Fold: the bend line (a sketch line), an optional stationary side, Bend Line Position (centerline, start, end, outside mould line), angle (on the canvas), bend radius (default from the rule) and flip; live preview and Edit Feature (folds made from two points keep them). Its own icon; listed after Hem on the SHEET METAL tab and in the timeline. Configurations: Add Column lists parameters and features to pick, Add Row names the new row Configuration<N> when no name is typed, bare numbers show with their parameter's unit, the row name comes before its Activate button, and Enter commits a cell instead of closing the panel. Motion Study: steps default to the engine's 100, the key's value row is "Value" and Enter there commits the key (OK makes the study). Scenarios s22 (fold, flat pattern, DXF; the expected volume is the folded sheet's, the bend keeping the neutral layer), s23 (configurations) and s24 (motion study) now run. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
944 lines
44 KiB
Rust
944 lines
44 KiB
Rust
//! Toolbar and browser icons, drawn in code (no image assets). Each icon is designed on a
|
||
//! 24 × 24 grid and scaled to the target rectangle.
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||
|
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use egui::{Color32, Painter, Pos2, Rect, Shape, Stroke, pos2, vec2};
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struct Pen<'a> {
|
||
p: &'a Painter,
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r: Rect,
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ink: Color32,
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fill: Color32,
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accent: Color32,
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w: f32,
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}
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impl Pen<'_> {
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fn at(&self, x: f32, y: f32) -> Pos2 {
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pos2(self.r.left() + x / 24.0 * self.r.width(), self.r.top() + y / 24.0 * self.r.height())
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}
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fn s(&self) -> f32 {
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self.r.width() / 24.0
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}
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fn line(&self, pts: &[(f32, f32)], c: Color32) {
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let v: Vec<Pos2> = pts.iter().map(|(x, y)| self.at(*x, *y)).collect();
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self.p.add(Shape::line(v, Stroke::new(self.w, c)));
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}
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fn poly(&self, pts: &[(f32, f32)], fill: Color32, c: Color32) {
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let v: Vec<Pos2> = pts.iter().map(|(x, y)| self.at(*x, *y)).collect();
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self.p.add(Shape::convex_polygon(v, fill, Stroke::new(self.w, c)));
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}
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fn closed(&self, pts: &[(f32, f32)], c: Color32) {
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let v: Vec<Pos2> = pts.iter().map(|(x, y)| self.at(*x, *y)).collect();
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self.p.add(Shape::closed_line(v, Stroke::new(self.w, c)));
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}
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fn circle(&self, x: f32, y: f32, r: f32, fill: Color32, c: Color32) {
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self.p.circle(self.at(x, y), r * self.s(), fill, Stroke::new(self.w, c));
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}
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fn dot(&self, x: f32, y: f32, c: Color32) {
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self.p.circle_filled(self.at(x, y), 1.6 * self.s(), c);
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}
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fn arc(&self, x: f32, y: f32, r: f32, a0: f32, a1: f32, c: Color32) {
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let n = 24;
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let pts: Vec<(f32, f32)> = (0..=n).map(|i| a0 + (a1 - a0) * i as f32 / n as f32).map(|a| (x + r * a.cos(), y - r * a.sin())).collect();
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self.line(&pts, c);
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}
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fn arrow(&self, from: (f32, f32), to: (f32, f32), c: Color32) {
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self.line(&[from, to], c);
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let d = vec2(to.0 - from.0, to.1 - from.1).normalized();
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let n = vec2(-d.y, d.x);
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let tip = vec2(to.0, to.1);
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let a = tip - d * 3.5 + n * 2.2;
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let b = tip - d * 3.5 - n * 2.2;
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self.poly(&[to, (a.x, a.y), (b.x, b.y)], c, c);
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}
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/// Isometric box from a 2D footprint height.
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fn iso_box(&self, x0: f32, y0: f32, w: f32, d: f32, h: f32) {
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let top = [(x0, y0), (x0 + w, y0 - d * 0.5), (x0 + w + d, y0), (x0 + d, y0 + d * 0.5)];
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let front = [(x0, y0), (x0 + d, y0 + d * 0.5), (x0 + d, y0 + d * 0.5 + h), (x0, y0 + h)];
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let side = [(x0 + d, y0 + d * 0.5), (x0 + w + d, y0), (x0 + w + d, y0 + h), (x0 + d, y0 + d * 0.5 + h)];
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self.poly(&front, self.fill.gamma_multiply(0.85), self.ink);
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self.poly(&side, self.fill.gamma_multiply(0.7), self.ink);
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self.poly(&top, self.fill, self.ink);
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}
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}
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/// Paint the icon `name` into `r`. `accent` highlights the "action" part.
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pub fn paint(p: &Painter, r: Rect, name: &str, ink: Color32, fill: Color32, accent: Color32) {
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let pen = Pen { p, r, ink, fill, accent, w: (r.width() / 24.0 * 1.4).max(1.0) };
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let a = pen.accent;
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match name {
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"sketch" => {
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pen.poly(&[(3.0, 14.0), (13.0, 9.0), (21.0, 13.0), (11.0, 18.0)], pen.fill, ink);
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pen.line(&[(7.0, 13.0), (16.0, 4.0), (18.0, 6.0), (9.0, 15.0), (6.5, 15.5), (7.0, 13.0)], a);
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}
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"finish" => {
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pen.circle(12.0, 12.0, 9.0, Color32::TRANSPARENT, pen.accent);
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pen.line(&[(7.0, 12.5), (10.5, 16.0), (17.0, 8.5)], a);
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}
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"extrude" => {
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pen.iso_box(4.0, 11.0, 9.0, 7.0, 7.0);
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pen.arrow((12.0, 9.0), (12.0, 2.5), a);
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}
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"revolve" => {
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pen.line(&[(12.0, 2.0), (12.0, 22.0)], ink);
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pen.poly(&[(13.0, 7.0), (19.0, 7.0), (19.0, 17.0), (13.0, 17.0)], pen.fill, ink);
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pen.arc(12.0, 12.0, 9.0, 3.6, 5.8, a);
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pen.arrow((15.0, 20.4), (18.5, 19.0), a);
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}
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"box" => pen.iso_box(3.0, 9.0, 10.0, 8.0, 9.0),
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"cylinder" => {
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pen.poly(&[(5.0, 6.0), (19.0, 6.0), (19.0, 18.0), (5.0, 18.0)], pen.fill.gamma_multiply(0.8), Color32::TRANSPARENT);
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pen.line(&[(5.0, 6.0), (5.0, 18.0)], ink);
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pen.line(&[(19.0, 6.0), (19.0, 18.0)], ink);
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let e = |y: f32, fillc: Color32| {
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let pts: Vec<Pos2> =
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(0..32).map(|i| i as f32 / 32.0 * std::f32::consts::TAU).map(|t| pen.at(12.0 + 7.0 * t.cos(), y + 2.5 * t.sin())).collect();
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p.add(Shape::convex_polygon(pts, fillc, Stroke::new(pen.w, ink)));
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};
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pen.arc(12.0, 18.0, 7.0, std::f32::consts::PI, std::f32::consts::TAU, ink);
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e(6.0, pen.fill);
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}
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"sphere" => {
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pen.circle(12.0, 12.0, 8.5, pen.fill, ink);
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pen.arc(12.0, 12.0, 8.5, 3.3, 6.1, ink.gamma_multiply(0.5));
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p.circle_filled(pen.at(9.0, 8.5), 2.0 * pen.s(), Color32::from_white_alpha(160));
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}
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"torus" => {
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let pts: Vec<Pos2> =
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(0..40).map(|i| i as f32 / 40.0 * std::f32::consts::TAU).map(|t| pen.at(12.0 + 9.0 * t.cos(), 12.0 + 5.5 * t.sin())).collect();
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p.add(Shape::convex_polygon(pts, pen.fill, Stroke::new(pen.w, ink)));
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let pts: Vec<Pos2> =
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(0..40).map(|i| i as f32 / 40.0 * std::f32::consts::TAU).map(|t| pen.at(12.0 + 3.5 * t.cos(), 11.0 + 1.8 * t.sin())).collect();
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p.add(Shape::convex_polygon(pts, Color32::WHITE, Stroke::new(pen.w, ink)));
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}
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"fillet" => {
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pen.poly(&[(4.0, 20.0), (4.0, 4.0), (10.0, 4.0), (10.0, 14.0), (20.0, 14.0), (20.0, 20.0)], pen.fill, Color32::TRANSPARENT);
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pen.line(&[(4.0, 20.0), (4.0, 4.0)], ink);
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pen.line(&[(4.0, 20.0), (20.0, 20.0)], ink);
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pen.arc(4.0, 4.0, 16.0, -std::f32::consts::FRAC_PI_2, 0.0, ink);
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pen.arc(20.0, 4.0, 10.0, std::f32::consts::PI, std::f32::consts::PI * 1.5, a);
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}
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"chamfer" => {
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pen.poly(&[(4.0, 20.0), (4.0, 4.0), (12.0, 4.0), (20.0, 12.0), (20.0, 20.0)], pen.fill, ink);
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pen.line(&[(12.0, 4.0), (20.0, 12.0)], a);
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}
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"combine" => {
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pen.poly(&[(3.0, 8.0), (14.0, 8.0), (14.0, 19.0), (3.0, 19.0)], pen.fill, ink);
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pen.poly(&[(9.0, 4.0), (21.0, 4.0), (21.0, 15.0), (9.0, 15.0)], pen.fill.gamma_multiply(0.75), a);
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}
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"pattern_rect" => {
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for (x, y) in [(4.0, 4.0), (14.0, 4.0), (4.0, 14.0), (14.0, 14.0)] {
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pen.poly(
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&[(x, y), (x + 6.0, y), (x + 6.0, y + 6.0), (x, y + 6.0)],
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if x == 4.0 && y == 4.0 { pen.fill } else { Color32::TRANSPARENT },
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if x == 4.0 && y == 4.0 { ink } else { a },
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);
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}
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}
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"pattern_circ" => {
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for i in 0..6 {
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let t = i as f32 / 6.0 * std::f32::consts::TAU;
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pen.circle(
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12.0 + 7.5 * t.cos(),
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12.0 + 7.5 * t.sin(),
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2.4,
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if i == 0 { pen.fill } else { Color32::TRANSPARENT },
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if i == 0 { ink } else { a },
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);
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}
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}
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"hole" => {
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pen.poly(&[(3.0, 8.0), (21.0, 8.0), (21.0, 20.0), (3.0, 20.0)], pen.fill, ink);
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let pts: Vec<Pos2> =
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(0..32).map(|i| i as f32 / 32.0 * std::f32::consts::TAU).map(|t| pen.at(12.0 + 5.0 * t.cos(), 8.0 + 2.0 * t.sin())).collect();
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p.add(Shape::convex_polygon(pts, Color32::WHITE, Stroke::new(pen.w, a)));
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pen.line(&[(7.0, 8.0), (7.0, 16.0)], a);
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pen.line(&[(17.0, 8.0), (17.0, 16.0)], a);
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}
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"sweep" => {
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pen.arc(20.0, 20.0, 14.0, std::f32::consts::FRAC_PI_2, std::f32::consts::PI, ink);
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pen.circle(6.0, 20.0, 3.0, pen.fill, a);
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pen.circle(20.0, 6.0, 3.0, pen.fill, a);
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}
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"loft" => {
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pen.poly(&[(3.0, 20.0), (15.0, 20.0), (21.0, 15.0), (9.0, 15.0)], pen.fill, ink);
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pen.circle(12.0, 6.0, 3.5, Color32::TRANSPARENT, a);
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pen.line(&[(3.0, 20.0), (8.5, 6.0)], a);
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pen.line(&[(21.0, 15.0), (15.5, 6.0)], a);
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}
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"shell" => {
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pen.iso_box(3.0, 9.0, 10.0, 8.0, 9.0);
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pen.poly(&[(6.0, 9.0), (13.0, 5.5), (18.0, 8.0), (11.0, 11.5)], Color32::WHITE, a);
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}
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"draft" => {
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pen.poly(&[(4.0, 20.0), (20.0, 20.0), (17.0, 5.0), (7.0, 5.0)], pen.fill, ink);
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pen.line(&[(20.0, 20.0), (20.0, 5.0)], a);
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}
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"split" => {
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pen.poly(&[(3.0, 6.0), (21.0, 6.0), (21.0, 18.0), (3.0, 18.0)], pen.fill, ink);
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pen.line(&[(8.0, 2.0), (16.0, 22.0)], a);
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}
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"mirror" => {
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pen.line(&[(12.0, 2.0), (12.0, 22.0)], ink);
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pen.poly(&[(3.0, 7.0), (9.0, 10.0), (9.0, 17.0), (3.0, 17.0)], pen.fill, ink);
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pen.poly(&[(21.0, 7.0), (15.0, 10.0), (15.0, 17.0), (21.0, 17.0)], Color32::TRANSPARENT, a);
|
||
}
|
||
"lookat" => {
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||
pen.poly(&[(4.0, 6.0), (16.0, 6.0), (16.0, 18.0), (4.0, 18.0)], pen.fill, ink);
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pen.arrow((22.0, 12.0), (13.0, 12.0), a);
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}
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"style" => {
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pen.poly(&[(12.0, 3.0), (20.0, 7.5), (12.0, 12.0), (4.0, 7.5)], pen.fill, ink);
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pen.poly(&[(4.0, 7.5), (12.0, 12.0), (12.0, 21.0), (4.0, 16.5)], a, ink);
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pen.poly(&[(12.0, 12.0), (20.0, 7.5), (20.0, 16.5), (12.0, 21.0)], Color32::TRANSPARENT, ink);
|
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}
|
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// Help: a question mark in a ring.
|
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"help" => {
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pen.circle(12.0, 12.0, 9.0, Color32::TRANSPARENT, ink);
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pen.arc(12.0, 9.5, 3.2, -0.6, 3.4, ink);
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pen.line(&[(13.9, 12.0), (12.0, 13.6), (12.0, 15.0)], ink);
|
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pen.dot(12.0, 17.8, ink);
|
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}
|
||
"sun" => {
|
||
pen.circle(12.0, 12.0, 4.5, a, ink);
|
||
for i in 0..8 {
|
||
let t = i as f32 / 8.0 * std::f32::consts::TAU;
|
||
pen.line(&[(12.0 + 7.0 * t.cos(), 12.0 + 7.0 * t.sin()), (12.0 + 9.5 * t.cos(), 12.0 + 9.5 * t.sin())], ink);
|
||
}
|
||
}
|
||
"moon" => {
|
||
let outer: Vec<Pos2> =
|
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(0..=24).map(|i| -0.6 + i as f32 / 24.0 * 4.4).map(|t| pen.at(12.0 + 8.0 * t.cos(), 12.0 + 8.0 * t.sin())).collect();
|
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let inner: Vec<Pos2> =
|
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(0..=24).rev().map(|i| -0.9 + i as f32 / 24.0 * 3.9).map(|t| pen.at(15.5 + 6.5 * t.cos(), 9.5 + 6.5 * t.sin())).collect();
|
||
let mut pts = outer;
|
||
pts.extend(inner);
|
||
p.add(Shape::closed_line(pts, Stroke::new(pen.w, ink)));
|
||
}
|
||
"section" => {
|
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pen.poly(&[(4.0, 8.0), (14.0, 4.0), (20.0, 8.0), (10.0, 12.0)], pen.fill, ink);
|
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pen.poly(&[(4.0, 8.0), (10.0, 12.0), (10.0, 20.0), (4.0, 16.0)], pen.fill, ink);
|
||
pen.poly(&[(10.0, 12.0), (20.0, 8.0), (20.0, 16.0), (10.0, 20.0)], a, ink);
|
||
}
|
||
"presspull" => {
|
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pen.poly(&[(3.0, 15.0), (12.0, 11.0), (21.0, 15.0), (12.0, 19.0)], pen.fill, ink);
|
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pen.arrow((12.0, 15.0), (12.0, 3.0), a);
|
||
}
|
||
"move" => {
|
||
for (dx, dy) in [(0.0, -1.0), (0.0, 1.0), (-1.0, 0.0), (1.0, 0.0)] {
|
||
pen.arrow((12.0, 12.0), (12.0 + 9.0 * dx, 12.0 + 9.0 * dy), a);
|
||
}
|
||
}
|
||
"params" => {
|
||
pen.line(&[(8.0, 20.0), (9.0, 8.0), (10.0, 5.0), (13.0, 4.0)], ink);
|
||
pen.line(&[(6.0, 11.0), (12.0, 11.0)], ink);
|
||
pen.line(&[(14.0, 13.0), (20.0, 20.0)], a);
|
||
pen.line(&[(20.0, 13.0), (14.0, 20.0)], a);
|
||
}
|
||
"compute" => {
|
||
pen.arc(12.0, 12.0, 7.5, 0.4, 3.0, ink);
|
||
pen.arc(12.0, 12.0, 7.5, 3.5, 6.0, a);
|
||
pen.arrow((5.0, 9.0), (4.6, 13.0), ink);
|
||
pen.arrow((19.0, 15.0), (19.4, 11.0), a);
|
||
}
|
||
"delete" => {
|
||
pen.line(&[(6.0, 6.0), (18.0, 18.0)], pen.accent);
|
||
pen.line(&[(18.0, 6.0), (6.0, 18.0)], pen.accent);
|
||
}
|
||
"measure" => {
|
||
pen.poly(&[(2.0, 15.0), (15.0, 2.0), (22.0, 9.0), (9.0, 22.0)], pen.fill, ink);
|
||
for i in 0..5 {
|
||
let t = 4.0 + i as f32 * 2.6;
|
||
pen.line(&[(t, 15.0 - (t - 2.0)), (t + 2.0, 15.0 - (t - 2.0) + 2.0)], ink);
|
||
}
|
||
}
|
||
"line" => {
|
||
pen.line(&[(4.0, 19.0), (20.0, 5.0)], a);
|
||
pen.dot(4.0, 19.0, ink);
|
||
pen.dot(20.0, 5.0, ink);
|
||
}
|
||
"rect" | "rect3" | "rect_center" => {
|
||
pen.closed(&[(4.0, 6.0), (20.0, 6.0), (20.0, 18.0), (4.0, 18.0)], a);
|
||
match name {
|
||
"rect" => {
|
||
pen.dot(4.0, 18.0, ink);
|
||
pen.dot(20.0, 6.0, ink);
|
||
}
|
||
"rect3" => {
|
||
pen.dot(4.0, 18.0, ink);
|
||
pen.dot(20.0, 18.0, ink);
|
||
pen.dot(20.0, 6.0, ink);
|
||
}
|
||
_ => {
|
||
pen.dot(12.0, 12.0, ink);
|
||
pen.dot(20.0, 6.0, ink);
|
||
}
|
||
}
|
||
}
|
||
"circle" | "circle2" | "circle3" => {
|
||
pen.circle(12.0, 12.0, 8.0, Color32::TRANSPARENT, a);
|
||
match name {
|
||
"circle" => {
|
||
pen.dot(12.0, 12.0, ink);
|
||
pen.line(&[(12.0, 12.0), (17.6, 6.4)], ink);
|
||
}
|
||
"circle2" => {
|
||
pen.dot(4.0, 12.0, ink);
|
||
pen.dot(20.0, 12.0, ink);
|
||
}
|
||
_ => {
|
||
pen.dot(4.0, 12.0, ink);
|
||
pen.dot(12.0, 4.0, ink);
|
||
pen.dot(20.0, 12.0, ink);
|
||
}
|
||
}
|
||
}
|
||
"arc3" | "arc_center" => {
|
||
pen.arc(12.0, 16.0, 9.0, 0.0, std::f32::consts::PI, a);
|
||
pen.dot(3.0, 16.0, ink);
|
||
pen.dot(21.0, 16.0, ink);
|
||
if name == "arc3" {
|
||
pen.dot(12.0, 7.0, ink);
|
||
} else {
|
||
pen.dot(12.0, 16.0, ink);
|
||
}
|
||
}
|
||
"polygon" => {
|
||
let pts: Vec<(f32, f32)> =
|
||
(0..6).map(|i| i as f32 / 6.0 * std::f32::consts::TAU + 0.52).map(|t| (12.0 + 9.0 * t.cos(), 12.0 + 9.0 * t.sin())).collect();
|
||
pen.closed(&pts, a);
|
||
pen.dot(12.0, 12.0, ink);
|
||
}
|
||
"slot" => {
|
||
pen.arc(8.0, 12.0, 5.0, std::f32::consts::FRAC_PI_2, std::f32::consts::PI * 1.5, a);
|
||
pen.arc(16.0, 12.0, 5.0, -std::f32::consts::FRAC_PI_2, std::f32::consts::FRAC_PI_2, a);
|
||
pen.line(&[(8.0, 7.0), (16.0, 7.0)], a);
|
||
pen.line(&[(8.0, 17.0), (16.0, 17.0)], a);
|
||
pen.dot(8.0, 12.0, ink);
|
||
pen.dot(16.0, 12.0, ink);
|
||
}
|
||
"point" => {
|
||
pen.dot(12.0, 12.0, a);
|
||
pen.circle(12.0, 12.0, 4.0, Color32::TRANSPARENT, ink);
|
||
}
|
||
"dimension" => {
|
||
pen.line(&[(4.0, 18.0), (4.0, 8.0)], ink);
|
||
pen.line(&[(20.0, 18.0), (20.0, 8.0)], ink);
|
||
pen.arrow((12.0, 11.0), (4.5, 11.0), a);
|
||
pen.arrow((12.0, 11.0), (19.5, 11.0), a);
|
||
pen.line(&[(9.0, 15.0), (15.0, 15.0)], ink);
|
||
}
|
||
"construction" => {
|
||
for i in 0..4 {
|
||
let t = i as f32 * 4.5;
|
||
pen.line(&[(3.0 + t, 19.0 - t), (5.5 + t, 16.5 - t)], pen.accent);
|
||
}
|
||
}
|
||
"c_hv" => {
|
||
pen.line(&[(4.0, 18.0), (20.0, 18.0)], a);
|
||
pen.line(&[(6.0, 4.0), (6.0, 14.0)], a);
|
||
}
|
||
"c_coincident" => {
|
||
pen.line(&[(3.0, 18.0), (12.0, 12.0)], ink);
|
||
pen.line(&[(12.0, 12.0), (21.0, 16.0)], ink);
|
||
pen.circle(12.0, 12.0, 2.6, Color32::WHITE, a);
|
||
}
|
||
"c_tangent" => {
|
||
pen.circle(12.0, 14.0, 6.0, Color32::TRANSPARENT, ink);
|
||
pen.line(&[(3.0, 8.0), (21.0, 8.0)], a);
|
||
}
|
||
"c_equal" => {
|
||
pen.line(&[(5.0, 9.0), (19.0, 9.0)], a);
|
||
pen.line(&[(5.0, 15.0), (19.0, 15.0)], a);
|
||
}
|
||
"c_parallel" => {
|
||
pen.line(&[(5.0, 19.0), (13.0, 5.0)], a);
|
||
pen.line(&[(11.0, 19.0), (19.0, 5.0)], a);
|
||
}
|
||
"c_perpendicular" => {
|
||
pen.line(&[(4.0, 19.0), (20.0, 19.0)], a);
|
||
pen.line(&[(12.0, 19.0), (12.0, 5.0)], a);
|
||
pen.line(&[(12.0, 15.0), (16.0, 15.0), (16.0, 19.0)], ink);
|
||
}
|
||
"c_fix" => {
|
||
pen.circle(12.0, 9.0, 4.0, Color32::TRANSPARENT, a);
|
||
pen.line(&[(12.0, 13.0), (12.0, 21.0)], a);
|
||
pen.line(&[(9.0, 21.0), (15.0, 21.0)], ink);
|
||
}
|
||
"c_midpoint" => {
|
||
pen.line(&[(3.0, 15.0), (21.0, 9.0)], ink);
|
||
pen.poly(&[(12.0, 9.0), (15.0, 12.0), (12.0, 15.0), (9.0, 12.0)], a, a);
|
||
}
|
||
"c_concentric" => {
|
||
pen.circle(12.0, 12.0, 8.5, Color32::TRANSPARENT, a);
|
||
pen.circle(12.0, 12.0, 4.0, Color32::TRANSPARENT, a);
|
||
}
|
||
"c_collinear" => {
|
||
pen.line(&[(3.0, 19.0), (10.0, 12.0)], a);
|
||
pen.line(&[(14.0, 8.0), (21.0, 1.0)], a);
|
||
}
|
||
"c_symmetry" => {
|
||
pen.line(&[(12.0, 3.0), (12.0, 21.0)], ink);
|
||
pen.poly(&[(4.0, 8.0), (9.0, 12.0), (4.0, 16.0)], a, a);
|
||
pen.poly(&[(20.0, 8.0), (15.0, 12.0), (20.0, 16.0)], a, a);
|
||
}
|
||
"undo" | "redo" => {
|
||
let (x0, x1) = if name == "undo" { (19.0, 5.0) } else { (5.0, 19.0) };
|
||
pen.line(&[(x0, 18.0), (x0, 12.0), (12.0, 9.0), (x1, 9.0)], ink);
|
||
pen.arrow((x1 + (x0 - x1) * 0.15, 9.0), (x1, 9.0), ink);
|
||
}
|
||
"new" => {
|
||
pen.poly(&[(6.0, 3.0), (15.0, 3.0), (19.0, 7.0), (19.0, 21.0), (6.0, 21.0)], Color32::WHITE, ink);
|
||
pen.line(&[(15.0, 3.0), (15.0, 7.0), (19.0, 7.0)], ink);
|
||
}
|
||
"open" => {
|
||
pen.poly(&[(3.0, 7.0), (9.0, 7.0), (11.0, 9.0), (20.0, 9.0), (20.0, 19.0), (3.0, 19.0)], pen.fill, ink);
|
||
}
|
||
"save" => {
|
||
pen.poly(&[(4.0, 4.0), (17.0, 4.0), (20.0, 7.0), (20.0, 20.0), (4.0, 20.0)], pen.fill, ink);
|
||
pen.poly(&[(8.0, 4.0), (16.0, 4.0), (16.0, 9.0), (8.0, 9.0)], Color32::WHITE, ink);
|
||
}
|
||
"export" => {
|
||
pen.poly(&[(4.0, 10.0), (4.0, 20.0), (16.0, 20.0), (16.0, 10.0)], pen.fill, ink);
|
||
pen.arrow((10.0, 14.0), (20.0, 4.0), a);
|
||
}
|
||
"import" => {
|
||
pen.iso_box(4.0, 12.0, 12.0, 7.0, 7.0);
|
||
pen.arrow((20.0, 3.0), (12.0, 11.0), a);
|
||
}
|
||
"home" => {
|
||
pen.poly(&[(4.0, 12.0), (12.0, 4.0), (20.0, 12.0)], pen.fill, ink);
|
||
pen.poly(&[(6.0, 12.0), (18.0, 12.0), (18.0, 20.0), (6.0, 20.0)], pen.fill, ink);
|
||
}
|
||
"fit" => {
|
||
for (cx, cy, dx, dy) in [(4.0, 4.0, 1.0, 1.0), (20.0, 4.0, -1.0, 1.0), (4.0, 20.0, 1.0, -1.0), (20.0, 20.0, -1.0, -1.0)] {
|
||
pen.line(&[(cx + dx * 5.0, cy), (cx, cy), (cx, cy + dy * 5.0)], ink);
|
||
}
|
||
pen.poly(&[(9.0, 9.0), (15.0, 9.0), (15.0, 15.0), (9.0, 15.0)], pen.fill, ink);
|
||
}
|
||
"orbit" => {
|
||
pen.arc(12.0, 12.0, 8.0, 0.3, 5.5, ink);
|
||
pen.arrow((17.0, 17.5), (19.6, 14.5), a);
|
||
pen.dot(12.0, 12.0, ink);
|
||
}
|
||
"pan" => {
|
||
for (dx, dy) in [(0.0, -1.0), (0.0, 1.0), (-1.0, 0.0), (1.0, 0.0)] {
|
||
pen.arrow((12.0 + 3.0 * dx, 12.0 + 3.0 * dy), (12.0 + 9.0 * dx, 12.0 + 9.0 * dy), ink);
|
||
}
|
||
}
|
||
"zoom" => {
|
||
pen.circle(10.0, 10.0, 6.0, Color32::WHITE, ink);
|
||
pen.line(&[(14.5, 14.5), (20.0, 20.0)], ink);
|
||
}
|
||
"perspective" => {
|
||
pen.closed(&[(4.0, 6.0), (20.0, 4.0), (20.0, 20.0), (4.0, 18.0)], ink);
|
||
pen.closed(&[(9.0, 9.0), (15.0, 8.5), (15.0, 15.5), (9.0, 15.0)], ink);
|
||
}
|
||
"eye" => {
|
||
pen.arc(12.0, 18.0, 10.0, 0.6, 2.54, ink);
|
||
pen.arc(12.0, 6.0, 10.0, 3.74, 5.68, ink);
|
||
pen.circle(12.0, 12.0, 2.6, ink, ink);
|
||
}
|
||
"body" => pen.iso_box(4.0, 10.0, 8.0, 6.0, 6.0),
|
||
// Component: a box with a smaller one stacked on it.
|
||
"component" => {
|
||
pen.iso_box(2.0, 13.0, 9.0, 6.0, 6.0);
|
||
pen.iso_box(9.0, 6.0, 5.0, 4.0, 4.0);
|
||
}
|
||
"folder" => pen.poly(&[(3.0, 7.0), (9.0, 7.0), (11.0, 9.0), (21.0, 9.0), (21.0, 19.0), (3.0, 19.0)], Color32::from_rgb(236, 200, 110), ink),
|
||
"origin" => {
|
||
pen.arrow((6.0, 18.0), (20.0, 18.0), Color32::from_rgb(210, 60, 60));
|
||
pen.arrow((6.0, 18.0), (6.0, 4.0), Color32::from_rgb(60, 100, 220));
|
||
pen.arrow((6.0, 18.0), (15.0, 9.0), Color32::from_rgb(60, 160, 60));
|
||
}
|
||
"plane" => pen.poly(&[(3.0, 15.0), (12.0, 8.0), (21.0, 11.0), (12.0, 18.0)], Color32::from_rgb(244, 214, 150), ink),
|
||
"axis" => {
|
||
pen.line(&[(4.0, 20.0), (20.0, 4.0)], ink);
|
||
pen.circle(4.0, 20.0, 2.0, ink, ink);
|
||
}
|
||
"settings" => {
|
||
pen.circle(12.0, 12.0, 6.5, pen.fill, ink);
|
||
pen.circle(12.0, 12.0, 2.5, Color32::WHITE, ink);
|
||
for i in 0..8 {
|
||
let t = i as f32 / 8.0 * std::f32::consts::TAU;
|
||
pen.line(&[(12.0 + 6.5 * t.cos(), 12.0 + 6.5 * t.sin()), (12.0 + 9.0 * t.cos(), 12.0 + 9.0 * t.sin())], ink);
|
||
}
|
||
}
|
||
// Sketch tools (sketch-style: thin outlines, accent for what the tool makes).
|
||
"canvas" | "decal" => {
|
||
if name == "canvas" {
|
||
pen.poly(&[(3.0, 5.0), (21.0, 5.0), (21.0, 19.0), (3.0, 19.0)], pen.fill, ink);
|
||
} else {
|
||
pen.poly(&[(3.0, 5.0), (21.0, 5.0), (21.0, 13.0), (15.0, 19.0), (3.0, 19.0)], pen.fill, ink);
|
||
pen.line(&[(21.0, 13.0), (15.0, 13.0), (15.0, 19.0)], ink);
|
||
}
|
||
pen.line(&[(5.0, 17.0), (9.5, 10.5), (12.5, 14.5), (14.5, 12.0), (18.0, 16.5)], a);
|
||
pen.circle(16.5, 8.5, 1.6, a, a);
|
||
}
|
||
"dxf" | "svg" => {
|
||
pen.poly(&[(5.0, 2.5), (15.0, 2.5), (19.5, 7.0), (19.5, 21.5), (5.0, 21.5)], pen.fill, ink);
|
||
pen.line(&[(15.0, 2.5), (15.0, 7.0), (19.5, 7.0)], ink);
|
||
let label = if name == "dxf" { "DXF" } else { "SVG" };
|
||
p.text(pen.at(12.2, 15.0), egui::Align2::CENTER_CENTER, label, egui::FontId::proportional(6.4 * pen.s()), a);
|
||
}
|
||
"c_smooth" => {
|
||
let pts: Vec<(f32, f32)> =
|
||
(0..=24).map(|i| i as f32 / 24.0).map(|t| (3.0 + 18.0 * t, 12.0 - 7.0 * (t * std::f32::consts::TAU).sin())).collect();
|
||
let (l, r) = pts.split_at(13);
|
||
pen.line(l, ink);
|
||
let mut r2 = vec![pts[12]];
|
||
r2.extend_from_slice(r);
|
||
pen.line(&r2, a);
|
||
pen.dot(12.0, 12.0, ink);
|
||
}
|
||
"c_polygon" => {
|
||
let pts: Vec<(f32, f32)> =
|
||
(0..6).map(|i| i as f32 / 6.0 * std::f32::consts::TAU).map(|t| (12.0 + 8.5 * t.cos(), 12.0 + 8.5 * t.sin())).collect();
|
||
pen.closed(&pts, a);
|
||
pen.line(&[(12.0, 12.0), (20.5, 12.0)], ink);
|
||
pen.dot(12.0, 12.0, ink);
|
||
}
|
||
"auto_constrain" | "constrainer" => {
|
||
pen.closed(&[(3.0, 8.0), (15.0, 8.0), (15.0, 20.0), (3.0, 20.0)], ink);
|
||
if name == "auto_constrain" {
|
||
for (dx, dy) in [(0.0, -1.0), (0.0, 1.0), (-1.0, 0.0), (1.0, 0.0), (0.7, 0.7), (-0.7, -0.7), (0.7, -0.7), (-0.7, 0.7)] {
|
||
let k = if dx * dy == 0.0 { 4.0 } else { 2.5 };
|
||
pen.line(&[(18.0, 6.0), (18.0 + k * dx, 6.0 + k * dy)], a);
|
||
}
|
||
} else {
|
||
pen.line(&[(13.0, 6.0), (16.0, 9.0), (21.5, 2.5)], a);
|
||
}
|
||
pen.line(&[(6.0, 17.0), (12.0, 17.0)], a);
|
||
pen.line(&[(6.0, 11.0), (6.0, 14.0)], a);
|
||
}
|
||
"project" | "project_surface" => {
|
||
if name == "project" {
|
||
pen.poly(&[(2.0, 18.0), (12.0, 14.0), (22.0, 18.0), (12.0, 22.0)], pen.fill, ink);
|
||
pen.closed(&[(6.0, 18.0), (12.0, 15.6), (18.0, 18.0), (12.0, 20.4)], a);
|
||
} else {
|
||
pen.line(&[(2.0, 19.0), (7.0, 16.0), (12.0, 17.5), (17.0, 15.5), (22.0, 18.0)], ink);
|
||
pen.line(&[(6.0, 19.5), (12.0, 20.5), (18.0, 18.5)], a);
|
||
}
|
||
pen.iso_box(7.0, 5.0, 5.0, 5.0, 4.0);
|
||
pen.arrow((12.0, 10.5), (12.0, 15.0), a);
|
||
}
|
||
"intersect" | "intersection_curve" => {
|
||
pen.iso_box(6.0, 6.0, 7.0, 5.0, 11.0);
|
||
if name == "intersect" {
|
||
pen.line(&[(2.0, 13.0), (14.0, 8.0), (22.0, 12.0)], ink.gamma_multiply(0.6));
|
||
pen.line(&[(6.0, 13.0), (11.0, 15.5), (18.0, 12.0)], a);
|
||
} else {
|
||
pen.arc(12.0, 26.0, 13.0, 0.6, 2.55, ink.gamma_multiply(0.6));
|
||
pen.line(&[(6.0, 14.5), (11.0, 16.5), (18.0, 13.5)], a);
|
||
}
|
||
}
|
||
"include" => {
|
||
pen.iso_box(4.0, 9.0, 10.0, 7.0, 9.0);
|
||
pen.line(&[(4.0, 9.0), (11.0, 12.5), (21.0, 7.5)], a);
|
||
pen.dot(11.0, 12.5, a);
|
||
}
|
||
"spun" => {
|
||
pen.line(&[(12.0, 2.0), (12.0, 22.0)], ink);
|
||
pen.line(&[(14.0, 5.0), (18.0, 9.0), (18.0, 15.0), (14.0, 19.0)], ink);
|
||
pen.line(&[(10.0, 5.0), (6.0, 9.0), (6.0, 15.0), (10.0, 19.0)], a);
|
||
pen.arc(12.0, 12.0, 6.0, 0.3, 2.8, ink.gamma_multiply(0.6));
|
||
}
|
||
"iso_curve" => {
|
||
pen.poly(&[(3.0, 16.0), (10.0, 6.0), (21.0, 8.0), (14.0, 19.0)], pen.fill, ink);
|
||
pen.line(&[(6.5, 11.0), (17.5, 13.5)], ink.gamma_multiply(0.5));
|
||
pen.line(&[(7.7, 17.3), (14.8, 6.8)], a);
|
||
}
|
||
"fit_section" => {
|
||
pen.closed(&[(3.0, 18.0), (8.0, 6.0), (14.0, 15.0), (19.0, 5.0), (21.0, 18.0)], ink.gamma_multiply(0.6));
|
||
pen.line(&[(8.0, 6.0), (3.0, 18.0)], ink.gamma_multiply(0.6));
|
||
pen.line(&[(14.0, 15.0), (3.0, 18.0)], ink.gamma_multiply(0.6));
|
||
pen.line(&[(14.0, 15.0), (21.0, 18.0)], ink.gamma_multiply(0.6));
|
||
pen.line(&[(2.0, 12.0), (7.0, 10.5), (12.0, 12.5), (17.0, 10.0), (22.0, 11.5)], a);
|
||
}
|
||
"sketch_mirror" => {
|
||
p.add(Shape::dashed_line(&[pen.at(12.0, 2.0), pen.at(12.0, 22.0)], Stroke::new(pen.w, ink), 2.5 * pen.s(), 1.8 * pen.s()));
|
||
pen.closed(&[(3.0, 6.0), (9.0, 10.0), (9.0, 18.0), (3.0, 18.0)], ink);
|
||
pen.closed(&[(21.0, 6.0), (15.0, 10.0), (15.0, 18.0), (21.0, 18.0)], a);
|
||
}
|
||
"sketch_circ_pattern" => paint(p, r, "pattern_circ", ink, Color32::TRANSPARENT, a),
|
||
"sketch_rect_pattern" => paint(p, r, "pattern_rect", ink, Color32::TRANSPARENT, a),
|
||
"line_mid" => {
|
||
pen.line(&[(3.0, 19.0), (21.0, 5.0)], a);
|
||
pen.dot(12.0, 12.0, ink);
|
||
pen.dot(21.0, 5.0, ink);
|
||
pen.circle(12.0, 12.0, 3.0, Color32::TRANSPARENT, ink);
|
||
}
|
||
"arc_tangent" => {
|
||
pen.line(&[(2.0, 18.0), (11.0, 18.0)], ink);
|
||
pen.arc(11.0, 10.0, 8.0, -std::f32::consts::FRAC_PI_2, 0.6, a);
|
||
pen.dot(11.0, 18.0, ink);
|
||
}
|
||
"circle_tt" | "circle_ttt" => {
|
||
if name == "circle_ttt" {
|
||
pen.closed(&[(3.0, 20.0), (21.0, 20.0), (12.0, 4.0)], ink);
|
||
} else {
|
||
pen.line(&[(21.0, 20.0), (3.0, 20.0), (12.0, 4.0)], ink);
|
||
}
|
||
pen.circle(12.0, 14.74, 5.26, Color32::TRANSPARENT, a);
|
||
}
|
||
"arc_slot" => {
|
||
let (t0, t1) = (0.75_f32, 2.4_f32);
|
||
pen.arc(12.0, 21.0, 13.0, t0, t1, a);
|
||
pen.arc(12.0, 21.0, 7.0, t0, t1, a);
|
||
pen.arc(12.0 + 10.0 * t0.cos(), 21.0 - 10.0 * t0.sin(), 3.0, t0, t0 - std::f32::consts::PI, a);
|
||
pen.arc(12.0 + 10.0 * t1.cos(), 21.0 - 10.0 * t1.sin(), 3.0, t1, t1 + std::f32::consts::PI, a);
|
||
pen.dot(12.0, 21.0, ink);
|
||
}
|
||
"ellipse" => {
|
||
let pts: Vec<(f32, f32)> =
|
||
(0..40).map(|i| i as f32 / 40.0 * std::f32::consts::TAU).map(|t| (12.0 + 9.5 * t.cos(), 12.0 + 5.5 * t.sin())).collect();
|
||
pen.closed(&pts, a);
|
||
pen.dot(12.0, 12.0, ink);
|
||
pen.line(&[(12.0, 12.0), (21.5, 12.0)], ink);
|
||
}
|
||
"spline" | "spline_cv" => {
|
||
let c = [(3.0_f32, 18.0_f32), (8.0, 3.0), (16.0, 21.0), (21.0, 6.0)];
|
||
let pts: Vec<(f32, f32)> = (0..=24)
|
||
.map(|i| i as f32 / 24.0)
|
||
.map(|t| {
|
||
let u = 1.0 - t;
|
||
let w = [u * u * u, 3.0 * u * u * t, 3.0 * u * t * t, t * t * t];
|
||
(w.iter().zip(&c).map(|(w, q)| w * q.0).sum(), w.iter().zip(&c).map(|(w, q)| w * q.1).sum())
|
||
})
|
||
.collect();
|
||
if name == "spline_cv" {
|
||
pen.line(&c, ink.gamma_multiply(0.6));
|
||
for q in c {
|
||
pen.dot(q.0, q.1, ink);
|
||
}
|
||
} else {
|
||
for i in [0, 8, 16, 24] {
|
||
if let Some(q) = pts.get(i) {
|
||
pen.dot(q.0, q.1, ink);
|
||
}
|
||
}
|
||
}
|
||
pen.line(&pts, a);
|
||
}
|
||
"conic" => {
|
||
pen.line(&[(3.0, 20.0), (12.0, 3.0), (21.0, 20.0)], ink.gamma_multiply(0.6));
|
||
let pts: Vec<(f32, f32)> =
|
||
(0..=20).map(|i| i as f32 / 20.0).map(|t| (3.0 + 18.0 * t, 20.0 - 4.0 * 0.78 * 17.0 * t * (1.0 - t))).collect();
|
||
pen.line(&pts, a);
|
||
pen.dot(3.0, 20.0, ink);
|
||
pen.dot(21.0, 20.0, ink);
|
||
}
|
||
"text" => {
|
||
p.text(pen.at(12.0, 11.5), egui::Align2::CENTER_CENTER, "A", egui::FontId::proportional(17.0 * pen.s()), a);
|
||
pen.line(&[(4.0, 20.5), (20.0, 20.5)], ink);
|
||
}
|
||
"curvature_comb" => {
|
||
let f = |x: f32| 16.0 - 6.0 * ((x - 3.0) / 18.0 * std::f32::consts::PI).sin();
|
||
let mut env = Vec::new();
|
||
for i in 0..=8 {
|
||
let x = 3.0 + 18.0 * i as f32 / 8.0;
|
||
let k = 1.0 + 5.0 * ((x - 3.0) / 18.0 * std::f32::consts::PI).sin();
|
||
pen.line(&[(x, f(x)), (x, f(x) - k)], a.gamma_multiply(0.7));
|
||
env.push((x, f(x) - k));
|
||
}
|
||
pen.line(&env, a);
|
||
let pts: Vec<(f32, f32)> = (0..=24).map(|i| 3.0 + 18.0 * i as f32 / 24.0).map(|x| (x, f(x))).collect();
|
||
pen.line(&pts, ink);
|
||
}
|
||
"min_radius" => {
|
||
pen.line(&[(3.0, 20.0), (7.0, 9.0), (12.0, 5.5), (17.0, 9.0), (21.0, 20.0)], ink);
|
||
pen.circle(12.0, 10.5, 5.0, Color32::TRANSPARENT, a);
|
||
pen.arrow((12.0, 10.5), (15.5, 7.0), a);
|
||
pen.dot(12.0, 10.5, ink);
|
||
}
|
||
"iso_analysis" => {
|
||
pen.poly(&[(3.0, 17.0), (9.0, 5.0), (21.0, 7.0), (15.0, 19.0)], pen.fill, ink);
|
||
for k in 1..4 {
|
||
let t = k as f32 / 4.0;
|
||
pen.line(&[(3.0 + 6.0 * t, 17.0 - 12.0 * t), (15.0 + 6.0 * t, 19.0 - 12.0 * t)], a);
|
||
pen.line(&[(3.0 + 12.0 * t, 17.0 + 2.0 * t), (9.0 + 12.0 * t, 5.0 + 2.0 * t)], a);
|
||
}
|
||
}
|
||
"accessibility" => {
|
||
pen.poly(&[(2.0, 20.0), (22.0, 20.0), (22.0, 15.0), (2.0, 15.0)], Color32::from_rgb(70, 180, 90), ink);
|
||
pen.poly(&[(8.0, 15.0), (16.0, 15.0), (16.0, 17.5), (8.0, 17.5)], Color32::from_rgb(220, 70, 60), Color32::TRANSPARENT);
|
||
pen.poly(&[(6.0, 10.0), (18.0, 10.0), (18.0, 12.5), (6.0, 12.5)], pen.fill, ink);
|
||
pen.arrow((4.0, 2.0), (4.0, 13.0), a);
|
||
pen.arrow((20.0, 2.0), (20.0, 13.0), a);
|
||
}
|
||
"environment_map" => {
|
||
let pts: Vec<Pos2> =
|
||
(0..32).map(|i| i as f32 / 32.0 * std::f32::consts::TAU).map(|t| pen.at(12.0 + 9.0 * t.cos(), 12.0 + 9.0 * t.sin())).collect();
|
||
p.add(Shape::convex_polygon(pts, Color32::from_rgb(190, 205, 230), Stroke::new(pen.w, ink)));
|
||
pen.poly(&[(3.6, 13.0), (20.4, 13.0), (18.5, 17.5), (5.5, 17.5)], Color32::from_rgb(60, 62, 70), Color32::TRANSPARENT);
|
||
pen.line(&[(3.2, 12.6), (20.8, 12.6)], Color32::WHITE);
|
||
p.circle_filled(pen.at(9.0, 8.0), 2.2 * pen.s(), Color32::WHITE);
|
||
pen.circle(12.0, 12.0, 9.0, Color32::TRANSPARENT, ink);
|
||
}
|
||
"zebra" | "draft_analysis" | "curvature_map" => {
|
||
let pts: Vec<Pos2> =
|
||
(0..32).map(|i| i as f32 / 32.0 * std::f32::consts::TAU).map(|t| pen.at(12.0 + 9.0 * t.cos(), 12.0 + 9.0 * t.sin())).collect();
|
||
match name {
|
||
"zebra" => {
|
||
p.add(Shape::convex_polygon(pts, Color32::WHITE, Stroke::new(pen.w, ink)));
|
||
for k in 0..3 {
|
||
let y = 6.5 + k as f32 * 4.5;
|
||
let h = (81.0 - (y + 1.0 - 12.0) * (y + 1.0 - 12.0)).max(0.0).sqrt();
|
||
pen.poly(
|
||
&[(12.0 - h, y), (12.0 + h, y), (12.0 + h, y + 2.2), (12.0 - h, y + 2.2)],
|
||
Color32::from_gray(30),
|
||
Color32::TRANSPARENT,
|
||
);
|
||
}
|
||
pen.circle(12.0, 12.0, 9.0, Color32::TRANSPARENT, ink);
|
||
}
|
||
"draft_analysis" => {
|
||
pen.poly(&[(4.0, 20.0), (20.0, 20.0), (17.0, 5.0), (7.0, 5.0)], Color32::from_rgb(70, 180, 90), ink);
|
||
pen.poly(&[(7.0, 5.0), (17.0, 5.0), (16.0, 9.0), (8.0, 9.0)], Color32::from_rgb(235, 200, 50), Color32::TRANSPARENT);
|
||
pen.arrow((12.0, 16.0), (12.0, 1.5), a);
|
||
}
|
||
_ => {
|
||
p.add(Shape::convex_polygon(pts, Color32::from_rgb(60, 110, 230), Stroke::new(pen.w, ink)));
|
||
pen.circle(14.0, 10.0, 5.0, Color32::from_rgb(70, 190, 90), Color32::TRANSPARENT);
|
||
pen.circle(15.5, 8.5, 2.2, Color32::from_rgb(225, 60, 45), Color32::TRANSPARENT);
|
||
}
|
||
}
|
||
}
|
||
"center_of_mass" => {
|
||
pen.circle(12.0, 12.0, 8.0, Color32::TRANSPARENT, ink);
|
||
let q = |a0: f32| {
|
||
let pts: Vec<Pos2> = std::iter::once(pen.at(12.0, 12.0))
|
||
.chain(
|
||
(0..=8)
|
||
.map(|i| a0 + i as f32 / 8.0 * std::f32::consts::FRAC_PI_2)
|
||
.map(|t| pen.at(12.0 + 8.0 * t.cos(), 12.0 - 8.0 * t.sin())),
|
||
)
|
||
.collect();
|
||
p.add(Shape::convex_polygon(pts, a, Stroke::NONE));
|
||
};
|
||
q(0.0);
|
||
q(std::f32::consts::PI);
|
||
pen.circle(12.0, 12.0, 8.0, Color32::TRANSPARENT, ink);
|
||
}
|
||
"sketch_fillet" => {
|
||
pen.line(&[(4.0, 21.0), (4.0, 12.0)], ink);
|
||
pen.line(&[(12.0, 4.0), (21.0, 4.0)], ink);
|
||
pen.arc(12.0, 12.0, 8.0, std::f32::consts::FRAC_PI_2, std::f32::consts::PI, a);
|
||
p.add(Shape::dashed_line(
|
||
&[pen.at(4.0, 12.0), pen.at(4.0, 4.0), pen.at(12.0, 4.0)],
|
||
Stroke::new(pen.w * 0.7, ink.gamma_multiply(0.5)),
|
||
2.0 * pen.s(),
|
||
1.5 * pen.s(),
|
||
));
|
||
}
|
||
"sketch_chamfer" => {
|
||
pen.line(&[(4.0, 21.0), (4.0, 12.0)], ink);
|
||
pen.line(&[(12.0, 4.0), (21.0, 4.0)], ink);
|
||
pen.line(&[(4.0, 12.0), (12.0, 4.0)], a);
|
||
p.add(Shape::dashed_line(
|
||
&[pen.at(4.0, 12.0), pen.at(4.0, 4.0), pen.at(12.0, 4.0)],
|
||
Stroke::new(pen.w * 0.7, ink.gamma_multiply(0.5)),
|
||
2.0 * pen.s(),
|
||
1.5 * pen.s(),
|
||
));
|
||
}
|
||
"offset" => {
|
||
pen.closed(&[(8.0, 9.0), (16.0, 9.0), (16.0, 15.0), (8.0, 15.0)], ink);
|
||
pen.line(&[(8.0, 4.0), (16.0, 4.0)], a);
|
||
pen.line(&[(21.0, 9.0), (21.0, 15.0)], a);
|
||
pen.line(&[(16.0, 20.0), (8.0, 20.0)], a);
|
||
pen.line(&[(3.0, 15.0), (3.0, 9.0)], a);
|
||
pen.arc(16.0, 9.0, 5.0, 0.0, std::f32::consts::FRAC_PI_2, a);
|
||
pen.arc(16.0, 15.0, 5.0, -std::f32::consts::FRAC_PI_2, 0.0, a);
|
||
pen.arc(8.0, 15.0, 5.0, std::f32::consts::PI, std::f32::consts::PI * 1.5, a);
|
||
pen.arc(8.0, 9.0, 5.0, std::f32::consts::FRAC_PI_2, std::f32::consts::PI, a);
|
||
}
|
||
"trim" => {
|
||
pen.line(&[(12.0, 3.0), (12.0, 21.0)], ink);
|
||
pen.line(&[(3.0, 12.0), (12.0, 12.0)], ink);
|
||
p.add(Shape::dashed_line(&[pen.at(12.0, 12.0), pen.at(21.0, 12.0)], Stroke::new(pen.w, a), 2.0 * pen.s(), 1.6 * pen.s()));
|
||
pen.line(&[(15.0, 15.0), (19.0, 19.0)], a);
|
||
pen.line(&[(19.0, 15.0), (15.0, 19.0)], a);
|
||
}
|
||
"extend" => {
|
||
pen.line(&[(20.0, 3.0), (20.0, 21.0)], ink);
|
||
pen.line(&[(3.0, 12.0), (10.0, 12.0)], ink);
|
||
pen.dot(10.0, 12.0, ink);
|
||
pen.arrow((10.0, 12.0), (19.0, 12.0), a);
|
||
}
|
||
"break" => {
|
||
pen.line(&[(3.0, 17.0), (10.5, 11.0)], ink);
|
||
pen.line(&[(13.5, 10.0), (21.0, 5.0)], a);
|
||
pen.dot(12.0, 10.5, a);
|
||
pen.line(&[(9.0, 5.0), (15.0, 16.0)], ink.gamma_multiply(0.5));
|
||
}
|
||
"scale" => {
|
||
pen.closed(&[(3.0, 13.0), (11.0, 13.0), (11.0, 21.0), (3.0, 21.0)], ink);
|
||
pen.closed(&[(3.0, 3.0), (21.0, 3.0), (21.0, 21.0), (3.0, 21.0)], a);
|
||
pen.dot(3.0, 21.0, ink);
|
||
pen.arrow((11.0, 13.0), (18.0, 6.0), a);
|
||
}
|
||
"blend" => {
|
||
pen.line(&[(2.0, 19.0), (8.0, 15.0)], ink);
|
||
pen.line(&[(16.0, 9.0), (22.0, 5.0)], ink);
|
||
let c = [(8.0_f32, 15.0_f32), (12.5, 12.0), (11.5, 12.0), (16.0, 9.0)];
|
||
let pts: Vec<(f32, f32)> = (0..=16)
|
||
.map(|i| i as f32 / 16.0)
|
||
.map(|t| {
|
||
let u = 1.0 - t;
|
||
let w = [u * u * u, 3.0 * u * u * t, 3.0 * u * t * t, t * t * t];
|
||
(w.iter().zip(&c).map(|(w, q)| w * q.0).sum(), w.iter().zip(&c).map(|(w, q)| w * q.1).sum())
|
||
})
|
||
.collect();
|
||
pen.line(&pts, a);
|
||
pen.dot(8.0, 15.0, ink);
|
||
pen.dot(16.0, 9.0, ink);
|
||
}
|
||
// Assembly: joints (accent: the joint itself).
|
||
"joint" => {
|
||
pen.iso_box(2.0, 13.0, 7.0, 5.0, 5.0);
|
||
pen.iso_box(12.0, 4.0, 7.0, 5.0, 5.0);
|
||
pen.line(&[(9.0, 15.0), (15.0, 9.0)], a);
|
||
pen.circle(12.0, 12.0, 2.6, pen.fill, a);
|
||
}
|
||
"as_built" => {
|
||
pen.iso_box(1.0, 10.0, 8.0, 5.0, 8.0);
|
||
pen.iso_box(10.0, 10.0, 8.0, 5.0, 8.0);
|
||
pen.circle(13.0, 15.0, 2.6, pen.fill, a);
|
||
}
|
||
"joint_origin" => {
|
||
pen.arrow((8.0, 17.0), (20.0, 17.0), ink);
|
||
pen.arrow((8.0, 17.0), (14.0, 11.0), ink);
|
||
pen.arrow((8.0, 17.0), (8.0, 3.0), a);
|
||
pen.circle(8.0, 17.0, 2.4, pen.fill, a);
|
||
}
|
||
"rigid_group" => {
|
||
pen.iso_box(3.0, 13.0, 5.0, 3.0, 4.0);
|
||
pen.iso_box(13.0, 13.0, 5.0, 3.0, 4.0);
|
||
pen.iso_box(8.0, 4.0, 5.0, 3.0, 4.0);
|
||
pen.closed(&[(2.0, 3.0), (22.0, 3.0), (22.0, 21.0), (2.0, 21.0)], a);
|
||
}
|
||
"drive" => {
|
||
pen.circle(12.0, 12.0, 4.0, pen.fill, ink);
|
||
pen.dot(12.0, 12.0, ink);
|
||
pen.arc(12.0, 12.0, 8.5, 0.3, 4.6, a);
|
||
pen.arrow((11.0, 20.4), (14.5, 20.3), a);
|
||
}
|
||
"motion_link" => {
|
||
pen.circle(7.0, 14.0, 4.5, pen.fill, ink);
|
||
pen.circle(17.5, 9.0, 3.0, pen.fill, ink);
|
||
pen.line(&[(7.0, 14.0), (17.5, 9.0)], a);
|
||
pen.dot(7.0, 14.0, a);
|
||
pen.dot(17.5, 9.0, a);
|
||
}
|
||
"interference" => {
|
||
pen.closed(&[(3.0, 5.0), (14.0, 5.0), (14.0, 16.0), (3.0, 16.0)], ink);
|
||
pen.poly(&[(9.0, 10.0), (14.0, 10.0), (14.0, 16.0), (9.0, 16.0)], Color32::from_rgb(225, 70, 60), Color32::from_rgb(225, 70, 60));
|
||
pen.closed(&[(9.0, 10.0), (21.0, 10.0), (21.0, 20.0), (9.0, 20.0)], ink);
|
||
}
|
||
// Sheet metal: thin plates (fill), the made or changed part in the accent.
|
||
"flange" => {
|
||
pen.poly(&[(2.0, 17.0), (12.0, 13.0), (18.0, 16.0), (8.0, 20.0)], pen.fill, ink);
|
||
pen.poly(&[(12.0, 13.0), (12.0, 5.0), (18.0, 8.0), (18.0, 16.0)], pen.fill.gamma_multiply(0.8), a);
|
||
pen.arrow((20.5, 15.0), (20.5, 4.0), a);
|
||
}
|
||
"hem" => {
|
||
pen.line(&[(2.0, 16.0), (16.0, 16.0)], ink);
|
||
pen.line(&[(2.0, 13.0), (16.0, 13.0)], ink);
|
||
pen.arc(16.0, 11.5, 4.5, -1.57, 1.57, a);
|
||
pen.line(&[(16.0, 7.0), (8.0, 7.0)], a);
|
||
}
|
||
"fold" => {
|
||
pen.line(&[(2.0, 18.0), (12.0, 18.0)], ink);
|
||
pen.line(&[(12.0, 18.0), (19.0, 6.0)], a);
|
||
pen.line(&[(9.0, 21.0), (15.0, 15.0)], Color32::from_rgb(130, 140, 160));
|
||
pen.arc(12.0, 18.0, 6.0, 0.2, 1.0, a);
|
||
pen.arrow((18.0, 16.0), (17.0, 12.5), a);
|
||
}
|
||
"unfold" => {
|
||
pen.line(&[(3.0, 18.0), (12.0, 18.0), (12.0, 7.0)], ink);
|
||
pen.line(&[(12.0, 18.0), (22.0, 18.0)], a);
|
||
pen.arc(12.0, 18.0, 7.0, 0.3, 1.4, a);
|
||
pen.arrow((17.5, 14.0), (19.0, 16.0), a);
|
||
}
|
||
"refold" => {
|
||
pen.line(&[(3.0, 18.0), (12.0, 18.0), (21.0, 18.0)], ink);
|
||
pen.line(&[(12.0, 18.0), (12.0, 6.0)], a);
|
||
pen.arc(12.0, 18.0, 7.0, 0.3, 1.4, a);
|
||
pen.arrow((15.0, 11.5), (13.5, 10.5), a);
|
||
}
|
||
"flat" => {
|
||
pen.poly(&[(3.0, 6.0), (21.0, 6.0), (21.0, 18.0), (3.0, 18.0)], pen.fill, ink);
|
||
for x in [9.0, 15.0] {
|
||
for k in 0..3 {
|
||
let y = 7.5 + k as f32 * 4.0;
|
||
pen.line(&[(x, y), (x, y + 2.2)], a);
|
||
}
|
||
}
|
||
}
|
||
"convert_sheet" => {
|
||
pen.iso_box(2.0, 9.0, 6.0, 4.0, 6.0);
|
||
pen.arrow((11.0, 12.0), (15.0, 12.0), a);
|
||
pen.poly(&[(15.0, 15.0), (21.0, 12.0), (23.0, 13.0), (17.0, 16.0)], pen.fill, a);
|
||
}
|
||
"sheet_rules" => {
|
||
pen.poly(&[(2.0, 15.0), (11.0, 11.0), (17.0, 14.0), (8.0, 18.0)], pen.fill, ink);
|
||
for y in [5.0, 9.0, 13.0] {
|
||
pen.line(&[(14.0, y), (22.0, y)], a);
|
||
}
|
||
}
|
||
// Plastic: a wall or plate (fill) with the feature in the accent.
|
||
"boss" => {
|
||
pen.poly(&[(2.0, 16.0), (13.0, 12.0), (22.0, 16.0), (11.0, 20.0)], pen.fill, ink);
|
||
pen.poly(&[(9.0, 7.0), (15.0, 7.0), (15.0, 16.0), (9.0, 16.0)], pen.fill.gamma_multiply(0.85), a);
|
||
pen.circle(12.0, 7.0, 3.0, pen.fill, a);
|
||
pen.circle(12.0, 7.0, 1.2, ink, ink);
|
||
}
|
||
"lip" => {
|
||
pen.poly(&[(4.0, 21.0), (4.0, 9.0), (10.0, 9.0), (10.0, 21.0)], pen.fill, ink);
|
||
pen.poly(&[(4.0, 9.0), (4.0, 4.0), (7.0, 4.0), (7.0, 9.0)], pen.fill, a);
|
||
pen.poly(&[(14.0, 21.0), (14.0, 6.0), (20.0, 6.0), (20.0, 21.0)], pen.fill, ink);
|
||
pen.closed(&[(17.0, 6.0), (17.0, 11.0), (20.0, 11.0), (20.0, 6.0)], a);
|
||
}
|
||
"snap" => {
|
||
pen.poly(&[(2.0, 20.0), (2.0, 16.0), (22.0, 16.0), (22.0, 20.0)], pen.fill, ink);
|
||
pen.poly(&[(9.0, 16.0), (9.0, 4.0), (12.0, 4.0), (12.0, 16.0)], pen.fill, a);
|
||
pen.poly(&[(12.0, 4.0), (16.0, 8.0), (12.0, 8.0)], a, a);
|
||
}
|
||
"rest" => {
|
||
pen.poly(&[(2.0, 16.0), (13.0, 12.0), (22.0, 16.0), (11.0, 20.0)], pen.fill, ink);
|
||
pen.poly(&[(7.0, 14.0), (13.0, 11.5), (17.0, 13.5), (11.0, 16.0)], a, a);
|
||
pen.line(&[(7.0, 14.0), (7.0, 11.5), (13.0, 9.0), (17.0, 11.0), (17.0, 13.5)], a);
|
||
}
|
||
"plastic_rule" => {
|
||
pen.circle(7.0, 8.0, 3.2, pen.fill, a);
|
||
pen.circle(11.0, 13.0, 3.2, pen.fill, a);
|
||
pen.circle(5.5, 16.0, 3.2, pen.fill, a);
|
||
for y in [6.0, 11.0, 16.0] {
|
||
pen.line(&[(15.0, y), (22.0, y)], ink);
|
||
}
|
||
}
|
||
"plastic_assign" => {
|
||
pen.iso_box(2.0, 12.0, 7.0, 5.0, 6.0);
|
||
pen.arrow((19.0, 6.0), (13.0, 11.0), a);
|
||
pen.circle(19.0, 6.0, 3.0, pen.fill, a);
|
||
}
|
||
// Appearance: a shaded ball with three paint dabs.
|
||
"appearance" => {
|
||
pen.circle(10.0, 13.0, 7.5, pen.fill, ink);
|
||
pen.arc(10.0, 13.0, 4.5, 1.8, 3.2, Color32::WHITE);
|
||
pen.circle(18.0, 5.0, 2.6, Color32::from_rgb(220, 70, 60), ink);
|
||
pen.circle(20.5, 11.0, 2.6, Color32::from_rgb(70, 150, 230), ink);
|
||
pen.circle(19.0, 17.5, 2.6, Color32::from_rgb(240, 200, 60), ink);
|
||
}
|
||
"warning" => {
|
||
pen.poly(&[(12.0, 3.0), (21.0, 20.0), (3.0, 20.0)], Color32::from_rgb(250, 200, 60), ink);
|
||
pen.line(&[(12.0, 9.0), (12.0, 14.0)], ink);
|
||
pen.dot(12.0, 17.0, ink);
|
||
}
|
||
_ => {
|
||
pen.poly(&[(5.0, 5.0), (19.0, 5.0), (19.0, 19.0), (5.0, 19.0)], pen.fill, ink);
|
||
}
|
||
}
|
||
}
|