selune
241dac1542
Render: bounded PNG/JPEG texture input admission ( #909 )
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Bounded in-memory PNG/JPEG texture decoding with explicit base-colour/data-map roles; RGBA8 pixels are published only after a complete decode. Input only: no material assignment, GPU shading or persistence. Refs #900 .
Contributed by @0xlillith.
Co-authored-by: lillith <35337584+0xlillith@users.noreply.github.com >
2026-10-14 16:35:52 -04:00
bherbruck and Claude Opus 5.5
296683229d
Rename SolveCraft to SolidCraft everywhere, with compatibility shims ( #389 )
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* WIP deep rename (not for push)
* WIP2
* WIP3
* WIP4 wxs fix
* rustfmt
* Rename the remaining identifiers in merged crash-report code
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-12 17:17:01 -04:00
bherbruck
8cce89d78a
Merge pull request #189 : add Windows SpaceMouse navigation
2026-10-11 17:04:47 -04:00
bherbruck
af536a7907
Rename displayed product to SolidCraft and add header bug reporting
2026-10-11 16:16:48 -04:00
kenos
ee1b56cac4
feat: add Windows SpaceNavigator navigation
2026-10-12 05:07:44 +09:00
bherbruck and Claude Opus 5.5
cdca1e59f3
M0: engine command registry, file formats, view math and CPU renderer
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-07 17:30:37 +00:00
bherbruck and Claude Opus 5.5
dafce1f4e2
M0: workspace, geometry foundation, sketch constraint solver, kernel boundary
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-07 17:01:29 +00:00