 bherbruckandClaude Opus 5.5
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c450619b0a
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View animations turn smoothly to the very end: the camera blends heading (the shorter way) and elevation instead of slerping orientations (whose roll-free heading spun near straight up or down, so moves to Top or Bottom snapped in their last frames); test samples every view-cube move at 60 fps for jumps
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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2026-10-08 20:24:10 +00:00 |
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 bherbruckandClaude Opus 5.5
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cd993e35a3
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View changes animate: view cube faces, edges and corners, Home and Fit move the camera over 500 ms (quaternion slerp, ease in-out); mouse navigation cancels; control channel snaps unless animate
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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2026-10-07 19:33:19 +00:00 |
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 bherbruckandClaude Opus 5.5
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42e0362f5b
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Fix: horizontal orbit direction (model follows the cursor)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
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2026-10-07 19:20:39 +00:00 |
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 bherbruckandClaude Opus 5.5
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cdca1e59f3
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M0: engine command registry, file formats, view math and CPU renderer
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-07 17:30:37 +00:00 |
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