Commit Graph
8 Commits
Author SHA1 Message Date
selune 3f1c023563 Keep fine meshes whole at collapsed taper boundaries (#906)
The exact surface search could return an arbitrary parameter at a collapsed NURBS boundary, which corrupted the trimmed triangulation domain and lost volume on fine meshes of a fillet tapering to zero. Search results in the boundary projection are now validated, preferring a bounded parameter at a pole and snapping to a finite endpoint only when its transverse tangent has collapsed and the residual improves. Adds four regressions for decreasing chord tolerances, pole parameters, unbounded planar support and provisional preview.

Fixes #796.
2026-10-13 20:45:02 -04:00
Irakli Kourtis b69cd2d0b7 feat: add and remove fillet spline points; handles on every edge (#855)
Double-click a fillet's radius curve to add a control point, or a handle to remove one; a spline fillet shows handles on all its edges.
2026-10-13 16:45:42 -04:00
Irakli Kourtis 1d30e4e1d2 feat: fillet radius tapers along an edge to the room there (#749)
Adds `fit: taper` to Fillet: where a constant radius doesn't fit along a straight edge, it follows the room there as a smooth spline, down to zero where a face closes to a point. Taper to Fit is in the Fillet dialog, and the feature's warning says how far it tapered.
2026-10-13 11:45:33 -04:00
Irakli Kourtis eac4d66adc feat: variable fillet radius may run down to zero at one end (#675)
A variable fillet's radius may run down to zero at one end, where the round closes to the corner.
2026-10-13 10:17:55 -04:00
bherbruckandClaude Opus 5.5 296683229d Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)
* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 17:17:01 -04:00
Iraklis KourtisandClaude Opus 5.5 08d7037176 feat(kernel): modifiers report exact face and edge history
Fillets (local, loop, rolling ball, corner, variable, chord), chamfers
(cutters, local corners, loops, two sides), shell, draft, offset faces,
split face/body, delete face, patch/copy/stitch/trim/extend and
transforms record their history over [body] while they build: faces
rebuilt from the body's, blends in place of edges (corner patches in
place of the edges at the corner), shell walls as offsets, edges as
pieces of the body's or where two faces meet. Multi-step operations
compose each step. The push-face offset fallback now has history, and
the bore union composes its narrowed tool.

A reflection reorders a body's edges, so transforms now match edges by
identity (mirrored copies reported the wrong edges).

Refs #136

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8
2026-10-12 11:52:53 -04:00
bherbruckandClaude Opus 5.5 be18bd6573 Variable-radius fillets through middle points: radii at positions along the edge, straight or smooth between
kernel::fillet_variable_points(body, edge, start, [(position, radius)...], smooth): the radius law is a B-spline of the edge parameter (straight pieces, or C1 cubic pieces with Catmull-Rom slopes), and since every section's arc is affine in its radius the blend is exactly a rational B-spline (degree 2 across, the law's degree along) with B-spline contact curves on the faces. The largest radius along the edge decides whether the blend fits. Fillet type variable takes mid: [[position, radius expr], ...] and smooth; middle radii are parameters of the feature (Mid radius) and follow user parameters. Tests: straight pieces against (1 - pi/4) L (a^2 + ab + b^2) / 3 per piece, smooth against the integrated law, either end as start, refusals; engine test with a parameter-driven middle radius.

Refs #9

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-10 06:06:33 +00:00
bherbruckandClaude Opus 5.5 c0e3e3d216 Variable-radius and chord-length fillets
New kernel file blend_variable.rs. The hooks into blend.rs are visibility
only: plane_normal, vtx, rebuild_face and unsupported are now pub(crate).
- fillet_variable(body, edge, start, r0, r1) works on the same edge
  configuration as the constant fillet (straight edge, planar faces, end
  faces square to it). The radius runs linearly from the end nearest
  `start`, and every section square to the edge is a circular arc. The
  blend is an exact degree (2, 1) rational B-spline: arc control points
  move linearly.
- fillet_chord(body, edges, chord): the radius per edge comes from its
  face angle (chord = 2 r cos(phi/2)).

Fillet feature: style constant | chord | variable {radius2, start};
FusionFilletEdgesCommand takes type, radius2 and start.

Tests:
- Variable 2 -> 5 on a box edge removes (1 - pi/4) L (r0^2 + r0 r1 + r1^2)/3.
  Starting from the other end gives the same solid; equal radii give the
  constant fillet; too large is refused.
- Chord 4 on a right angle equals radius 4/sqrt(2).
- Engine: both types by command.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-08 21:30:58 +00:00