Files
OneCAD/crates/ui-egui/tests/scenarios/s38_view_anim_no_jump.json
T
bherbruckandClaude Opus 5.5 d10312b7fd Command ids are SolveCraft's own: 173 ids that were another product's internal command ids become dotted, lower-case ids (<area>.<thing>[.<variant>]: solid.extrude, sketch.rectangle.two_point, sheet.flange, joint.drive, ...), in the registry, toolbar, dialogs, shortcuts, palette, control channel, MCP, examples, scenarios and docs
The old ids live only in crates/engine/src/legacy_ids.rs (the legacy migration table): find_command maps them, so old scripts, recipes and control calls keep working, and saved shortcuts, recent and pinned commands are migrated on load (designs store no command ids). Parity maps the observed catalog ids to ours through xtask/data/fusion-ids.tsv. The agent rule now reads: our own dotted id, never another product's. Cargo.toml's repository points at github.com/bherbruck/solvecraft.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 12:17:23 +00:00

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JSON

[
{
"pending": "the last frame of an animation to Top turns the view 22.5 degrees (solvecraft-ui)"
},
{
"note": "Animating to Top or Bottom from iso, front or any orbit turns the view smoothly to the end: no frame (the last included) turns it more than 10 degrees."
},
{
"start": "solid.box"
},
{
"key": "Escape"
},
{
"view_anim": "top"
},
{
"view_anim": "home"
},
{
"view_anim": "bottom"
},
{
"call": "ui.view",
"params": {
"view": "front"
}
},
{
"view_anim": "top"
},
{
"call": "ui.view",
"params": {
"view": "front"
}
},
{
"view_anim": "bottom"
},
{
"camera": {
"yaw": 2.3,
"pitch": 0.35
}
},
{
"view_anim": "top"
},
{
"camera": {
"yaw": -1.1,
"pitch": -0.4
}
},
{
"view_anim": "top"
},
{
"camera": {
"yaw": 2.3,
"pitch": 0.35
}
},
{
"view_anim": "bottom"
},
{
"camera": {
"yaw": 0.4,
"pitch": 1.2
}
},
{
"view_anim": "front"
}
]