Commit Graph
22 Commits
Author SHA1 Message Date
Irakli Kourtis c4d2ae87ee deps: zip 3.0.0 → 9.0.4 (RUSTSEC-2026-0367, -0368, -0369) (#1971)
Thanks @jyviko.
2026-10-17 08:49:02 -04:00
github-actions[bot] aa9119f922 Regenerate THIRD-PARTY-LICENSES.txt and docs/features.md [skip ci] 2026-10-17 08:23:21 +00:00
github-actions[bot] 77bdef2f64 Regenerate THIRD-PARTY-LICENSES.txt and docs/features.md [skip ci] 2026-10-16 13:09:37 +00:00
github-actions[bot] 1ded8fdd27 Regenerate THIRD-PARTY-LICENSES.txt and docs/features.md [skip ci] 2026-10-16 12:44:13 +00:00
JIJINBEI 3333f8a62b Divide intersection edges from their neighbours' parameters (#1038) (#1412)
Thanks @jijinbei.
2026-10-16 00:27:55 -04:00
github-actions[bot] 8f5073ff14 Regenerate THIRD-PARTY-LICENSES.txt and docs/features.md [skip ci] 2026-10-16 04:18:59 +00:00
Jackson OurslandandClaude Opus 5.5 78242d67d1 Import FreeCAD and Rhino files through cadmpeg (#1435)
FreeCAD .FCStd and Rhino .3dm files open, insert and drop like STEP and IGES:
cadmpeg (Apache-2.0, pinned =0.6.1, native builds only) detects the format,
decodes it under its service resource caps, validates the model and writes it
as STEP AP214, which becomes an Import feature in a new component named after
the file, with the up and names options.

Only the fcstd, rhino and step codecs are compiled in (no default features).
ACIS is left out: cadmpeg's sat codec is a ShapeManager stream decoder.
native_cad.rs is the single importer seam. Self-made FreeCAD and Rhino box
fixtures, hostile-input, ZIP-bomb and cap tests, engine tests for the
component path; the browser build reports these formats as not supported.
A note under design format 23 says an Import's file can name these formats.

Co-authored-by: Jacob Oursland <jacob.oursland@gmail.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 19:30:03 -04:00
bherbruckandClaude Opus 5.5 a13124acdd Import glTF 2.0 files (.glb, .gltf) as mesh bodies (#1512)
glTF files open, insert and drop like 3MF/STL/OBJ: a component named after the file, the node tree as nested rigid components, repeated meshes as occurrences, metres to mm, Y up turned to Z up by default (up: z keeps axes), materials as PBR appearances. Bounded, hostile-input tested reader; no new persisted data. Closes #1505.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 17:27:29 -04:00
bherbruckandClaude Opus 5.5 2d069ca186 In-app agent chat: your own coding agents over ACP, plus OpenAI-compatible endpoints (#1102)
* Agent chat prototype: drive an ACP agent the user already has from a side panel

A desktop-only chat panel (off by default) that starts a coding agent over the
Agent Client Protocol and gives it SolidCraft's MCP server, bridged to the open
window through the token-protected control channel with the default folder
limits. It finds installed agents (Claude Code and Codex adapters, Gemini CLI,
Copilot, Qwen, OpenCode, goose) with version and login state, streams text,
tool calls and plans, shows the agent's permission requests, and when an agent
isn't signed in shows its own login methods without handling any credential.

Design notes and findings: docs/design/in-app-agent-chat.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs: say only what the end-to-end run showed

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: gate, one undo per message, docking, process groups, discovery polish

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: Settings → AI, several agents with a switcher, OpenAI-compatible endpoints, permission modes, toolbar button

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: translations, tool cards, Add agent dialog fixes, test agent saves on its own

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: third-party licences for the keychain crates; clippy

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: badge text from the theme tokens

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Agent chat: Auto-allow model edits is the default permission mode

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 14:22:38 -04:00
bherbruckandClaude Opus 5.5 d4a7b3abf3 Update now: download, verify and install a release in one click (#1118)
Where SolidCraft can replace itself safely, the Update window gets Update now:
- AppImage: the new AppImage is downloaded next to the old one, verified and renamed over
  it; Restart now starts it as SolidCraft exits.
- Windows MSI: the verified .msi starts (msiexec /i … /passive) once SolidCraft has closed,
  after the usual questions about unsaved designs.
- Windows portable zip / standalone exe: the running solidcraft.exe is renamed to .old, the
  new one takes its name (solidcraft-cli.exe too), Restart now; .old goes at the next start.
- macOS: the verified .dmg is opened (the app is ad-hoc signed and not notarized, so it isn't
  replaced behind the user's back).
- Flatpak, Snap, deb, rpm, tar.gz: never replaced; the window shows the command.

Every package's SHA-256 must match the release's SHA256SUMS.txt (HTTPS, same release); a
mismatch deletes the download and changes nothing. With PUBLIC_KEY set in update/install.rs,
SHA256SUMS.txt.minisig must also verify (minisign-verify, MIT) with a trusted comment naming
the release. release.yml signs the list when the UPDATE_SIGNING_KEY secret exists and fails
when the app expects signatures but the secret is missing; docs/releasing.md has the steps.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 11:05:40 -04:00
bherbruckandClaude Opus 5.5 a6928abf48 Tell people when a newer release is out (#1100)
At start, and at most once a day, a background thread asks GitHub for the latest stable
release (one HTTPS GET to releases/latest, nothing else sent; 15 s timeout; silent when
offline; GitHub's rate limit respected). When it is newer than this build, an Update button
appears next to Report a bug. It opens a window with the version, the release notes and
Download (the asset that fits this installation), Skip this version and Remind me later.

- Versions compare as semver; a nightly counts as the release it was built after, so it is
  offered only a newer stable release.
- The installation is detected (AppImage, Flatpak, Snap from the store or a file, deb, rpm,
  tar.gz, Windows MSI/portable/exe, macOS app); Download picks the fixed-name asset.
  Development builds and the Flatpak (no network permission) never check.
- Preferences > General > Updates: Check for updates automatically (on) and Check now.
- HTTP via ureq + rustls with the operating system's certificates (desktop app only).
- docs: Updates and privacy page.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 10:36:56 -04:00
Nathan Dane 9f76cca8b4 Collect application resources for #433 (#833) 2026-10-14 00:49:32 -04:00
selune 2aff1c5303 ci: scan dependency advisories nightly and update XML parser (#605)
A scheduled/manual CI job scans locked dependencies for advisories, bans and unknown sources with cargo-deny 0.20.2 (never on pull requests, contents: read, no secrets). The first scan flagged quick-xml 0.38.4 (RUSTSEC-2026-0194/0195), so the workspace moves to quick-xml 0.41. Fixes #468.

Co-authored-by: lillith <35337584+0xlillith@users.noreply.github.com>
2026-10-13 04:17:42 -04:00
bherbruckandClaude Opus 5.5 296683229d Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)
* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 17:17:01 -04:00
Phaiz Mithriln 4fbf19f2f9 feat(web): self-host Japanese font and load on-demand without external CDN
- Bundle BIZ UDPGothic Regular (SIL OFL 1.1) exclusively in solvecraft-web dist

- Remove external jsDelivr CDN fallback; fetch font solely from same-origin ./fonts/

- Fetch Japanese font on-demand only when UI language is set to Japanese

- Gracefully fall back to English UI on fetch failure to prevent tofu glyphs

- Update ATTRIBUTION.md, NOTICE, and THIRD-PARTY-LICENSES.txt
2026-10-12 10:06:50 -04:00
bherbruck 6dd202d277 Fix desktop launch, app icons and keyboard parameter editing 2026-10-11 19:09:47 -04:00
bherbruck 8cce89d78a Merge pull request #189: add Windows SpaceMouse navigation 2026-10-11 17:04:47 -04:00
bherbruck af536a7907 Rename displayed product to SolidCraft and add header bug reporting 2026-10-11 16:16:48 -04:00
kenos ee1b56cac4 feat: add Windows SpaceNavigator navigation 2026-10-12 05:07:44 +09:00
bherbruck ab05b24dee Prepare 0.2.0 usability release and refresh desktop demo 2026-10-11 10:55:55 -04:00
bherbruck c1d819f235 feat: preserve body history and placed modelling workflows
Record ownership transfers in the timeline so earlier Join/Cut membership,
world placement, machining data and styles survive component moves, edits,
independent copying, undo and reopening. Preserve pending positions in history
snapshots and keep constructor transfers ordered during feature redefinition.

Retain shallow sheet pockets and exact planar intersection islands through
unfold/refold, with depth-aware flat previews and DXF export. Store explicit
3D wire coordinate spaces and migrate known legacy provenance without moving
saved points or analytic fits.

Infer unique eligible cylindrical Emboss targets, align Revolve manipulators
with actual extent geometry, and discard obsolete preview errors after input
correction. Certify constructed and immutable imported face styles using exact
source metadata while preserving legacy face names. Upgrade designs to format10
with bounded validation and geometry-preserving legacy migration.
2026-10-11 03:59:12 -04:00
bherbruckandClaude Opus 5.5 bf2b64f597 Releases offer plain programs; the licences are built in
Release assets are now the programs themselves: SolveCraft and solvecraft-cli .exe for Windows,
plain Linux binaries plus the AppImage, a macOS .dmg (SolveCraft.app with an Applications link) and
the universal CLI binary; only the web app stays a zip. The notes template takes {tag}, says to
chmod +x on Linux and macOS, and GitHub adds the change list.

Since no LICENSE or NOTICE file rides along any more, the programs carry them:
THIRD-PARTY-LICENSES.txt (written by `cargo xtask licences` from cargo metadata and each shipped
crate's own licence files, 419 crates; `cargo xtask ci` checks it is current) is embedded with
LICENSE-MIT, LICENSE-APACHE and NOTICE in solvecraft_engine::licences, shown in Help ▸ About ▸
Licences (third-party text laid out by visible rows) and printed by `solvecraft-cli licences`.
Scenario s44_about_licences.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 17:53:19 +00:00