bherbruck and Claude Opus 5.5
0a1ab40ea0
View cube with chamfered corners: its only targets are the 6 faces (orthographic views) and the 8 corner facets (iso views); edges are not targets, a point on one goes to a neighbouring face or facet, and hover lights exactly the face or facet under the pointer. Design decision.
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Fixes #15
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-09 20:28:16 +00:00
bherbruck and Claude Opus 5.5
90fde44c32
Construction axes and points in the viewport: axes dashed in the construction colour across the model (past it either side), points as small stars; axes are picked like the origin axes and work as axes in dialogs (pattern directions, revolve, rotate); hidden like construction planes; timeline icons
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Fixes #16
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-09 19:07:19 +00:00
bherbruck and Claude Opus 5.5
cbdc4fe0d8
View cube hover lights the whole region a click turns to: a corner its 3 patches, an edge its 2 strips, a face its middle (one hit test for hover and click; test over all 26 regions). View animations ease with smoothstep and take longer for turns past a quarter turn, so no frame sweeps much more than 9 degrees; s38 and s39 enabled
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Fixes #15
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-09 18:45:27 +00:00
bherbruck and Claude Opus 5.5
50a74ac66d
Agent cursor: a violet pointer labelled Agent acts out control-channel and MCP commands. It glides to the command's toolbar button (or its panel) and clicks with a ripple, then to each pick (faces, edges and points projected to the screen, sketch points, a new sketch's plane, the profiles an extrude takes), then the command runs; the reply waits for it and later requests queue behind. Speed instant/normal/slow; follow camera turns to a new sketch and back on finish. View settings on the navigation bar (Show Agent Cursor, speed, follow camera; remembered, off by default); ui.agent_cursor {show, speed, follow_camera}; "animate": false per call. Tests: pick to screen mapping; scenario with the cursor on (replies wait for the animation) matching the cursor-off result
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Fixes #35
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-09 18:21:47 +00:00
bherbruck and Claude Opus 5.5
d10312b7fd
Command ids are SolveCraft's own: 173 ids that were another product's internal command ids become dotted, lower-case ids (<area>.<thing>[.<variant>]: solid.extrude, sketch.rectangle.two_point, sheet.flange, joint.drive, ...), in the registry, toolbar, dialogs, shortcuts, palette, control channel, MCP, examples, scenarios and docs
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The old ids live only in crates/engine/src/legacy_ids.rs (the legacy migration table): find_command maps them, so old scripts, recipes and control calls keep working, and saved shortcuts, recent and pinned commands are migrated on load (designs store no command ids). Parity maps the observed catalog ids to ours through xtask/data/fusion-ids.tsv. The agent rule now reads: our own dotted id, never another product's. Cargo.toml's repository points at github.com/bherbruck/solvecraft.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-09 12:17:23 +00:00
bherbruck and Claude Opus 5.5
305c1c9a9b
Dragging sketch geometry snaps like Fusion: a dragged point (or a line dragged by its body, by its ends) snaps onto other points, line midpoints and curves, and letting go there adds the coincident, midpoint or point-on-curve constraint in the drag's undo step; it lines up horizontally and vertically with other points (dashed guides, no constraint). Snap distances in screen pixels; Ctrl or Alt held turns snapping off, also while drawing. Ring and Pt/Mid/On label on the snap. Scenario s42 (coincident and DOF, exact H alignment without a constraint, Ctrl-drag, undo, line body drag); ui.drag hold_end; synthetic drags keep their modifiers
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 18:00:42 +00:00
bherbruck and Claude Opus 5.5
c45f3173fa
QA targets for the newest UX reports (pending until their owners land): s37 browser chevrons on every node kind (all toggle; no Joints folder yet), s38 view animations to Top/Bottom end without a jump (the last frame turns 22.5 degrees today), s39 view cube edge/corner hover lights 2/3 patches, s40 toolbar Pin/Remove/reorder survive a restart and the workspace switcher spans the toolbar; ui_layout tests: every command dialog docked right at 260-380 px (or 480-560 for tables; the exploded view is 635), other windows fit on screen. Harness: published rects and counts, browser rows/fold arrows as handles, camera and view_anim steps, ui.at cube points, settings carried over a close restart, an adhoc scenario runner
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 16:07:33 +00:00
bherbruck and Claude Opus 5.5
7a2eb059c4
Components are frames (user bug #4 )
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What a component holds moves with its occurrence, and picks in the world land in the
component's frame:
- Sketches and construction planes show where their component is placed (free move, joint
drive, Capture Position); sketch.inspect reports sketch points in the world.
- frames.rs maps a command's world picks into the frame of the body they lie on (through the
inverse of its placement: a moved component or a pasted instance), points that make new
geometry into the active component's frame, and directions with them; instance body names
("Body1 (Pin:2)") become the component's body. Fillet/chamfer edges, shell/offset/draft
faces, face extrude/revolve, sketch on face, holes, sheet metal and plastic picks, primitives,
appearance faces, analyses. Once per command (not again for commands run by commands); the
active-frame fallback stays for commands without a table. Nothing changes while every
placement is the identity.
- component.move_bodies keeps a body where it is in the world (Document.body_offsets: from the
new component's frame to the one it was made in; renames and deleted components follow).
- The UI reads the placed model (Session::world_state) for display, picking, sketch editing and
dialogs; live previews use it once anything is placed.
Tests (engine): sketches and construction planes move (and turn) with the component; world
picks fillet, sketch, hole and make boxes in a moved component; a pick on a pasted instance;
move_bodies keeps the world place there and back; a sketch on a face follows a Move feature.
QA's s34 now runs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 15:04:32 +00:00
bherbruck and Claude Opus 5.5
8fa566af33
Continuous orbit (navigation bar): the view turns about the vertical until the next click or key
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 14:14:29 +00:00
bherbruck and Claude Opus 5.5
1970b8c680
Viewport: a soft ground shadow under the model, seen from above (ui groundShadow, on by default)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 14:14:29 +00:00
bherbruck and Claude Opus 5.5
54c7690271
Viewport: silhouette outlines on curved surfaces (back faces pushed out on screen, drawn behind the model) in the styles with edges; new visual style Shaded with Hidden Edges (edges behind the model drawn faintly)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 14:14:29 +00:00
bherbruck and Claude Opus 5.5
aee1e941bf
Camera: Fit (F6, navigation bar) frames the selection when there is one; the wheel zooms toward the model's surface under the cursor
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 14:14:29 +00:00
bherbruck and Claude Opus 5.5
a3d187ccd1
Appearances in the viewport: per-face looks colour their faces, and see-through bodies and faces (opacity below 1) draw as glass: far sides first, then near sides, blended over the model
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 14:14:29 +00:00
bherbruck and Claude Opus 5.5
c99e7e41ec
Preferences window (File › Preferences): theme, units of new designs, recovery copies every N minutes (to a Recovery folder beside the preferences), mouse presets (Fusion, SolidWorks, Inventor), reverse zoom, orbit around the point under the cursor, grid, perspective, visual style, display precision, anti-aliasing (on restart), sketch and selection options; all kept between runs; ui.prefs control method
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 12:09:31 +00:00
bherbruck and Claude Opus 5.5
a283e424d9
Appearances on faces, bodies and components (face > body > component > material > imported colour), with names and opacity and a built-in library of 20 (metals, ABS colours, glass, rubber, wood, paint); AppearanceCommand takes bodies, faces (points) or components, a library name or a colour with opacity, or nothing to clear; appearance.library, appearance.list (a body's resolved look and per-face colours); file format 3 turns the old body colour map into body appearances
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 11:37:33 +00:00
bherbruck and Claude Opus 5.5
940c425316
Accessibility Analysis: faces a tool coming along a direction reaches (facing it, nothing above: a depth map of the model seen from that direction, tested per pixel on the GPU) shade green, the rest red; the analyses (zebra, draft, curvature map, environment map, accessibility, minimum radius, isocurves, curvature comb, center of mass) also on SOLID INSPECT, and Interference on sketch INSPECT; path patterns follow 3D sketch curves through the same path chain as sweeps (path_segments_3d folded into path_points)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 10:36:53 +00:00
bherbruck and Claude Opus 5.5
187e9a97b9
UI scenarios, batch 2: edit an early sketch from the timeline, components with a revolute joint driven to 90°, sheet metal base and edge flange to flat pattern and DXF, STEP export, new design and STEP insert with a hole on the imported face, parameters table drives the model, sketch constraints workflow (dimensions, delete and undo, fix, construction), rectangular pattern. Harness: widgets found by their text through the accessibility tree, file pickers answered from the scenario's folder, model renders at shot steps (SOLVECRAFT_SCENARIO_SHOTS), query/file checks; ui.at takes a dimension. Fix: a click on a sketch point under a dimension line (a diameter through the centre) selects the point; only the dimension's text takes precedence
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 10:15:21 +00:00
bherbruck and Claude Opus 5.5
7a2b81fbf2
Environment Map Analysis: the model's faces as a mirror reflecting a studio (sky, horizon band, floor with light streaks, two light panels); toggles like the other surface analyses
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 09:42:34 +00:00
bherbruck and Claude Opus 5.5
dea1f46266
Zebra, Draft and Curvature Map analyses (view state on the session, no undo step): the GPU shades the model's faces with reflected stripes, draft-angle bands to a pull direction (green, yellow within the angle, red) or a blue-green-red curvature map; the toolbar button toggles each
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 09:42:34 +00:00
bherbruck and Claude Opus 5.5
f79b5c1045
Sweeps and pipes along 3D sketch curves (projected, intersection and included curves): a path that uses sketch wires is followed as one chain of points by a new kernel sweep_path (rotation-minimising frame; smooth B-spline walls per profile segment, or ruled walls mitred at sharp corners and for profiles with holes); 3D sketch curves can be picked as sweep paths
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 09:42:34 +00:00
bherbruck and Claude Opus 5.5
3aacebdda4
Canvases in the 3D pass: textured quads depth-tested against the model (the model hides them, decals sit on their face), with the section cut applied; Canvas panel (opened after placing a canvas or by Edit Canvas in INSERT): opacity slider, width, angle, flip, visibility, delete
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 09:42:34 +00:00
bherbruck and Claude Opus 5.5
2ac226cf0a
Line tool inference like Fusion: parallel or perpendicular to existing lines, on a line's extension and tangent to circles and arcs, shown with a dashed guide and the snap label; placing the point adds the constraint (the existing curve stays, the new line follows)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 08:39:22 +00:00
bherbruck and Claude Opus 5.5
d40ef5bbdc
3D sketch: with 3D Sketch on, the Line, Spline and Point tools take points off the sketch plane, snapping to model vertices, edges and faces and to drawn 3D points (segments that stay on the plane are ordinary sketch lines); drawn 3D curves are wires with fit points (sketch.line3d, sketch.spline3d: centripetal Catmull-Rom, sketch.point3d), a clicked 3D point gets a move triad (drag along X/Y/Z or parallel to the sketch plane: sketch.move3d, joined ends move together), Delete removes it; sweep and pipe paths may mix 3D curves with sketch curves; control: ui.triad, ui.worldToScreen
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 08:39:22 +00:00
bherbruck and Claude Opus 5.5
d2068e07a3
Selection inside sketches: double-click a curve selects the chain joined to it end to end (sketch.chain; shared or coincident ends), dimensions and constraint glyphs are selectable like other entities (Sel::SketchConstraint: Ctrl/Shift toggle, window and crossing boxes take them, Delete removes them with the rest), boxes leave out the origin, and the selection filter has sketch curves, points, dimensions and constraints
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 08:39:22 +00:00
bherbruck and Claude Opus 5.5
ae4570ed39
Colours in exports from materials and appearances; Appearance command
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- Bodies export (STEP, 3MF) in the colour they are shown in: an appearance,
else the physical material's look, else the colour the body was imported
with (Document::body_color / painted). Physical materials used to export
no colour at all.
- AppearanceCommand (Modify): a colour per body ("#rrggbb" or [r, g, b];
null follows the material again), kept in the design and across renames.
- Material looks move to solvecraft-doc (material_color); the viewport draws
appearance, material or imported colour, as exported.
- Engine test: brass and red ABS bodies export, re-import with their RGB, and
keep it through open and export again.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 08:11:28 +00:00
bherbruck and Claude Opus 5.5
f6b42f8750
Sketch drag feel like Fusion (sketch.drag): the grabbed point goes exactly to the cursor, a line (spline, conic) slides with it, a circle or arc grabbed on its edge changes radius about its centre (an ellipse its minor radius), the centre moves the circle; the grabbed geometry is held while the rest moves as little as it can; fixed and fully constrained geometry stays. Dragging a curve of the sketch being edited now drags it (it used to start a box selection). Tests for per-entity fully-constrained feedback
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 07:50:35 +00:00
bherbruck and Claude Opus 5.5
bbd0a19260
Sketch Palette, docked at the right while sketching: line type of the selected curves (normal, construction, centerline), Look At, and options kept with each sketch (sketch.options: Sketch Grid, Snap, Slice, Show Profile, Show Points, Show Dimensions, Show Constraints, Show Projected Geometries, 3D Sketch), the degrees of freedom, Finish Sketch. Slice cuts the model at the sketch plane; Snap off places points at the cursor
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 07:50:35 +00:00
bherbruck and Claude Opus 5.5
a7f301bde6
Delete for everything: selection.delete removes sketch entities, features and sketches (with their dependents), construction planes, bodies (Remove feature), occurrences and components, and canvases in one undo step, with a dry run; Delete/Backspace and every menu's Delete go through it and ask first, listing what goes with it and what would fail; faces say Delete Face is not available yet; ui.confirm control method
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 06:44:11 +00:00
bherbruck and Claude Opus 5.5
4cba923bec
Large-model viewport performance: bounding-box culling for face/edge/vertex picking, cached per-body boxes and model extent, picks reused while nothing changed and skipped while the view moves (400 bodies: hover 18.7 -> 1.9 ms, orbit 21 -> 2.6 ms; docs/perf.md)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 06:24:22 +00:00
bherbruck and Claude Opus 5.5
89c2c440ac
Dialog parity with Fusion: header with fold glyph, label column, Select/N selected chips, info glyph and OK greyed until valid, Fusion colours; Extrude rows Start (profile plane/offset), Direction (one side, two sides, symmetric), Extent Type (distance/all), Taper Angle; Hole rows Placement (single/multiple sketch points), Extents, Hole Tap Type (tapped size), Drill Point, Tip Angle; pattern Type switch; Mirror operation; pre-selection routes every item to the input that takes it (planar-only inputs, fillet tangent chains), with tests
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 05:51:10 +00:00
bherbruck and Claude Opus 5.5
7757e6d9c7
Construction toggle on every curve type: the selection switches as a whole (slots, polygons; to construction unless all already are), projected curves too; construction curves are drawn dashed and centerlines dash-dot; profiles update at once
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 05:36:15 +00:00
bherbruck and Claude Opus 5.5
00ddaa25f5
Canvas and Decal (FusionAddCanvasCommand, FusionAddEditDecalCommand): PNG/JPEG reference images stored in the design (base64), placed on an origin/construction plane, a sketch plane or a planar face; canvas.edit (position, width, angle, opacity, flip, visibility), canvas.calibrate (scale by a known distance), canvas.delete; drawn textured in the viewport; toolbar tools pick the file, then the plane or face
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 05:31:06 +00:00
bherbruck and Claude Opus 5.5
5b8816aa7d
Fix/Unfix on every sketch entity: points (Fix constraint) and lines, arcs, circles, ellipses, splines and conics (fixed curves hold their points and radius); ConstraintFix takes entities (fixes them all unless all are fixed); the toolbar button and the context menu act on the whole selection; fixed points never move when dragged or solved; projected geometry counts as fixed; fixed geometry is drawn green; sketch.inspect reports fixed
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 05:12:13 +00:00
bherbruck and Claude Opus 5.5
187ffd0a03
Sketch dimensions drawn as dimensions: extension lines, dimension lines and arcs with arrowheads (flipped outside when tight), the value centred on the line (fx: for expressions), R/Ø leaders, angle arcs, arc-length mark, driven ones in parentheses in a muted colour; click selects, Delete removes, drag moves the text (sketch.dimension_text, kept relative to the dimension), double-click edits the value in place with parameter completion
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 04:44:24 +00:00
bherbruck and Claude Opus 5.5
9a9caa6511
Browser tree: components with an activation radio (others drawn faded), ground pin, groups in Bodies/Sketches/Construction (new, from selection, rename, ungroup, kept in the design: browser.group/ungroup/rename_group/move/order), drag and drop to reorder, into and out of groups and into another component, Ctrl/Shift multi-select, hover lights the bodies, folds remembered; occurrence Move/Copy with a gizmo and Capture Position/Revert; the viewport shows bodies where their occurrences place them
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 03:37:36 +00:00
bherbruck and Claude Opus 5.5
063d55bdb3
Sketch drawing: a point snapped to a line's midpoint stays there ("mid:<line>" point arguments add a MidPoint constraint)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 02:45:17 +00:00
bherbruck and Claude Opus 5.5
0da4c756c8
Sketch drawing inference: the cursor snaps to line midpoints and to horizontal/vertical alignment with the previous point (with an H/V/Mid hint), so lines drawn that way get their constraints inferred
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 02:35:08 +00:00
bherbruck and Claude Opus 5.5
888ac0f5c4
Navigation bar: Look At (selected face or plane, else the active sketch) and visual style (shaded with edges, shaded, wireframe; kept between runs); F6 fits the view
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 02:22:43 +00:00
bherbruck and Claude Opus 5.5
0136567d4d
Double-click an edge selects its smooth loop
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 02:05:07 +00:00
bherbruck and Claude Opus 5.5
fa8da64613
Context menus: radial marking menu in the viewport (Repeat on top, Undo, Delete, Press Pull, Create Sketch, Extrude, Move/Copy, Hole; right press-and-hold or a right drag on the ring flicks to pick), contextual lists for faces, edges, bodies, sketch entities (construction, fix, applicable constraints) and empty space; browser menus for bodies, sketches and components; rename box, Properties window; body.rename and sketch.redefine commands; ui.menu / ui.menuPick / ui.rename control methods
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 01:38:52 +00:00
bherbruck and Claude Opus 5.5
1b664bb1b0
Sketch UI: click a constraint glyph to select it, Delete removes the constraint; glyphs sit half way along their curve; lighter randomized sketch test
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 01:31:16 +00:00
bherbruck and Claude Opus 5.5
967bee179a
Physical Material dialog (body appearance follows the material: steel, brass, copper, PLA…), Enter applies every OK dialog
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 01:20:33 +00:00
bherbruck and Claude Opus 5.5
1988594a13
Section Analysis (FusionHalfSectionViewCommand, INSPECT): cut the view by an origin plane, construction plane or planar face with an offset (drag arrow) and flip; the inside of cut bodies shows a flat cap colour; live while the dialog is open, Remove Section on the right-click menu; viewport shader validated in a test
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 00:45:44 +00:00
bherbruck and Claude Opus 5.5
24627d4f0a
Selection filter in the SELECT panel: select bodies (a face picks and highlights its body), faces, edges, vertices, sketch geometry
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 00:45:38 +00:00
bherbruck and Claude Opus 5.5
cde3af7a3c
UI: interactive tools for the new sketch commands (crates/ui-egui/src/sketch_tools.rs): Project/Intersect/Include and the other model-pick tools, Trim/Extend/Break by clicking the piece, Offset (curve then side), sketch Fillet/Chamfer at a corner (radius dialog), Curvature, tangent circles, SketchConstrainer, Polygon, Mirror and sketch patterns, Project To Surface, Intersection Curve, Spun Profile, point tools for midpoint line, tangent arc, ellipse, conic, splines, arc slots, blend curve, and a text box for Text; constraint glyphs on the active sketch; text outline points hidden. Hooks in tools.rs/viewport.rs/lib.rs are a few lines
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 00:28:02 +00:00
bherbruck and Claude Opus 5.5
beab69cfb2
Measure tool (I): pick one or two vertices, edges or faces for length/area/position, minimum distance with ΔX/ΔY/ΔZ and a line in the view, and the angle between planar faces or straight edges (MeasureCommand items, engine test); theme switch from the control channel no longer leaves stale scene colours
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:54:36 +00:00
bherbruck and Claude Opus 5.5
b511ac6124
Sketch: drag points of the active sketch (the solver keeps the constraints, one undo step per drag); closed profiles shaded
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:16:59 +00:00
bherbruck and Claude Opus 5.5
a1accbf46e
Extrude: Two sides direction with a second draggable arrow, taper angle field; ground grid drawn under the model (bodies below the grid plane are no longer hidden by it); preview extent included in the view depth range
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:06:33 +00:00
bherbruck and Claude Opus 5.5
79a4194f6e
Revolve angle rotator (drag the arc end, 5 degree steps), right-click menu in the viewport (Repeat last command, commands for the selection, fit/home/undo), larger inline sketch dimension boxes
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 22:46:34 +00:00
bherbruck and Claude Opus 5.5
956492c993
Dark theme (default): Fusion-like blue-grey viewport #2e3440, darker chrome, subtle grid, light text, blue accent; light theme kept as a second Tokens set; toggle on the application bar (sun/moon), ui.set {dark}, kept between runs (eframe storage; browser local storage on the web); viewport, sketch, glyph, view cube, timeline and overlay colours all come from the theme; preview spinner and state in ui.inspect
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 22:30:36 +00:00