//! Equivalence checks for SolidCraft's changes to the vendored truck crates. //! //! The vendored crates are outside the workspace, so their own tests never run in CI. Each //! change that replaces an algorithm keeps the old one behind the crate's `test-hooks` feature //! (on only for these tests) and these tests check the new one gives the same answers. use truck_meshalgo::analyzers::collision_test_hooks as collision; /// Mesh collision candidate search (sweep with per-triangle boxes): same collisions, same order. #[test] fn mesh_collision_same_as_before() { match collision::same_collisions_in_the_same_order(0..200) { Ok(n) => assert!(n > 0, "the random meshes produced no collisions to compare"), Err(e) => panic!("{e}"), } } /// NaN coordinates in a mesh: the collision search goes on without a panic. #[test] fn mesh_collision_nan_triangles_do_not_panic() { if let Err(e) = collision::nan_triangles_do_not_panic() { panic!("{e}"); } }