.iter());
v.extend(sketch_canvas::COMMANDS.iter());
v.extend(sketch_3d::COMMANDS.iter());
v.extend(surface_analysis::COMMANDS.iter());
v.extend(sketch_modify::COMMANDS.iter());
v.extend(sketch_project::COMMANDS.iter());
v.extend(features::COMMANDS.iter());