Commit Graph
128 Commits
Author SHA1 Message Date
bherbruck af536a7907 Rename displayed product to SolidCraft and add header bug reporting 2026-10-11 16:16:48 -04:00
bherbruck ef8f6ca6f9 fix: restore shell and cut wall topology in 0.2.1 2026-10-11 15:17:05 -04:00
bherbruck 6140f89a42 Merge pull request #153 from EmDecay/fix/145-sketch-size-caps
fix: hold the sketch caps at design load and bound the solver per component
2026-10-11 12:38:00 -04:00
bherbruck 5b54275626 Merge pull request #151 from EmDecay/fix/143-construction-plane-recursion
fix: continue the plane depth count through model geometry
2026-10-11 12:36:25 -04:00
Matt 78f80143d5 fix: hold the sketch caps at design load and bound the solver per component
Nothing on the load path checked a sketch's size, and every sketch in the
timeline is solved when a design opens. The solver sizes its dense matrices by
the connected component, so a 30 MB file with 200,000 chained points asked the
allocator for terabytes and the process aborted, which no panic guard can
intercept.

Reject an oversized sketch while the design is still raw JSON, so the typed
arrays are never built, and refuse a connected component with more variables
than fits in a bounded matrix: that component now reports a failed solve and
leaves its geometry alone. 10,000 chained points went from 9.6 GB and 25
seconds to a failed solve in well under a second.

Fixes #145

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
(cherry picked from commit 04abbf95c26f68c7d0a126ed9e2827049f593361)
2026-10-11 08:22:11 -07:00
Matt 0b5e15e2b9 fix: continue the plane depth count through model geometry
A construction plane built from model geometry resolves each of its sides
through the document again. That hop restarted the recursion depth at 0, so a
plane that is its own side never exceeded depth 1 and the 32-level cap never
fired: a ~600-byte design file recursed until the stack overflowed and the
process aborted, which no panic guard can intercept.

Carry the depth on the construction context so the geometry arms continue the
caller's count instead of restarting it.

Fixes #143

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
(cherry picked from commit 4bca1d49f27dfe9ef0140132746e1c7415daba8e)
2026-10-11 08:22:07 -07:00
Iraklis KourtisandClaude Opus 5.5 8a38a7354c fix: join merges every body the tool meets
A Join unioned its tools into the first target only, leaving other target
bodies the tool overlapped or touched as separate, interpenetrating bodies.
Each tool now merges with every target it meets (shared material or face
contact, tested on the operands' boundaries) into one body under the first
one's name; absorbed bodies are removed and their threads follow. A tool that
meets no target still joins the first target as a separate lump. Sheet metal
and mesh bodies are never absorbed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8
2026-10-11 10:41:48 -04:00
bherbruck 0167c358bb Merge upstream profile picks and flush-pad fixes with adaptive identities 2026-10-11 09:43:16 -04:00
bherbruck 4e595deff2 feat: preserve adaptive sketch profiles and curved modeling workflows 2026-10-11 09:06:25 -04:00
CypherNaugh_0x 184e301c46 Merge remote-tracking branch 'origin/main' into feat/profiles-by-curve-ids
# Conflicts:
#	crates/doc/src/lib.rs
#	crates/sketch/src/lib.rs
2026-10-11 13:07:46 +02:00
bherbruck a6bb8fc924 feat: stabilize face attachments and closed spline workflows 2026-10-11 05:32:46 -04:00
CypherNaugh_0x 848e7aec0e feat: pick sketch profiles by their bounding curve ids so features keep the same region when parameters move the geometry, matching curves cut into pieces, refusing ambiguous or missing picks instead of taking another region, and storing point picks by curves 2026-10-11 10:17:25 +02:00
bherbruck c1d819f235 feat: preserve body history and placed modelling workflows
Record ownership transfers in the timeline so earlier Join/Cut membership,
world placement, machining data and styles survive component moves, edits,
independent copying, undo and reopening. Preserve pending positions in history
snapshots and keep constructor transfers ordered during feature redefinition.

Retain shallow sheet pockets and exact planar intersection islands through
unfold/refold, with depth-aware flat previews and DXF export. Store explicit
3D wire coordinate spaces and migrate known legacy provenance without moving
saved points or analytic fits.

Infer unique eligible cylindrical Emboss targets, align Revolve manipulators
with actual extent geometry, and discard obsolete preview errors after input
correction. Certify constructed and immutable imported face styles using exact
source metadata while preserving legacy face names. Upgrade designs to format10
with bounded validation and geometry-preserving legacy migration.
2026-10-11 03:59:12 -04:00
bherbruck 0398a813c8 feat: strengthen sketches, feature editing, and independent assemblies 2026-10-11 02:44:31 -04:00
bherbruck 07932d0f42 feat: preserve modeling intent across sketches, assemblies, and fabrication
Persist typed sketch dimensions and bounded ordered configuration rules in format 8. Use exact occurrence paths and source identity for editing, movement, appearance, and mass. Preserve sheet material regions through cutting, folding, and exact DXF export; retain nested cavities and material islands.

Validation: cargo xtask ci passed, including 368 engine tests, 178 UI tests, 68 UI scenarios, 136 kernel tests, and the 10-crate wasm check. Actual preview workflows and legacy format-7 origin-corner reopening were inspected.
2026-10-11 01:28:01 -04:00
bherbruck d71bdb78ec feat: strengthen modeling, configuration, and assembly workflows
Preserve linked sketch identities through deterministic face projection and resizing. Fix origin-corner picking, persistent inline navigation, appearance editing, configuration styles, component properties, contact sweeps, sheet exports, analytic STEP offsets, and bounded rolling-ball fit accuracy.

Validated with full cargo xtask ci, native workflow screenshots, repeated enclosure replays, and analytic geometry regressions.
2026-10-11 00:37:26 -04:00
bherbruck 17e8e3eff2 Merge pull request #109 from CypherNaught-0x/fix/timeline-modifier-highlighting
Highlight fillets and other modifier faces from the timeline
2026-10-10 20:56:59 -04:00
bherbruck 4b7e1d317d fix: load designs off-thread and cache recent thumbnails as PNGs 2026-10-10 20:55:14 -04:00
CypherNaugh_0x 5275911b44 Highlight modifier faces from timeline hover and selection 2026-10-11 01:59:02 +02:00
bherbruck e3ee1b359e Fix cubic input-name repair when loading large designs 2026-10-10 19:04:19 -04:00
CypherNaugh_0x c61b77613a solid.cylinder, box, sphere, torus and coil place by expressions: base, corner and center take numbers or length expressions per coordinate ("basin_width/2", "10 mm") and follow parameter changes, renames and component frames; before, a point that was not three plain numbers (or an unreadable axis) was silently replaced by the origin (or Z). The features now store the point as expressions (plain numbers still saved as numbers, so existing designs read and write the same) and evaluate it on every recompute; an unreadable or out-of-range point or axis is refused with an error. Tests: primitive points take expressions, follow parameters, renames and a moved component, and bad points are refused 2026-10-10 18:37:22 -04:00
CypherNaugh_0xandClaude Opus 5.5 1227fab860 Extrude's start_offset says which way it goes: along the sketch normal, also with direction: negative (where a positive offset starts on the far side of the sketch from the extrusion)
The params doc listed start_offset? with no description, and an extrude in direction negative with a positive start offset surprised a user. The behaviour is unchanged (an offset start plane, as in Fusion); the params doc of solid.extrude and the Extent field doc say so.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:57:34 -04:00
bherbruck 6f16b31771 Fix viewport input leaking through dialogs
Use egui pointer ownership for viewport navigation and picking, view-cube
interaction, and sketch-dimension hover. Cover scrolling, model selection,
and cube interaction under floating dialogs, including after they close.
Shield constraint glyph and move-gizmo highlights from overlapping UI too.

Clear strict Clippy warnings and use the same saved path in the recent-file
scenario on Windows and Unix.

Fixes #87
2026-10-10 17:34:14 -04:00
CypherNaugh_0x 54a86dc6f5 Deleting a sketch deletes every feature built from it: a pipe whose path sketch was deleted stayed in the timeline as a broken feature ("unknown sketch"), and so did holes drilled at sketch points and patches filling sketch regions. Which sketches a feature uses now comes from one place, FeatureKind::input_sketches, a match over every kind with no wildcard arm, so a new feature kind does not compile until it says which sketches it uses; a test reads the FeatureKind definition and fails when a kind with a sketch field is listed as using none (it catches a sketch field added to an existing kind). timeline.dependents reports the same features 2026-10-10 17:21:25 -04:00
bherbruck d6cdec40da Fix modelling regressions and reconcile WIP UI work 2026-10-10 15:37:00 -04:00
CypherNaugh_0x 49bd89de13 Parameter and feature edits report the features they restored from the evaluation cache: setting a parameter back (or a timeline.edit back) reused the earlier results for the same inputs, so the geometry changed back but recomputed said 0, which read as "nothing rebuilt". The evaluator now counts cache hits as last_restored, and parameters.change, timeline.edit, timeline.redefine and solid.press_pull on a fillet or chamfer face report it as restored next to recomputed (params docs, the MCP set_parameter description and docs/mcp.md say what each counts). Tests: setting a parameter back and a feature edit back report restored, in the evaluator and through the commands 2026-10-10 15:36:42 -04:00
bherbruckandClaude Opus 5.5 be18bd6573 Variable-radius fillets through middle points: radii at positions along the edge, straight or smooth between
kernel::fillet_variable_points(body, edge, start, [(position, radius)...], smooth): the radius law is a B-spline of the edge parameter (straight pieces, or C1 cubic pieces with Catmull-Rom slopes), and since every section's arc is affine in its radius the blend is exactly a rational B-spline (degree 2 across, the law's degree along) with B-spline contact curves on the faces. The largest radius along the edge decides whether the blend fits. Fillet type variable takes mid: [[position, radius expr], ...] and smooth; middle radii are parameters of the feature (Mid radius) and follow user parameters. Tests: straight pieces against (1 - pi/4) L (a^2 + ab + b^2) / 3 per piece, smooth against the integrated law, either end as start, refusals; engine test with a parameter-driven middle radius.

Refs #9

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-10 06:06:33 +00:00
bherbruckandClaude Opus 5.5 72bc6fb010 A pattern or mirror of a suppressed feature has nothing to copy: its copies go with it and the pattern warns (the acceptance enclosure loses all four standoffs when Standoff is suppressed); scenario acceptance_pattern_of_suppressed_feature enabled
Fixes #42

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-10 05:27:01 +00:00
bherbruckandClaude Opus 5.5 132acc9863 Perpendicular Plane (construct.plane.perpendicular {plane, line}): the plane through a straight edge, sketch line or axis, square to a plane or planar face; a line square to the plane is refused (no single answer)
Fixes #20

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-10 05:00:55 +00:00
bherbruckandClaude Opus 5.5 67c79ec91c Lips on rounded, shelled rims: the band along the rim's edge is raised from the body's own faces (kernel::raise_band: the rim face split along the band's exact offset edge, the band's walls swept up from the walls below, a top), since a join can't merge walls that continue each other; grooves cut with a band reaching into the free side so no wall coincides; tests against the band's area times its height
Fixes #29

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-10 00:04:37 +00:00
bherbruckandClaude Opus 5.5 3a416ccb7d Profiles picked by index are kept by the curves around them: add_feature turns profile indices into the curve ids of each profile's outer loop (Extrude, Revolve, Sweep, Loft, Emboss, Sheet Base, Patch), so a face sketch whose projected outline is rebuilt still extrudes the picked region; a profile that is gone is an error on the feature, never another pick
Fixes #30

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-09 22:13:01 +00:00
bherbruckandClaude Opus 5.5 4c8f080691 Faces split on purpose stay split: the body remembers its Split Face lines, export and healing keep the pieces apart
Split Face records the new edges as polylines on the body (Body::split_lines); the document carries them through later features. STEP export no longer joins pieces of one surface across such a line, and healing (fillets, chamfers, booleans, shell, draft) no longer merges coplanar pieces there, while incidental pieces (boolean leftovers, seam halves) still merge as before. Tests: plane and cylinder splits keep their face count through a STEP round trip (and join without the record), a second split keeps both lines, and an engine test exports a split box after a fillet with 8 faces.

Fixes #11

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-09 21:31:16 +00:00
bherbruckandClaude Opus 5.5 517b7a911c Split Face cuts with the sketch's exact segments (lines and arcs, kernel::SplitTool::Curves now takes Seg2); a test fillet gets its style
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 846bb112e2 Construction axes, points and planes from model geometry (SOLID ▸ CONSTRUCT): axes through a cylinder/cone/torus, perpendicular to a face at a point, through two planes, two points or an edge; points at a vertex, through two edges, three planes, at the centre of a circle/sphere/torus, at an edge and a plane, along a path; midplane, planes through two edges or three points, tangent to a face, along a path. References (doc::construct::GeoRef) keep picked faces and edges by persistent name and resolve on each evaluation (they follow the model); results live in ModelState.construct, in the component's frame; view::construction_axes/points/planes for the viewport; kernel::face_surface for a face's analytic surface
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 68271137a5 Split Face (FusionSplitFaceCommand): a timeline feature dividing the picked faces where a plane, another body's face (its surface extended) or a sketch's curves meet them, through kernel::split_faces; the solid is unchanged and the pieces take the face's name with #k. Rebase fixes: duplicate Chamfer and Combine specs; the Delete selection's face test expects Delete Face's refusal
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 3db6119cc6 Delete Face (face.delete, and faces in the Delete selection): a timeline feature that removes faces and heals the gap from the neighbouring planes through kernel::delete_faces; a picked face brings the rest of its surface (both halves of a hole's wall); face picks are stored by persistent name; a face its neighbours can't close is refused with the kernel's reason
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 141a5fea8a Modelled threads (Thread with modeled: true): the ISO 68-1 profile cut along a helix, M3 to M20, on shafts and in bores; running out past a free end of the face, stopping square at a set length. The groove is a watertight screw-sweep mesh (kernel::sweep_helix_mesh) cut by kernel::faceted_boolean (BSP on the faceted body, tolerance ladder checked by A−B + A∩B = A); the polygon rebuild welds vertices across grid cells, splits pinched loops, finds T-junctions through a grid, and takes the group's plane for a loop a hair off flat
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 1f619e49cc Extrude and Revolve To Object on curved faces follow the face: the tool runs through the target body and is cut back to its surface (the piece that starts at the profile); tests against a cylinder and a sphere (volumes by integration) and a revolve ending on a post; Shell Outside/Both on a cylinder through the exact curved offsets
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 1e515547d8 Boundary Fill (SurfaceSculpt): solids from the cells tool bodies enclose (inside some tools, outside the rest), each picked by a point, as new bodies or joined/cut/intersected, tools optionally removed
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 214dcf7524 Hole To Object (drill to the face the axis meets there, or a point's depth; kept by persistent face name, copies in patterns move it too) and holes at every point of a sketch (standalone points and circle centres) when only the sketch is given
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 8e36d5d2fe Shell Outside and Both (walls grown out of the faces, or half out and half in: an offset body less a cavity) and tangent-chain face selection (open faces joined smoothly to the picked ones, by the surface normals either side of each edge)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 a46d00f361 Revolve Two Sides (angle2), Symmetric (angle split either side) and To Object (turn until a face, vertex or point, kept by persistent face name)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 ab328ae018 Extrude To Object (a face, vertex or point; parallel faces by their plane, others where the profile's middle meets them; to_offset past it) and From Object (start at a face or point); both kept by persistent face name
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 9ee8ba5dd7 Imported looks outlive later features: a body's imported colour, opacity and face colours (kernel paint, dropped by operations) are carried to the next version of the body, its faces by persistent name (split faces keep the colour, new faces take the body's); assigned face appearances already follow their faces by name
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 c0e3e3d216 Variable-radius and chord-length fillets
New kernel file blend_variable.rs. The hooks into blend.rs are visibility
only: plane_normal, vtx, rebuild_face and unsupported are now pub(crate).
- fillet_variable(body, edge, start, r0, r1) works on the same edge
  configuration as the constant fillet (straight edge, planar faces, end
  faces square to it). The radius runs linearly from the end nearest
  `start`, and every section square to the edge is a circular arc. The
  blend is an exact degree (2, 1) rational B-spline: arc control points
  move linearly.
- fillet_chord(body, edges, chord): the radius per edge comes from its
  face angle (chord = 2 r cos(phi/2)).

Fillet feature: style constant | chord | variable {radius2, start};
FusionFilletEdgesCommand takes type, radius2 and start.

Tests:
- Variable 2 -> 5 on a box edge removes (1 - pi/4) L (r0^2 + r0 r1 + r1^2)/3.
  Starting from the other end gives the same solid; equal radii give the
  constant fillet; too large is refused.
- Chord 4 on a right angle equals radius 4/sqrt(2).
- Engine: both types by command.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 21:30:58 +00:00
bherbruckandClaude Opus 5.5 b8d00aea13 Surface Extend: a planar surface's straight edges pushed out (FusionExtendCommand)
Kernel extend(body, edges, distance) moves the picked straight edges of a
planar surface outward in its plane, with neighbours meeting them. Doc
feature SurfaceExtend, engine FusionExtendCommand. Tests: 10x10 extended
by 5 past one edge gives 150, past two gives 225; the engine patch, trim,
extend and thicken gives 240.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 17:31:57 +00:00
bherbruckandClaude Opus 5.5 dd6c8e1a6b Surface bodies: Patch, Stitch, Trim and Thicken
Kernel (surfaces):
- Bodies with an open shell are surface bodies (Body::is_surface).
- patch_region: a planar patch of a sketch region. patch_edges: a planar
  patch filling a closed loop of a body's edges.
- copy_faces: faces copied out as a surface.
- stitch: sew surfaces along coinciding edges, turning faces to agree; the
  result is a solid when it closes.
- trim: cut a surface by a plane or face and keep one side.
- thicken: offset planar and circular-cylindrical faces along their
  normals (one side or symmetric) into a solid. Plane copies slide;
  cylinder copies scale about the axis, exact for NURBS circles. Free
  edges get ruled walls. Faces meeting at a sharp edge are refused.

Doc features Patch, Stitch, Thicken (with operations) and SurfaceTrim;
engine commands FusionSurfacePatchCommand, FusionSurfaceStitchCommand,
FusionSurfaceThickenCommand and FusionSurfaceTrimCommand.

Tests (volumes):
- A 10x10 patch thickened by 2 gives 200, also symmetric.
- Half a cylinder side thickened outward gives half a ring; both halves
  inward give the full ring.
- Six faces of a box stitched back give 6000; an open box with its top
  patched from the edges, stitched, gives 6000.
- Trim keeps 30 or 70 of 100.
- Engine: patch, trim, thicken gives 140.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 17:31:57 +00:00
bherbruckandClaude Opus 5.5 feaaba156e Split Body by a face of a body: FusionSplitBodyCommand tool {body, point}
The Split feature takes an optional face tool (FaceAt, the face through a
point on a named body) and splits with kernel split_body, the tool's
surface extended; otherwise the plane as before. Engine test: a box split
by a cylinder's side into the core and the rest.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 17:31:57 +00:00
bherbruckandClaude Opus 5.5 35ac9569dc Holes as deep as the material: a drilled hole whose drill point would start exactly on the exit face is cut through (QA: depth = plate thickness failed with coincident faces on curved bodies)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 15:41:02 +00:00
bherbruckandClaude Opus 5.5 8497542a3d Chamfers with two distances or a distance and an angle (distance2 / angle, flip for which face comes first), on straight edges between planar faces; pattern copies keep them
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 15:41:02 +00:00