Display meshes are built from tessellation plans, with GPU evaluation in the viewport.
29 lines
802 B
TOML
29 lines
802 B
TOML
[package]
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name = "solidcraft-ui-egui"
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description = "SolidCraft user interface (egui + wgpu): the swappable front end"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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[lints]
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workspace = true
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[dependencies]
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solidcraft-engine = { workspace = true }
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egui = { workspace = true }
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egui-wgpu = { workspace = true }
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solidcraft-gpu = { workspace = true }
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serde = { workspace = true }
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serde_json = { workspace = true }
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log = { workspace = true }
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web-time = { workspace = true }
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image = { workspace = true, features = ["jpeg"] }
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ttf-parser = { workspace = true }
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[target.'cfg(not(target_arch = "wasm32"))'.dev-dependencies]
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# The offscreen viewport render test opens a device without a window.
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pollster = { workspace = true }
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[build-dependencies]
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serde_json = { workspace = true }
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