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SolidCraft is open-source parametric 3D CAD in Rust: sketch, constrain, extrude, and change a
parameter to watch the timeline rebuild. Documentation
· try it in the browser ·
contributing ·
issues. AI agents can model with it over MCP:
solvecraft-cli mcp (how).
Compatibility names are unchanged: existing .solvecraft designs, solvecraft-cli, package
IDs and archive filenames still work. Published 0.2.0 and 0.2.1 releases keep their original
SolveCraft branding. Documentation, the browser app and the Flatpak feed use the new
SolidCraft project Pages URLs; old-name Pages addresses are not permanent aliases.
Which file?
- Windows:
SolveCraft-{version}-windows-x64.exeruns as is. Or install the.msi, or unzip the-portable.zip(x64, x86 and arm64). - macOS 11+ (Apple silicon and Intel): open the
.dmgand dragSolveCraft.apponto Applications. The CLI is insolvecraft-cli-{version}-macos-universal.zip. - Linux (x86_64 and aarch64, glibc 2.35+): the
.AppImage(chmod +x, then run it), the.debor.rpm, the.flatpak(flatpak install --user <file>), or the.tar.gz. - FreeBSD:
tar -xzf solvecraft-{version}-freebsd-x86_64.tar.gz --strip-components 1 -C /usr/local. - Web:
solvecraft-web-{version}.zipis a static site to host yourself. SHA256SUMS.txt:sha256sum -c SHA256SUMS.txt --ignore-missing.
The builds aren't signed yet. On macOS, right-click SolveCraft.app in Applications and choose
Open the first time (or run xattr -dr com.apple.quarantine /Applications/SolveCraft.app).
On Windows, SmartScreen may say "Windows protected your PC": More info, then Run anyway.
Licences are built in (Help ▸ About ▸ Licences, solvecraft-cli licences); the packages also
install THIRD-PARTY-LICENSES.txt. Known limitations:
ROADMAP.md.