Commit Graph
72 Commits
Author SHA1 Message Date
CypherNaugh_0x 4c466466a2 Merge origin/main into feat/profiles-by-curve-ids 2026-10-11 14:53:08 +02:00
bherbruck 6d4c031090 refactor: make UI localization extensible and integrate upstream 2026-10-11 07:52:08 -04:00
CypherNaugh_0x 184e301c46 Merge remote-tracking branch 'origin/main' into feat/profiles-by-curve-ids
# Conflicts:
#	crates/doc/src/lib.rs
#	crates/sketch/src/lib.rs
2026-10-11 13:07:46 +02:00
bherbruck a6bb8fc924 feat: stabilize face attachments and closed spline workflows 2026-10-11 05:32:46 -04:00
CypherNaugh_0x 848e7aec0e feat: pick sketch profiles by their bounding curve ids so features keep the same region when parameters move the geometry, matching curves cut into pieces, refusing ambiguous or missing picks instead of taking another region, and storing point picks by curves 2026-10-11 10:17:25 +02:00
bherbruck c1d819f235 feat: preserve body history and placed modelling workflows
Record ownership transfers in the timeline so earlier Join/Cut membership,
world placement, machining data and styles survive component moves, edits,
independent copying, undo and reopening. Preserve pending positions in history
snapshots and keep constructor transfers ordered during feature redefinition.

Retain shallow sheet pockets and exact planar intersection islands through
unfold/refold, with depth-aware flat previews and DXF export. Store explicit
3D wire coordinate spaces and migrate known legacy provenance without moving
saved points or analytic fits.

Infer unique eligible cylindrical Emboss targets, align Revolve manipulators
with actual extent geometry, and discard obsolete preview errors after input
correction. Certify constructed and immutable imported face styles using exact
source metadata while preserving legacy face names. Upgrade designs to format10
with bounded validation and geometry-preserving legacy migration.
2026-10-11 03:59:12 -04:00
bherbruck 0398a813c8 feat: strengthen sketches, feature editing, and independent assemblies 2026-10-11 02:44:31 -04:00
bherbruck 07932d0f42 feat: preserve modeling intent across sketches, assemblies, and fabrication
Persist typed sketch dimensions and bounded ordered configuration rules in format 8. Use exact occurrence paths and source identity for editing, movement, appearance, and mass. Preserve sheet material regions through cutting, folding, and exact DXF export; retain nested cavities and material islands.

Validation: cargo xtask ci passed, including 368 engine tests, 178 UI tests, 68 UI scenarios, 136 kernel tests, and the 10-crate wasm check. Actual preview workflows and legacy format-7 origin-corner reopening were inspected.
2026-10-11 01:28:01 -04:00
bherbruck d71bdb78ec feat: strengthen modeling, configuration, and assembly workflows
Preserve linked sketch identities through deterministic face projection and resizing. Fix origin-corner picking, persistent inline navigation, appearance editing, configuration styles, component properties, contact sweeps, sheet exports, analytic STEP offsets, and bounded rolling-ball fit accuracy.

Validated with full cargo xtask ci, native workflow screenshots, repeated enclosure replays, and analytic geometry regressions.
2026-10-11 00:37:26 -04:00
Mithril-3d 3afd6ae447 feat: add multi-language (i18n) support with Japanese UI 2026-10-11 12:52:39 +09:00
bherbruck c1b6478ab5 fix: join additive extrusions and merge coplanar faces 2026-10-10 21:31:19 -04:00
CypherNaugh_0x c61b77613a solid.cylinder, box, sphere, torus and coil place by expressions: base, corner and center take numbers or length expressions per coordinate ("basin_width/2", "10 mm") and follow parameter changes, renames and component frames; before, a point that was not three plain numbers (or an unreadable axis) was silently replaced by the origin (or Z). The features now store the point as expressions (plain numbers still saved as numbers, so existing designs read and write the same) and evaluate it on every recompute; an unreadable or out-of-range point or axis is refused with an error. Tests: primitive points take expressions, follow parameters, renames and a moved component, and bad points are refused 2026-10-10 18:37:22 -04:00
bherbruck 6f16b31771 Fix viewport input leaking through dialogs
Use egui pointer ownership for viewport navigation and picking, view-cube
interaction, and sketch-dimension hover. Cover scrolling, model selection,
and cube interaction under floating dialogs, including after they close.
Shield constraint glyph and move-gizmo highlights from overlapping UI too.

Clear strict Clippy warnings and use the same saved path in the recent-file
scenario on Windows and Unix.

Fixes #87
2026-10-10 17:34:14 -04:00
bherbruck acf4669f73 fix: select complete circular rims and curved surfaces in 3D
Group kernel pieces across circular rims and hidden surface seams for hovering, selection, dialogs, and measurement. Preserve physical references and cover full-item toggling and picking with regression tests.

Fixes #88
2026-10-10 17:13:36 -04:00
bherbruck d6cdec40da Fix modelling regressions and reconcile WIP UI work 2026-10-10 15:37:00 -04:00
bherbruckandClaude Opus 5.5 62746045af Fillet dialog: middle radii for variable fillets (add, remove, position and radius) and the Smooth toggle
Variable type shows a Mid Radius row per point (position along the edge from the start end, 0.01 to 0.99, and a radius expression, with a remove button), an Add Mid Radius button and, with points present, Smooth. They go to solid.fillet as mid and smooth and come back on Edit Feature. Test: the round trip and removing every point.

Refs #9

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-10 06:15:30 +00:00
bherbruckandClaude Opus 5.5 be18bd6573 Variable-radius fillets through middle points: radii at positions along the edge, straight or smooth between
kernel::fillet_variable_points(body, edge, start, [(position, radius)...], smooth): the radius law is a B-spline of the edge parameter (straight pieces, or C1 cubic pieces with Catmull-Rom slopes), and since every section's arc is affine in its radius the blend is exactly a rational B-spline (degree 2 across, the law's degree along) with B-spline contact curves on the faces. The largest radius along the edge decides whether the blend fits. Fillet type variable takes mid: [[position, radius expr], ...] and smooth; middle radii are parameters of the feature (Mid radius) and follow user parameters. Tests: straight pieces against (1 - pi/4) L (a^2 + ab + b^2) / 3 per piece, smooth against the integrated law, either end as start, refusals; engine test with a parameter-driven middle radius.

Refs #9

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-10 06:06:33 +00:00
bherbruckandClaude Opus 5.5 7318b98b8d Preferences: one Fusion-style dialog from the gear at the top right and Ctrl+, (Cmd+,)
Pages: General (theme Dark/Light/System, UI scale, units of new designs, autosave, display
precision, the agent cursor), Navigation (Fusion, SolidWorks, Inventor, Alias and Tinkercad
mouse presets, reverse zoom, zoom to the cursor, orbit centre, view-change animation on/off and
speed), Keyboard Shortcuts (the old Shortcuts window as a page: search, rebind, conflicts),
Design (default modelling orientation Y up / Z up for #3, and the offer to stand up a Y-up STEP
or IGES file: a quarter turn about X as one undoable Move), Graphics, Sketch, Selection.
Changes apply at once; Cancel or Esc puts back what was there when the dialog opened, Apply
keeps them, OK closes, Restore Defaults resets the page. The theme, ground shadow and agent
cursor settings are now kept between runs. File and Help › Keyboard Shortcuts open the page;
the unused docked Preferences dialog is gone. Control: ui.prefs {open, button, stand_up, …}.
Scenario s45_preferences; tests for Cancel/Apply/defaults and standing a Y-up file up.

Fixes #36

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-10 05:09:03 +00:00
bherbruck 88b4c5b883 fix: preserve behavior under new Clippy lints
Keep the fixed ray direction explicit and simplify a single-element loop.
2026-10-09 20:18:05 -04:00
bherbruckandClaude Opus 5.5 eef2430bc7 Surface tool dialogs: Patch (sketch profiles or a loop of edges), Stitch (tolerance), Thicken (thickness, one side or symmetric, operation), Extend (edges, distance), Trim (tool plane or face, side to keep) and Split Face; Split Body takes any face as its tool (a curved face's surface extended). Live previews and Edit Feature; icons for patch, stitch and thicken drawn in code
Fixes #19

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:59:41 +00:00
bherbruckandClaude Opus 5.5 6b146942bd Dialog rows for the newer engine options: Thread Modeled; Shell Tangent Chain (on by default) and Direction (inside, outside, both); Revolve Type (Angle, To Object) and Direction (one side, two sides with Angle 2, symmetric); Extrude and Hole extents To Object; Hole on all points of a sketch; Fillet Radius Type (constant, chord length, variable with an end radius and Swap Ends); Combine into a New Component; Align snaps (as picked, centre, circle centre; edges snap at their middle); Boundary Fill dialog (the tools' cells found by sampling, ticked cells filled, Remove Tools). Edit Feature restores them; tests for each mapping
Fixes #17

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:40:24 +00:00
bherbruckandClaude Opus 5.5 ce61aef4a6 Dialog labels show in full: the label column grows to its longest label (up to 150 px, then wraps) instead of cutting labels off. Feature previews that remove material (Hole, pockets) show the cut's new faces through the body in the cut colour, so the hole is seen from any side
Fixes #18

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:27:26 +00:00
bherbruckandClaude Opus 5.5 90fde44c32 Construction axes and points in the viewport: axes dashed in the construction colour across the model (past it either side), points as small stars; axes are picked like the origin axes and work as axes in dialogs (pattern directions, revolve, rotate); hidden like construction planes; timeline icons
Fixes #16

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:07:19 +00:00
bherbruckandClaude Opus 5.5 8601611d0c MCP demo v3 (enclosure_ui_mcp.py --story v3, default): one standoff placed from the parameters (width/2 - inset, depth/2 - inset) and patterned 2 x 2 in the Rectangular Pattern dialog with spacings width - 2*inset and depth - 2*inset, then width 80 -> 100 and wall 2 -> 3 typed into the Parameters dialog; record_v2.sh is now record_ui.sh STORY. A pattern's Direction can be a straight model edge (an edge along an origin axis points the axis's way), scenario pattern_direction_edge. Dialog rows publish their widgets as dialog:<label> handles (combo items dialog:<label>:<item>, OK), the Parameters dialog its expressions (param:<name>), title and close button
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 15:09:29 +00:00
bherbruckandClaude Opus 5.5 141a5fea8a Modelled threads (Thread with modeled: true): the ISO 68-1 profile cut along a helix, M3 to M20, on shafts and in bores; running out past a free end of the face, stopping square at a set length. The groove is a watertight screw-sweep mesh (kernel::sweep_helix_mesh) cut by kernel::faceted_boolean (BSP on the faceted body, tolerance ladder checked by A−B + A∩B = A); the polygon rebuild welds vertices across grid cells, splits pinched loops, finds T-junctions through a grid, and takes the group's plane for a loop a hair off flat
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 214dcf7524 Hole To Object (drill to the face the axis meets there, or a point's depth; kept by persistent face name, copies in patterns move it too) and holes at every point of a sketch (standalone points and circle centres) when only the sketch is given
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 a46d00f361 Revolve Two Sides (angle2), Symmetric (angle split either side) and To Object (turn until a face, vertex or point, kept by persistent face name)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 d10312b7fd Command ids are SolveCraft's own: 173 ids that were another product's internal command ids become dotted, lower-case ids (<area>.<thing>[.<variant>]: solid.extrude, sketch.rectangle.two_point, sheet.flange, joint.drive, ...), in the registry, toolbar, dialogs, shortcuts, palette, control channel, MCP, examples, scenarios and docs
The old ids live only in crates/engine/src/legacy_ids.rs (the legacy migration table): find_command maps them, so old scripts, recipes and control calls keep working, and saved shortcuts, recent and pinned commands are migrated on load (designs store no command ids). Parity maps the observed catalog ids to ours through xtask/data/fusion-ids.tsv. The agent rule now reads: our own dotted id, never another product's. Cargo.toml's repository points at github.com/bherbruck/solvecraft.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 12:17:23 +00:00
bherbruckandClaude Opus 5.5 7820ee405b Chamfer dialog: Chamfer Type (Equal Distance, Two Distances, Distance and Angle) with the second distance or the angle and Flip, sent as the engine's distance2 / angle / flip; Edit Feature restores them
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 22:27:09 +00:00
bherbruckandClaude Opus 5.5 3f44110b59 One frame for every window (frame.rs): command dialogs dock right and shrink to their content (260 to 380 px, 560 for table dialogs), floating windows are centred and capped (460 px, 760 for tables); header and footer rows right-align without stretching the dialog, long texts wrap; all windows migrated; tests: no egui::Window outside frame.rs, every command's dialog and the floating windows measured within limits
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 20:24:10 +00:00
bherbruckandClaude Opus 5.5 288bdf7f0f Sketch on a face: Look At centres on the picked point instead of the plane's origin (a corner of the face), which left the face filling the view off-centre like a big grey square
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 20:12:12 +00:00
bherbruckandClaude Opus 5.5 0a6f6c4422 Insert Part dialog (SOLID > INSERT > Insert Fastener)
The standard parts library by type (with its ISO standard), size and length, the size's table
values and a picture of the part; picking a hole's wall or rim seats it there with a rigid joint
(the live preview shows it seated), without a pick it goes at the origin. Opens on
FusionFastenersCommand (and parts.insert); OK runs FusionFastenersCommand. Its own icon.
Insert's world picks (`at`, `point`, `direction`) go through the component frames like other
picks. Tests for the library parsing and the insert parameters; checked in the app: an M3 socket
head cap screw seated in a drilled hole with its joint.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 18:28:08 +00:00
bherbruckandClaude Opus 5.5 feaaba156e Split Body by a face of a body: FusionSplitBodyCommand tool {body, point}
The Split feature takes an optional face tool (FaceAt, the face through a
point on a named body) and splits with kernel split_body, the tool's
surface extended; otherwise the plane as before. Engine test: a box split
by a cylinder's side into the core and the rest.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 17:31:57 +00:00
bherbruckandClaude Opus 5.5 7a2eb059c4 Components are frames (user bug #4)
What a component holds moves with its occurrence, and picks in the world land in the
component's frame:
- Sketches and construction planes show where their component is placed (free move, joint
  drive, Capture Position); sketch.inspect reports sketch points in the world.
- frames.rs maps a command's world picks into the frame of the body they lie on (through the
  inverse of its placement: a moved component or a pasted instance), points that make new
  geometry into the active component's frame, and directions with them; instance body names
  ("Body1 (Pin:2)") become the component's body. Fillet/chamfer edges, shell/offset/draft
  faces, face extrude/revolve, sketch on face, holes, sheet metal and plastic picks, primitives,
  appearance faces, analyses. Once per command (not again for commands run by commands); the
  active-frame fallback stays for commands without a table. Nothing changes while every
  placement is the identity.
- component.move_bodies keeps a body where it is in the world (Document.body_offsets: from the
  new component's frame to the one it was made in; renames and deleted components follow).
- The UI reads the placed model (Session::world_state) for display, picking, sketch editing and
  dialogs; live previews use it once anything is placed.
Tests (engine): sketches and construction planes move (and turn) with the component; world
picks fillet, sketch, hole and make boxes in a moved component; a pick on a pasted instance;
move_bodies keeps the world place there and back; a sketch on a face follows a Move feature.
QA's s34 now runs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 15:04:32 +00:00
bherbruckandClaude Opus 5.5 c0725ebc86 Dialog parity: Mirror has Object Type (Bodies / Features, a hole mirrored as a feature; Edit Feature keeps it); Thread has Full Length (a length only when off)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 14:56:11 +00:00
bherbruckandClaude Opus 5.5 2b9ed16cc8 Move/Copy like Fusion: opens with nothing moved and a full triad at the bodies' centre (X/Y/Z arrows, plane squares, rotation rings, free-drag centre ball; snapped drags, Alt/Ctrl free), Move Type (Free Move, Translate, Rotate, Point to Point, Point to Position), X/Y/Z distances and angles with live preview, a pivot input; the triad is one shared module (gizmo.rs); UI scenario s27
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 14:14:29 +00:00
bherbruckandClaude Opus 5.5 fba397ff65 Pattern Features also picked on the canvas: a face stands for the feature that made it (traced through the timeline states, cached per revision)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 14:14:29 +00:00
bherbruckandClaude Opus 5.5 8dbecb462a Fold dialog (SHEET METAL > Fold); configurations and motion study dialogs pass their scenarios
Fold: the bend line (a sketch line), an optional stationary side, Bend Line Position
(centerline, start, end, outside mould line), angle (on the canvas), bend radius (default from
the rule) and flip; live preview and Edit Feature (folds made from two points keep them). Its
own icon; listed after Hem on the SHEET METAL tab and in the timeline.

Configurations: Add Column lists parameters and features to pick, Add Row names the new row
Configuration<N> when no name is typed, bare numbers show with their parameter's unit, the row
name comes before its Activate button, and Enter commits a cell instead of closing the panel.
Motion Study: steps default to the engine's 100, the key's value row is "Value" and Enter there
commits the key (OK makes the study).

Scenarios s22 (fold, flat pattern, DXF; the expected volume is the folded sheet's, the bend
keeping the neutral layer), s23 (configurations) and s24 (motion study) now run.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 12:42:52 +00:00
bherbruckandClaude Opus 5.5 5096bf2442 Dialogs for contact sets, motion studies, exploded views and configurations; Drive scenario
Wired to solvecraft-params' contact, motion, explode and configuration commands (verified under Xvfb: a study keyed 0 to 60 deg plays, an explosion previews and OK keeps it, Activate switches configurations, Check collisions lists overlaps):
- Contact Set: components to a new set; the sets with suppress and delete; contact on/off;
  Check collisions (contact.check).
- Motion Study: tracks of keyed joint values on a strip under the steps, keys added and edited
  at the playhead, a step slider with Play; the pose at the step is shown (motion.play on a
  scratch copy, as pending moves) and put back when the dialog closes.
- Exploded View: a scale slider showing the explosion live; OK creates and shows the view.
- Configurations: the table (rows by columns of parameters and suppressed features), cells
  edited in place, Activate per row, rows and columns added and removed.
The ASSEMBLE panel lists the motion and contact commands once they exist. Tests for the pose,
table and study mappings.

Scenario s13: Drive Joints takes typed input without a click.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 12:02:55 +00:00
bherbruckandClaude Opus 5.5 bee763959c Patterns of features: Object Type (Bodies / Features) in the rectangular, circular and path pattern dialogs; features are picked in the timeline (or pre-selected there), so a hole can be patterned with a live preview; Edit Feature shows a pattern of holes as features
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 11:26:59 +00:00
bherbruckandClaude Opus 5.5 d0a9ef27ca Appearance dialog (MODIFY > Appearance, A)
Library swatches by category (the engine's library when it offers one, else built-in looks:
metals, plastics, paints, woods, glass with opacity), the looks in this design, a colour picker
and opacity, and the objects to apply to (bodies/components or faces). A swatch dragged onto a
body or face in the viewport, or onto a body's row in the Browser, applies at once; Apply and
OK give the picked objects the current look; pre-selected bodies become the objects.

Browser: rows under a drag of another kind count as hovered, and the Browser's own drops no
longer swallow other payloads (egui's take_payload takes any type), so swatches dropped on its
rows land.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 10:22:53 +00:00
bherbruckandClaude Opus 5.5 f79b5c1045 Sweeps and pipes along 3D sketch curves (projected, intersection and included curves): a path that uses sketch wires is followed as one chain of points by a new kernel sweep_path (rotation-minimising frame; smooth B-spline walls per profile segment, or ruled walls mitred at sharp corners and for profiles with holes); 3D sketch curves can be picked as sweep paths
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 09:42:34 +00:00
bherbruckandClaude Opus 5.5 62dbf60eb2 Fix OK lost while a joint animates; Browser Joints folder inside the root component
Clicking OK during the Joint dialog's motion animation was lost about half the time: the
preview's busy spinner came and went in the dialog footer between frames, shifting the
automatic ids of OK and Cancel, so a click pressed in one frame and released in the next landed
on two different ids. The spinner's place is now always taken. Reproduced through the control
channel (6 of 14 OK clicks at different animation phases lost before, 0 of 14 after) and
covered by a test that presses OK with the preview busy and releases it once idle.

The Joints folder is drawn by component_rows for the root, after its folders (as agreed with
solvecraft-shell).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 09:23:46 +00:00
bherbruckandClaude Opus 5.5 d2068e07a3 Selection inside sketches: double-click a curve selects the chain joined to it end to end (sketch.chain; shared or coincident ends), dimensions and constraint glyphs are selectable like other entities (Sel::SketchConstraint: Ctrl/Shift toggle, window and crossing boxes take them, Delete removes them with the rest), boxes leave out the origin, and the selection filter has sketch curves, points, dimensions and constraints
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 08:39:22 +00:00
bherbruckandClaude Opus 5.5 2ec34c6e78 Sketches on body faces follow their face: the plane is a face reference found again on each evaluation (same normal, nearest the picked point), and face extrudes (Extrude on a face, Press Pull) use the linked projection of the face's edges instead of a frozen copy, so they follow when earlier features change
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 07:42:31 +00:00
bherbruckandClaude Opus 5.5 66fa6fe584 Dialogs for joints, sheet metal and plastic
ASSEMBLE panel (SOLID, SHEET METAL, PLASTIC): New Component, Joint, As-built Joint, Joint Origin,
Rigid Group, Drive Joints, Motion Link, Interference. Joint origins are picked by hovering:
faces snap to their centre (round faces to the centre of the nearer end), edges to their middle
(round edges to their centre), vertices to themselves, shown as glyphs with their z axis. The
Joint dialog has the motion type, angle, offsets X/Y/Z, flip, per-value limits and Animate (the
preview plays the motion); joints and drives preview on the placed model (world states).
Drive Joints moves live with a slider. Interference lists the overlaps and shows them red.
Joints appear in the timeline and in a Browser Joints folder (edit, drive, suppress, delete).

SHEET METAL tab in Fusion's layout: Flange (base, edge or contour, from the picks; height arrow
on the canvas), Hem, Unfold, Refold, Convert to Sheet Metal, Sheet Metal Rules (rule manager),
Create Flat Pattern (flat view with up/down bend lines, bend table, DXF export).

PLASTIC tab with SETUP: Boss, Lip/Groove, Snap Fit, Rest, Manage and Assign Plastic Rules; Rib,
Web and the shared solid commands on the tab.

Every feature dialog has live preview, Edit Feature and pre-selection; icons drawn in code.
Toolbar layout per tab in workspace.rs; tests for the dialog to command mapping.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 07:29:26 +00:00
bherbruckandClaude Opus 5.5 89c2c440ac Dialog parity with Fusion: header with fold glyph, label column, Select/N selected chips, info glyph and OK greyed until valid, Fusion colours; Extrude rows Start (profile plane/offset), Direction (one side, two sides, symmetric), Extent Type (distance/all), Taper Angle; Hole rows Placement (single/multiple sketch points), Extents, Hole Tap Type (tapped size), Drill Point, Tip Angle; pattern Type switch; Mirror operation; pre-selection routes every item to the input that takes it (planar-only inputs, fillet tangent chains), with tests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 05:51:10 +00:00
bherbruckandClaude Opus 5.5 b457b6b7b6 Sketch: lines snap to horizontal/vertical near the axes (with an H/V marker; the constraint is inferred), inline dimension boxes sit beside what they measure instead of on it; Esc acts once per press (ends the line chain first, then the tool)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 05:05:48 +00:00
bherbruckandClaude Opus 5.5 d729918034 Change Parameters dialog (params_dialog.rs): favourites, user parameters (unit, expression, value, comment; add, rename, delete) and model parameters grouped by sketch or feature, live validation and preview while typing, CSV/JSON import and export; parameter-name autocomplete (Tab) in every expression box: dialogs, inline sketch dimensions, manipulator values
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 02:38:58 +00:00
bherbruckandClaude Opus 5.5 8b4ec13d3b Edit Feature dialogs for construction planes (offset, at angle), split, scale, offset face, thread, stock, pipe, emboss, rib/web, replace face and remove
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 02:05:07 +00:00