Commit Graph
34 Commits
Author SHA1 Message Date
bherbruckandClaude Opus 5.5 99385b1e31 Fillets and chamfers keep their edges through upstream edits: each picked edge remembers its direction and its body's bounding box when picked (Feature.edge_refs, set by the commands and by timeline.edit); a reference point that is off every edge after an edit is carried to the same place in the body as it is now and kept when an edge running the same way is there (QA s06: a fillet on the right top edge follows the edge when the sketch widens); otherwise the nearest edge with a warning as before
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 11:37:33 +00:00
bherbruckandClaude Opus 5.5 a01f191d25 Evaluation cache: every feature evaluation is kept by a key of its own inputs, the document context it reads and a digest of the model it starts from (bodies identified by the evaluation that made them, kept while passed through), shared with previews and scratch copies; setting a value back, undo, redo and repeated evaluations reuse results (a 20 × 20 patterned plate builds in 1.7 s instead of 7.5 s; undo/redo of a parameter edit 0 ms); cached and from-scratch evaluation compared in a test; numbers in docs/perf.md (solvecraft-cli bench-edit). Designs read now always get feature input names and occurrences filled in
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 11:37:33 +00:00
bherbruckandClaude Opus 5.5 a283e424d9 Appearances on faces, bodies and components (face > body > component > material > imported colour), with names and opacity and a built-in library of 20 (metals, ABS colours, glass, rubber, wood, paint); AppearanceCommand takes bodies, faces (points) or components, a library name or a colour with opacity, or nothing to clear; appearance.library, appearance.list (a body's resolved look and per-face colours); file format 3 turns the old body colour map into body appearances
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 11:37:33 +00:00
bherbruckandClaude Opus 5.5 ae4570ed39 Colours in exports from materials and appearances; Appearance command
- Bodies export (STEP, 3MF) in the colour they are shown in: an appearance,
  else the physical material's look, else the colour the body was imported
  with (Document::body_color / painted). Physical materials used to export
  no colour at all.
- AppearanceCommand (Modify): a colour per body ("#rrggbb" or [r, g, b];
  null follows the material again), kept in the design and across renames.
- Material looks move to solvecraft-doc (material_color); the viewport draws
  appearance, material or imported colour, as exported.
- Engine test: brass and red ABS bodies export, re-import with their RGB, and
  keep it through open and export again.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 08:11:28 +00:00
bherbruckandClaude Opus 5.5 2608ae6761 Revolve a planar body face (face: point) like Extrude does, its edges projected (linked) into a sketch on it
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 07:42:31 +00:00
bherbruckandClaude Opus 5.5 2ec34c6e78 Sketches on body faces follow their face: the plane is a face reference found again on each evaluation (same normal, nearest the picked point), and face extrudes (Extrude on a face, Press Pull) use the linked projection of the face's edges instead of a frozen copy, so they follow when earlier features change
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 07:42:31 +00:00
bherbruckandClaude Opus 5.5 7382ebd6e8 STEP export: Fusion round-trip fixes (sense, analytic surfaces, horn torus)
- Surfaces of revolution follow ISO 10303-42 strictly in reader and writer: the
  normal is d/d(angle) x d/d(profile), the opposite of truck's revolution, as
  Fusion reads it (fixes Fusion inverting fillet sphere corners and the dimple).
  step_orientation_errors flags faces whose loop runs clockwise round their
  normal; engine, oracle and kernel round trips assert it.
- Revolved faces with analytic profiles are written as native PLANE,
  CYLINDRICAL/CONICAL/SPHERICAL/TOROIDAL surfaces, and the pieces truck splits
  a revolution into are merged back into one face per surface (with a seam
  edge for full turns), so face counts match other systems.
- A horn torus (tight sweep: tube touching its axis) is written as one rational
  B-spline face whose loop passes the pole twice, with truck's zero-length pole
  edges collapsed, instead of a degenerate surface of revolution; the reader
  starts such figure-eight loops off the pole (Fusion's own part 50 now imports
  with the right volume).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 04:23:46 +00:00
bherbruckandClaude Opus 5.5 1988594a13 Section Analysis (FusionHalfSectionViewCommand, INSPECT): cut the view by an origin plane, construction plane or planar face with an offset (drag arrow) and flip; the inside of cut bodies shows a flat cap colour; live while the dialog is open, Remove Section on the right-click menu; viewport shader validated in a test
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 00:45:44 +00:00
bherbruckandClaude Opus 5.5 9330ee5698 STEP export: AP242 file of our own, names, colours, components as assemblies
Our writer assembles the file: AP242 header and contexts, a product per part
(or per component, with NEXT_ASSEMBLY_USAGE_OCCURRENCE and item-defined
placements per occurrence), named solids, surface colours as styled items,
ADVANCED_FACE for advanced breps. truck now writes only each body's B-rep,
which we copy in; identical geometric entities are written once and shared.
Designs with components export as assemblies (bodies in component frames).

step_validate also rejects unreferenced non-root entities. Tests: the sample
plate and a component assembly export, validate and read back with no
warnings and the same volume, area and face counts; the oracle replay checks
area and faces too (39 rebuildable cases pass). An independent Part 21
parser (step-p21, run outside the repo) accepts our exports.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 00:16:52 +00:00
bherbruckandClaude Opus 5.5 dd7485503a Parameters: unit-aware parameters (an inch parameter reads bare numbers as inches), atan2/mod/trunc and clearer unit errors, cycle paths (a → b → a), rename with every reference following (expressions, feature inputs, dimensions, favourites, comments), deletes refused with the list of users, parameter errors shown on the features using them, parameters.add/rename/delete/comment/users/graph/complete and expr.evaluate; ChangeParameterCommand renames and favourites; hostile test no longer writes stray files
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 00:15:22 +00:00
bherbruckandClaude Opus 5.5 cb01314d35 3D sketch curves (wires): Include 3D Geometry keeps out-of-plane edges and curves 3D; Project To Surface (curves onto a face along the sketch normal), Intersection Curve (bodies/faces), Isoparametric Curve (u/v or a direction), Spun Profile (a body's outline about an axis) and Fit Curves to Mesh Section; all linked and re-resolved; wires drawn, inspected and deletable
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:59:59 +00:00
bherbruckandClaude Opus 5.5 beab69cfb2 Measure tool (I): pick one or two vertices, edges or faces for length/area/position, minimum distance with ΔX/ΔY/ΔZ and a line in the view, and the angle between planar faces or straight edges (MeasureCommand items, engine test); theme switch from the control channel no longer leaves stale scene colours
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:54:36 +00:00
bherbruckandClaude Opus 5.5 0271919d52 Fix: false "projected face changed shape" warnings after a rollback
Re-reading an unchanged projected face could walk its loops in another order or
direction, or (from some meshes) return the same half of a split circle twice.
The link was then rebuilt, warning and dropping constraints on it. Projected
geometry now compares by position regardless of order and direction, and a
duplicated half arc is turned into the missing half.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:47:39 +00:00
bherbruckandClaude Opus 5.5 f0cfeba59b Parameters engine: feature inputs as named model parameters (dN, editable, referenceable), parameters table with sources, values, dependencies (uses/used by) and cycles, favourites, comments, CSV/JSON export and import; more units (inch, mil, yd, km, nm) and functions (exp, ln, log, sign, pow, hypot)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:23:50 +00:00
bherbruckandClaude Opus 5.5 6f349b79f5 AutoConstrain (from datum, and Finish with AutoConstrain): infers coincident, horizontal/vertical and tangent constraints, then dimensions until fully constrained; Insert DXF (ASCII: lines, arcs, circles, bulged polylines, ellipses, splines, text; $INSUNITS) and Insert SVG (paths with all commands, shapes, transforms, units; Béziers kept exact as splines/conics; text) into sketches; sketch.export_dxf; text outline points hidden (view::sketch_point_visible)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:22:28 +00:00
bherbruckandClaude Opus 5.5 97d03e3824 Components: occurrences with transforms (instances and Paste New copies), world placement of the model (Session::world_state for display, measure, export), active component authoring frame, move/ground/capture/revert positions, move bodies and sketches between components, rename/delete, migration of older designs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:10:41 +00:00
bherbruckandClaude Opus 5.5 54ee20bef4 Sketch constraints and dimensions: Curvature (G2, ConstraintSmooth) and Polygon constraints; redundant constraints and dimensions are refused as over-constraining (Fusion behaviour), with driven (reference) dimensions that measure instead; arc length and linear diameter (about a centerline) dimensions; sketch.glyphs (constraint glyph anchors, conflicts) and sketch.snap (coincident/midpoint/on-curve/horizontal/vertical inference); solver damping floor keeps weakly seen variables from flying off
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:10:03 +00:00
bherbruckandClaude Opus 5.5 840eddb875 Pipe (solid or hollow, along sketch curves), Bounding Solid, Scale (uniform or per axis), Offset Face (planar faces), physical materials with mass in Measure; sweeps keep profile holes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:00:57 +00:00
bherbruckandClaude Opus 5.5 b3ca8911eb Holes at sketch points (one feature, many holes, following the points) and threaded holes; cosmetic threads (FusionThreadCommand, ISO metric, model.threads); components groundwork: the document is a component tree (New Component, Create Components from Bodies, active component, component.list)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:00:57 +00:00
bherbruckandClaude Opus 5.5 2491c40fef Sketch Text (MTextCmd, sketch.edit_text): glyph outlines of the embedded Liberation Sans (SIL OFL 1.1, attributed) as lines and conics that close into extrudable profiles; editable text, height, position and angle
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 22:49:49 +00:00
bherbruckandClaude Opus 5.5 8d7a0cf3d0 Sketch free-form curves: Ellipse (centre, major axis end, minor radius), Fit Point and Control Point (degree 3 and 5) Splines, Conic Curve (rho); solved like other curves (points on them, tangency at shared ends, drag fit points), profiled as polylines; mirror/pattern/move/scale copy them; Tangent Arc continues splines and conics
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 22:35:04 +00:00
bherbruckandClaude Opus 5.5 73f68f3f50 Sketch tools: Midpoint Line, Tangent Arc, 2-Tangent and 3-Tangent Circle, Center Point Slot, three-point and center-point Arc Slots; Trim, Extend, Break, sketch Fillet (radius dimension), equal/distance-angle/two-distance Chamfers, Offset (chains, side point), Mirror (symmetry constraints), Circular and Rectangular sketch patterns, Sketch Scale, sketch.move (move/rotate/copy)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 22:20:17 +00:00
bherbruckandClaude Opus 5.5 b2b9331415 Drag manipulators and automatic operation: extrude (two arrows when symmetric), fillet/chamfer, shell and move arrows drag their value with round-step snapping (Alt/Ctrl: free) and the dialog follows; Extrude operation "auto" (engine) and the dialog follow the geometry: into a body cuts (red), out of one joins, free space makes a new body; a manual choice sticks
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:58:43 +00:00
bherbruckandClaude Opus 5.5 9301bc4210 Sketch projection: Project (edges, face loops, body silhouettes, vertices, other sketches' curves and points, origin, axes, planes), Intersect (body/face/edge section with the sketch plane) and Include 3D Geometry as linked reference geometry: fixed, purple, re-resolved on every recompute (follows upstream edits, keeps ids when the shape is unchanged, flagged when the reference is lost), usable in profiles, constraints and dimensions; Break Link; sketching on a face auto-projects its edges (sketch.auto_project); drawing on a model vertex or edge projects it
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:58:18 +00:00
bherbruckandClaude Opus 5.5 eb22a149b1 Sketch inline dimensions while drawing (line length/angle, rectangle width/height, circle diameter, arc radius/sweep, polygon radius/sides, slot length/width): boxes sit on what they measure, typing goes into the first box and locks it, Tab moves on, Enter places the shape, typed values become dimension constraints (expressions and units); Press Pull (Q: faces extrude/cut by sign, edges fillet), X toggles construction on selected curves, Move dialog (M) with preview
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:40:14 +00:00
bherbruckandClaude Opus 5.5 ea3dd0ed6e 3MF: export, and 3MF/STL import as mesh bodies
Export: ExportCommand/CLI --out/MCP export with .3mf write a 3MF Core package
([Content_Types].xml, _rels/.rels, 3D/3dmodel.model; millimetres), one
mesh object and build item per body, named after it, vertices shared and
welded watertight (T-junctions between faces split), base-material colours
when bodies carry one (STEP colours now ride on bodies). Tessellation as
for STL. File > Export 3MF.

Import: doc.open/drag-drop/CLI/MCP open accept .3mf and .stl; Insert Mesh
(ParaMeshInsertAlignCommand) adds them to a design as a MeshImport feature.
Kernel mesh bodies render, measure exactly, move and export; solid
features refuse them with a clear error. 3MF reading flattens components
and build transforms, converts units, reads colours; sizes, entries,
nesting and element counts are capped.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:30:38 +00:00
bherbruckandClaude Opus 5.5 7ef3426cb3 Keyboard-first commands: E/F/H open with the on-canvas value box focused as soon as the geometry is picked (typing replaces the value, Enter applies, Tab moves on, Esc cancels), extrude direction arrow; Extrude takes planar body faces (face: [x,y,z] copies the face boundary into a sketch), so select-face-then-E press-pulls; join/cut previews show the tool body (cut see-through red)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:23:47 +00:00
bherbruckandClaude Opus 5.5 d44083d1cc Live operation previews: open feature dialogs (new or Edit Feature) evaluate on a scratch session off the UI thread (Session::preview, no document or undo changes) and draw the result in place: new surface tinted, removed material as a translucent ghost; errors show in the dialog and keep the last good preview; a failing join/cut still shows its tool body
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:09:16 +00:00
bherbruckandClaude Opus 5.5 b8d0fcc8e2 STEP: bound assembly traversal, name imports after a lone body
A visit budget stops shared sub-assemblies from growing exponentially (with
a test); the loose-solid pass gets its own budget. An Import feature is
named after the root product, else its only body, else the file. Restores
a test function closed off by the rebase.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:01:04 +00:00
bherbruckandClaude Opus 5.5 f3dbb12b23 STEP: open/insert/drag-drop
Import base feature (FeatureKind::Import, timeline type BaseFeature) holding
the STEP text and the file's product tree; bodies named from the file.
doc.open accepts .step/.stp (any case) as a new design; Insert STEP
(FusionImportCommandFromToolbar) adds one to the current design; File menu,
SOLID > INSERT, drag-and-drop (insert into a non-empty design, else open),
'solvecraft part.step', MCP open. Features (fillet, hole, sketch-on-face
cut, shell) work on imported bodies. Imports are cached so a file is read
once per command. Measure tightens its chord tolerance for small radii.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:01:04 +00:00
bherbruckandClaude Opus 5.5 9dfd7cad60 Timeline editing: double-click or Edit Feature reopens the feature's dialog filled in (model rolled back to it, references highlighted) and rebuilds it in place; history marker drag; drag to reorder with dependency checks; context menu (edit, edit profile sketch, rename, suppress, roll marker here, find in browser, delete with dependents); hover links timeline and geometry; fillet edges and hole positions re-resolve after upstream edits (warnings when moved)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 20:19:56 +00:00
bherbruckandClaude Opus 5.5 97e73b0935 Selection feedback and origin: hover and selected highlights (theme tokens), origin planes/axes/point at a fixed screen size with browser eye toggles, click-to-pick sketch planes and faces with camera animation (Finish Sketch returns), multi-select dialog inputs with pre-selection, tangent chains and face-to-edges, window/crossing box selection, shell/draft/mirror/hole dialogs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 20:00:17 +00:00
bherbruckandClaude Opus 5.5 8a811f8eff M0: desktop app: toolbar, browser, timeline, GPU viewport, view cube, sketch tools, dialogs, control channel
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 17:54:58 +00:00
bherbruckandClaude Opus 5.5 cdca1e59f3 M0: engine command registry, file formats, view math and CPU renderer
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 17:30:37 +00:00