STEP: open/insert/drag-drop

Import base feature (FeatureKind::Import, timeline type BaseFeature) holding
the STEP text and the file's product tree; bodies named from the file.
doc.open accepts .step/.stp (any case) as a new design; Insert STEP
(FusionImportCommandFromToolbar) adds one to the current design; File menu,
SOLID > INSERT, drag-and-drop (insert into a non-empty design, else open),
'solvecraft part.step', MCP open. Features (fillet, hole, sketch-on-face
cut, shell) work on imported bodies. Imports are cached so a file is read
once per command. Measure tightens its chord tolerance for small radii.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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bherbruckandClaude Opus 5.5 committed 2026-10-07 21:01:04 +00:00
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@@ -31,7 +31,7 @@ pub use ops::{BoolOp, boolean, split_by_plane, transform, transform_matrix};
pub use polybool::planar_boolean;
pub use polyhedron::{HalfSpace, convex_polyhedron, draft, shell};
pub use step::step_export;
pub use step_in::{ImportedBody, StepImport, StepNode, step_import};
pub use step_in::{ImportedBody, StepImport, StepNode, step_import, step_import_shared};
pub use topo::{TopoCounts, merged_topology, seam_flags};
#[derive(Debug, Clone, PartialEq, thiserror::Error)]