* test: reproduce #261 (Rectangular pattern of a hole cut scales super-linearly) * Patterns of many hole cuts scale near-linearly (#261) Two quadratic costs: - Meshing a face tested every point against every segment of every boundary loop, so a plate face with hundreds of holes meshed in quadratic time. The vendored truck-meshalgo inside test now skips loops whose parameter box is clear of the point (they wind zero times around it). - A pattern cut each copy in turn, rebuilding and re-checking an ever more complex target per copy. Copies whose boxes are clear of each other are now one tool of many pieces (kernel::union_apart, no intersection work), cut once. 512 holes now take ~7 s instead of not finishing. The test's volume tolerance is widened from 1e-6 relative to 0.1 % of each hole: the measure meshes the bores and reads each hole ~0.06 % small, on main too. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Hole-pattern test: a budget CI can meet; coarser apart-box meshes (#261) CI runs every test binary at once and is about ten times slower than a machine running this test alone (15 tests passed 60 s in the last run), so the 512-hole pattern (about 6 s alone) hit the 60 s timeout there. The budget now only has to tell linear from the quadratic hang: 300 s timeout, 120 s budget. union_apart meshes each copy coarsely (2 % of its size, box grown by twice that). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Hole-pattern test checks the scaling, not a wall-clock time (#261) CI runs every test binary at once: the 512-hole pattern (about 6 s alone, 10 s CPU single-threaded) took 177 s there, so no fixed time is reliable. The test now patterns 128 and then 512 holes and requires the second to take under 8x the first (linear is 4x, measured 3.5-4.2x here; the old quadratic cost was 16x or more), each with the volume check and a 900 s hang guard. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: bherbruck <brennen.herbruck@gmail.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Vendored third-party crates
Copies of third-party crates that SolveCraft builds with local fixes, wired in with
[patch.crates-io] in the workspace Cargo.toml. They keep their own licence; changed lines
are marked SolveCraft: in the source.
truck-shapeops 0.4.0 (Apache-2.0, © RICOS Co. Ltd., https://github.com/ricosjp/truck)
Changes:
transversal/intersection_curve/mod.rs: reject empty/single-point polylines and collapsed or non-finite segments before endpoint indexing and normalization. A hidden constructor re-export lets the kernel workspace tests exercise the actual vendored code.transversal/integrate/mod.rs: mesh both shells withrobust_triangulation(faces made by earlier booleans have boundaries that lie on their surface only within tolerance).transversal/divide_face/mod.rs: when projecting a loop onto a face's surface, fall back to the nearest parameter when the exact search fails (intersection curves are approximations).transversal/integrate/mod.rs: the result's shells and faces keep the order of the shell they come from (truck's connected components followed hash order of face addresses, so a boolean's faces came out in a different order on every run).lib.rs:tr!reports where an operation gives up whenSHAPEOPS_TRACEis set; compiler warnings no longer fail the build.
truck-stepio 0.3.0 (Apache-2.0, © RICOS Co. Ltd., https://github.com/ricosjp/truck)
Only the writer (out) is used; SolveCraft reads STEP with its own reader.
Changes:
out/geometry.rs: anINTERSECTION_CURVE's second surface was written at the first surface's entity index, so every boolean-made edge produced duplicate entity ids.out/geometry.rs: surfaces of revolution carry the rightsame_sensefor inverted and mirrored revolutions (ISO 10303-42 parameterises them by angle then profile, so their normal is the opposite of truck's; a mirroring transform reverses it again), and the modeling-surface wrapper passes the revolution's sense through instead of alwaystrue.lib.rs: compiler warnings no longer fail the build. Example and test targets are dropped (their sources are not vendored).
truck-meshalgo 0.4.0 (Apache-2.0, © RICOS Co. Ltd., https://github.com/ricosjp/truck)
Changes:
tessellation/triangulation.rs: the inside test of a face's boundary skips loops whose parameter box is clear of the point (it tested every segment of every loop, so a face with hundreds of holes meshed in quadratic time).tessellation/triangulation.rs: meshed faces and edges are built unchecked: faces whose loop runs along a seam edge both ways and closed edges (a full circle on one vertex) are valid, but the debug-build checks rejected them (debug builds could not mesh them).tessellation/triangulation.rs: parameter searches that land outside a surface's bounded, non-periodic domain are rejected (a hinted B-spline search can run off and extrapolate to thousands of parameter units, and meshing that grid never finishes); the last-resort nearest search is clamped into the domain.tessellation/triangulation.rs, bounded work (hostile files must not hang): edge polylines and surface grids come from our own bounded divisions (at most 20 000 points per edge, a grid budget per face shared out of 10 million points per shell, 24 refinement rounds; a point that does not evaluate counts as flat instead of recursing). Surface grids refine only the direction that bends, and a ruling left undivided gets cells comparable to the other direction (long triangles from a trim loop to the grid's far ends cut through cylinders).lib.rs: compiler warnings no longer fail the build. Example, test and bench targets are dropped (their sources are not vendored).
matext4cgmath 0.1.0 (Apache-2.0, © RICOS Co. Ltd., https://github.com/ricosjp/matext4cgmath)
truck-geometry uses it for a matrix's operator norm (an intersection curve scales its tolerance by it whenever it is moved).
Changes:
solver.rs: the Newton refinement of cubic and quartic roots stops after 100 steps. Near a double root it could cycle forever: moving a body whose edges a boolean made (the retries move both bodies and the result back) hung the app.lib.rs: compiler warnings no longer fail the build. Test targets are dropped (their sources are not vendored).
egui-wgpu 0.36.2 (MIT OR Apache-2.0, Emil Ernerfeldt and contributors)
Original package sources from https://github.com/emilk/egui/tree/0.36.2/crates/egui-wgpu, with both original licence texts retained. No images or bundled documentation are copied.
SolidCraft changes:
src/lib.rs: use 1x MSAA on the selected OpenGL adapter before creating pipelines, exposing the effective sample count so host paint callbacks can match it.src/winit.rs: use that same effective count for depth and resolve attachments.- Other backends retain requested MSAA, without another adapter or device probe.