Display tessellation plans (3/4): display meshes from plans, GPU evaluation in the viewport (#805)
Display meshes are built from tessellation plans, with GPU evaluation in the viewport.
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@@ -12,6 +12,7 @@ workspace = true
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solidcraft-engine = { workspace = true }
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egui = { workspace = true }
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egui-wgpu = { workspace = true }
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solidcraft-gpu = { workspace = true }
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serde = { workspace = true }
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serde_json = { workspace = true }
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log = { workspace = true }
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@@ -19,5 +20,9 @@ web-time = { workspace = true }
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image = { workspace = true, features = ["jpeg"] }
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ttf-parser = { workspace = true }
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[target.'cfg(not(target_arch = "wasm32"))'.dev-dependencies]
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# The offscreen viewport render test opens a device without a window.
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pollster = { workspace = true }
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[build-dependencies]
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serde_json = { workspace = true }
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