* Name a side drawn on several sketch curves by all of them
An extrude named each side wall after the one sketch curve its profile
segment lies on. A wall along two coincident lines (squares drawn edge to
edge) or along collinear lines merged into one profile segment had no
single curve, so it was named from geometry and could not carry a sketch
attachment. One sketch extruded up and down and joined (the logo) refused
a sketch on every one of its side walls.
Such a side is now named by every curve it lies on, in sketch order: the
first is its name, the others aliases. The set is fixed by the sketch, so
the name is exact. The refusal message no longer blames merged faces.
Adds the reported logo design and a synthetic up-and-down join to the
action-matrix designs, and a regression test that sketches and extrudes on
every flat face, fresh and after save and reopen.
Fixes#954
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Action matrix: record the up-and-down join designs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Each wall of a surface built from sketch curves (Surface Extrude, Revolve, Sweep and Loft) is now named after the curve it comes from, exactly rather than from geometry, so references to those faces survive edits.
Sheet metal rims and bend ends attach by name (<panel>:rim.<edge>, <flange>:rim.bend0/1), as do face profiles from sheet faces. A plain or counterbored Hole square to a panel is machined into the flat pattern. Boss, Lip, Rest and Snap Fit keep the body's history and name their own faces. Hole tools name their faces by the part they cut, and pattern copies as copies. A pattern's repeated fillets keep the body's history. Loft sides are named by their section curves. A piece Offset Face moved off its face's plane attaches by its own qualified name. Sides of a profile grown to overlap a flush body keep their sketch line's name, so walls a Join merged take a sketch (#681). Face sketch 75% -> 90%, offset plane 75% -> 90%, press-pull/extrude 64% -> 85% in the action matrix; baseline blessed.
Fixes#494, fixes#495, fixes#560, fixes#561, fixes#563, fixes#564, fixes#681.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Why: every reference a user makes to a face or edge (fillet and chamfer
edges, sketches on faces, shell/draft/offset faces, joints, appearances)
is stored as a name and found again after any upstream edit. Those names
were re-derived by sampling points of each face and voting, and pieces
of a split face were numbered by where their centres lay. After an
upstream edit that splits, merges, mirrors or shrinks a face, a fillet
or sketch could silently re-attach to the wrong face, and nothing told
the user. The kernel now reports exact history for its operations, so
names follow it and fail loudly instead of guessing.
- crates/doc/src/lineage.rs: a feature's kernel histories composed into
one lineage over nameable operands (bodies before the feature, moved
copies, shell cavities, tools named by role: sketch curve, cap, box
side, imported face). Instrumented: extrude/revolve/sweep/loft tools,
join/cut/intersect, lumps after a cut, fillet/chamfer, shell, draft,
split face/body, pattern/mirror (bodies and features), combine,
boundary fill, move/scale, offset/delete face, thread, import.
- crates/doc/src/history_names.rs: names from lineage; split pieces told
apart by the faces only they touch (F2:top#[F2:side:l4,F4:side:l4]),
merged faces answer to every name (aliases), lump bodies ordered by
their faces' names instead of shell order.
- crates/doc/src/name_lookup.rs, piece_names.rs: references resolve by
exact name, alias or bounding faces, else nearest piece with a
warning; names worked out from geometry (operations without history)
are reported when only geometry decided.
- Format 14: names stored by older formats get a legacy mark and are
found as the build that saved them found them (some geometric names
name a face history names differently: a tube's outer wall was named
after its inner circle). New corpus file saved by 9a979cf.
- kernel: Body::lumps carries each piece's history over the whole.
- Adversarial tests: split, merge, mirrored twins, shrink to a sliver,
moving cut with body pieces, history-less bodies, certified sketch.
- docs/book/src/dev/naming.md describes the real mechanism and why.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01J53sR6gEaVt56soFDpTck8