Commit Graph
33 Commits
Author SHA1 Message Date
bherbruck 4b7e1d317d fix: load designs off-thread and cache recent thumbnails as PNGs 2026-10-10 20:55:14 -04:00
bherbruck 71a4f3061b Fix document and toolbar tab styling 2026-10-10 18:00:37 -04:00
bherbruck d6cdec40da Fix modelling regressions and reconcile WIP UI work 2026-10-10 15:37:00 -04:00
bherbruckandClaude Opus 5.5 4812ec6c0b Toolbar customisation: a command's menu (right-click a toolbar button, a panel drop-down row or an S box row) pins it to the toolbar, removes it or pins it to the S box's favourites; drag buttons to reorder within and between panels (drop line); Reset Toolbar; per workspace and tab, kept with the preferences, exported and imported with the keyboard shortcuts. Workspace switcher spans the toolbar's height and opens the workspace menu (Design; the others coming later)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-10 07:19:58 +00:00
bherbruckandClaude Opus 5.5 7318b98b8d Preferences: one Fusion-style dialog from the gear at the top right and Ctrl+, (Cmd+,)
Pages: General (theme Dark/Light/System, UI scale, units of new designs, autosave, display
precision, the agent cursor), Navigation (Fusion, SolidWorks, Inventor, Alias and Tinkercad
mouse presets, reverse zoom, zoom to the cursor, orbit centre, view-change animation on/off and
speed), Keyboard Shortcuts (the old Shortcuts window as a page: search, rebind, conflicts),
Design (default modelling orientation Y up / Z up for #3, and the offer to stand up a Y-up STEP
or IGES file: a quarter turn about X as one undoable Move), Graphics, Sketch, Selection.
Changes apply at once; Cancel or Esc puts back what was there when the dialog opened, Apply
keeps them, OK closes, Restore Defaults resets the page. The theme, ground shadow and agent
cursor settings are now kept between runs. File and Help › Keyboard Shortcuts open the page;
the unused docked Preferences dialog is gone. Control: ui.prefs {open, button, stand_up, …}.
Scenario s45_preferences; tests for Cancel/Apply/defaults and standing a Y-up file up.

Fixes #36

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-10 05:09:03 +00:00
bherbruckandClaude Opus 5.5 4562c8e5ba Save prompt on quit: "Save changes to <name>?" for every unsaved design
The title bar's ×, File ▸ Quit, the OS closing the window (Alt+F4, Cmd+Q, the window manager:
close_requested is cancelled until the designs are answered) and app.quit / ui.window close all
go through documents::request_quit, which asks Save / Don't Save / Cancel once per design with
unsaved changes. Save saves (Save As for a never-saved design) and quits only if it saved; Don't
Save discards (no recovery copy is kept); Cancel or Esc stays open. Closing a tab asks the same
question (now titled "Save changes to <name>?"); New and Open never replace an unsaved design
(they open a tab). The web app asks through beforeunload while a design is unsaved. Control:
ui.documents {action: quit, answer: save|dont_save|cancel}, app.quit {force}. Tests: quit with
Save then Don't Save across two tabs, Cancel, a Save that saves nothing, Save As; scenario
s43_quit_asks_to_save.

Fixes #33

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 16:03:32 +00:00
bherbruckandClaude Opus 5.5 1d11898a2c MCP demo v2: examples/demo/enclosure_ui_mcp.py builds the enclosure through the UI like a person (toolbar clicks, real dialogs, sketches on the model's faces, Look At and back out, orbits between features) with the parameters and their dimensions over MCP; record_v2.sh and overlay.py record it with captions (UI click / MCP call) and a drawn pointer with click ripples. Toolbar buttons, drop-down items and panel labels publish handles (toolbar:<id>, panel:<tab>:<panel>); control method ui.handles lists them
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 14:22:14 +00:00
bherbruckandClaude Opus 5.5 d10312b7fd Command ids are SolveCraft's own: 173 ids that were another product's internal command ids become dotted, lower-case ids (<area>.<thing>[.<variant>]: solid.extrude, sketch.rectangle.two_point, sheet.flange, joint.drive, ...), in the registry, toolbar, dialogs, shortcuts, palette, control channel, MCP, examples, scenarios and docs
The old ids live only in crates/engine/src/legacy_ids.rs (the legacy migration table): find_command maps them, so old scripts, recipes and control calls keep working, and saved shortcuts, recent and pinned commands are migrated on load (designs store no command ids). Parity maps the observed catalog ids to ours through xtask/data/fusion-ids.tsv. The agent rule now reads: our own dotted id, never another product's. Cargo.toml's repository points at github.com/bherbruck/solvecraft.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 12:17:23 +00:00
bherbruckandClaude Opus 5.5 c45f3173fa QA targets for the newest UX reports (pending until their owners land): s37 browser chevrons on every node kind (all toggle; no Joints folder yet), s38 view animations to Top/Bottom end without a jump (the last frame turns 22.5 degrees today), s39 view cube edge/corner hover lights 2/3 patches, s40 toolbar Pin/Remove/reorder survive a restart and the workspace switcher spans the toolbar; ui_layout tests: every command dialog docked right at 260-380 px (or 480-560 for tables; the exploded view is 635), other windows fit on screen. Harness: published rects and counts, browser rows/fold arrows as handles, camera and view_anim steps, ui.at cube points, settings carried over a close restart, an adhoc scenario runner
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 16:07:33 +00:00
bherbruckandClaude Opus 5.5 c009bb2c2a Menus take the keyboard (Up/Down choose a row, Enter runs it); F2 renames the selected body, sketch, feature, plane, component or canvas
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 13:08:43 +00:00
bherbruckandClaude Opus 5.5 fec99468d2 Capture Position question: starting a command or saving while components were moved without capturing asks Capture Position / Revert / Cancel, then goes ahead; ui.capture control method
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 12:52:22 +00:00
bherbruckandClaude Opus 5.5 c99e7e41ec Preferences window (File › Preferences): theme, units of new designs, recovery copies every N minutes (to a Recovery folder beside the preferences), mouse presets (Fusion, SolidWorks, Inventor), reverse zoom, orbit around the point under the cursor, grid, perspective, visual style, display precision, anti-aliasing (on restart), sketch and selection options; all kept between runs; ui.prefs control method
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 12:09:31 +00:00
bherbruckandClaude Opus 5.5 bfa70f005b Help menu (? on the application bar): About SolveCraft (version, commit, build date, ATTRIBUTION.md, fonts, licences), Keyboard Shortcuts read only, Report an Issue copies diagnostics (version, OS, GPU); ui.help control method
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 12:09:31 +00:00
bherbruckandClaude Opus 5.5 940c425316 Accessibility Analysis: faces a tool coming along a direction reaches (facing it, nothing above: a depth map of the model seen from that direction, tested per pixel on the GPU) shade green, the rest red; the analyses (zebra, draft, curvature map, environment map, accessibility, minimum radius, isocurves, curvature comb, center of mass) also on SOLID INSPECT, and Interference on sketch INSPECT; path patterns follow 3D sketch curves through the same path chain as sweeps (path_segments_3d folded into path_points)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 10:36:53 +00:00
bherbruckandClaude Opus 5.5 a7fc1fe532 S box: command search at the cursor (fuzzy over name, id, tab and panel; recent first; pinned favourites as a mini toolbar; kept between runs); Named Views in the browser (save the camera, restore animated, rename, update, delete; Top/Front/Right/Home listed; view.save/rename/delete/list, saved in the design); Keyboard Shortcuts (File menu): rebind any command, conflicts reported, clear, reset, kept between runs; ui.shortcut control method
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 10:29:11 +00:00
bherbruckandClaude Opus 5.5 bdc15d2204 Start page and document tabs
Start page (shown on launch without a file, and from the house button in the application bar):
New Design, Open, recent designs (kept in the preferences, newest first) and built-in samples,
each card with a picture rendered from the design in the background. Samples are scripts of
engine commands: the sample plate plus a sheet metal bracket, a hinge assembly with a revolute
joint, a plastic enclosure (lip, bosses, rest, snap fit), a bolted flange with a parametric
circular pattern and a vent plate with a parametric rectangular pattern (test: all build
without a failing feature).

Several open designs as tabs in the application bar: each keeps its own session (undo,
selection), camera and hidden/shown items; + and Ctrl+N open a new design, opening a file or a
sample uses a new tab unless the current design is blank, closing a tab with unsaved changes
asks Save / Don't Save / Cancel. Control channel: ui.documents and ui.home (docs/control-protocol.md).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 09:23:46 +00:00
bherbruckandClaude Opus 5.5 c8da3b78f3 Browser: rows out of view take only their space (400 bodies: 1.95 ms to 0.72 ms per frame, docs/perf.md); V shows/hides what is selected (bodies, sketches, planes and axes, components, canvases), Show/Hide with V in every menu that has it
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 08:56:49 +00:00
bherbruckandClaude Opus 5.5 d2068e07a3 Selection inside sketches: double-click a curve selects the chain joined to it end to end (sketch.chain; shared or coincident ends), dimensions and constraint glyphs are selectable like other entities (Sel::SketchConstraint: Ctrl/Shift toggle, window and crossing boxes take them, Delete removes them with the rest), boxes leave out the origin, and the selection filter has sketch curves, points, dimensions and constraints
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 08:39:22 +00:00
bherbruckandClaude Opus 5.5 66fa6fe584 Dialogs for joints, sheet metal and plastic
ASSEMBLE panel (SOLID, SHEET METAL, PLASTIC): New Component, Joint, As-built Joint, Joint Origin,
Rigid Group, Drive Joints, Motion Link, Interference. Joint origins are picked by hovering:
faces snap to their centre (round faces to the centre of the nearer end), edges to their middle
(round edges to their centre), vertices to themselves, shown as glyphs with their z axis. The
Joint dialog has the motion type, angle, offsets X/Y/Z, flip, per-value limits and Animate (the
preview plays the motion); joints and drives preview on the placed model (world states).
Drive Joints moves live with a slider. Interference lists the overlaps and shows them red.
Joints appear in the timeline and in a Browser Joints folder (edit, drive, suppress, delete).

SHEET METAL tab in Fusion's layout: Flange (base, edge or contour, from the picks; height arrow
on the canvas), Hem, Unfold, Refold, Convert to Sheet Metal, Sheet Metal Rules (rule manager),
Create Flat Pattern (flat view with up/down bend lines, bend table, DXF export).

PLASTIC tab with SETUP: Boss, Lip/Groove, Snap Fit, Rest, Manage and Assign Plastic Rules; Rib,
Web and the shared solid commands on the tab.

Every feature dialog has live preview, Edit Feature and pre-selection; icons drawn in code.
Toolbar layout per tab in workspace.rs; tests for the dialog to command mapping.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 07:29:26 +00:00
bherbruckandClaude Opus 5.5 b457b6b7b6 Sketch: lines snap to horizontal/vertical near the axes (with an H/V marker; the constraint is inferred), inline dimension boxes sit beside what they measure instead of on it; Esc acts once per press (ends the line chain first, then the tool)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 05:05:48 +00:00
bherbruckandClaude Opus 5.5 187ffd0a03 Sketch dimensions drawn as dimensions: extension lines, dimension lines and arcs with arrowheads (flipped outside when tight), the value centred on the line (fx: for expressions), R/Ø leaders, angle arcs, arc-length mark, driven ones in parentheses in a muted colour; click selects, Delete removes, drag moves the text (sketch.dimension_text, kept relative to the dimension), double-click edits the value in place with parameter completion
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 04:44:24 +00:00
bherbruckandClaude Opus 5.5 178fc47ed7 Custom title bar: on Windows and Linux the application bar is the window's title bar (drag to move with OS snapping, double-click to maximize or restore, minimize/maximize/close buttons, resize from the edges and corners); macOS keeps its traffic lights over the bar; the web build has no window buttons; ui.window control method (adapted from VectorCraft)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 04:13:38 +00:00
bherbruckandClaude Opus 5.5 888ac0f5c4 Navigation bar: Look At (selected face or plane, else the active sketch) and visual style (shaded with edges, shaded, wireframe; kept between runs); F6 fits the view
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 02:22:43 +00:00
bherbruckandClaude Opus 5.5 7a0cc85392 Preferences (File menu): theme, grid, perspective, auto-project face edges, body selection; all kept between runs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 01:20:33 +00:00
bherbruckandClaude Opus 5.5 24627d4f0a Selection filter in the SELECT panel: select bodies (a face picks and highlights its body), faces, edges, vertices, sketch geometry
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 00:45:38 +00:00
bherbruckandClaude Opus 5.5 956492c993 Dark theme (default): Fusion-like blue-grey viewport #2e3440, darker chrome, subtle grid, light text, blue accent; light theme kept as a second Tokens set; toggle on the application bar (sun/moon), ui.set {dark}, kept between runs (eframe storage; browser local storage on the web); viewport, sketch, glyph, view cube, timeline and overlay colours all come from the theme; preview spinner and state in ui.inspect
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 22:30:36 +00:00
bherbruckandClaude Opus 5.5 71a1903122 Fix: sketch edit exit (double-click a sketch no longer traps you)
Edit Sketch rolls the timeline back to just after the sketch and faces it;
Finish Sketch, Esc (once nothing else is left to cancel) and editing another
feature all leave it, restoring the marker and the previous view. Editing the
open sketch again is a no-op and editing another sketch switches cleanly.
The control channel's ui.click takes double: true.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 22:25:45 +00:00
bherbruckandClaude Opus 5.5 eb22a149b1 Sketch inline dimensions while drawing (line length/angle, rectangle width/height, circle diameter, arc radius/sweep, polygon radius/sides, slot length/width): boxes sit on what they measure, typing goes into the first box and locks it, Tab moves on, Enter places the shape, typed values become dimension constraints (expressions and units); Press Pull (Q: faces extrude/cut by sign, edges fillet), X toggles construction on selected curves, Move dialog (M) with preview
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:40:14 +00:00
bherbruckandClaude Opus 5.5 ea3dd0ed6e 3MF: export, and 3MF/STL import as mesh bodies
Export: ExportCommand/CLI --out/MCP export with .3mf write a 3MF Core package
([Content_Types].xml, _rels/.rels, 3D/3dmodel.model; millimetres), one
mesh object and build item per body, named after it, vertices shared and
welded watertight (T-junctions between faces split), base-material colours
when bodies carry one (STEP colours now ride on bodies). Tessellation as
for STL. File > Export 3MF.

Import: doc.open/drag-drop/CLI/MCP open accept .3mf and .stl; Insert Mesh
(ParaMeshInsertAlignCommand) adds them to a design as a MeshImport feature.
Kernel mesh bodies render, measure exactly, move and export; solid
features refuse them with a clear error. 3MF reading flattens components
and build transforms, converts units, reads colours; sizes, entries,
nesting and element counts are capped.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:30:38 +00:00
bherbruckandClaude Opus 5.5 f3dbb12b23 STEP: open/insert/drag-drop
Import base feature (FeatureKind::Import, timeline type BaseFeature) holding
the STEP text and the file's product tree; bodies named from the file.
doc.open accepts .step/.stp (any case) as a new design; Insert STEP
(FusionImportCommandFromToolbar) adds one to the current design; File menu,
SOLID > INSERT, drag-and-drop (insert into a non-empty design, else open),
'solvecraft part.step', MCP open. Features (fillet, hole, sketch-on-face
cut, shell) work on imported bodies. Imports are cached so a file is read
once per command. Measure tightens its chord tolerance for small radii.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:01:04 +00:00
bherbruckandClaude Opus 5.5 6c819a7b06 UI: command dialogs dock flush to the right edge of the viewport below the view cube, shrink-wrapped (260-380 px), anchored on resize; Esc on an edit restores the timeline marker
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 20:53:00 +00:00
bherbruckandClaude Opus 5.5 059909fb05 Fix: File menu closed on the same click that opened it
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 19:46:30 +00:00
bherbruckandClaude Opus 5.5 8a811f8eff M0: desktop app: toolbar, browser, timeline, GPU viewport, view cube, sketch tools, dialogs, control channel
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 17:54:58 +00:00