Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
522 lines
20 KiB
Rust
522 lines
20 KiB
Rust
//! SVG (W3C SVG 1.1) geometry for sketches: `path` (all commands), `line`, `rect`, `circle`,
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//! `ellipse`, `polyline`, `polygon` and `text`, with `transform`s on elements and groups. User
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//! units are CSS pixels (1/96 in) unless the root's `width`/`height` carry units with a
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//! `viewBox`; y is flipped so the drawing reads upright in the sketch.
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use quick_xml::Reader;
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use quick_xml::events::{BytesStart, Event};
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use solvecraft_geom::Vec2;
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use crate::sketch2d::{Geom2, MAX_DRAWING_BYTES, MAX_ENTITIES};
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use crate::{IoError, Result};
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const MAX_DEPTH: usize = 256;
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const PX_MM: f64 = 25.4 / 96.0;
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/// Affine map [a c e; b d f].
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#[derive(Clone, Copy, Debug)]
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struct Tf([f64; 6]);
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impl Tf {
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const ID: Tf = Tf([1.0, 0.0, 0.0, 1.0, 0.0, 0.0]);
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fn mul(self, o: Tf) -> Tf {
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let [a, b, c, d, e, f] = self.0;
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let [a2, b2, c2, d2, e2, f2] = o.0;
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Tf([a * a2 + c * b2, b * a2 + d * b2, a * c2 + c * d2, b * c2 + d * d2, a * e2 + c * f2 + e, b * e2 + d * f2 + f])
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}
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fn apply(self, p: Vec2) -> Vec2 {
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let [a, b, c, d, e, f] = self.0;
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Vec2::new(a * p.x + c * p.y + e, b * p.x + d * p.y + f)
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}
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fn vec(self, v: Vec2) -> Vec2 {
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let [a, b, c, d, ..] = self.0;
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Vec2::new(a * v.x + c * v.y, b * v.x + d * v.y)
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}
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/// Uniform scale (with any rotation or mirror) and its factor.
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fn uniform(self) -> Option<f64> {
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let (u, v) = (self.vec(Vec2::X), self.vec(Vec2::Y));
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((u.len() - v.len()).abs() < 1e-9 * u.len().max(1e-12) && u.dot(v).abs() < 1e-9 * u.len2().max(1e-24)).then_some(u.len())
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}
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fn flips(self) -> bool {
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let [a, b, c, d, ..] = self.0;
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a * d - b * c < 0.0
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}
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}
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fn numbers(s: &str) -> Vec<f64> {
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// Numbers separated by commas/space, also "1-2" and "1.5.5" forms.
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let mut out = Vec::new();
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let b = s.as_bytes();
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let mut i = 0;
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while i < b.len() && out.len() < 1_000_000 {
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while i < b.len() && !(b[i] == b'-' || b[i] == b'+' || b[i] == b'.' || b[i].is_ascii_digit()) {
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i += 1;
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}
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let st = i;
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let mut seen_dot = false;
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let mut seen_e = false;
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if i < b.len() && (b[i] == b'-' || b[i] == b'+') {
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i += 1;
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}
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while i < b.len() {
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let ch = b[i];
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if ch.is_ascii_digit() {
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i += 1;
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} else if ch == b'.' && !seen_dot && !seen_e {
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seen_dot = true;
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i += 1;
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} else if (ch == b'e' || ch == b'E') && !seen_e {
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seen_e = true;
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i += 1;
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if i < b.len() && (b[i] == b'-' || b[i] == b'+') {
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i += 1;
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}
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} else {
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break;
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}
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}
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if let Some(x) = s.get(st..i).and_then(|t| t.parse::<f64>().ok()).filter(|x| x.is_finite()) {
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out.push(x);
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} else if i == st {
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i += 1;
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}
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}
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out
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}
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fn parse_transform(s: &str) -> Tf {
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let mut t = Tf::ID;
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for part in s.split(')') {
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let Some((name, args)) = part.split_once('(') else { continue };
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let n = numbers(args);
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let g = |i: usize, d: f64| n.get(i).copied().unwrap_or(d);
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let m = match name.trim().trim_start_matches(',').trim() {
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"matrix" if n.len() >= 6 => Tf([n[0], n[1], n[2], n[3], n[4], n[5]]),
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"translate" => Tf([1.0, 0.0, 0.0, 1.0, g(0, 0.0), g(1, 0.0)]),
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"scale" => Tf([g(0, 1.0), 0.0, 0.0, g(1, g(0, 1.0)), 0.0, 0.0]),
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"rotate" => {
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let (s, c) = g(0, 0.0).to_radians().sin_cos();
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let r = Tf([c, s, -s, c, 0.0, 0.0]);
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let (cx, cy) = (g(1, 0.0), g(2, 0.0));
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Tf([1.0, 0.0, 0.0, 1.0, cx, cy]).mul(r).mul(Tf([1.0, 0.0, 0.0, 1.0, -cx, -cy]))
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}
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"skewX" => Tf([1.0, 0.0, g(0, 0.0).to_radians().tan(), 1.0, 0.0, 0.0]),
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"skewY" => Tf([1.0, g(0, 0.0).to_radians().tan(), 0.0, 1.0, 0.0, 0.0]),
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_ => Tf::ID,
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};
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t = t.mul(m);
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}
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t
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}
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fn attrs(e: &BytesStart) -> Vec<(String, String)> {
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e.attributes()
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.flatten()
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.map(|a| {
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let k = String::from_utf8_lossy(a.key.local_name().as_ref()).to_string();
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let v = a.unescape_value().map(|v| v.to_string()).unwrap_or_else(|_| String::from_utf8_lossy(&a.value).to_string());
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(k, v)
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})
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.collect()
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}
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fn attr<'a>(a: &'a [(String, String)], k: &str) -> Option<&'a str> {
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a.iter().find(|(n, _)| n == k).map(|(_, v)| v.as_str())
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}
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fn num_attr(a: &[(String, String)], k: &str) -> f64 {
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attr(a, k).map(numbers).and_then(|v| v.first().copied()).unwrap_or(0.0)
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}
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/// Length with a unit, in millimetres (None without a unit or for %).
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fn length_mm(s: &str) -> Option<f64> {
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let v = numbers(s).first().copied()?;
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let u = s.trim().trim_start_matches(|c: char| c.is_ascii_digit() || c == '.' || c == '-' || c == '+' || c == 'e' || c == 'E');
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Some(match u.trim() {
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"mm" => v,
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"cm" => v * 10.0,
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"in" => v * 25.4,
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"pt" => v * 25.4 / 72.0,
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"pc" => v * 25.4 / 6.0,
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"px" | "" => v * PX_MM,
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_ => return None,
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})
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}
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struct Out {
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g: Vec<Geom2>,
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}
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impl Out {
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fn push(&mut self, g: Geom2) -> Result<()> {
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if self.g.len() >= MAX_ENTITIES {
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return Err(IoError::Invalid("too many SVG elements".into()));
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}
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self.g.push(g);
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Ok(())
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}
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fn line(&mut self, t: Tf, a: Vec2, b: Vec2) -> Result<()> {
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let (a, b) = (t.apply(a), t.apply(b));
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if a.dist(b) > 1e-12 { self.push(Geom2::Line(a, b)) } else { Ok(()) }
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}
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fn cubic(&mut self, t: Tf, p: [Vec2; 4]) -> Result<()> {
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self.push(Geom2::Spline { pts: p.iter().map(|q| t.apply(*q)).collect(), control: true, degree: 3 })
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}
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fn quad(&mut self, t: Tf, a: Vec2, c: Vec2, b: Vec2) -> Result<()> {
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let (a, c, b) = (t.apply(a), t.apply(c), t.apply(b));
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if (b - a).cross(c - a).abs() < 1e-12 { self.push(Geom2::Line(a, b)) } else { self.push(Geom2::Conic { a, apex: c, b, rho: 0.5 }) }
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}
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/// Ellipse `c + rx·cos t·u + ry·sin t·v` (u at angle `phi`) from `t0` sweeping `dt`.
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fn elliptic(&mut self, t: Tf, c: Vec2, rx: f64, ry: f64, phi: f64, t0: f64, dt: f64) -> Result<()> {
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let u = Vec2::from_angle(phi);
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let v = u.perp();
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let at = |a: f64| c + u * (rx * a.cos()) + v * (ry * a.sin());
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let circle = t.uniform().filter(|_| (rx - ry).abs() < 1e-9 * rx.max(ry));
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if let Some(k) = circle {
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let (p0, p1) = (t.apply(at(t0)), t.apply(at(t0 + dt)));
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let cc = t.apply(c);
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let ccw = (dt > 0.0) != t.flips();
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if dt.abs() >= std::f64::consts::TAU - 1e-9 {
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return self.push(Geom2::Circle(cc, rx * k));
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}
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return self.push(if ccw { Geom2::Arc { c: cc, a: p0, b: p1 } } else { Geom2::Arc { c: cc, a: p1, b: p0 } });
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}
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if dt.abs() >= std::f64::consts::TAU - 1e-9 {
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// Full ellipse: centre, major end, minor radius after the transform (affine images
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// of ellipses are ellipses; sample to find the axes).
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let pts: Vec<Vec2> = (0..720).map(|i| t.apply(at(i as f64 / 720.0 * std::f64::consts::TAU))).collect();
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let cc = t.apply(c);
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let (mut far, mut near) = (cc, f64::INFINITY);
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for q in &pts {
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if q.dist(cc) > far.dist(cc) {
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far = *q;
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}
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near = near.min(q.dist(cc));
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}
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return self.push(Geom2::Ellipse { c: cc, major: far, minor: near });
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}
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// Elliptic arc: cubic Béziers of at most 90 degrees each.
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let n = ((dt.abs() / std::f64::consts::FRAC_PI_2).ceil() as usize).max(1);
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let h = dt / n as f64;
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let k = 4.0 / 3.0 * (h / 4.0).tan();
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let d = |a: f64| u * (-rx * a.sin()) + v * (ry * a.cos());
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for i in 0..n {
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let (a0, a1) = (t0 + h * i as f64, t0 + h * (i + 1) as f64);
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self.cubic(t, [at(a0), at(a0) + d(a0) * k, at(a1) - d(a1) * k, at(a1)])?;
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}
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Ok(())
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}
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}
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/// SVG endpoint arc → centre form (SVG 1.1 implementation notes F.6.5).
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#[allow(clippy::too_many_arguments)]
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fn arc_to(out: &mut Out, t: Tf, p0: Vec2, mut rx: f64, mut ry: f64, phi_deg: f64, large: bool, sweep: bool, p1: Vec2) -> Result<()> {
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if p0.dist(p1) < 1e-12 {
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return Ok(());
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}
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rx = rx.abs();
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ry = ry.abs();
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if rx < 1e-12 || ry < 1e-12 {
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return out.line(t, p0, p1);
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}
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let phi = phi_deg.to_radians();
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let (s, c) = phi.sin_cos();
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let d = (p0 - p1) * 0.5;
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let x1 = Vec2::new(c * d.x + s * d.y, -s * d.x + c * d.y);
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let lam = (x1.x / rx).powi(2) + (x1.y / ry).powi(2);
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if lam > 1.0 {
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rx *= lam.sqrt();
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ry *= lam.sqrt();
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}
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let num = (rx * rx * ry * ry - rx * rx * x1.y * x1.y - ry * ry * x1.x * x1.x).max(0.0);
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let den = rx * rx * x1.y * x1.y + ry * ry * x1.x * x1.x;
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let mut co = if den > 0.0 { (num / den).sqrt() } else { 0.0 };
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if large == sweep {
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co = -co;
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}
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let cx1 = Vec2::new(co * rx * x1.y / ry, -co * ry * x1.x / rx);
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let mid = (p0 + p1) * 0.5;
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let cc = Vec2::new(c * cx1.x - s * cx1.y, s * cx1.x + c * cx1.y) + mid;
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let ang = |u: Vec2, v: Vec2| u.cross(v).atan2(u.dot(v));
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let u = Vec2::new((x1.x - cx1.x) / rx, (x1.y - cx1.y) / ry);
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let v = Vec2::new((-x1.x - cx1.x) / rx, (-x1.y - cx1.y) / ry);
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let t0 = ang(Vec2::X, u);
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let mut dt = ang(u, v);
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if !sweep && dt > 0.0 {
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dt -= std::f64::consts::TAU;
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} else if sweep && dt < 0.0 {
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dt += std::f64::consts::TAU;
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}
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out.elliptic(t, cc, rx, ry, phi, t0, dt)
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}
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fn path(out: &mut Out, t: Tf, d: &str) -> Result<()> {
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// Tokenise into commands and their numbers.
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let mut cmds: Vec<(char, Vec<f64>)> = Vec::new();
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let mut cur: Option<(char, String)> = None;
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for ch in d.chars() {
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if ch.is_ascii_alphabetic() && ch != 'e' && ch != 'E' {
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if let Some((c, s)) = cur.take() {
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cmds.push((c, numbers(&s)));
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}
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cur = Some((ch, String::new()));
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} else if let Some((_, s)) = cur.as_mut() {
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s.push(ch);
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}
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}
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if let Some((c, s)) = cur.take() {
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cmds.push((c, numbers(&s)));
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}
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let (mut p, mut start) = (Vec2::ZERO, Vec2::ZERO);
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let mut last_c: Option<Vec2> = None; // last cubic control (for S)
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let mut last_q: Option<Vec2> = None; // last quadratic control (for T)
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for (c, n) in cmds {
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let rel = c.is_ascii_lowercase();
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let base = |p: Vec2| if rel { p } else { Vec2::ZERO };
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let arity = match c.to_ascii_uppercase() {
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'M' | 'L' | 'T' => 2,
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'H' | 'V' => 1,
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'C' => 6,
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'S' | 'Q' => 4,
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'A' => 7,
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_ => 0,
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};
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if c.eq_ignore_ascii_case(&'Z') {
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out.line(t, p, start)?;
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p = start;
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last_c = None;
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last_q = None;
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continue;
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}
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if arity == 0 {
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continue;
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}
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for (k, a) in n.chunks(arity).enumerate() {
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if a.len() < arity {
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break;
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}
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let o = base(p);
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let v = |i: usize| Vec2::new(a[i], a[i + 1]) + o;
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match c.to_ascii_uppercase() {
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'M' => {
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let q = v(0);
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if k == 0 {
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p = q;
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start = q;
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} else {
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out.line(t, p, q)?;
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p = q;
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}
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last_c = None;
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last_q = None;
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}
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'L' => {
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let q = v(0);
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out.line(t, p, q)?;
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p = q;
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last_c = None;
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last_q = None;
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}
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'H' => {
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let q = Vec2::new(a[0] + if rel { p.x } else { 0.0 }, p.y);
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out.line(t, p, q)?;
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p = q;
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last_c = None;
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last_q = None;
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}
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'V' => {
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let q = Vec2::new(p.x, a[0] + if rel { p.y } else { 0.0 });
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out.line(t, p, q)?;
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p = q;
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last_c = None;
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last_q = None;
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}
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'C' => {
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let (c1, c2, q) = (v(0), v(2), v(4));
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out.cubic(t, [p, c1, c2, q])?;
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last_c = Some(c2);
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last_q = None;
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p = q;
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}
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'S' => {
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let c1 = last_c.map(|lc| p * 2.0 - lc).unwrap_or(p);
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let (c2, q) = (v(0), v(2));
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out.cubic(t, [p, c1, c2, q])?;
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last_c = Some(c2);
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last_q = None;
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p = q;
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}
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'Q' => {
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let (c1, q) = (v(0), v(2));
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out.quad(t, p, c1, q)?;
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last_q = Some(c1);
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last_c = None;
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p = q;
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}
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'T' => {
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let c1 = last_q.map(|lq| p * 2.0 - lq).unwrap_or(p);
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let q = v(0);
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out.quad(t, p, c1, q)?;
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last_q = Some(c1);
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last_c = None;
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p = q;
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}
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'A' => {
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let q = Vec2::new(a[5], a[6]) + o;
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arc_to(out, t, p, a[0], a[1], a[2], a[3] != 0.0, a[4] != 0.0, q)?;
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last_c = None;
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last_q = None;
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p = q;
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}
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_ => {}
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}
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}
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}
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Ok(())
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}
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fn points_list(s: &str) -> Vec<Vec2> {
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numbers(s).chunks(2).filter(|c| c.len() == 2).map(|c| Vec2::new(c[0], c[1])).collect()
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}
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/// Read the geometry of an SVG document (millimetres, y up). `scale` multiplies the result.
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pub fn read_svg(text: &str) -> Result<Vec<Geom2>> {
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if text.len() > MAX_DRAWING_BYTES {
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return Err(IoError::Invalid("the SVG file is too large".into()));
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}
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let mut rd = Reader::from_reader(text.as_bytes());
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rd.config_mut().trim_text(true);
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let mut buf = Vec::new();
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let mut stack: Vec<Tf> = Vec::new();
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let mut out = Out { g: Vec::new() };
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let mut root: Option<Tf> = None;
|
|
let mut pending_text: Option<(Tf, Vec2, f64)> = None;
|
|
loop {
|
|
let ev = rd.read_event_into(&mut buf).map_err(|e| IoError::Invalid(format!("SVG: {e}")))?;
|
|
let (e, empty) = match &ev {
|
|
Event::Start(e) => (Some(e.clone()), false),
|
|
Event::Empty(e) => (Some(e.clone()), true),
|
|
Event::End(_) => {
|
|
stack.pop();
|
|
buf.clear();
|
|
continue;
|
|
}
|
|
Event::Text(tx) => {
|
|
if let Some((tf, at, h)) = pending_text.take() {
|
|
let s = String::from_utf8_lossy(tx.as_ref()).trim().to_string();
|
|
if !s.is_empty() {
|
|
let k = tf.uniform().unwrap_or(1.0);
|
|
let dir = tf.vec(Vec2::X);
|
|
out.push(Geom2::Text { text: s, at: tf.apply(at), height: h * 0.7 * k, angle: dir.angle() })?;
|
|
}
|
|
}
|
|
buf.clear();
|
|
continue;
|
|
}
|
|
Event::Eof => break,
|
|
_ => (None, false),
|
|
};
|
|
let Some(e) = e else {
|
|
buf.clear();
|
|
continue;
|
|
};
|
|
let a = attrs(&e);
|
|
let parent = stack.last().copied().or(root).unwrap_or(Tf::ID);
|
|
let name = String::from_utf8_lossy(e.local_name().as_ref()).to_string();
|
|
let mut tf = match attr(&a, "transform") {
|
|
Some(s) => parent.mul(parse_transform(s)),
|
|
None => parent,
|
|
};
|
|
if name == "svg" && root.is_none() {
|
|
// Root: user units to millimetres, y flipped.
|
|
let vb = attr(&a, "viewBox").map(numbers).filter(|v| v.len() == 4);
|
|
let (sx, sy, ox, oy) = match (vb, attr(&a, "width").and_then(length_mm), attr(&a, "height").and_then(length_mm)) {
|
|
(Some(v), Some(w), Some(h)) if v[2] > 0.0 && v[3] > 0.0 => (w / v[2], h / v[3], v[0], v[1]),
|
|
(Some(v), _, _) => (PX_MM, PX_MM, v[0], v[1]),
|
|
_ => (PX_MM, PX_MM, 0.0, 0.0),
|
|
};
|
|
let r = Tf([sx, 0.0, 0.0, -sy, -ox * sx, oy * sy]);
|
|
root = Some(r);
|
|
tf = r;
|
|
}
|
|
match name.as_str() {
|
|
"path" => path(&mut out, tf, attr(&a, "d").unwrap_or(""))?,
|
|
"line" => out.line(tf, Vec2::new(num_attr(&a, "x1"), num_attr(&a, "y1")), Vec2::new(num_attr(&a, "x2"), num_attr(&a, "y2")))?,
|
|
"rect" => {
|
|
let (x, y, w, h) = (num_attr(&a, "x"), num_attr(&a, "y"), num_attr(&a, "width"), num_attr(&a, "height"));
|
|
if w > 0.0 && h > 0.0 {
|
|
let c = [Vec2::new(x, y), Vec2::new(x + w, y), Vec2::new(x + w, y + h), Vec2::new(x, y + h)];
|
|
for i in 0..4 {
|
|
out.line(tf, c[i], c[(i + 1) % 4])?;
|
|
}
|
|
}
|
|
}
|
|
"circle" => {
|
|
let r = num_attr(&a, "r");
|
|
if r > 0.0 {
|
|
out.elliptic(tf, Vec2::new(num_attr(&a, "cx"), num_attr(&a, "cy")), r, r, 0.0, 0.0, std::f64::consts::TAU)?;
|
|
}
|
|
}
|
|
"ellipse" => {
|
|
let (rx, ry) = (num_attr(&a, "rx"), num_attr(&a, "ry"));
|
|
if rx > 0.0 && ry > 0.0 {
|
|
out.elliptic(tf, Vec2::new(num_attr(&a, "cx"), num_attr(&a, "cy")), rx, ry, 0.0, 0.0, std::f64::consts::TAU)?;
|
|
}
|
|
}
|
|
"polyline" | "polygon" => {
|
|
let pts = points_list(attr(&a, "points").unwrap_or(""));
|
|
for w in pts.windows(2) {
|
|
out.line(tf, w[0], w[1])?;
|
|
}
|
|
if name == "polygon"
|
|
&& let (Some(f), Some(l)) = (pts.first(), pts.last())
|
|
{
|
|
out.line(tf, *l, *f)?;
|
|
}
|
|
}
|
|
"text" => {
|
|
let size = attr(&a, "font-size").map(numbers).and_then(|v| v.first().copied()).unwrap_or(16.0);
|
|
pending_text = Some((tf, Vec2::new(num_attr(&a, "x"), num_attr(&a, "y")), size));
|
|
}
|
|
_ => {}
|
|
}
|
|
if !empty {
|
|
stack.push(tf);
|
|
if stack.len() > MAX_DEPTH {
|
|
return Err(IoError::Invalid("SVG nested too deeply".into()));
|
|
}
|
|
}
|
|
buf.clear();
|
|
}
|
|
Ok(out.g)
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
|
|
#[test]
|
|
fn shapes_paths_and_units() {
|
|
let svg = r#"<svg xmlns="http://www.w3.org/2000/svg" width="100mm" height="50mm" viewBox="0 0 100 50">
|
|
<rect x="10" y="10" width="20" height="10"/>
|
|
<circle cx="50" cy="25" r="5"/>
|
|
<g transform="translate(70 0)"><path d="M0 0 C 10 0 10 10 20 10 Q 25 20 30 10 A 5 5 0 0 1 40 10 Z"/></g>
|
|
<ellipse cx="80" cy="40" rx="6" ry="3"/>
|
|
</svg>"#;
|
|
let g = read_svg(svg).unwrap();
|
|
// rect 4 lines, circle, cubic, quad, arc, closing line, ellipse
|
|
assert_eq!(g.len(), 4 + 1 + 4 + 1, "{g:?}");
|
|
// y flipped: the circle centre is at (50, -25) in mm.
|
|
assert!(g.iter().any(|x| matches!(x, Geom2::Circle(c, r) if c.dist(Vec2::new(50.0, -25.0)) < 1e-9 && (r - 5.0).abs() < 1e-9)));
|
|
assert!(g.iter().any(|x| matches!(x, Geom2::Spline { control: true, .. })));
|
|
assert!(g.iter().any(|x| matches!(x, Geom2::Conic { .. })));
|
|
assert!(g.iter().any(|x| matches!(x, Geom2::Arc { .. })));
|
|
assert!(g.iter().any(|x| matches!(x, Geom2::Ellipse { minor, .. } if (minor - 3.0).abs() < 1e-3)));
|
|
assert!(read_svg("<svg><path d='M 1e400 0 L nan 3'/></svg>").is_ok());
|
|
assert!(read_svg("<svg").is_err() || read_svg("<svg").is_ok());
|
|
// Plain pixels.
|
|
let g = read_svg(r#"<svg><line x1="0" y1="0" x2="96" y2="0"/></svg>"#).unwrap();
|
|
assert!(matches!(g[0], Geom2::Line(a, b) if (a.dist(b) - 25.4).abs() < 1e-9));
|
|
}
|
|
}
|