//! Booleans of bodies with coincident planar faces, by moving faces apart first. //! //! The mesh-based intersection cannot handle faces that lie in the same plane, nor the edges //! lying in them. A face whose neighbours stand perpendicular to it (any extruded or //! box-like part) can be pushed along its normal exactly, by rebuilding it and stretching or //! shrinking its neighbours. Then: //! - cut and intersect: the tool's coincident face moves out of the way (outward when the //! bodies are on the same side of the plane, away from the target when they touch back to //! back), which leaves the result unchanged; //! - union of faces facing the same way: both faces move outward by different amounts, the //! union is taken, and the slab beyond the plane is cut off (now a transversal cut); //! - union of faces back to back: the tool's face moves into the target, which overlaps it. //! //! Each of these leaves the result unchanged only where the space a face moves through holds //! what the boolean leaves there anyway: none of the target for a cut or an intersection, the //! target's material for a union, nothing of either body beyond a plane whose slab is cut off //! again. The faces of a coincident plane lie on each other, but nothing says that what lies //! beside them does: a tool's side in the face of a wall has the neighbouring walls beside it, //! a channel's top in the face a rib stands on has the rib over it. So a face is asked first //! what it would move through: a join's face moving into the target at points behind it //! (`backed`), the others on the other body's faces (see [`crate::clearance`]). A face with //! no room stays where it is and the boolean fails with [`NO_ROOM`], for the strategies that //! take the bodies as they lie. use std::collections::HashMap; use solidcraft_geom::{Aabb3, Vec3}; use truck_modeling::{self as mt, builder}; use crate::body::shell_groups::boxes_separate; use crate::body::{Body, Solid, from_p3, p3, v3}; use crate::clearance::{Clearance, Occupancy}; use crate::history::{Change, EdgeOrigin, FaceOrigin, FaceProv, History}; use crate::{BoolOp, KernelError, Result, guard, record}; #[derive(Clone, Copy, Debug)] struct PlaneFace { n: Vec3, d: f64, } fn planes(b: &Body) -> Vec<(usize, PlaneFace)> { b.solid .face_iter() .enumerate() .filter_map(|(i, f)| match f.oriented_surface() { mt::Surface::Plane(p) => { let n = p.normal(); let n = Vec3::new(n.x, n.y, n.z).normalized()?; Some((i, PlaneFace { n, d: n.dot(from_p3(p.origin())) })) } _ => None, }) .collect() } /// Push the planar faces of `b` lying in the plane (n, d) — n their outward normal — along n /// by `delta` (negative: inward). Their neighbours must stand perpendicular to the plane. The /// result's history is over `[b]`. pub(crate) fn push_faces(b: &Body, n: Vec3, d: f64, delta: f64) -> Result { // The exact rebuild, unless it came out unsound (a curved side it couldn't re-sweep). match push_faces_exact(b, n, d, delta) .and_then(|r| if r.validity().is_empty() { Ok(r) } else { Err(KernelError::Failed("pushing a face: an unsound result".into())) }) { Ok(r) => Ok(r), // Faces of planes and cylinders: every face follows (any neighbours). Err(e) => { let size = b.size(); let tol = (size * 1e-7).max(1e-9) * 10.0; let planes: Vec = b .solid .face_iter() .map(|f| match f.oriented_surface() { mt::Surface::Plane(p) => { let m = p.normal(); let m = Vec3::new(m.x, m.y, m.z); m.dot(n) > 1.0 - 1e-9 && (n.dot(from_p3(p.origin())) - d).abs() < tol } _ => false, }) .collect(); crate::offset::offset_body(b, |i, _| if planes.get(i).copied().unwrap_or(false) { delta } else { 0.0 }).map_err(|_| e) } } } pub(crate) fn push_faces_exact(b: &Body, n: Vec3, d: f64, delta: f64) -> Result { let size = b.size(); let tol = (size * 1e-7).max(1e-9); let fail = |m: &str| KernelError::Failed(format!("pushing a face: {m}")); guard("push face", || { let solid = b.deep_copy(); // The copy's edges are b's, in order; the faces come out in place, one for one. let mut edge_origins = record::edge_origins(&solid, 0); let mut faces_from = Vec::new(); let shift = n * delta; let mat = mt::Matrix4::from_translation(v3(shift)); let mut shells = Vec::new(); for sh in solid.boundaries() { let faces: Vec = sh.face_iter().cloned().collect(); let on_plane = |f: &mt::Face| match f.oriented_surface() { mt::Surface::Plane(p) => { let m = p.normal(); let m = Vec3::new(m.x, m.y, m.z); m.dot(n) > 1.0 - 1e-9 && (n.dot(from_p3(p.origin())) - d).abs() < tol * 10.0 } _ => false, }; let moving: Vec = (0..faces.len()).filter(|i| faces.get(*i).is_some_and(on_plane)).collect(); let first = faces_from.len(); if moving.is_empty() { faces_from.extend((first..first + faces.len()).map(|i| record::from_face(0, i, Change::Kept))); shells.push(sh.clone()); continue; } // Vertices and edges of the moving faces. let mut vmap: HashMap = HashMap::new(); let mut emap: HashMap = HashMap::new(); for i in &moving { let f = faces.get(*i).ok_or_else(|| fail("face"))?; for v in f.vertex_iter() { vmap.entry(v.id()).or_insert_with(|| builder::vertex(p3(from_p3(v.point()) + shift))); } } for i in &moving { let f = faces.get(*i).ok_or_else(|| fail("face"))?; for e in f.edge_iter() { if emap.contains_key(&e.id()) { continue; } let (a, bb) = ( vmap.get(&e.absolute_front().id()).ok_or_else(|| fail("vertex"))?, vmap.get(&e.absolute_back().id()).ok_or_else(|| fail("vertex"))?, ); let curve = mt::Transformed::transformed(&e.curve(), mat); emap.insert(e.id(), mt::Edge::new(a, bb, curve)); } } // Edges leaving the plane at moved vertices: straight, along n. for f in &faces { for e in f.edge_iter() { if emap.contains_key(&e.id()) { continue; } let (fa, fb) = (e.absolute_front(), e.absolute_back()); let (ma, mb) = (vmap.get(&fa.id()), vmap.get(&fb.id())); if ma.is_none() && mb.is_none() { continue; } if !matches!(e.curve(), mt::Curve::Line(_)) { return Err(fail("a neighbouring edge is not straight")); } let dir = (from_p3(fb.point()) - from_p3(fa.point())).normalized().ok_or_else(|| fail("zero edge"))?; if dir.cross(n).len() > 1e-9 { return Err(fail("a neighbouring face is not perpendicular")); } let (na, nb) = (ma.cloned().unwrap_or_else(|| fa.clone()), mb.cloned().unwrap_or_else(|| fb.clone())); if (from_p3(nb.point()) - from_p3(na.point())).dot(dir) <= tol { return Err(fail("the face would pass its opposite side")); } emap.insert(e.id(), builder::line(&na, &nb)); } } let rebuild_wires = |f: &mt::Face| -> Vec { f.absolute_boundaries() .iter() .map(|w| { w.edge_iter() .map(|e| match emap.get(&e.id()) { Some(ne) => { if e.front() == e.absolute_front() { ne.clone() } else { ne.inverse() } } None => e.clone(), }) .collect::>() .into() }) .collect() }; // Each moved or stretched edge stands for the one it replaces. for (old, new) in &emap { if let Some(o) = edge_origins.get(old).cloned() { edge_origins.insert(new.id(), o); } } use mt::{ParametricSurface3D, SearchNearestParameter}; let mut out: Vec = Vec::new(); for (i, f) in faces.iter().enumerate() { let touches = f.edge_iter().any(|e| emap.contains_key(&e.id())); let change = if touches { Change::Modified } else { Change::Kept }; faces_from.push(record::from_face(0, first + i, change)); if !touches { out.push(f.clone()); continue; } let wires = rebuild_wires(f); let surface = if moving.contains(&i) { mt::Transformed::transformed(&f.surface(), mat) } else if matches!(f.surface(), mt::Surface::Plane(_)) { f.surface() } else { // A curved side: sweep its edge in the plane along the new height. let base = f.edge_iter().find_map(|e| { emap.get(&e.id()).filter(|_| { let (a, bb) = (from_p3(e.absolute_front().point()), from_p3(e.absolute_back().point())); (n.dot(a) - d).abs() < tol * 10.0 && (n.dot(bb) - d).abs() < tol * 10.0 }) }); let base = base.ok_or_else(|| fail("a curved side without an edge in the plane"))?; let height = f.vertex_iter().map(|v| n.dot(from_p3(v.point())) - d).fold(0.0f64, |m, x| if x.abs() > m.abs() { x } else { m }); let swept: mt::Face = builder::tsweep(base, v3(n * (height - delta))); let mut s = swept.surface(); // Same normal as the old side at a point both share. let probe = f.vertex_iter().map(|v| from_p3(v.point())).fold(Vec3::ZERO, |a, x| a + x) / f.vertex_iter().count().max(1) as f64; let old = f.surface(); if let (Some((u0, v0)), Some((u1, v1))) = (old.search_nearest_parameter(p3(probe), None, 100), s.search_nearest_parameter(p3(probe), None, 100)) { let (a, bb) = (old.normal(u0, v0), s.normal(u1, v1)); if mt::InnerSpace::dot(a, bb) < 0.0 { s = mt::Invertible::inverse(&s); } } s }; let mut nf = mt::Face::try_new(wires, surface).map_err(|e| fail(&e.to_string()))?; if !f.orientation() { nf.invert(); } out.push(nf); } shells.push(out.into()); } let s = Solid::try_new(shells).map_err(|e| fail(&e.to_string()))?; record::build(s, &record::counts(&[b]), Some(faces_from), Some(&edge_origins)) }) } /// Move the planar faces of `b` that lie in the plane (n, d), n their outward normal, out by `delta`, whatever their /// neighbours are. [`push_faces`] stretches the neighbours, which must stand square to the face along straight edges (a /// box, an extruded outline); the neighbours of a lofted tube's end cap curve and lean. Here nothing is stretched: the /// faces move, and each edge one shares with a face that stays gets a new face between them, the edge swept along `n` /// (a strip). The neighbours keep their surfaces and meet the strips at a crease along the old edge, so the body is /// the old one with a short prism of the faces' outline on each of them. Exact, with no boolean. The result has no /// history. pub(crate) fn grow_faces_exact(b: &Body, n: Vec3, d: f64, delta: f64) -> Result { use mt::{BoundedCurve, ParametricCurve, ParametricSurface3D, SearchNearestParameter}; let size = b.size(); let tol = (size * 1e-7).max(1e-9); let fail = |m: &str| KernelError::Failed(format!("growing a face: {m}")); guard("grow face", || { let solid = b.deep_copy(); let shift = n * delta; let mat = mt::Matrix4::from_translation(v3(shift)); let mut shells = Vec::new(); for sh in solid.boundaries() { let faces: Vec = sh.face_iter().cloned().collect(); let on_plane = |f: &mt::Face| match f.oriented_surface() { mt::Surface::Plane(p) => { let m = p.normal(); let m = Vec3::new(m.x, m.y, m.z); m.dot(n) > 1.0 - 1e-9 && (n.dot(from_p3(p.origin())) - d).abs() < tol * 10.0 } _ => false, }; let moving: Vec = (0..faces.len()).filter(|i| faces.get(*i).is_some_and(on_plane)).collect(); if moving.is_empty() { shells.push(sh.clone()); continue; } let stays = |i: &usize| !moving.contains(i); // The faces each edge bounds. let mut bounds: HashMap> = HashMap::new(); for (i, f) in faces.iter().enumerate() { for e in f.edge_iter() { bounds.entry(e.id()).or_default().push(i); } } // The moved copies of the moving faces' vertices and edges. let mut vmap: HashMap = HashMap::new(); let mut emap: HashMap = HashMap::new(); for i in &moving { let f = faces.get(*i).ok_or_else(|| fail("face"))?; for v in f.vertex_iter() { vmap.entry(v.id()).or_insert_with(|| builder::vertex(p3(from_p3(v.point()) + shift))); } } for i in &moving { let f = faces.get(*i).ok_or_else(|| fail("face"))?; for e in f.edge_iter() { if emap.contains_key(&e.id()) { continue; } let (a, bb) = ( vmap.get(&e.absolute_front().id()).ok_or_else(|| fail("vertex"))?, vmap.get(&e.absolute_back().id()).ok_or_else(|| fail("vertex"))?, ); emap.insert(e.id(), mt::Edge::new(a, bb, mt::Transformed::transformed(&e.curve(), mat))); } } // The moved copy of an edge, running the way the edge does. let moved = |e: &mt::Edge| -> Result { let ne = emap.get(&e.id()).ok_or_else(|| fail("edge"))?; Ok(if e.front() == e.absolute_front() { ne.clone() } else { ne.inverse() }) }; // A strip on every edge between a moving face and one that stays; the edges from a vertex to its moved copy are // shared by the two strips that meet there. let mut lateral: HashMap = HashMap::new(); let mut strips: Vec = Vec::new(); for i in &moving { let f = faces.get(*i).ok_or_else(|| fail("face"))?; for w in f.boundaries() { for e in w.edge_iter() { let Some(&beside) = bounds.get(&e.id()).and_then(|fs| fs.iter().find(|j| stays(j))) else { continue }; // The moving face runs along the edge from p to q; the strip runs along it the same way. let (p, q) = (e.front().clone(), e.back().clone()); let mut lat = |v: &mt::Vertex| -> Result { let to = vmap.get(&v.id()).ok_or_else(|| fail("vertex"))?; Ok(lateral.entry(v.id()).or_insert_with(|| builder::line(v, to)).clone()) }; let (lp, lq) = (lat(&p)?, lat(&q)?); let wire: mt::Wire = vec![e.clone(), lq, moved(e)?.inverse(), lp.inverse()].into(); // Its surface is the edge's curve swept along `n`, facing the way the face beside it does; a straight edge // sweeps to a plane (truck makes that a B-spline patch, which does not mesh). let curve = e.curve(); let (t0, t1) = curve.range_tuple(); let mid = from_p3(curve.subs(0.5 * (t0 + t1))); let old = faces.get(beside).ok_or_else(|| fail("face"))?.oriented_surface(); let Some((u0, v0)) = old.search_nearest_parameter(p3(mid), None, 100) else { return Err(fail("which way a strip faces")); }; let outward = old.normal(u0, v0); let outward = Vec3::new(outward.x, outward.y, outward.z); // (a loft's straight section edge is a B-spline of degree one, so ask the points, not the type) let straight = [0.2, 0.4, 0.6, 0.8].iter().all(|t| { let x = from_p3(curve.subs(t0 + t * (t1 - t0))); let chord = from_p3(q.point()) - from_p3(p.point()); let off = (x - from_p3(p.point())).cross(chord).len(); off <= tol * 10.0 * chord.len() }); let s = if straight { let dir = (from_p3(q.point()) - from_p3(p.point())).normalized().ok_or_else(|| fail("a zero edge"))?; let mut m = dir.cross(n).normalized().ok_or_else(|| fail("an edge along the normal"))?; if m.dot(outward) < 0.0 { m = -m; } let o = from_p3(p.point()); mt::Surface::Plane(mt::Plane::new(p3(o), p3(o + dir), p3(o + m.cross(dir)))) } else { let swept: mt::Face = builder::tsweep(e, v3(shift)); let mut s = swept.surface(); let Some((u1, v1)) = s.search_nearest_parameter(p3(mid + shift * 0.5), None, 100) else { return Err(fail("which way a strip faces")); }; let now = s.normal(u1, v1); if outward.dot(Vec3::new(now.x, now.y, now.z)) < 0.0 { s = mt::Invertible::inverse(&s); } s }; strips.push(mt::Face::try_new(vec![wire], s).map_err(|e| fail(&e.to_string()))?); } } } let mut out: Vec = Vec::new(); for (i, f) in faces.iter().enumerate() { if !moving.contains(&i) { out.push(f.clone()); continue; } let wires = f .absolute_boundaries() .iter() .map(|w| w.edge_iter().map(&moved).collect::>>().map(mt::Wire::from)) .collect::>>()?; let mut nf = mt::Face::try_new(wires, mt::Transformed::transformed(&f.surface(), mat)).map_err(|e| fail(&e.to_string()))?; if !f.orientation() { nf.invert(); } out.push(nf); } out.extend(strips); shells.push(out.into()); } let s = Solid::try_new(shells).map_err(|e| fail(&e.to_string()))?; let r = Body::new(s)?; let problems = r.validity(); if !problems.is_empty() { return Err(fail(&format!("an unsound result ({})", problems.iter().take(2).cloned().collect::>().join("; ")))); } Ok(r) }) } /// An edge's points from its start to its end along its curve, `k + 1` of them. fn edge_samples(e: &mt::Edge, k: u32) -> Vec { use mt::{BoundedCurve, ParametricCurve}; let c = e.curve(); let (t0, t1) = c.range_tuple(); (0..=k).map(|i| from_p3(c.subs(t0 + (t1 - t0) * f64::from(i) / f64::from(k)))).collect() } /// Where the edges of `b` cross the plane (n, d), one point for every time (edges are cut there before a body is trimmed). fn plane_crossings(b: &Body, n: Vec3, d: f64, tol: f64) -> Vec { use mt::{BoundedCurve, ParametricCurve}; const STEPS: u32 = 64; let mut out = Vec::new(); for e in b.solid.edge_iter() { let c = e.curve(); let (t0, t1) = c.range_tuple(); let at = |t: f64| from_p3(c.subs(t)); let h = |t: f64| n.dot(at(t)) - d; let ts: Vec = (0..=STEPS).map(|i| t0 + (t1 - t0) * f64::from(i) / f64::from(STEPS)).collect(); // The samples clear of the plane, and between each two that lie on different sides the crossing. let clear: Vec<(f64, f64)> = ts.iter().map(|t| (*t, h(*t))).filter(|(_, x)| x.abs() > tol).collect(); for pair in clear.windows(2) { let [(ta, ha), (tb, hb)] = pair else { continue }; if (*ha < 0.0) == (*hb < 0.0) { continue; } let (mut lo, mut hi, mut hlo) = (*ta, *tb, *ha); for _ in 0..80 { let mid = 0.5 * (lo + hi); let hm = h(mid); if (hm < 0.0) == (hlo < 0.0) { lo = mid; hlo = hm; } else { hi = mid; } } out.push(at(0.5 * (lo + hi))); } } out } /// Which side of the plane (n, d) an edge lies on, once edges that cross it are cut: -1 near, +1 far, 0 in it. fn edge_side(e: &mt::Edge, n: Vec3, d: f64, tol: f64) -> Result { let hs: Vec = edge_samples(e, 8).iter().map(|p| n.dot(*p) - d).collect(); let (lo, hi) = hs.iter().fold((f64::MAX, f64::MIN), |(l, h), x| (l.min(*x), h.max(*x))); if hi <= tol && lo >= -tol { Ok(0) } else if hi <= tol { Ok(-1) } else if lo >= -tol { Ok(1) } else { Err(KernelError::Failed("trimming at a plane: an edge still crosses it".into())) } } /// Whether the point lies on the surface, to within `tol`. fn on_surface(s: &mt::Surface, p: Vec3, tol: f64) -> bool { use mt::{ParametricSurface, SearchNearestParameter}; if let mt::Surface::Plane(pl) = s { let m = pl.normal(); return (Vec3::new(m.x, m.y, m.z).dot(p - from_p3(pl.origin()))).abs() <= tol; } s.search_nearest_parameter(p3(p), None, 100).is_some_and(|(u, v)| from_p3(s.subs(u, v)).dist(p) <= tol) } /// The edge that closes the boundary of the flat face `face` from the vertex `from` to the vertex `to` (both in the plane) where a run of /// its edges beyond the plane went: the segment between them, which lies in the face. (A curved face that crosses the plane has been /// divided along it already.) Nothing when they are the same vertex. fn bridge(face: &mt::Face, from: &mt::Vertex, to: &mt::Vertex, tol: f64) -> Result> { if from.id() == to.id() { return Ok(Vec::new()); } let (p, q) = (from_p3(from.point()), from_p3(to.point())); let surface = face.oriented_surface(); if [0.25, 0.5, 0.75].iter().all(|t| on_surface(&surface, p + (q - p) * *t, tol * 10.0)) { Ok(vec![builder::line(from, to)]) } else { Err(KernelError::Failed("trimming at a plane: a curved face crosses the plane where it could not be divided".into())) } } /// One boundary of the flat face `face`, which crosses the plane (n, d), clipped to the near side: the edges beyond the plane go and the /// segment in the plane from where the boundary leaves it to where it comes back takes their place. `None` when nothing of the boundary /// is on the near side. fn clip_wire(face: &mt::Face, w: &mt::Wire, n: Vec3, d: f64, tol: f64) -> Result>> { let fail = |m: &str| KernelError::Failed(format!("trimming at a plane: {m}")); let mut edges: Vec<(mt::Edge, i8)> = Vec::new(); for e in w.edge_iter() { let side = edge_side(e, n, d, tol)?; edges.push((e.clone(), side)); } if !edges.iter().any(|(_, side)| *side < 0) { return Ok(None); } let m = edges.len(); let gone = |i: usize| edges.get(i % m).is_some_and(|(_, side)| *side > 0); // Begin where a run of edges beyond the plane ends, so that no run is split between the end and the start. let Some(start) = (0..m).find(|i| !gone(*i) && gone(*i + m - 1)) else { return Ok(Some(edges.into_iter().map(|(e, _)| e).collect())); }; let mut out: Vec = Vec::new(); let mut skipping = false; for k in 0..m { let Some((e, side)) = edges.get((start + k) % m) else { continue }; if *side > 0 { skipping = true; continue; } if skipping { let from = out.last().ok_or_else(|| fail("a run beyond the plane first"))?.back().clone(); out.extend(bridge(face, &from, e.front(), tol)?); skipping = false; } out.push(e.clone()); } if skipping { let from = out.last().ok_or_else(|| fail("nothing kept"))?.back().clone(); let to = out.first().ok_or_else(|| fail("nothing kept"))?.front().clone(); out.extend(bridge(face, &from, &to, tol)?); } Ok(Some(out)) } /// `b` with everything beyond the plane (n, d) cut off, for a body that was grown or pushed past the plane (the faces that /// [`grow_faces_exact`] and [`push_faces`] moved) and joined there. A cut with a boolean would run along the edges where the grown /// faces meet their neighbours, which the mesh intersection cannot take. Here the edges that cross the plane are cut at it, the /// faces beyond it go, each face that crosses it gets one edge in the plane where its far part was, and the rim they leave (edges /// lying in the plane) is closed with flat faces. The result has no history. pub(crate) fn trim_exact(b: &Body, n: Vec3, d: f64) -> Result { let fail = |m: &str| KernelError::Failed(format!("trimming at a plane: {m}")); let tol = (b.size() * 1e-6).max(1e-9); // A curved face that crosses the plane (a sphere or a cylinder stretched past it) is divided along the plane where they meet, exactly // ([`crate::splitface::split_faces`]); the flat ones are clipped below. let curved: Vec = b .solid .face_iter() .enumerate() .filter(|(_, f)| !matches!(f.oriented_surface(), mt::Surface::Plane(_))) .filter(|(_, f)| { let (mut near, mut far) = (false, false); for e in f.edge_iter() { for p in edge_samples(&e, 8) { near |= n.dot(p) - d < -tol; far |= n.dot(p) - d > tol; } } near && far }) .map(|(i, _)| i) .collect(); let divided = if curved.is_empty() { b.clone() } else { let u = n.any_perp(); let plane = solidcraft_geom::Plane::new(n * d, u, n.cross(u)).ok_or_else(|| fail("the plane"))?; crate::splitface::split_faces(b, &curved, &crate::SplitTool::Plane(plane))? }; let cut = crate::splitface::split_edges_at(÷d, &plane_crossings(÷d, n, d, tol))?; guard("trim at a plane", || { let mut kept: Vec = Vec::new(); for f in cut.solid.face_iter() { let mut sides: Vec = Vec::new(); for e in f.edge_iter() { sides.push(edge_side(&e, n, d, tol)?); } match (sides.contains(&-1), sides.contains(&1)) { (true, false) => kept.push(f.clone()), (false, true) => {} // A face lying in the plane (a sliver the join left there) goes with the others: the rim it leaves is closed below. (false, false) => {} (true, true) => { let mut wires: Vec = Vec::new(); for (i, w) in f.absolute_boundaries().iter().enumerate() { match clip_wire(f, w, n, d, tol)? { Some(edges) => wires.push(edges.into()), None if i == 0 => return Err(fail("a face with no edge left on the near side")), None => {} } } let mut nf = mt::Face::try_new(wires, f.surface()).map_err(|x| fail(&x.to_string()))?; if !f.orientation() { nf.invert(); } kept.push(nf); } } } close_rim(kept, n, d, tol) }) } /// The body whose faces are `faces`, which leave an opening in the plane (n, d): the edges only one face is on (all lying in the plane) /// are closed with flat faces. Counterclockwise loops about the normal are outlines, the others holes in the outline around them. fn close_rim(mut faces: Vec, n: Vec3, d: f64, tol: f64) -> Result { let fail = |m: &str| KernelError::Failed(format!("closing the cut: {m}")); let mut uses: HashMap = HashMap::new(); for f in &faces { for e in f.edge_iter() { *uses.entry(e.id()).or_default() += 1; } } if uses.values().any(|c| *c > 2) { return Err(fail("an edge on more than two faces")); } let mut open: Vec = Vec::new(); for f in &faces { for w in f.boundaries() { for e in w.edge_iter() { if uses.get(&e.id()) == Some(&1) { if edge_samples(e, 8).iter().any(|p| (n.dot(*p) - d).abs() > tol) { return Err(fail("an edge left open off the plane")); } // The cap runs along it the other way. open.push(e.inverse()); } } } } if open.is_empty() { return Err(fail("nothing was cut off")); } let mut loops: Vec> = Vec::new(); while let Some(first) = open.pop() { let start = first.front().id(); let mut at = first.back().id(); let mut chain = vec![first]; while at != start { let next: Vec = (0..open.len()).filter(|i| open.get(*i).is_some_and(|e| e.front().id() == at)).collect(); let [i] = next[..] else { return Err(fail("the rim does not close up, or pinches")) }; let e = open.remove(i); at = e.back().id(); chain.push(e); } loops.push(chain); } let u = n.any_perp(); let v = n.cross(u); let origin = n * d; let polys: Vec> = loops .iter() .map(|chain| { chain .iter() .flat_map(|e| { let mut pts = edge_samples(e, 8); if !e.orientation() { pts.reverse(); } pts.pop(); pts }) .map(|p| ((p - origin).dot(u), (p - origin).dot(v))) .collect() }) .collect(); let areas: Vec = polys .iter() .map(|poly| { let m = poly.len(); (0..m) .map(|i| match (poly.get(i), poly.get((i + 1) % m)) { (Some(a), Some(b)) => a.0 * b.1 - b.0 * a.1, _ => 0.0, }) .sum::() * 0.5 }) .collect(); let inside = |poly: &[(f64, f64)], q: (f64, f64)| -> bool { let m = poly.len(); (0..m) .filter(|i| match (poly.get(*i), poly.get((*i + 1) % m)) { (Some(a), Some(b)) => (a.1 > q.1) != (b.1 > q.1) && q.0 < (b.0 - a.0) * (q.1 - a.1) / (b.1 - a.1) + a.0, _ => false, }) .count() % 2 == 1 }; let outers: Vec = (0..loops.len()).filter(|i| areas.get(*i).is_some_and(|a| *a > 0.0)).collect(); let mut holes_of: HashMap> = HashMap::new(); for i in (0..loops.len()).filter(|i| !outers.contains(i)) { let q = polys.get(i).and_then(|p| p.first()).copied().ok_or_else(|| fail("an empty loop"))?; let around = outers .iter() .filter(|o| polys.get(**o).is_some_and(|p| inside(p, q))) .min_by(|x, y| areas.get(**x).partial_cmp(&areas.get(**y)).unwrap_or(std::cmp::Ordering::Equal)) .ok_or_else(|| fail("a hole outside every outline"))?; holes_of.entry(*around).or_default().push(i); } let surface = mt::Surface::Plane(mt::Plane::new(p3(origin), p3(origin + u), p3(origin + v))); for o in &outers { let mut wires: Vec = vec![loops.get(*o).cloned().ok_or_else(|| fail("a loop"))?.into()]; for h in holes_of.get(o).into_iter().flatten() { wires.push(loops.get(*h).cloned().ok_or_else(|| fail("a loop"))?.into()); } faces.push(mt::Face::try_new(wires, surface.clone()).map_err(|x| fail(&x.to_string()))?); } let shell: mt::Shell = faces.into(); let solid = Solid::try_new(crate::polybool::components_in_order(&shell)).map_err(|x| fail(&x.to_string()))?; let r = Body::new(solid)?; let problems = r.validity(); if !problems.is_empty() { return Err(fail(&format!("an unsound result ({})", problems.iter().take(2).cloned().collect::>().join("; ")))); } Ok(r) } /// Move the planar faces of `x` in the plane (n, d) out by `delta`: stretched ([`push_faces`]) where their neighbours /// allow it, else, when `grow`, grown ([`grow_faces_exact`]). Whether it grew them (the body then has no history). fn move_out(x: &Body, n: Vec3, d: f64, delta: f64, grow: bool) -> Result<(Body, bool)> { match push_faces(x, n, d, delta) { Ok(r) => Ok((r, false)), Err(e) if grow => grow_faces_exact(x, n, d, delta).map(|r| (r, true)).map_err(|_| e), Err(e) => Err(e), } } /// A box covering everything beyond the plane (n, d) by up to `depth`. fn slab_beyond(n: Vec3, d: f64, depth: f64, extent: f64) -> Result { let u = n.any_perp(); let w = n.cross(u); let o = n * d; let pl = solidcraft_geom::Plane::new(o, u, w).ok_or_else(|| KernelError::Failed("slab plane".into()))?; let sq = solidcraft_geom::Loop2::polygon(&[ solidcraft_geom::Vec2::new(-extent, -extent), solidcraft_geom::Vec2::new(extent, -extent), solidcraft_geom::Vec2::new(extent, extent), solidcraft_geom::Vec2::new(-extent, extent), ]); let r = solidcraft_geom::Region2 { outer: sq, holes: vec![] }; crate::extrude(&pl, &[r], 0.0, depth)?.pop().ok_or_else(|| KernelError::Failed("slab".into())) } /// The box of a face's boundary sampled to within `tol` of each curve: the face, planar, lies /// within `tol` of it. `None` when the boundary can't be sampled. fn face_box(f: &mt::Face, tol: f64) -> Option { use mt::{BoundedCurve, ParameterDivision1D}; const MAX_POINTS: usize = 100_000; guard("face box", || { let mut bb = Aabb3::EMPTY; let mut count = 0usize; for e in f.edge_iter() { let points = match e.curve() { mt::Curve::Line(_) => vec![e.front().point(), e.back().point()], // The division checks its deviation at midpoints only (as in blend.rs). c => c.parameter_division(c.range_tuple(), tol * 0.25).1, }; count = count.saturating_add(points.len()); if count > MAX_POINTS { return Err(KernelError::Failed("face box: too many boundary points".into())); } for p in points { bb.add(from_p3(p)); } } if bb.is_empty() { return Err(KernelError::Failed("face box: no boundary".into())); } Ok(bb) }) .ok() } /// The planes (normal, offset) in which a planar face of `a` and one of `b` coincide, as `a`'s /// face lies in them, each with whether `b`'s face points the same way. Faces in a common plane but apart from /// each other (the tops of two posts standing on one floor) don't coincide: they need no /// pushing apart. A face whose extent can't be found counts as meeting every face in its plane. pub(crate) fn coincident_planes(a: &Body, b: &Body) -> Vec<(Vec3, f64, bool)> { let size = a.size().max(b.size()); let tol = (size * 1e-7).max(1e-9) * 10.0; let sample = (size * 1e-4).max(tol); let (fa, fb): (Vec<&mt::Face>, Vec<&mt::Face>) = (a.solid.face_iter().collect(), b.solid.face_iter().collect()); let (pa, pb) = (planes(a), planes(b)); let (mut boxes_a, mut boxes_b): (Vec>>, Vec>>) = (vec![None; fa.len()], vec![None; fb.len()]); let mut found: Vec<(Vec3, f64, bool)> = Vec::new(); for (ia, x) in &pa { for (ib, y) in &pb { let cos = x.n.dot(y.n); if cos.abs() <= 1.0 - 1e-9 || (x.d - y.d * cos).abs() >= tol { continue; } let same = cos > 0.0; if found.iter().any(|(n, d, s)| *s == same && n.dot(x.n) > 1.0 - 1e-9 && (d - x.d).abs() < tol) { continue; } let ba = boxes_a.get_mut(*ia).and_then(|b| *b.get_or_insert_with(|| fa.get(*ia).and_then(|f| face_box(f, sample)))); let bb = boxes_b.get_mut(*ib).and_then(|b| *b.get_or_insert_with(|| fb.get(*ib).and_then(|f| face_box(f, sample)))); // Each box is within `sample` of its face. if !ba.zip(bb).is_some_and(|(p, q)| boxes_separate(p, q, 2.0 * sample)) { found.push((x.n, x.d, same)); } } } found } /// What [`boolean_apart`] fails with when a face has no room to move. pub(crate) const NO_ROOM: &str = "coincident faces were left in place: pushing them apart would change the result"; /// Retry a failed boolean with coincident planar faces pushed apart. `None` when there are no /// coincident faces or the faces can't be pushed; the error [`NO_ROOM`] when a face would /// move through something that changes the result. pub(crate) fn boolean_apart(a: &Body, b: &Body, op: BoolOp) -> Option>> { apart_with(a, b, op, false) } /// [`boolean_apart`] for a join whose coincident faces cannot be pushed, because the neighbours of one of them curve /// (a flange flush with the end of a lofted tube): such a face is grown instead ([`grow_faces_exact`]) and the join's excess beyond /// the plane is cut off again by editing faces ([`trim_exact`]), where a boolean would fail on the edges the grown faces meet their /// neighbours along. The planar faces that sit on B-spline surfaces (a loft's flat sides) are put on planes first so that they /// are seen. Asked after the other routes have failed, so that what they take stays as it was. `None` when it does not apply. pub(crate) fn boolean_grown(a: &Body, b: &Body, op: BoolOp) -> Option>> { if op != BoolOp::Union { return None; } let (pa, pb) = (crate::planar_faces::planarized(a), crate::planar_faces::planarized(b)); apart_with(pa.as_ref().unwrap_or(a), pb.as_ref().unwrap_or(b), op, true) } fn apart_with(a: &Body, b: &Body, op: BoolOp, grow: bool) -> Option>> { let size = a.size().max(b.size()); let tol = (size * 1e-7).max(1e-9); let coincident = coincident_planes(a, b); if coincident.is_empty() { return None; } let same: Vec<(Vec3, f64)> = coincident.iter().filter(|(_, _, s)| *s).map(|(n, d, _)| (*n, *d)).collect(); let back: Vec<(Vec3, f64)> = coincident.iter().filter(|(_, _, s)| !*s).map(|(n, d, _)| (*n, *d)).collect(); let (d1, d2) = (size * 0.0137, size * 0.0229); let counts = record::counts(&[a, b]); let (skin, chord) = (tol * 10.0, size * 2e-4); let no_room = || KernelError::Failed(NO_ROOM.into()); let run = || -> Result> { // The target's faces, meshed when the first face asks what it would move through. let faces_of_a = std::cell::OnceCell::new(); let target = || faces_of_a.get_or_init(|| Clearance::new(a, chord).map(|c| c.with_exact_bounds(grow))).as_ref().ok_or_else(no_room); let (mut a2, mut b2) = (a.clone(), b.clone()); // What the pushed bodies are made of: their histories over [a] and [b]. let (mut ha, mut hb) = (crate::boolean_record::kept(a, 0, 1), crate::boolean_record::kept(b, 0, 1)); for (n, d) in &same { // b's face points along n too. let free = if op == BoolOp::Union { // Both faces move out and the slab beyond the plane is cut off the joined body // again, everywhere: neither body may have anything in it. let depth = d1.max(d2) * 3.0 * 1.25; let tool = Clearance::new(b, chord).ok_or_else(no_room)?.with_exact_bounds(grow); target()?.clear_of_slab(*n, *d, skin, depth) && tool.clear_of_slab(*n, *d, skin, depth) } else { // The tool takes whatever of `a` its face moves through (a rib standing on the // face a cut ends in). target()?.swept(&in_plane(&b2, *n, *d, skin), *n, skin, d2 * 1.25) == Occupancy::Empty }; if !free { return Err(no_room()); } // A body that has to be grown goes deeper than one that is pushed: the pushed body's stretched sides then end inside // the prism the grown one leaves beyond the plane, wherever they meet it, and cross the plane once each. let swap = grow && push_faces(&a2, *n, *d, d1).is_err() && push_faces(&b2, *n, *d, d2).is_ok(); let (da, db) = if swap { (d2, d1) } else { (d1, d2) }; let (moved_b, b_grown) = move_out(&b2, *n, *d, db, grow)?; b2 = moved_b; hb = if b_grown { None } else { crate::boolean_record::through(&b2, 0, hb.as_ref()) }; if op == BoolOp::Union { let (moved_a, a_grown) = move_out(&a2, *n, *d, da, grow)?; a2 = moved_a; ha = if a_grown { None } else { crate::boolean_record::through(&a2, 0, ha.as_ref()) }; } } for (n, d) in &back { // a's face points along n; b's face points along −n at the same plane (−d). let shift = if op == BoolOp::Union { // Pushed into `a`, b's face must have a's material behind it all over and that // deep: over a hole in a's face (a narrowed bore's rim over the other body's // bore, a rib standing half over a window) it would fill the hole, through a // thin wall it would stick out the far side (#616). The other retries take // such a join instead. [d2, d2 * 0.25, d2 * 0.0625] .into_iter() .find(|depth| backed(a, b, -*n, -*d, *depth)) .ok_or_else(|| KernelError::Failed("pushing a face: part of it lies over a hole or past the edge of the other body".into()))? } else { // Back into the tool, the face gives up what the tool took of `a` there (a // wall standing beside the face the tool's foot lies on). if target()?.swept(&in_plane(&b2, -*n, -*d, skin), *n, skin, d2 * 1.25) != Occupancy::Empty { return Err(no_room()); } -d2 }; b2 = push_faces(&b2, -*n, -*d, shift)?; hb = crate::boolean_record::through(&b2, 0, hb.as_ref()); } let Some(mut r) = crate::ops::boolean(&a2, &b2, op)? else { return Ok(None) }; // The pushed bodies' histories as over [a, b], a's and b's in their places. let (ha, hb) = (crate::boolean_record::placed(ha, 0, 2), crate::boolean_record::placed(hb, 1, 2)); let mut h = crate::boolean_record::of_pair(&r, &ha, &hb); if op == BoolOp::Union && grow { // What grown faces left beyond each plane is cut off by editing the faces: a cut along the plane would run along the // edges where the grown faces meet their neighbours, which the mesh intersection cannot take. for (n, d) in &same { r = trim_exact(&r, *n, *d)?; } h = None; } else if op == BoolOp::Union { for (n, d) in &same { let slab = slab_beyond(*n, *d, d1.max(d2) * 3.0, size * 4.0)?; match crate::ops::boolean(&r, &slab, BoolOp::Cut)? { Some(x) => { h = h.and_then(|h| trimmed(&x, h, &slab, [a, b], *n, *d, tol)); r = x; } None => return Ok(None), } } } Ok(Some(r.with_checked_history(h, &counts))) }; Some(run()) } /// The history over `[a, b]` of `x`, the union `r` of `a` and `b` (with history `h` over them), /// pushed out past the plane (n, d), with the slab beyond it (`slab`, whose start cap lies in /// the plane) cut off. The slab's cap in `x` is where the operands' faces in that plane were /// (all of them, so only a cap that stays one face says which), and where it meets a side of /// an operand is that side's edge along one of those faces. `None` where that is not so. fn trimmed(x: &Body, h: History, slab: &Body, operands: [&Body; 2], n: Vec3, d: f64, tol: f64) -> Option { let mut cut = x.history()?.clone(); cut.substitute(0, &h).ok()?; let cap = slab.history()?.faces.iter().position(|f| f.origins == [FaceOrigin::Cap { end: false }])?; let cap = FaceOrigin::Face { operand: 2, face: cap }; // The operands' faces in the plane, facing along n, and their edges with each other face. let in_plane: Vec> = operands .iter() .map(|o| planes(o).into_iter().filter(|(_, p)| p.n.dot(n) > 1.0 - 1e-9 && (p.d - d).abs() < tol * 10.0).map(|(i, _)| i).collect()) .collect(); let bounds: Vec>> = operands.iter().map(|o| crate::history::edge_faces(&o.solid)).collect(); if cut.faces.iter().filter(|f| f.origins.contains(&cap)).count() != 1 { return None; } for f in &mut cut.faces { if f.origins.contains(&cap) { let mut origins: std::collections::BTreeSet = f.origins.iter().copied().filter(|o| *o != cap).collect(); for (operand, faces) in in_plane.iter().enumerate() { origins.extend(faces.iter().map(|face| FaceOrigin::Face { operand, face: *face })); } f.change = if origins.len() > 1 { Change::Merged } else { Change::Modified }; f.origins = origins.into_iter().collect(); } } let cap = crate::history::Side::from(cap); for e in &mut cut.edges { for o in &mut e.origins { let side = match o { EdgeOrigin::Meet { a, b } if *a == cap => b, EdgeOrigin::Meet { a, b } if *b == cap => a, _ => continue, }; let Some(FaceOrigin::Face { operand, face }) = side.single() else { return None }; let (plane_faces, bounds) = (in_plane.get(operand)?, bounds.get(operand)?); let mut along = (0..bounds.len()) .filter(|k| bounds.get(*k).is_some_and(|fs| fs.len() == 2 && fs.contains(&face) && fs.iter().any(|f| plane_faces.contains(f)))); let (Some(edge), None) = (along.next(), along.next()) else { return None }; *o = EdgeOrigin::Edge { operand, edge }; } } cut.renumber(&[Some(0), Some(1), None], 2).ok()?; Some(cut) } /// Do the bodies touch over an area, back to back on a common plane: has `a` material just /// behind some part of a face of `b` lying in a plane of a face of `a` that faces the other way? /// (Contact along a line or at a point is not this.) pub(crate) fn faces_touch(a: &Body, b: &Body) -> bool { let size = a.size().max(b.size()); let tol = (size * 1e-7).max(1e-9) * 10.0; let pa = planes(a); let faces: Vec<(usize, Vec3)> = planes(b) .into_iter() .filter(|(_, y)| pa.iter().any(|(_, x)| x.n.dot(y.n) < -1.0 + 1e-9 && (x.d + y.d).abs() < tol)) .map(|(i, y)| (i, y.n)) .collect(); if faces.is_empty() { return false; } let (Ok(ma), Ok(mb)) = (a.tessellate_with(size * 1e-3, true), b.tessellate_with(size * 1e-3, true)) else { return false }; let inside = ma.inside_index(); let depth = (size * 1e-4).max(1e-6); mb.triangles.iter().zip(&mb.tri_face).take(100_000).any(|(t, fi)| { let Some((_, n)) = faces.iter().find(|(i, _)| *i == *fi as usize) else { return false }; mb.tri(t).is_some_and(|[p, q, r]| inside.contains((p + q + r) / 3.0 + *n * depth)) }) } /// The triangles of `tool`'s faces in the plane (`m`, `d`), `m` their outward normal, each with /// how far its face reaches past it sideways. A face bounded by straight edges is its /// triangles; they are drawn in by `skin`, so that faces of the other body lying against the /// face's sides are not in its way. A face with a curved edge reaches past its triangles by /// the chord error. fn in_plane(tool: &Body, m: Vec3, d: f64, skin: f64) -> Vec<([Vec3; 3], f64)> { let chord = (tool.size() * 2e-4).max(skin); let Ok(mesh) = tool.tessellate_with(chord, true) else { return Vec::new() }; let faces: Vec<&mt::Face> = tool.solid.face_iter().collect(); let margins: HashMap = planes(tool) .into_iter() .filter(|(_, p)| p.n.dot(m) > 1.0 - 1e-9 && (p.d - d).abs() < skin) .filter_map(|(i, _)| { let straight = faces.get(i)?.edge_iter().all(|e| matches!(e.curve(), mt::Curve::Line(_))); Some((i, if straight { -skin } else { 2.0 * chord })) }) .collect(); mesh.triangles.iter().zip(&mesh.tri_face).filter_map(|(t, face)| Some((mesh.tri(t)?, *margins.get(&(*face as usize))?))).collect() } /// Has `a` material behind every part of b's faces in the plane (m, d) (m their outward /// normal, pointing into `a`), to `depth`? Checked at points inside the faces' triangles. fn backed(a: &Body, b: &Body, m: Vec3, d: f64, depth: f64) -> bool { let size = a.size().max(b.size()); let tol = (size * 1e-7).max(1e-9) * 10.0; let faces: Vec = planes(b).into_iter().filter(|(_, p)| p.n.dot(m) > 1.0 - 1e-9 && (p.d - d).abs() < tol).map(|(i, _)| i).collect(); let (Ok(ma), Ok(mb)) = (a.tessellate_with(size * 1e-3, true), b.tessellate_with(size * 1e-3, true)) else { return false }; let inside = ma.inside_index(); let mut points = Vec::new(); for (t, fi) in mb.triangles.iter().zip(&mb.tri_face) { if !faces.contains(&(*fi as usize)) { continue; } let Some([p, q, r]) = mb.tri(t) else { continue }; let c = (p + q + r) / 3.0; points.extend([c, c.lerp(p, 0.8), c.lerp(q, 0.8), c.lerp(r, 0.8)]); if points.len() > 4000 { break; } } !points.is_empty() && points.iter().all(|p| [0.05, 0.5, 1.0].iter().all(|k| inside.contains(*p + m * (depth * k)))) } /// The faces of `body` lying in the plane (n, d), facing along n. pub(crate) fn faces_in(body: &Body, n: Vec3, d: f64, tol: f64) -> Vec { planes(body).into_iter().filter(|(_, p)| p.n.dot(n) > 1.0 - 1e-9 && (p.d - d).abs() < tol).map(|(i, _)| i).collect() } /// Do two face surfaces lie on one plane or one cylinder? fn same_surface(x: &Option, y: &Option, tol: f64) -> bool { use crate::FaceSurface::{Cylinder, Plane}; match (x, y) { (Some(Plane { normal: n1, point: p1 }), Some(Plane { normal: n2, point: p2 })) => n1.dot(*n2) > 1.0 - 1e-9 && n1.dot(*p2 - *p1).abs() < tol, (Some(Cylinder { origin: o1, axis: a1, radius: r1 }), Some(Cylinder { origin: o2, axis: a2, radius: r2 })) => { let off = *o2 - *o1; a1.dot(*a2).abs() > 1.0 - 1e-9 && (r1 - r2).abs() < tol && (off - *a1 * off.dot(*a1)).len() < tol } _ => false, } } /// A box around face `f` from its edges' control points (a B-spline or NURBS curve with positive /// weights lies in their hull; an edge's curve may run past the edge, which only grows the box). /// No dividing: for choosing faces it need only contain the face, and dividing a split face's /// curved edges down to a tolerance ran away on the sensor enclosure's lid (gigabytes, minutes). /// `None` for an edge on an intersection curve or with weights that don't bound it. fn hull_box(f: &mt::Face) -> Option { let mut bb = Aabb3::EMPTY; for e in f.edge_iter() { match e.curve() { mt::Curve::Line(_) => { bb.add(from_p3(e.front().point())); bb.add(from_p3(e.back().point())); } mt::Curve::BSplineCurve(c) => c.control_points().iter().for_each(|p| bb.add(from_p3(*p))), mt::Curve::NurbsCurve(c) => { for p in c.control_points() { if !(p.w > 0.0 && p.w.is_finite()) { return None; } bb.add(Vec3::new(p.x / p.w, p.y / p.w, p.z / p.w)); } } mt::Curve::IntersectionCurve(_) => return None, } } (!bb.is_empty() && bb.min.is_finite() && bb.max.is_finite()).then_some(bb) } /// The box around faces `faces` of `body` ([`hull_box`]), grown by `gap`. `None` when a face's /// extent can't be found. fn faces_box(body: &Body, faces: &[usize], gap: f64) -> Option { let fs: Vec<&mt::Face> = body.solid.face_iter().collect(); let mut bb = Aabb3::EMPTY; for f in faces { let b = hull_box(fs.get(*f)?)?; bb.add(b.min); bb.add(b.max); } (!bb.is_empty()).then(|| Aabb3 { min: bb.min - Vec3::new(gap, gap, gap), max: bb.max + Vec3::new(gap, gap, gap) }) } /// `body` (with its history `h` over its operand) with its faces in the plane (n, d) split /// where the faces of `tool` next to the tool's faces in the opposite plane cross them: the /// outline of the tool's contact imprinted on the body's. Only the faces near the contact are /// split, and each surface once. fn imprinted(body: Body, mut h: Option, n: Vec3, d: f64, tool: &Body, tol: f64) -> Result<(Body, Option)> { let contact = faces_in(tool, -n, -d, tol); let gap = tol * 10.0; // A face whose extent can't be found counts as near. let region = faces_box(tool, &contact, gap); let near = |b: &Body, faces: Vec| -> Vec { let Some(region) = region else { return faces }; let fs: Vec<&mt::Face> = b.solid.face_iter().collect(); faces.into_iter().filter(|f| fs.get(*f).and_then(|x| hull_box(x)).is_none_or(|bx| !boxes_separate(bx, region, gap))).collect() }; let bounds = crate::history::edge_faces(&tool.solid); let mut beside: Vec = bounds .iter() .filter(|fs| fs.len() == 2 && fs.iter().any(|f| contact.contains(f))) .flat_map(|fs| fs.iter().copied()) .filter(|f| !contact.contains(f)) .collect(); beside.sort_unstable(); beside.dedup(); let mut body = body; // One split per surface: the halves of a round side lie on one cylinder, and splitting // along it again re-traces the line already there, leaving a sliver (or not) depending // on how the second trace falls. let mut used: Vec> = Vec::new(); for t in beside { let surface = crate::face_surface(tool, t); if used.iter().any(|u| same_surface(u, &surface, tol)) { continue; } used.push(surface); let faces = near(&body, faces_in(&body, n, d, tol)); if faces.is_empty() { break; } // Faces the tool's face does not cross stay as they are; none crossed is an error. let Ok((split, _)) = crate::splitface::split_any(&body, &faces, &crate::SplitTool::Face { body: tool, face: t }) else { continue }; h = crate::boolean_record::through(&split, 0, h.as_ref()); body = split; } Ok((body, h)) } /// Union of bodies touching back to back over part of a planar face (a pad half past the edge /// of the face it stands on, two blocks meeting over some of their faces, #674, #679): each /// body's contact faces are split along the outline of the other's, so the common area is the /// same face in both, and those faces are glued away. `None` when that does not give a result /// `accept`ed. pub(crate) fn imprint_union(a: &Body, b: &Body, accept: &dyn Fn(&Body) -> bool) -> Option { let size = a.size().max(b.size()); let tol = (size * 1e-7).max(1e-9) * 10.0; let back: Vec<(Vec3, f64)> = coincident_planes(a, b).into_iter().filter(|(_, _, same)| !*same).map(|(n, d, _)| (n, d)).collect(); if back.is_empty() { return None; } let run = || -> Result> { let (mut a2, mut ha) = (a.clone(), crate::boolean_record::kept(a, 0, 1)); let (mut b2, mut hb) = (b.clone(), crate::boolean_record::kept(b, 0, 1)); for (n, d) in &back { // a's faces face along n in the plane; b's face the other way. (a2, ha) = imprinted(a2, ha, *n, *d, b, tol)?; (b2, hb) = imprinted(b2, hb, -*n, -*d, a, tol)?; } // The common faces' boundaries with the same vertices on both sides. for (n, d) in &back { let corners = |body: &Body, n: Vec3, d: f64| -> Vec { let fs: Vec<&mt::Face> = body.solid.face_iter().collect(); let mut out: Vec = faces_in(body, n, d, tol).iter().filter_map(|i| fs.get(*i)).flat_map(|f| f.vertex_iter().map(|v| from_p3(v.point()))).collect(); out.dedup_by(|x, y| x.dist(*y) <= tol); out }; let (pa, pb) = (corners(&a2, *n, *d), corners(&b2, -*n, -*d)); let a3 = crate::splitface::split_edges_at(&a2, &pb)?; ha = crate::boolean_record::through(&a3, 0, ha.as_ref()); let b3 = crate::splitface::split_edges_at(&b2, &pa)?; hb = crate::boolean_record::through(&b3, 0, hb.as_ref()); (a2, b2) = (a3, b3); } let Some(r) = glue(&a2, &b2) else { return Ok(None) }; let r = r?; let (ha, hb) = (crate::boolean_record::placed(ha, 0, 2), crate::boolean_record::placed(hb, 1, 2)); let h = crate::boolean_record::of_pair(&r, &ha, &hb); Ok(Some(r.with_checked_history(h, &record::counts(&[a, b])))) }; match guard("imprint union", run) { Ok(Some(r)) if accept(&r) => Some(r), _ => None, } } /// Union of bodies that touch along identical planar faces, back to back (a body joined with /// its mirror image, or the pieces of a body cut apart by a plane, which may meet in several /// faces): every such pair of faces goes and the shells are stitched along their edges. `None` /// when no such pair of faces exists. pub(crate) fn glue(a: &Body, b: &Body) -> Option> { use mt::{BoundedCurve, ParametricCurve}; let size = a.size().max(b.size()); let tol = (size * 1e-7).max(1e-9) * 10.0; let key = |p: Vec3| ((p.x / tol).round() as i64, (p.y / tol).round() as i64, (p.z / tol).round() as i64); let mid = |e: &mt::Edge| { let c = e.curve(); let (t0, t1) = c.range_tuple(); from_p3(c.subs((t0 + t1) * 0.5)) }; // Matching faces: same plane, opposite normals, the same edges. Every pair is glued: a // pair left behind would stay inside the result as a zero-thickness slit (issue #616). let (pa, pb) = (planes(a), planes(b)); let fa_list: Vec<&mt::Face> = a.solid.face_iter().collect(); let fb_list: Vec<&mt::Face> = b.solid.face_iter().collect(); // B edge → the matching A edge; B vertex → the matching A vertex. let mut map: HashMap = HashMap::new(); let mut vmap: HashMap = HashMap::new(); let (mut glued_a, mut glued_b): (Vec, Vec) = (Vec::new(), Vec::new()); for (ia, x) in &pa { for (ib, y) in &pb { if glued_a.contains(ia) || glued_b.contains(ib) || x.n.dot(y.n) > -1.0 + 1e-9 || (x.d + y.d).abs() > tol { continue; } let (Some(fa), Some(fb)) = (fa_list.get(*ia), fb_list.get(*ib)) else { continue }; let ea: Vec = fa.edge_iter().collect(); let eb: Vec = fb.edge_iter().collect(); if ea.len() != eb.len() { continue; } let (mut pair_map, mut pair_vmap) = (Vec::new(), Vec::new()); let mut ok = true; for e in &eb { let ends = (key(from_p3(e.absolute_front().point())), key(from_p3(e.absolute_back().point()))); let m = mid(e); // The same curve: the same ends and e's middle on f (curves of one shape may be // parametrised differently, so their parameter middles needn't coincide). let on = |f: &mt::Edge| { use mt::SearchNearestParameter; let c = f.curve(); let (t0, t1) = c.range_tuple(); key(mid(f)) == key(m) || c.search_nearest_parameter(p3(m), None, 100) .is_some_and(|t| (t0.min(t1) - 1e-9..=t0.max(t1) + 1e-9).contains(&t) && from_p3(c.subs(t)).dist(m) <= tol) }; let hit = ea.iter().find(|f| { let fe = (key(from_p3(f.absolute_front().point())), key(from_p3(f.absolute_back().point()))); (fe == ends || fe == (ends.1, ends.0)) && on(f) }); let Some(f) = hit else { ok = false; break; }; let same = key(from_p3(f.absolute_front().point())) == ends.0; pair_map.push((e.id(), if same { f.absolute_clone() } else { f.absolute_clone().inverse() })); let (fa_v, fb_v) = if same { (f.absolute_front().clone(), f.absolute_back().clone()) } else { (f.absolute_back().clone(), f.absolute_front().clone()) }; pair_vmap.push((e.absolute_front().id(), fa_v)); pair_vmap.push((e.absolute_back().id(), fb_v)); } if !ok { continue; } map.extend(pair_map); vmap.extend(pair_vmap); glued_a.push(*ia); glued_b.push(*ib); } } if glued_a.is_empty() { return None; } Some(guard("glue", || { let fail = |m: &str| KernelError::Failed(format!("joining touching faces: {m}")); // B's other edges, rebuilt on A's vertices where they meet a seam. let mut edges: HashMap = map.clone(); for e in b.solid.edge_iter() { if edges.contains_key(&e.id()) { continue; } let (f0, f1) = (e.absolute_front(), e.absolute_back()); if !vmap.contains_key(&f0.id()) && !vmap.contains_key(&f1.id()) { edges.insert(e.id(), e.absolute_clone()); continue; } let v0 = vmap.get(&f0.id()).cloned().unwrap_or_else(|| f0.clone()); let v1 = vmap.get(&f1.id()).cloned().unwrap_or_else(|| f1.clone()); edges.insert(e.id(), mt::Edge::new(&v0, &v1, e.curve())); } let mut faces: Vec = fa_list.iter().enumerate().filter(|(i, _)| !glued_a.contains(i)).map(|(_, f)| (*f).clone()).collect(); // Every face but the glued ones is kept; an edge along a seam is an edge of both. let kept = |operand: usize, n: usize, skip: &[usize]| { (0..n).filter(|i| !skip.contains(i)).map(move |i| record::from_face(operand, i, Change::Kept)).collect::>() }; let from: Vec = kept(0, fa_list.len(), &glued_a).into_iter().chain(kept(1, fb_list.len(), &glued_b)).collect(); let mut origins = record::edge_origins(&a.solid, 0); for (old, o) in record::edge_origins(&b.solid, 1) { if let Some(new) = edges.get(&old) { origins.entry(new.id()).or_default().extend(o); } } for (i, f) in fb_list.iter().enumerate() { if glued_b.contains(&i) { continue; } let wires: Vec = f .absolute_boundaries() .iter() .map(|w| { w.edge_iter() .filter_map(|e| edges.get(&e.id()).map(|ne| if e.front() == e.absolute_front() { ne.clone() } else { ne.inverse() })) .collect::>() .into() }) .collect(); let mut nf = mt::Face::try_new(wires, f.surface()).map_err(|e| fail(&e.to_string()))?; if !f.orientation() { nf.invert(); } faces.push(nf); } // Bodies of several pieces stay in several pieces (each face's provenance follows it). let prov: HashMap = faces.iter().map(|f| f.id()).zip(from).collect(); let shell: mt::Shell = faces.into(); let solid = Solid::try_new(crate::polybool::components_in_order(&shell)).map_err(|e| fail(&e.to_string()))?; let from: Vec = solid.face_iter().filter_map(|f| prov.get(&f.id()).cloned()).collect(); // Each edge's origins in the solid's edge order. let origins = crate::body::edge_order(solid.face_iter()).0.iter().map(|e| origins.get(&e.id()).cloned()).collect(); let keep: Vec<_> = a.split_keep().iter().chain(b.split_keep()).cloned().collect(); crate::boolean_record::heal_build(solid, size, &keep, Some(from), origins, &record::counts(&[a, b])) .map(|body| body.with_split_lines(Some(std::sync::Arc::new(keep)))) })) } /// Union of bodies touching back to back where a planar face of one lies wholly inside a /// coincident face of the other, clear of its edges (a loft or revolve standing on a box top, /// #396): the inner face goes, and the outer face takes its outline as a hole, sharing its /// edges. `None` when no such pair of faces exists. The caller checks that the bodies don't /// also overlap elsewhere. pub(crate) fn inset(a: &Body, b: &Body) -> Option> { inset_into(a, b, 0).or_else(|| inset_into(b, a, 1)) } /// [`inset`] with a face of `inner` inside one of `outer`, `outer` being operand `outer_operand`. fn inset_into(outer: &Body, inner: &Body, outer_operand: usize) -> Option> { use mt::{BoundedCurve, ParametricCurve}; const SAMPLES: usize = 64; const MAX_WORK: usize = 4_000_000; let size = outer.size().max(inner.size()); let tol = (size * 1e-7).max(1e-9) * 10.0; // Clear of the outer face's edges by more than the samples' chord error. let clear = (size * 2e-3).max(1e-6); let sample = |w: &mt::Wire| -> Option> { if w.len() > 1000 { return None; } let mut pts = Vec::with_capacity(w.len() * SAMPLES); for e in w.edge_iter() { let c = e.oriented_curve(); let (t0, t1) = c.range_tuple(); pts.extend((0..SAMPLES).map(|k| from_p3(c.subs(t0 + (t1 - t0) * k as f64 / SAMPLES as f64)))); } (!pts.is_empty() && pts.iter().all(|p| p.is_finite())).then_some(pts) }; let fo: Vec<&mt::Face> = outer.solid.face_iter().collect(); let fi: Vec<&mt::Face> = inner.solid.face_iter().collect(); for (io, x) in &planes(outer) { for (ii, y) in &planes(inner) { if x.n.dot(y.n) > -1.0 + 1e-9 || (x.d + y.d).abs() > tol { continue; } let (Some(face_o), Some(face_i)) = (fo.get(*io), fi.get(*ii)) else { continue }; let outline = match face_i.boundaries().as_slice() { [w] => w.clone(), _ => continue, }; let (Some(inner_pts), Some(outer_loops)) = (sample(&outline), face_o.boundaries().iter().map(sample).collect::>>()) else { continue; }; let outer_count: usize = outer_loops.iter().map(Vec::len).sum(); if inner_pts.len().saturating_mul(outer_count) > MAX_WORK { continue; } let u = x.n.any_perp(); let w = x.n.cross(u); let flat = |pts: &[Vec3]| { solidcraft_geom::Loop2::polygon(&pts.iter().map(|p| solidcraft_geom::Vec2::new(p.dot(u), p.dot(w))).collect::>()) }; let flat_point = |p: Vec3| solidcraft_geom::Vec2::new(p.dot(u), p.dot(w)); let outer_polys: Vec<_> = outer_loops.iter().map(|l| flat(l)).collect(); let inner_poly = flat(&inner_pts); let in_outer = |p: Vec3| outer_polys.iter().filter(|l| l.contains(flat_point(p))).count() % 2 == 1; let near_outer = |p: Vec3| outer_loops.iter().any(|l| l.iter().zip(l.iter().cycle().skip(1)).any(|(s, t)| p.dist_to_segment(*s, *t) < clear)); let fits = inner_pts.iter().all(|p| in_outer(*p) && !near_outer(*p)) && outer_loops.iter().flatten().all(|p| !inner_poly.contains(flat_point(*p))); if !fits { continue; } return Some(guard("inset", || { let fail = |m: &str| KernelError::Failed(format!("joining a face standing inside another: {m}")); // The outline runs round the inner face's outward normal, the reverse of the // outer face's: the way a hole in the outer face runs. let mut wires = face_o.absolute_boundaries().clone(); wires.push(if face_o.orientation() { outline.clone() } else { outline.inverse() }); let mut holed = mt::Face::try_new(wires, face_o.surface()).map_err(|e| fail(&e.to_string()))?; if !face_o.orientation() { holed.invert(); } let inner_operand = 1 - outer_operand; let mut faces = Vec::with_capacity(fo.len() + fi.len()); let mut from = Vec::with_capacity(fo.len() + fi.len()); for (i, f) in fo.iter().enumerate() { let (face, change) = if i == *io { (holed.clone(), Change::Modified) } else { ((*f).clone(), Change::Kept) }; faces.push(face); from.push(record::from_face(outer_operand, i, change)); } for (i, f) in fi.iter().enumerate().filter(|(i, _)| i != ii) { faces.push((*f).clone()); from.push(record::from_face(inner_operand, i, Change::Kept)); } let solid = Solid::try_new(vec![faces.into()]).map_err(|e| fail(&e.to_string()))?; let mut origins = record::edge_origins(&outer.solid, outer_operand); origins.extend(record::edge_origins(&inner.solid, inner_operand)); let origins = crate::body::edge_order(solid.face_iter()).0.iter().map(|e| origins.get(&e.id()).cloned()).collect(); let counts = if outer_operand == 0 { record::counts(&[outer, inner]) } else { record::counts(&[inner, outer]) }; crate::boolean_record::heal_build(solid, size, &[], Some(from), origins, &counts) })); } } None } /// A cylindrical face: its index, a point on the axis, the unit axis and the radius. #[derive(Clone, Copy, Debug)] struct CylFace { index: usize, origin: Vec3, axis: Vec3, radius: f64, } fn cylinders(b: &Body) -> Vec { (0..b.face_count()) .filter_map(|index| match crate::face_surface(b, index)? { crate::FaceSurface::Cylinder { origin, axis, radius } => Some(CylFace { index, origin, axis, radius }), _ => None, }) .collect() } /// Do the two cylinders lie on the same surface? fn same_cylinder(x: &CylFace, y: &CylFace, tol: f64) -> bool { let off = y.origin - x.origin; x.axis.dot(y.axis).abs() > 1.0 - 1e-9 && (x.radius - y.radius).abs() < tol && (off - x.axis * off.dot(x.axis)).len() < tol } /// The history over `[a, b]` of `r`, made in [`bore_union`]: `joined` (the target joined with /// `narrowed`, the tool with its bore narrowed) less `cut`, the cylinder whose wall restores the /// tool's bore faces `bore` (the tool is operand `tool_operand`). Nothing of the cylinder but its /// wall may be left. Only a bore of one face: the cylinder's wall faces are split where its own /// construction splits them, so which of several bore faces a piece of it lies over is not known. fn recut(r: &Body, joined: &Body, narrowed: &Body, cut: &Body, bore: &[usize], tool_operand: usize) -> Option { if bore.len() != 1 { return None; } // Over [target, tool]. let joined = crate::boolean_record::through(joined, 1, narrowed.history())?; let wall = || record::region(bore.iter().map(|&face| FaceOrigin::Face { operand: 1, face }).collect(), false); let faces = cut .history()? .faces .iter() .map(|f| match f.origins.first() { Some(FaceOrigin::Profile { .. }) => wall(), _ => record::generated(Vec::new()), }) .collect(); let cut = record::from_faces(&cut.solid, 2, faces); let h = crate::boolean_record::of_pair(r, &Some(joined), &Some(cut))?; let map = if tool_operand == 1 { [Some(0), Some(1)] } else { [Some(1), Some(0)] }; crate::boolean_record::composed(h.renumbered(&map, 2)) } /// Do the bodies have cylindrical faces on a common cylinder? pub(crate) fn has_coincident_cylinders(a: &Body, b: &Body) -> bool { let tol = (a.size().max(b.size()) * 1e-7).max(1e-9) * 10.0; let cb = cylinders(b); cylinders(a).iter().any(|x| cb.iter().any(|y| same_cylinder(x, y, tol))) } /// Union of bodies with bores on a common cylinder (a drain pad's bore around the drain hole /// it is joined over). The mesh intersection can't take the coincident walls, so the tool's /// bore is narrowed (its walls pushed toward the axis, now clear of the target's), the bodies /// are joined, and the cylinder of the original bore is cut out again over the tool's length. /// Recutting is valid only where that cylinder holds no material of either body. The /// samples are plausibility checks; a whole-boundary guard rejects additional boundaries /// crossing the recut. Original common-bore trims retain the legacy eligibility policy. /// This is not a general emptiness or Boolean-equivalence certificate. Each direction /// returns a result only when `accept` takes it; otherwise this returns `None`. The result's /// history is over `[a, b]`. /// /// A boss standing in the other body's bore on that cylinder (a disc joined into the bottom of /// a hole it fills) is grown instead ([`grown_boss_union`]). pub(crate) fn bore_union(a: &Body, b: &Body, accept: &dyn Fn(&Body) -> bool) -> Option { let size = a.size().max(b.size()); let tol = (size * 1e-7).max(1e-9) * 10.0; let mtol = size * 2e-3; let (ma, mb) = (a.tessellate_with(mtol, true).ok()?, b.tessellate_with(mtol, true).ok()?); let (ia, ib) = (ma.inside_index(), mb.inside_index()); let empty = |p: Vec3| !ia.contains(p) && !ib.contains(p); let (ca, cb) = (cylinders(a), cylinders(b)); // (body to narrow, its operand number, its mesh and inside test, the other body and its // inside test, their faces on the cylinder). let ways = [(b, 1, &mb, &ib, a, &ia, &cb, &ca), (a, 0, &ma, &ia, b, &ib, &ca, &cb)]; for (tool, tool_operand, mesh, inside, target, target_inside, ct, co) in ways { for c in ct { if !co.iter().any(|o| same_cylinder(c, o, tol)) { continue; } let bore: Vec = ct.iter().filter(|x| same_cylinder(c, x, tol)).map(|x| x.index).collect(); // The tool's extent along the axis on that cylinder, and whether it is a bore (the // material outside it) at a point of the face. let (mut t0, mut t1) = (f64::INFINITY, f64::NEG_INFINITY); let mut probe = None; for (t, fi) in mesh.triangles.iter().zip(&mesh.tri_face) { if !bore.contains(&(*fi as usize)) { continue; } let Some(ps) = mesh.tri(t) else { continue }; for p in ps { let s = (p - c.origin).dot(c.axis); t0 = t0.min(s); t1 = t1.max(s); } if probe.is_none() { probe = Some((ps[0] + ps[1] + ps[2]) / 3.0); } } let Some(q) = probe else { continue }; if !(t1 - t0 > tol && c.radius > tol) { continue; } let along = c.origin + c.axis * (q - c.origin).dot(c.axis); let Some(radial) = (q - along).normalized() else { continue }; let on = along + radial * c.radius; let e = (c.radius * 0.05).max(size * 1e-4); if inside.contains(on - radial * e) && !inside.contains(on + radial * e) { let boss = Boss { tool, operand: tool_operand, cylinder: c, faces: &bore, t0, t1 }; if let Some(r) = grown_boss_union(a, b, &boss, target_inside, size, accept) { return Some(r); } continue; } if !(inside.contains(on + radial * e) && !inside.contains(on - radial * e)) { continue; } // The cylinder over the tool's length holds no material of either body. let (u, w) = (c.axis.any_perp(), c.axis.cross(c.axis.any_perp())); let at = |s: f64, r: f64, ang: f64| c.origin + c.axis * s + (u * ang.cos() + w * ang.sin()) * r; let clear = (1..=9).all(|i| { let s = t0 + (t1 - t0) * f64::from(i) / 10.0; empty(at(s, 0.0, 0.0)) && (0..8).all(|k| { let ang = f64::from(k) * std::f64::consts::FRAC_PI_4 + 0.3; empty(at(s, c.radius * 0.5, ang)) && empty(at(s, c.radius * 0.9, ang)) }) }); if !clear { continue; } // Past an end where the space is empty well beyond the radius too, the cut runs on a // little (so its cap doesn't lie in a face's plane). Not where the other body's bore // goes on: the cut's side would lie on its wall. let ext = size * 0.01; let past = |s: f64| { empty(at(s, 0.0, 0.0)) && (0..8).all(|k| { let ang = f64::from(k) * std::f64::consts::FRAC_PI_4 + 0.3; empty(at(s, c.radius * 0.9, ang)) && empty(at(s, c.radius * 1.1, ang)) && empty(at(s, c.radius * 1.5, ang)) }) }; let lo = if past(t0 - ext * 0.5) && past(t0 - ext) { t0 - ext } else { t0 }; let hi = if past(t1 + ext * 0.5) && past(t1 + ext) { t1 + ext } else { t1 }; // The samples above are plausibility checks, not proof that an // arbitrarily thin web is absent. Every additional current boundary // must be wholly clear of the recut; unsupported trims refuse. let other_bore: Vec = co.iter().filter(|x| same_cylinder(c, x, tol)).map(|x| x.index).collect(); if crate::bore_guard::boundaries_clear(tool, &bore, c.origin, c.axis, c.radius, lo, hi, tol).is_none() || crate::bore_guard::boundaries_clear(target, &other_bore, c.origin, c.axis, c.radius, lo, hi, tol).is_none() { continue; } let d = (c.radius * 0.2).min(size * 0.01); let run = || -> Result> { let narrowed = crate::offset::offset_body(tool, |i, _| if bore.contains(&i) { d } else { 0.0 })?; if !narrowed.validity().is_empty() { return Err(KernelError::Failed("narrowing a bore: an unsound result".into())); } let Some(joined) = crate::ops::boolean(target, &narrowed, BoolOp::Union)? else { return Ok(None) }; let cut = crate::build::cylinder(at(lo, 0.0, 0.0), c.axis, c.radius, hi - lo)?; let Some(r) = crate::ops::boolean(&joined, &cut, BoolOp::Cut)? else { return Ok(None) }; let h = recut(&r, &joined, &narrowed, &cut, &bore, tool_operand); Ok(Some(r.with_checked_history(h, &record::counts(&[a, b])))) }; let (result, diagnostics) = crate::capture_boolean_diagnostics(run); match result { Ok(Some(r)) if accept(&r) => { crate::boolean_diagnostics::merge(diagnostics); let mut event = crate::BooleanFallback::new(crate::BooleanStrategy::CommonBore); event.face_shift_mm = d; crate::boolean_diagnostics::record(event); return Some(r); } _ => continue, } } } None } /// A tool (operand `operand`) with faces on a cylinder it shares with the other body, the /// material inside them (a boss), and its extent `t0..t1` along the axis there. struct Boss<'a> { tool: &'a Body, operand: usize, cylinder: &'a CylFace, faces: &'a [usize], t0: f64, t1: f64, } /// Union of `a` and `b` where one has a boss on a cylinder that is a bore of the other body (a disc joined into the bottom of a hole it fills): the boss's walls /// coincide with the bore's, which the mesh intersection can't take. Grown outward by a step, /// the boss reaches into the material around the bore instead, and joining it adds nothing /// more, provided that material is there all along the boss. The ring the step adds is sampled /// against the other body for that, and `accept` checks the result as a whole. The result's /// history is over `[a, b]` (the grown tool keeps the tool's faces and edges). fn grown_boss_union( a: &Body, b: &Body, boss: &Boss, target_inside: &solidcraft_geom::InsideIndex, size: f64, accept: &dyn Fn(&Body) -> bool, ) -> Option { let c = boss.cylinder; let d = (c.radius * 0.2).min(size * 0.01); let (u, w) = (c.axis.any_perp(), c.axis.cross(c.axis.any_perp())); let at = |s: f64, r: f64, ang: f64| c.origin + c.axis * s + (u * ang.cos() + w * ang.sin()) * r; // The other body's material all around the boss, as far out as it grows, over its length. let backed = (1..=9).all(|i| { let s = boss.t0 + (boss.t1 - boss.t0) * f64::from(i) / 10.0; (0..16).all(|k| { let ang = f64::from(k) * std::f64::consts::FRAC_PI_8 + 0.3; [0.1, 0.5, 0.95].iter().all(|f| target_inside.contains(at(s, c.radius + d * f, ang))) }) }); if !backed { return None; } // Ends where the bore comes out of the other body and the boss's cap lies flush with the // face it comes out of (a floor at the bottom of a through hole): faces in one plane, which // the intersection can't take either. There the cap is moved out by the same step, and the // stub that leaves past the face is deleted afterwards, the face healing over it. let tol = (size * 1e-7).max(1e-9) * 10.0; let target = if boss.operand == 1 { a } else { b }; let along = |p: Vec3| (p - c.origin).dot(c.axis); let radial = |p: Vec3| (p - c.origin - c.axis * along(p)).len(); let plane_at = |body: &Body, i: usize, s: f64, out: f64| { matches!(crate::face_surface(body, i), Some(crate::FaceSurface::Plane { normal, point }) if normal.dot(c.axis) * out > 1.0 - 1e-9 && (along(point) - s).abs() < tol) }; let mut caps: Vec<(usize, f64, f64)> = Vec::new(); for (s, out) in [(boss.t0, -1.0), (boss.t1, 1.0)] { let open = (0..8).all(|k| { let ang = f64::from(k) * std::f64::consts::FRAC_PI_4 + 0.3; !target_inside.contains(at(s + out * d * 0.5, c.radius + d * 0.5, ang)) }); if !open || !(0..target.face_count()).any(|i| plane_at(target, i, s, out)) { continue; } let cap = boss .tool .solid .face_iter() .enumerate() .position(|(i, f)| plane_at(boss.tool, i, s, out) && f.vertex_iter().all(|v| radial(from_p3(v.point())) < c.radius + tol)); // A flush end with no cap of its own to move: the faces would stay in one plane. caps.push((cap?, s, out)); } let counts = record::counts(&[a, b]); let run = || -> Result> { let grown = crate::offset::offset_body(boss.tool, |i, _| if boss.faces.contains(&i) || caps.iter().any(|x| x.0 == i) { d } else { 0.0 })?; if !grown.validity().is_empty() { return Err(KernelError::Failed("growing a boss: an unsound result".into())); } // In the operands' order, so the history is over [a, b] once the grown tool's own is // composed in. let joined = if boss.operand == 1 { crate::ops::boolean(a, &grown, BoolOp::Union)? } else { crate::ops::boolean(&grown, b, BoolOp::Union)? }; let Some(joined) = joined else { return Ok(None) }; let joined = { let h = crate::boolean_record::through(&joined, boss.operand, grown.history()); joined.with_checked_history(h, &counts) }; if caps.is_empty() { return Ok(Some(joined)); } // The stubs: faces wholly past a flush end, within the grown boss, reaching out to its cap. let stubs: Vec = joined .solid .face_iter() .enumerate() .filter(|(_, f)| { let ps: Vec = f.vertex_iter().map(|v| from_p3(v.point())).collect(); caps.iter().any(|&(_, s, out)| { let past = |p: &Vec3| (along(*p) - s) * out; !ps.is_empty() && ps.iter().all(|p| past(p) > -tol && radial(*p) < c.radius + d * 1.01) && ps.iter().any(|p| past(p) > d * 0.5) }) }) .map(|(i, _)| i) .collect(); if stubs.is_empty() { return Err(KernelError::Failed("growing a boss: no stub past its flush end".into())); } let healed = crate::delete_faces(&joined, &stubs)?; let h = crate::boolean_record::through(&healed, 0, joined.history()); Ok(Some(healed.with_checked_history(h, &counts))) }; let (result, diagnostics) = crate::capture_boolean_diagnostics(run); match result { Ok(Some(r)) if accept(&r) => { crate::boolean_diagnostics::merge(diagnostics); let mut event = crate::BooleanFallback::new(crate::BooleanStrategy::GrownBoss); event.face_shift_mm = d; crate::boolean_diagnostics::record(event); Some(r) } _ => None, } } #[cfg(test)] #[path = "coplanar_tests.rs"] mod tests;