A failed feature gets its own mark in the timeline and Feature History, distinct from warnings, with tests.
108 lines
4.9 KiB
Rust
108 lines
4.9 KiB
Rust
//! A failed feature is marked in the bottom timeline and the Feature History by a shape, not only
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//! its colour (#972): the error mark (a disc with a cross) where a warning's mark goes.
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use egui::{Pos2, Rect, Shape, vec2};
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use serde_json::json;
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use crate::SolveApp;
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/// Every shape in `s`, the parts of a list of shapes too.
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fn each(s: &Shape, f: &mut impl FnMut(&Shape)) {
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match s {
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Shape::Vec(v) => v.iter().for_each(|s| each(s, f)),
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s => f(s),
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}
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}
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/// The sample with Fillet1 failing (the plate made narrower than its fillets).
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fn failing_sample() -> SolveApp {
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let mut s = solidcraft_engine::Session::default();
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s.run_script(&solidcraft_engine::sample::script()).unwrap();
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s.execute("parameters.change", &json!({"name": "width", "expression": "5 mm"})).unwrap();
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SolveApp::new(s, crate::Services::default())
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}
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/// Each feature's name and whether it failed.
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fn features(app: &SolveApp) -> Vec<(String, bool)> {
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app.session.doc.features.iter().map(|f| (f.name.clone(), app.session.model.result(f.id).is_some_and(|r| r.error.is_some()))).collect()
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}
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/// The discs filled in the error colour (either theme's) that one frame of `draw` paints.
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fn error_discs(app: &mut SolveApp, draw: fn(&mut SolveApp, &mut egui::Ui)) -> Vec<Pos2> {
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crate::scenario::clear_handles();
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let ctx = egui::Context::default();
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let screen = Rect::from_min_size(Pos2::ZERO, vec2(1400.0, 900.0));
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let out = ctx.run_ui(egui::RawInput { screen_rect: Some(screen), ..Default::default() }, |ui| draw(app, ui));
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let errors = [crate::theme::Tokens::light().error, crate::theme::Tokens::dark().error];
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let mut found = Vec::new();
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for clipped in &out.shapes {
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each(&clipped.shape, &mut |s| {
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if let Shape::Circle(c) = s
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&& errors.contains(&c.fill)
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{
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found.push(c.center);
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}
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});
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}
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found
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}
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/// The features that have a disc where their mark goes (`at`: the mark's centre from the item's).
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fn marked(app: &mut SolveApp, draw: fn(&mut SolveApp, &mut egui::Ui), at: impl Fn(Pos2, Pos2) -> bool) -> Vec<(String, bool)> {
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let discs = error_discs(app, draw);
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let handles = crate::scenario::handles("timeline:");
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features(app)
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.into_iter()
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.map(|(name, _)| {
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let item = handles.iter().find(|(h, _)| *h == format!("timeline:{name}")).map(|(_, p)| *p);
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let item = item.unwrap_or_else(|| panic!("{name} is not drawn"));
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let has = discs.iter().any(|d| at(item, *d));
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(name, has)
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})
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.collect()
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}
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#[test]
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fn a_failed_feature_is_marked_in_the_bottom_timeline() {
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let mut app = failing_sample();
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let want = features(&app);
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assert!(want.iter().any(|(n, failed)| *failed && n == "Fillet1"), "the sample's Fillet1 fails: {want:?}");
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assert!(want.iter().filter(|(_, failed)| !failed).count() >= 3, "and others don't");
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// The mark sits in the item's top-right corner: 10 points square, inside the 28-point item.
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let got = marked(&mut app, crate::timeline::timeline, |item, d| (d.x - (item.x + 9.0)).abs() < 1.5 && (d.y - (item.y - 9.0)).abs() < 1.5);
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assert_eq!(got, want, "an error mark on each failed feature and on no other");
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}
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#[test]
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fn a_failed_feature_is_marked_in_the_feature_history() {
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let mut app = failing_sample();
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let want = features(&app);
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// The mark sits at the row's right end, on its centre line.
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let got = marked(&mut app, crate::timeline_left::left_timeline, |item, d| (d.y - item.y).abs() < 1.5 && d.x > item.x);
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assert_eq!(got, want, "an error mark on each failed feature and on no other");
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}
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/// The mark is its own drawing: a disc with a cross in the caller's colours, not the fallback
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/// square, and a different shape from the warning's triangle.
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#[test]
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fn the_error_mark_is_a_disc_with_a_cross() {
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let ctx = egui::Context::default();
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let (ink, fill) = (egui::Color32::from_rgb(1, 2, 3), egui::Color32::from_rgb(4, 5, 6));
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let draw = |name: &'static str| {
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let out = ctx.run_ui(egui::RawInput::default(), |ui| {
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crate::icons::paint(ui.painter(), Rect::from_min_size(Pos2::ZERO, vec2(24.0, 24.0)), name, ink, fill, fill);
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});
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let mut shapes = Vec::new();
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for c in &out.shapes {
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each(&c.shape, &mut |s| shapes.push(s.clone()));
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}
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shapes
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};
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let error = draw("error");
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let discs = error.iter().filter(|s| matches!(s, Shape::Circle(c) if c.fill == fill && c.stroke.color == ink)).count();
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let strokes = error.iter().filter(|s| matches!(s, Shape::Path(p) if !p.closed && p.stroke.color == egui::epaint::ColorMode::Solid(ink))).count();
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assert_eq!((discs, strokes), (1, 2), "one disc and the two strokes of a cross: {error:?}");
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assert_ne!(format!("{error:?}"), format!("{:?}", draw("warning")));
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assert_ne!(format!("{error:?}"), format!("{:?}", draw("no such icon")), "drawn, not the fallback square");
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}
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