Commit Graph
3 Commits
Author SHA1 Message Date
bherbruckandClaude Opus 5.5 51ffaf9945 IGES 5.3 import and export; OBJ import; STL reading hardened
- IGES import (kernel iges_in, from the published specification). The file
  is restated as STEP and read by the STEP reader, so an IGES file becomes
  the same Import base feature.
  - Manifold solid B-reps (186/514/510/508/504/502).
  - Trimmed (144), bounded (143) and bare B-spline surfaces, sewn into a
    solid by shared edges, with face orientation made consistent.
  - Curves: lines, arcs, ellipses, composite and rational B-spline curves.
  - Surfaces: planes, analytic surfaces 190-198, B-spline surfaces,
    surfaces of revolution and tabulated cylinders.
  - Transformations, units, colours, names (406 form 15 or labels).
  Open, insert and drop .igs/.iges like STEP.
- IGES export (kernel iges_out): each body as a manifold solid B-rep on the
  surfaces a STEP export uses, with name properties and colours.
  ExportCommand to .igs.
- OBJ import as mesh bodies: objects/groups, polygons fanned, negative
  indices, bad lines reported.
- STL: binary files whose header starts with "solid" and those with a zero
  triangle count read as binary; non-finite vertices dropped; facet
  normals ignored; ASCII with non-UTF-8 names. Mesh bodies get consistent
  winding (stray inverted facets turned over).
- Tests: primitives and features round-trip through IGES (volume, area,
  name, colour). Six trimmed patches sew into a closed box. Hostile IGES,
  OBJ and STL inputs never panic. STL quirks. The engine exports a design
  to IGES and opens it again. All 76 oracle parts round-trip through IGES
  with matching volume (local check).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 15:17:25 +00:00
bherbruckandClaude Opus 5.5 294597cc96 Face colours and opacity in STEP and 3MF export (and STEP import)
- Bodies carry a Paint for export (opacity, per-face colours), set by
  Document::painted from the appearance model. The paint comes from a
  face appearance, a body/component appearance's opacity or a material
  look (Glass), and falls back to the paint the body was imported with.
- STEP: faces with colours of their own get a STYLED_ITEM on their
  ADVANCED_FACE. See-through looks add SURFACE_STYLE_TRANSPARENT.
  Differently coloured pieces are not merged into one face.
- STEP import reads face styles and transparency. The reader tracks the
  file face of each kernel face (bands split in two keep it), so imported
  face colours land on the right faces; the design shows them through
  face_colors.
- 3MF: per-triangle colours (pid/p1 into the base materials, carried
  through welding) and the object's alpha (#RRGGBBAA).
- Tests: a blue half-transparent cube with a red top exports, re-imports
  with its opacity and the red top face, and keeps it when opened and
  exported again. 3MF writes the alpha and the face entry.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 14:02:10 +00:00
bherbruckandClaude Opus 5.5 ea3dd0ed6e 3MF: export, and 3MF/STL import as mesh bodies
Export: ExportCommand/CLI --out/MCP export with .3mf write a 3MF Core package
([Content_Types].xml, _rels/.rels, 3D/3dmodel.model; millimetres), one
mesh object and build item per body, named after it, vertices shared and
welded watertight (T-junctions between faces split), base-material colours
when bodies carry one (STEP colours now ride on bodies). Tessellation as
for STL. File > Export 3MF.

Import: doc.open/drag-drop/CLI/MCP open accept .3mf and .stl; Insert Mesh
(ParaMeshInsertAlignCommand) adds them to a design as a MeshImport feature.
Kernel mesh bodies render, measure exactly, move and export; solid
features refuse them with a clear error. 3MF reading flattens components
and build transforms, converts units, reads colours; sizes, entries,
nesting and element counts are capped.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:30:38 +00:00