Commit Graph
24 Commits
Author SHA1 Message Date
CamWight f6a47a49d7 Colour vision modes: Protan, Deutan and Tritan in Preferences › Graphics (#778) (#1007)
Colour vision modes (Protan, Deutan, Tritan) in Preferences > Graphics, with palettes, shader and icon colours adapted per mode, translations and tests.
2026-10-14 17:35:56 -04:00
Tobias Breckle 805ea45be6 Title bar: outline inactive tabs and keep the Home tab readable on hover (#1116)
Inactive document tabs get a faint outline so neighbouring tabs stay apart, and the Home tab uses the same hover tint as the design tabs so its label stays readable in the light theme. Fixes #1115.
2026-10-14 13:06:23 -04:00
Karl Von Richter 47a7f29485 Guide sketch patterns with live previews and editable offsets (#966)
Sketch Mirror, rectangular and circular Pattern, and Offset now show a green live preview that follows the selection and settings; OK commits, Cancel leaves the sketch unchanged. The shared dialogs show the current selection step and source counts, sources can be toggled with Ctrl/Cmd-click, cleared and reselected.

Offsets keep editable driving distance dimensions (One Side, Two Sides, Symmetric) that update the derived curves without moving the source, with undo/redo and save/reopen. Format 19: older files keep their fixed offsets.

New dialog labels in en, zh, ja, de and ko.

Fixes #696. Fixes #517.
2026-10-14 01:58:01 -04:00
Nathan Dane 9f76cca8b4 Collect application resources for #433 (#833) 2026-10-14 00:49:32 -04:00
Mithril_MEX d437c21368 feat(i18n): complete Japanese localization and eliminate UI hardcoded strings (#753)
Completes the Japanese catalog (all commands, panels, dialogs and preferences) and routes the remaining hard-coded UI labels through the translation lookup. English stays the default.
2026-10-13 13:24:24 -04:00
Karl Von Richter 7b34d57b25 feat(ui): offer a cube navigator alongside signed axes (#664)
Adds a View navigator preference (Navigation page) with an optional cube navigator alongside the signed axes, which stay the default (#165).
2026-10-13 09:28:52 -04:00
William Dunn 72c5d974b8 fix(ui): draw sketch constraint glyphs in red (#414)
* fix(ui): draw sketch constraint glyphs in red

Traditional CAD convention marks constraint glyphs in red. glyph_edge
and glyph_text in both themes now use red values. glyph_bg is
unchanged. The same glyph box switches to the error colour when a
constraint fails. The new reds are chosen to stay distinct from that
error colour. They are also distinct from the blue used for selection
and hover. See the pull request body for the before and after RGB
values and the contrast reasoning.

* fix(ui): match constraint toolbar icons to the red glyph colour

The CONSTRAINTS panel buttons and their drop-down rows drew their accent
strokes in the normal sketch tool green. They now use glyph_text, the same
red the matching constraint glyph box uses in the sketch view. A new
panel_accent helper in toolbar.rs picks the colour: the constraint red for
the CONSTRAINTS panel, the existing sketch green for every other sketch
tool, and the plain accent everywhere else. No other toolbar styling
changed.
2026-10-12 21:37:42 -04:00
11ecb64059 feat(ui): heading bands for dialogs, sketch status label, tighter palette footer (#418)
- frame::heading draws a panel's title row (heading_bg) or a section heading
  (subheading_bg) on a band darker than the dialog, in both themes. Every
  docked command dialog, the Sketch Palette and Redefine Sketch Plane use it.
- Sketch Palette: "Options" and a new "Sketch Status" heading are section
  bands; the status line sits under its own heading.
- Sketch Palette: Finish Sketch no longer centres in the leftover height, so
  the palette ends one line below it, one line after the status.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-12 18:55:57 -04:00
bherbruckandClaude Opus 5.5 296683229d Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)
* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 17:17:01 -04:00
bherbruck 6dd202d277 Fix desktop launch, app icons and keyboard parameter editing 2026-10-11 19:09:47 -04:00
bherbruck 43a02625a2 feat: add smooth interactive axis view and diagonal snapping 2026-10-11 08:51:24 -04:00
bherbruck 71a4f3061b Fix document and toolbar tab styling 2026-10-10 18:00:37 -04:00
bherbruckandClaude Opus 5.5 90fde44c32 Construction axes and points in the viewport: axes dashed in the construction colour across the model (past it either side), points as small stars; axes are picked like the origin axes and work as axes in dialogs (pattern directions, revolve, rotate); hidden like construction planes; timeline icons
Fixes #16

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:07:19 +00:00
bherbruckandClaude Opus 5.5 ae4570ed39 Colours in exports from materials and appearances; Appearance command
- Bodies export (STEP, 3MF) in the colour they are shown in: an appearance,
  else the physical material's look, else the colour the body was imported
  with (Document::body_color / painted). Physical materials used to export
  no colour at all.
- AppearanceCommand (Modify): a colour per body ("#rrggbb" or [r, g, b];
  null follows the material again), kept in the design and across renames.
- Material looks move to solvecraft-doc (material_color); the viewport draws
  appearance, material or imported colour, as exported.
- Engine test: brass and red ABS bodies export, re-import with their RGB, and
  keep it through open and export again.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 08:11:28 +00:00
bherbruckandClaude Opus 5.5 89c2c440ac Dialog parity with Fusion: header with fold glyph, label column, Select/N selected chips, info glyph and OK greyed until valid, Fusion colours; Extrude rows Start (profile plane/offset), Direction (one side, two sides, symmetric), Extent Type (distance/all), Taper Angle; Hole rows Placement (single/multiple sketch points), Extents, Hole Tap Type (tapped size), Drill Point, Tip Angle; pattern Type switch; Mirror operation; pre-selection routes every item to the input that takes it (planar-only inputs, fillet tangent chains), with tests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 05:51:10 +00:00
bherbruckandClaude Opus 5.5 187ffd0a03 Sketch dimensions drawn as dimensions: extension lines, dimension lines and arcs with arrowheads (flipped outside when tight), the value centred on the line (fx: for expressions), R/Ø leaders, angle arcs, arc-length mark, driven ones in parentheses in a muted colour; click selects, Delete removes, drag moves the text (sketch.dimension_text, kept relative to the dimension), double-click edits the value in place with parameter completion
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 04:44:24 +00:00
bherbruckandClaude Opus 5.5 967bee179a Physical Material dialog (body appearance follows the material: steel, brass, copper, PLA…), Enter applies every OK dialog
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 01:20:33 +00:00
bherbruckandClaude Opus 5.5 1988594a13 Section Analysis (FusionHalfSectionViewCommand, INSPECT): cut the view by an origin plane, construction plane or planar face with an offset (drag arrow) and flip; the inside of cut bodies shows a flat cap colour; live while the dialog is open, Remove Section on the right-click menu; viewport shader validated in a test
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 00:45:44 +00:00
bherbruckandClaude Opus 5.5 b511ac6124 Sketch: drag points of the active sketch (the solver keeps the constraints, one undo step per drag); closed profiles shaded
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:16:59 +00:00
bherbruckandClaude Opus 5.5 956492c993 Dark theme (default): Fusion-like blue-grey viewport #2e3440, darker chrome, subtle grid, light text, blue accent; light theme kept as a second Tokens set; toggle on the application bar (sun/moon), ui.set {dark}, kept between runs (eframe storage; browser local storage on the web); viewport, sketch, glyph, view cube, timeline and overlay colours all come from the theme; preview spinner and state in ui.inspect
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 22:30:36 +00:00
bherbruckandClaude Opus 5.5 7ef3426cb3 Keyboard-first commands: E/F/H open with the on-canvas value box focused as soon as the geometry is picked (typing replaces the value, Enter applies, Tab moves on, Esc cancels), extrude direction arrow; Extrude takes planar body faces (face: [x,y,z] copies the face boundary into a sketch), so select-face-then-E press-pulls; join/cut previews show the tool body (cut see-through red)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:23:47 +00:00
bherbruckandClaude Opus 5.5 d44083d1cc Live operation previews: open feature dialogs (new or Edit Feature) evaluate on a scratch session off the UI thread (Session::preview, no document or undo changes) and draw the result in place: new surface tinted, removed material as a translucent ghost; errors show in the dialog and keep the last good preview; a failing join/cut still shows its tool body
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:09:16 +00:00
bherbruckandClaude Opus 5.5 97e73b0935 Selection feedback and origin: hover and selected highlights (theme tokens), origin planes/axes/point at a fixed screen size with browser eye toggles, click-to-pick sketch planes and faces with camera animation (Finish Sketch returns), multi-select dialog inputs with pre-selection, tangent chains and face-to-edges, window/crossing box selection, shell/draft/mirror/hole dialogs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 20:00:17 +00:00
bherbruckandClaude Opus 5.5 8a811f8eff M0: desktop app: toolbar, browser, timeline, GPU viewport, view cube, sketch tools, dialogs, control channel
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 17:54:58 +00:00