3MF: export, and 3MF/STL import as mesh bodies
Export: ExportCommand/CLI --out/MCP export with .3mf write a 3MF Core package ([Content_Types].xml, _rels/.rels, 3D/3dmodel.model; millimetres), one mesh object and build item per body, named after it, vertices shared and welded watertight (T-junctions between faces split), base-material colours when bodies carry one (STEP colours now ride on bodies). Tessellation as for STL. File > Export 3MF. Import: doc.open/drag-drop/CLI/MCP open accept .3mf and .stl; Insert Mesh (ParaMeshInsertAlignCommand) adds them to a design as a MeshImport feature. Kernel mesh bodies render, measure exactly, move and export; solid features refuse them with a clear error. 3MF reading flattens components and build transforms, converts units, reads colours; sizes, entries, nesting and element counts are capped. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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@@ -455,14 +455,8 @@ impl<'a> Reader<'a> {
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let own = e.params().first().and_then(Param::as_str).unwrap_or("").trim().to_string();
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let name = if own.is_empty() { product.to_string() } else { own };
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out.push(self.bodies.len());
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self.bodies.push(ImportedBody {
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name,
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body,
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color: self.colors.get(&item).copied(),
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path: path.to_vec(),
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closed,
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file_faces,
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});
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let color = self.colors.get(&item).copied();
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self.bodies.push(ImportedBody { name, body: body.with_color(color), color, path: path.to_vec(), closed, file_faces });
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}
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Err(err) => {
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let label = self.label(item);
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