//! Localization must not change scenario handles or leave the next app in another locale. use crate::scenario::{self, Harness}; use serde_json::json; #[test] fn japanese_dialog_keeps_english_scenario_handles() { let mut h = Harness::new(); h.app.preferences.language = "ja".into(); h.app.home.open = false; h.call("ui.start", json!({"command":"sketch.create"})); h.frames(3); assert!(h.widget("平面").is_some(), "the input label must be translated"); assert!(h.widget("キャンセル").is_some(), "the close button must be translated"); assert!(!scenario::handles("dialog:Plane").is_empty(), "scenario handles must retain source labels"); assert_eq!(crate::i18n::tr("ui.preferences"), "Preferences", "the render scope must restore English"); h.app.preferences.language = "en".into(); h.frames(3); assert!(h.widget("Plane").is_some()); assert!(h.widget("Cancel").is_some()); } #[test] fn language_preference_cancel_restores_previous_locale() { let mut h = Harness::new(); h.app.home.open = false; h.call("ui.prefs", json!({"open":"General"})); h.call("ui.prefs", json!({"language":"ja"})); assert!(h.widget("言語").is_some()); assert_eq!(h.app.preferences.language, "ja"); h.call("ui.prefs", json!({"button":"cancel"})); assert_eq!(h.app.preferences.language, "en"); assert_eq!(h.app.tr("ui.preferences"), "Preferences"); } #[test] fn translated_dialog_buttons_do_not_wrap() { fn cancel_rows(shape: &egui::Shape) -> Option { match shape { egui::Shape::Text(text) if text.galley.job.text == "キャンセル" => Some(text.galley.rows.len()), egui::Shape::Vec(shapes) => shapes.iter().find_map(cancel_rows), _ => None, } } let mut h = Harness::new(); crate::fonts::setup_fonts(&h.ctx); h.app.preferences.language = "ja".into(); h.app.home.open = false; h.call("ui.start", json!({"command":"solid.extrude"})); let mut out = h.ctx.run_ui( egui::RawInput { screen_rect: Some(egui::Rect::from_min_size(egui::Pos2::ZERO, egui::vec2(1600.0, 1000.0))), ..Default::default() }, |ui| h.app.ui(ui), ); assert_eq!(out.shapes.iter().find_map(|shape| cancel_rows(&shape.shape)), Some(1)); out.textures_delta.clear(); }