Commit Graph
95 Commits
Author SHA1 Message Date
Irakli Kourtis 0f0bb09858 feat: fit reduce lowers the radius only where it doesn't fit (#496)
Fillet fit: reduce lowers the radius only where it doesn't fit: picked edges are grouped where they can limit each other (sharing a face or vertex), and each group gets the requested radius where it fits, otherwise the largest that does. Refs #293.

Co-authored-by: Iraklis Kourtis <jyviko@gmail.com>
2026-10-13 05:27:03 -04:00
Lasse Lianandlasselian bf962a9989 fix(ui): primitives go on the picked face or vertex (#580) (#598)
Box, Cylinder, Sphere, Torus and Coil go where a face or vertex was picked before starting them: centred on the point, standing on a planar face (a box on an axis-aligned face sits on it; cylinders and coils take the face normal as axis). The dialog shows the position with a button to place at the origin instead. Fixes #580.

Co-authored-by: lasselian <lassesorensen80@gmail.com>
2026-10-13 05:14:35 -04:00
Jonas Wrede 14635e5d3a feat: user-defined physical materials stored in the design (#532) (#606)
A design can define its own physical materials (material.create, material.edit, material.delete): name, density and an optional look. They work everywhere built-in materials do: assignment, mass properties, colours and configuration cells. Stored in user_materials, an additive field under format 16. Un-ignores the #554 regression test. Fixes #532.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:47:23 -04:00
William Dunn 7d00df0a3f Give solid.move the copy half of its Move/Copy label (#498)
solid.move takes copy: true to keep the source bodies and transform a new copy of each, with a Create Copy box in the Move dialog. Designs without it save and load exactly as before.
2026-10-13 01:54:01 -04:00
bherbruckandClaude Opus 5.5 45bc22fc30 fix: faces of an extrude drawn over a face's projected edges keep an exact source (#505)
A profile traced over a face sketch's projected boundary left the extrude's caps and sides without an exact planar source, so a sketch or offset plane on the new top face was refused. The drawn curve is now the edge's source where it covers a projection. Clearer fixed-plane message; regression tests in the engine, UI harness and design corpus, plus a corpus-wide flat-face attachment check (known gaps under #491-#495).

Fixes #489

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 23:01:35 -04:00
11ecb64059 feat(ui): heading bands for dialogs, sketch status label, tighter palette footer (#418)
- frame::heading draws a panel's title row (heading_bg) or a section heading
  (subheading_bg) on a band darker than the dialog, in both themes. Every
  docked command dialog, the Sketch Palette and Redefine Sketch Plane use it.
- Sketch Palette: "Options" and a new "Sketch Status" heading are section
  bands; the status line sits under its own heading.
- Sketch Palette: Finish Sketch no longer centres in the leftover height, so
  the palette ends one line below it, one line after the status.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-12 18:55:57 -04:00
bherbruckandClaude Opus 5.5 296683229d Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)
* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 17:17:01 -04:00
c62879b00d feat: fillet fit option reduces a radius too large for its edges (#388)
* feat(kernel): typed TooLarge refusal and fillet_max search

Blend refusals caused only by the size (larger than the neighbouring faces,
taller than the walls, longer than the next edge, larger than a corner
radius) now return KernelError::TooLarge, displayed as before. fillet_max
finds the largest radius below a request at which the fillet of the edges
works, to three significant digits, by building candidates; it is an explicit
call (up to 16 fillets), not run on every refusal.

A corner edge that doesn't run square to the edge is now reported as such
instead of as a blend larger than the neighbouring faces.

Refs #293

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

* feat: fillet fit option reduces a radius too large for its edges

solid.fillet takes fit: exact (the default, as before: a radius too large
for the geometry around the edges is refused) or reduce: the radius is
reduced to the largest that works for all the picked edges (kernel
fillet_max, three significant digits, every candidate built). The feature
stores the requested radius, so it refits on every evaluation; when it
reduces, the feature's warning says so and the command returns
radius_applied. Pattern copies of the fillet use the same rule. The file
format writes fit only when it is reduce.

The Fillet dialog gets a Radius Fit row (Exact / Reduce to Fit, constant
radius) and, when the preview reduced the radius, an Applied Radius line;
editing the feature keeps the choice.

One radius for all edges for now; per-edge radii and taper follow.

Refs #293

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-12 16:21:17 -04:00
Iraklis KourtisandClaude Opus 5.5 fe4d171e22 feat(sketch): live drag that keeps its solution, ended by sketch.drag_end (#341)
* feat(sketch): constructive solving ahead of the numeric solver

Part 1 of splitting #251: the sketch crate only. A graph-constructive front
end (Owen 1991; Fudos & Hoffmann 1997) places what it can by ruler-and-compass
loci and cluster decomposition, Levenberg-Marquardt finishes and verifies the
rest, and the rank analysis stays authoritative for degrees of freedom. Solves
can follow a reference (the previous solution), so edits and drags keep their
branch instead of flipping.

New API: solve_with (hold, reference, analysis, budget) and
solve_after_value_edit; solve and solve_holding keep their signatures as
wrappers, so no caller changes here.

When the seed moves an arc's centre, the arc's unconstructed ends start carried
along (the arc translates) instead of left behind for LM to turn; found by the
reference test 20-slot-constrained.

Refs #203

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

* feat(doc): keep a sketch's solved state across value edits

Part 2 of splitting #251 (builds on part 1, the sketch crate):
- Sketch edits solve for the document's values continuing from the stored
  solved state (Document::solve_sketch), so a dimension edit keeps the
  sketch's branch instead of re-solving from scratch.
- A value edit (parameters, a configuration, the units) that would make a
  sketch that solved before fail or turn over is refused with the
  conflicting constraints named; otherwise the solved sketches are written
  back into the document (Model::adopt_solved_sketches), which changes what
  saved designs store.
- Later features are keyed by a sketch's solved geometry (to a 1e-6 mm
  quantum), so setting a value back reuses their earlier results.
- Solved sketches in a model state are shared (Arc) between states.

Refs #203

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

* feat(sketch): live drag that keeps its solution, ended by sketch.drag_end

Part 3 of splitting #251 (builds on part 2):
- sketch.drag follows a long move in short held steps, so the geometry keeps
  its branch, and reports how far it got (reached, at).
- live: true runs one frame of an interactive drag: the sketch is solved
  once and shown, later features keep their last result (marked stale)
  until sketch.drag_end or any command that reads the model evaluates it
  (CommandSpec::live, reads_model, doc_only).
- sketch.drag_end adds the constraint the drag let go on and evaluates the
  model once.
- Undo and redo evaluate a new document once (execute does) instead of
  twice.
- The viewport drives drags through live frames and drag_end; dimension
  text drags start only off sketch geometry.

Refs #203

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:45:48 -04:00
4d4b3a715f Create construction planes along drawn 3D sketch paths (#240)
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 11:44:19 -04:00
bherbruckandClaude Opus 5.5 3b8028a040 Retire legacy reference data and the external command catalog (#302)
- Remove xtask/data/fusion-catalog.tsv and xtask/data/fusion-ids.tsv.
- Remove the legacy command-id table (crates/engine/src/legacy_ids.rs) and its use in
  find_command and in the shortcut, recents and pinned-command loaders. Only SolidCraft's
  dotted ids name commands; any other id is an unknown command.
- Boundary Fill's id becomes solid.boundary_fill.
- Replace the parity report with SolidCraft's own feature checklist: `cargo xtask features`
  writes docs/features.md from the command registry.
- docs/oracle.md, docs/step-import.md (corpus section) and docs/iges-import.md: reference
  results are being rebuilt on analytic and open-source (FreeCAD) values; see #292.
  `cargo xtask oracle` and `cargo xtask step-corpus [--iges]` write these placeholders.
- AGENTS.md, CLAUDE.md, CONTRIBUTING.md, README.md, ROADMAP.md and the book describe
  SolidCraft as independent, with reference tests on analytic values and open-source tools,
  and agents do not drive or extract data from commercial CAD products.


Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 11:19:15 -04:00
f77da83c93 Edit sketch text content and placement from its outlines (#253)
* Expose interactive editing and placement of sketch text

* Respect document units when editing sketch text

* Route Edit Text through the shared feature dialog

The sketch text editor is now a Kind::Text dialog opened through
Dialog::for_command (frame.rs docking, standard OK/Cancel, Enter/Esc).
Its fields are ordinary dialog fields: they take expressions, parameters
and units, and bare lengths are in the design's units. Untouched fields
keep their exact saved values. The dialog stays open across unrelated
design changes and closes only when its text is gone, the sketch ends,
or another command starts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 10:08:15 -04:00
62847173f4 Honor design units in sketch dimensions and measurements (#241)
* Honor design units in sketch dimensions and measurements

* fix: apply document units to specialized length controls

* Accept explicit units in length fields; document design-unit dimension values

Length fields in a design-unit control now evaluate what is typed as a
length expression: a bare number stays in the design's units, while an
explicit unit ("10 mm", "0.5 in", "1 in + 5 mm") is converted.
Document that a bare numeric sketch.dimension value from scripts, the
control channel or MCP is read in the design's units.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 10:08:11 -04:00
lucas-aguilar89andClaude Opus 5.5 8eda982489 Pattern and Mirror dialogs copy picked bodies, fillets included (#193)
With Object Type = Bodies, the Mirror, Rectangular Pattern and Circular
Pattern dialogs sent the feature that created each picked body
({"features": ["Extrude1"]}), so the copies replayed only that feature and
lost everything done to the body afterwards (a fillet, a chamfer, a cut).
They now send the bodies themselves ({"bodies": [...]}), which the commands
already support and the Path Pattern dialog already did. Picking Features
is unchanged.

Editing a body Mirror or Pattern from the timeline now reopens the dialog
with its bodies selected.

Copies made this way take the body-copy names ("Body1 (2)"), as the
commands already give; pattern_direction_edge now looks up "Body1 (3)".

Tests: UI scenarios mirror_body_keeps_fillets and pattern_body_keeps_fillets
(filleted cube, copy and edit through the dialogs); both fail without the
fix with the copies' sharp 8000 mm3 volume.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 10:06:18 -04:00
lucas-aguilar89andClaude Opus 5.5 cab698bf12 Offset Plane from a planar body face (#167)
construct.plane.offset now takes a planar face as its base
({"face": [x,y,z], body?, index?, path?}), captured with the same exact
face attachment a sketch on that face uses. The Offset Plane dialog accepts
planar faces as well as origin and construction planes.

A construction plane on a face is resolved through its face anchor when the
timeline is evaluated, so it follows the face when upstream features change
(and after reopening), instead of keeping the plane as it was when picked.

Tests: engine (top and side faces, follows a box resize, survives reopen,
hostile picks are refused without adding a feature) and a UI scenario that
picks a face in the dialog and builds a pad on the new plane.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 10:06:10 -04:00
lillith 874315db8e fix(sketch): apply Project to complete preselection 2026-10-12 10:05:52 -04:00
lillith 732447d2dc Fix dialog header chevrons to collapse and restore forms 2026-10-12 09:08:31 -04:00
bherbruck ef8f6ca6f9 fix: restore shell and cut wall topology in 0.2.1 2026-10-11 15:17:05 -04:00
bherbruck ab05b24dee Prepare 0.2.0 usability release and refresh desktop demo 2026-10-11 10:55:55 -04:00
bherbruck 0167c358bb Merge upstream profile picks and flush-pad fixes with adaptive identities 2026-10-11 09:43:16 -04:00
bherbruck ce46faa19d Merge pull request #117 from CypherNaught-0x/feat/profiles-by-curve-ids
Profiles can be picked by the curves around them, and point picks are stored that way
2026-10-11 09:28:43 -04:00
bherbruck 4e595deff2 feat: preserve adaptive sketch profiles and curved modeling workflows 2026-10-11 09:06:25 -04:00
CypherNaugh_0x 4c466466a2 Merge origin/main into feat/profiles-by-curve-ids 2026-10-11 14:53:08 +02:00
bherbruck 43a02625a2 feat: add smooth interactive axis view and diagonal snapping 2026-10-11 08:51:24 -04:00
bherbruck 6d4c031090 refactor: make UI localization extensible and integrate upstream 2026-10-11 07:52:08 -04:00
CypherNaugh_0x 184e301c46 Merge remote-tracking branch 'origin/main' into feat/profiles-by-curve-ids
# Conflicts:
#	crates/doc/src/lib.rs
#	crates/sketch/src/lib.rs
2026-10-11 13:07:46 +02:00
bherbruck a6bb8fc924 feat: stabilize face attachments and closed spline workflows 2026-10-11 05:32:46 -04:00
CypherNaugh_0x 848e7aec0e feat: pick sketch profiles by their bounding curve ids so features keep the same region when parameters move the geometry, matching curves cut into pieces, refusing ambiguous or missing picks instead of taking another region, and storing point picks by curves 2026-10-11 10:17:25 +02:00
bherbruck c1d819f235 feat: preserve body history and placed modelling workflows
Record ownership transfers in the timeline so earlier Join/Cut membership,
world placement, machining data and styles survive component moves, edits,
independent copying, undo and reopening. Preserve pending positions in history
snapshots and keep constructor transfers ordered during feature redefinition.

Retain shallow sheet pockets and exact planar intersection islands through
unfold/refold, with depth-aware flat previews and DXF export. Store explicit
3D wire coordinate spaces and migrate known legacy provenance without moving
saved points or analytic fits.

Infer unique eligible cylindrical Emboss targets, align Revolve manipulators
with actual extent geometry, and discard obsolete preview errors after input
correction. Certify constructed and immutable imported face styles using exact
source metadata while preserving legacy face names. Upgrade designs to format10
with bounded validation and geometry-preserving legacy migration.
2026-10-11 03:59:12 -04:00
bherbruck 0398a813c8 feat: strengthen sketches, feature editing, and independent assemblies 2026-10-11 02:44:31 -04:00
bherbruck 07932d0f42 feat: preserve modeling intent across sketches, assemblies, and fabrication
Persist typed sketch dimensions and bounded ordered configuration rules in format 8. Use exact occurrence paths and source identity for editing, movement, appearance, and mass. Preserve sheet material regions through cutting, folding, and exact DXF export; retain nested cavities and material islands.

Validation: cargo xtask ci passed, including 368 engine tests, 178 UI tests, 68 UI scenarios, 136 kernel tests, and the 10-crate wasm check. Actual preview workflows and legacy format-7 origin-corner reopening were inspected.
2026-10-11 01:28:01 -04:00
bherbruck d71bdb78ec feat: strengthen modeling, configuration, and assembly workflows
Preserve linked sketch identities through deterministic face projection and resizing. Fix origin-corner picking, persistent inline navigation, appearance editing, configuration styles, component properties, contact sweeps, sheet exports, analytic STEP offsets, and bounded rolling-ball fit accuracy.

Validated with full cargo xtask ci, native workflow screenshots, repeated enclosure replays, and analytic geometry regressions.
2026-10-11 00:37:26 -04:00
Mithril-3d 3afd6ae447 feat: add multi-language (i18n) support with Japanese UI 2026-10-11 12:52:39 +09:00
bherbruck c1b6478ab5 fix: join additive extrusions and merge coplanar faces 2026-10-10 21:31:19 -04:00
CypherNaugh_0x c61b77613a solid.cylinder, box, sphere, torus and coil place by expressions: base, corner and center take numbers or length expressions per coordinate ("basin_width/2", "10 mm") and follow parameter changes, renames and component frames; before, a point that was not three plain numbers (or an unreadable axis) was silently replaced by the origin (or Z). The features now store the point as expressions (plain numbers still saved as numbers, so existing designs read and write the same) and evaluate it on every recompute; an unreadable or out-of-range point or axis is refused with an error. Tests: primitive points take expressions, follow parameters, renames and a moved component, and bad points are refused 2026-10-10 18:37:22 -04:00
bherbruck 6f16b31771 Fix viewport input leaking through dialogs
Use egui pointer ownership for viewport navigation and picking, view-cube
interaction, and sketch-dimension hover. Cover scrolling, model selection,
and cube interaction under floating dialogs, including after they close.
Shield constraint glyph and move-gizmo highlights from overlapping UI too.

Clear strict Clippy warnings and use the same saved path in the recent-file
scenario on Windows and Unix.

Fixes #87
2026-10-10 17:34:14 -04:00
bherbruck acf4669f73 fix: select complete circular rims and curved surfaces in 3D
Group kernel pieces across circular rims and hidden surface seams for hovering, selection, dialogs, and measurement. Preserve physical references and cover full-item toggling and picking with regression tests.

Fixes #88
2026-10-10 17:13:36 -04:00
bherbruck d6cdec40da Fix modelling regressions and reconcile WIP UI work 2026-10-10 15:37:00 -04:00
bherbruckandClaude Opus 5.5 62746045af Fillet dialog: middle radii for variable fillets (add, remove, position and radius) and the Smooth toggle
Variable type shows a Mid Radius row per point (position along the edge from the start end, 0.01 to 0.99, and a radius expression, with a remove button), an Add Mid Radius button and, with points present, Smooth. They go to solid.fillet as mid and smooth and come back on Edit Feature. Test: the round trip and removing every point.

Refs #9

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-10 06:15:30 +00:00
bherbruckandClaude Opus 5.5 be18bd6573 Variable-radius fillets through middle points: radii at positions along the edge, straight or smooth between
kernel::fillet_variable_points(body, edge, start, [(position, radius)...], smooth): the radius law is a B-spline of the edge parameter (straight pieces, or C1 cubic pieces with Catmull-Rom slopes), and since every section's arc is affine in its radius the blend is exactly a rational B-spline (degree 2 across, the law's degree along) with B-spline contact curves on the faces. The largest radius along the edge decides whether the blend fits. Fillet type variable takes mid: [[position, radius expr], ...] and smooth; middle radii are parameters of the feature (Mid radius) and follow user parameters. Tests: straight pieces against (1 - pi/4) L (a^2 + ab + b^2) / 3 per piece, smooth against the integrated law, either end as start, refusals; engine test with a parameter-driven middle radius.

Refs #9

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-10 06:06:33 +00:00
bherbruckandClaude Opus 5.5 7318b98b8d Preferences: one Fusion-style dialog from the gear at the top right and Ctrl+, (Cmd+,)
Pages: General (theme Dark/Light/System, UI scale, units of new designs, autosave, display
precision, the agent cursor), Navigation (Fusion, SolidWorks, Inventor, Alias and Tinkercad
mouse presets, reverse zoom, zoom to the cursor, orbit centre, view-change animation on/off and
speed), Keyboard Shortcuts (the old Shortcuts window as a page: search, rebind, conflicts),
Design (default modelling orientation Y up / Z up for #3, and the offer to stand up a Y-up STEP
or IGES file: a quarter turn about X as one undoable Move), Graphics, Sketch, Selection.
Changes apply at once; Cancel or Esc puts back what was there when the dialog opened, Apply
keeps them, OK closes, Restore Defaults resets the page. The theme, ground shadow and agent
cursor settings are now kept between runs. File and Help › Keyboard Shortcuts open the page;
the unused docked Preferences dialog is gone. Control: ui.prefs {open, button, stand_up, …}.
Scenario s45_preferences; tests for Cancel/Apply/defaults and standing a Y-up file up.

Fixes #36

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-10 05:09:03 +00:00
bherbruck 88b4c5b883 fix: preserve behavior under new Clippy lints
Keep the fixed ray direction explicit and simplify a single-element loop.
2026-10-09 20:18:05 -04:00
bherbruckandClaude Opus 5.5 eef2430bc7 Surface tool dialogs: Patch (sketch profiles or a loop of edges), Stitch (tolerance), Thicken (thickness, one side or symmetric, operation), Extend (edges, distance), Trim (tool plane or face, side to keep) and Split Face; Split Body takes any face as its tool (a curved face's surface extended). Live previews and Edit Feature; icons for patch, stitch and thicken drawn in code
Fixes #19

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:59:41 +00:00
bherbruckandClaude Opus 5.5 6b146942bd Dialog rows for the newer engine options: Thread Modeled; Shell Tangent Chain (on by default) and Direction (inside, outside, both); Revolve Type (Angle, To Object) and Direction (one side, two sides with Angle 2, symmetric); Extrude and Hole extents To Object; Hole on all points of a sketch; Fillet Radius Type (constant, chord length, variable with an end radius and Swap Ends); Combine into a New Component; Align snaps (as picked, centre, circle centre; edges snap at their middle); Boundary Fill dialog (the tools' cells found by sampling, ticked cells filled, Remove Tools). Edit Feature restores them; tests for each mapping
Fixes #17

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:40:24 +00:00
bherbruckandClaude Opus 5.5 ce61aef4a6 Dialog labels show in full: the label column grows to its longest label (up to 150 px, then wraps) instead of cutting labels off. Feature previews that remove material (Hole, pockets) show the cut's new faces through the body in the cut colour, so the hole is seen from any side
Fixes #18

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:27:26 +00:00
bherbruckandClaude Opus 5.5 90fde44c32 Construction axes and points in the viewport: axes dashed in the construction colour across the model (past it either side), points as small stars; axes are picked like the origin axes and work as axes in dialogs (pattern directions, revolve, rotate); hidden like construction planes; timeline icons
Fixes #16

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 19:07:19 +00:00
bherbruckandClaude Opus 5.5 8601611d0c MCP demo v3 (enclosure_ui_mcp.py --story v3, default): one standoff placed from the parameters (width/2 - inset, depth/2 - inset) and patterned 2 x 2 in the Rectangular Pattern dialog with spacings width - 2*inset and depth - 2*inset, then width 80 -> 100 and wall 2 -> 3 typed into the Parameters dialog; record_v2.sh is now record_ui.sh STORY. A pattern's Direction can be a straight model edge (an edge along an origin axis points the axis's way), scenario pattern_direction_edge. Dialog rows publish their widgets as dialog:<label> handles (combo items dialog:<label>:<item>, OK), the Parameters dialog its expressions (param:<name>), title and close button
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 15:09:29 +00:00
bherbruckandClaude Opus 5.5 141a5fea8a Modelled threads (Thread with modeled: true): the ISO 68-1 profile cut along a helix, M3 to M20, on shafts and in bores; running out past a free end of the face, stopping square at a set length. The groove is a watertight screw-sweep mesh (kernel::sweep_helix_mesh) cut by kernel::faceted_boolean (BSP on the faceted body, tolerance ladder checked by A−B + A∩B = A); the polygon rebuild welds vertices across grid cells, splits pinched loops, finds T-junctions through a grid, and takes the group's plane for a loop a hair off flat
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 214dcf7524 Hole To Object (drill to the face the axis meets there, or a point's depth; kept by persistent face name, copies in patterns move it too) and holes at every point of a sketch (standalone points and circle centres) when only the sketch is given
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00
bherbruckandClaude Opus 5.5 a46d00f361 Revolve Two Sides (angle2), Symmetric (angle split either side) and To Object (turn until a face, vertex or point, kept by persistent face name)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00