bherbruck and Claude Opus 5.5
ae4570ed39
Colours in exports from materials and appearances; Appearance command
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- Bodies export (STEP, 3MF) in the colour they are shown in: an appearance,
else the physical material's look, else the colour the body was imported
with (Document::body_color / painted). Physical materials used to export
no colour at all.
- AppearanceCommand (Modify): a colour per body ("#rrggbb" or [r, g, b];
null follows the material again), kept in the design and across renames.
- Material looks move to solvecraft-doc (material_color); the viewport draws
appearance, material or imported colour, as exported.
- Engine test: brass and red ABS bodies export, re-import with their RGB, and
keep it through open and export again.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 08:11:28 +00:00
bherbruck and Claude Opus 5.5
5b8816aa7d
Fix/Unfix on every sketch entity: points (Fix constraint) and lines, arcs, circles, ellipses, splines and conics (fixed curves hold their points and radius); ConstraintFix takes entities (fixes them all unless all are fixed); the toolbar button and the context menu act on the whole selection; fixed points never move when dragged or solved; projected geometry counts as fixed; fixed geometry is drawn green; sketch.inspect reports fixed
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 05:12:13 +00:00
bherbruck and Claude Opus 5.5
e5560e8035
Sheet metal: rules as expressions (Thickness, K-factor, bend radius, reliefs, gaps; may use parameters), sheet bodies kept as flat patterns and sewn folded from exact faces (new kernel::sew), Flange (base, edge with height to the outer face, angle, inside/outside/middle, several edges at once with corners closed to the rule gap, contour from an open chain), Hem, Unfold/Refold with cut-outs that follow the bends, Convert to Sheet Metal, flat pattern with bend lines and bend table, DXF export; recipes: sm_flange, sm_hem, unfold/refold, rule edits (oracle 67-76 all pass)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 04:11:35 +00:00
bherbruck and Claude Opus 5.5
cb01314d35
3D sketch curves (wires): Include 3D Geometry keeps out-of-plane edges and curves 3D; Project To Surface (curves onto a face along the sketch normal), Intersection Curve (bodies/faces), Isoparametric Curve (u/v or a direction), Spun Profile (a body's outline about an axis) and Fit Curves to Mesh Section; all linked and re-resolved; wires drawn, inspected and deletable
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:59:59 +00:00
bherbruck and Claude Opus 5.5
beab69cfb2
Measure tool (I): pick one or two vertices, edges or faces for length/area/position, minimum distance with ΔX/ΔY/ΔZ and a line in the view, and the angle between planar faces or straight edges (MeasureCommand items, engine test); theme switch from the control channel no longer leaves stale scene colours
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:54:36 +00:00
bherbruck and Claude Opus 5.5
97d03e3824
Components: occurrences with transforms (instances and Paste New copies), world placement of the model (Session::world_state for display, measure, export), active component authoring frame, move/ground/capture/revert positions, move bodies and sketches between components, rename/delete, migration of older designs
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:10:41 +00:00
bherbruck and Claude Opus 5.5
840eddb875
Pipe (solid or hollow, along sketch curves), Bounding Solid, Scale (uniform or per axis), Offset Face (planar faces), physical materials with mass in Measure; sweeps keep profile holes
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:00:57 +00:00
bherbruck and Claude Opus 5.5
b3ca8911eb
Holes at sketch points (one feature, many holes, following the points) and threaded holes; cosmetic threads (FusionThreadCommand, ISO metric, model.threads); components groundwork: the document is a component tree (New Component, Create Components from Bodies, active component, component.list)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:00:57 +00:00
bherbruck and Claude Opus 5.5
8d7a0cf3d0
Sketch free-form curves: Ellipse (centre, major axis end, minor radius), Fit Point and Control Point (degree 3 and 5) Splines, Conic Curve (rho); solved like other curves (points on them, tangency at shared ends, drag fit points), profiled as polylines; mirror/pattern/move/scale copy them; Tangent Arc continues splines and conics
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 22:35:04 +00:00
bherbruck and Claude Opus 5.5
9301bc4210
Sketch projection: Project (edges, face loops, body silhouettes, vertices, other sketches' curves and points, origin, axes, planes), Intersect (body/face/edge section with the sketch plane) and Include 3D Geometry as linked reference geometry: fixed, purple, re-resolved on every recompute (follows upstream edits, keeps ids when the shape is unchanged, flagged when the reference is lost), usable in profiles, constraints and dimensions; Break Link; sketching on a face auto-projects its edges (sketch.auto_project); drawing on a model vertex or edge projects it
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:58:18 +00:00
bherbruck and Claude Opus 5.5
cdca1e59f3
M0: engine command registry, file formats, view math and CPU renderer
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-07 17:30:37 +00:00