* Release under the SolidCraft name: binaries, assets and installers The desktop binary is now `solidcraft` and the CLI `solidcraft-cli` (the two app packages are renamed; their folders move with the rest of the rename later). Every release asset is named solidcraft-<ver>-… / SolidCraft-<ver>-windows-x64.exe, and the installers show the SolidCraft product name. Kept so existing installs keep updating (docs/compatibility.md): - `solvecraft-cli` alias binary in every package, forwarding to solidcraft-cli with a deprecation note on stderr (tests/legacy_alias.rs). - Linux app ID ai.storyteller.solvecraft (Flatpak ID, desktop entry, Wayland app_id). - MSI UpgradeCode, so the MSI upgrades in place. - deb Replaces/Conflicts/Provides and rpm Obsoletes/Provides solvecraft. - An old-named .zsync copy so earlier AppImages find updates; a legacy .flatpakrepo copy. - .solvecraft file associations; SOLVECRAFT_* fallbacks in the packaging scripts. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT * MSI: register the legacy .solvecraft extension without a duplicate open verb Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
138 lines
7.4 KiB
PowerShell
138 lines
7.4 KiB
PowerShell
<#
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.SYNOPSIS
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Build and package SolidCraft for Windows.
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.DESCRIPTION
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Produces, in $env:DIST (default: dist/release):
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solidcraft-<version>-windows-<arch>.msi per-machine installer (WiX v5)
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solidcraft-<version>-windows-<arch>-portable.zip solidcraft.exe + solidcraft-cli.exe + licences
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(+ the solvecraft-cli.exe compatibility alias)
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SolidCraft-<version>-windows-<arch>.exe the app alone (x64 only: a plain download)
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The binaries link the C runtime statically (+crt-static), so nothing else needs installing.
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The icon comes from $env:SOLIDCRAFT_ICONS (solidcraft.ico, made by `solidcraft-cli icon`), or
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is drawn by the CLI just built when this machine can run it. Nothing is signed.
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Needs: Rust (MSVC toolchain + the target) and WiX v5:
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dotnet tool install --global wix --version 5.0.2
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wix extension add -g WixToolset.UI.wixext/5.0.2 WixToolset.Util.wixext/5.0.2
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Adapted from PhotoCraft's packaging (storytold/photocraft, Apache-2.0; see ATTRIBUTION.md).
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.EXAMPLE
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pwsh packaging/windows/package.ps1 -Arch x64
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pwsh packaging/windows/package.ps1 -Arch arm64 # cross-compiled; needs the MSVC ARM64 build tools
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#>
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param(
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[ValidateSet('x64', 'x86', 'arm64')] [string] $Arch = 'x64',
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[switch] $SkipBuild
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)
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$ErrorActionPreference = 'Stop'
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$Root = (Resolve-Path (Join-Path $PSScriptRoot '..\..')).Path
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function Invoke-Native([string] $What, [scriptblock] $Block) {
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Write-Output "==> $What"
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& $Block
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if ($LASTEXITCODE -ne 0) { throw "$What failed with exit code $LASTEXITCODE" }
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}
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# The version lives in one place: [workspace.package] version in the root Cargo.toml.
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$Version = $env:SOLIDCRAFT_VERSION
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if (-not $Version) {
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$inPkg = $false
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foreach ($line in Get-Content (Join-Path $Root 'Cargo.toml')) {
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if ($line -match '^\s*\[') { $inPkg = ($line.Trim() -eq '[workspace.package]'); continue }
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if ($inPkg -and $line -match '^\s*version\s*=\s*"([^"]+)"') { $Version = $Matches[1]; break }
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}
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}
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if (-not $Version) { throw 'could not read [workspace.package] version from Cargo.toml' }
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# MSI ProductVersion is numeric (major.minor.build); pre-release tags are dropped there.
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$MsiVersion = ($Version -split '-')[0]
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$Target = switch ($Arch) { 'x64' { 'x86_64-pc-windows-msvc' } 'x86' { 'i686-pc-windows-msvc' } 'arm64' { 'aarch64-pc-windows-msvc' } }
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$Dist = if ($env:DIST) { $env:DIST } else { Join-Path $Root 'dist\release' }
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$TargetDir = if ($env:CARGO_TARGET_DIR) { $env:CARGO_TARGET_DIR } else { Join-Path $Root 'target' }
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New-Item -ItemType Directory -Force -Path $Dist | Out-Null
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Write-Output "SolidCraft $Version for Windows $Arch ($Target)"
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if (-not $SkipBuild) {
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# Static CRT: no VC++ redistributable needed. Scoped to the target so host build scripts and
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# proc-macros are unaffected.
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$flagVar = 'CARGO_TARGET_' + ($Target.ToUpper() -replace '-', '_') + '_RUSTFLAGS'
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[Environment]::SetEnvironmentVariable($flagVar, '-C target-feature=+crt-static')
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Invoke-Native "cargo build ($Target)" { cargo build --release --locked -p solidcraft -p solidcraft-cli --target $Target }
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}
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$Bin = Join-Path $TargetDir "$Target\release"
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# Check both binaries' PE headers: Machine must match -Arch; Subsystem 2 = GUI (the app opens no
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# console window), 3 = console (the CLI's output reaches the terminal).
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function Get-PeHeader([string] $Path) {
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$bytes = [System.IO.File]::ReadAllBytes($Path)
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$pe = [BitConverter]::ToInt32($bytes, 0x3C)
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return @{ Machine = [BitConverter]::ToUInt16($bytes, $pe + 4); Subsystem = [BitConverter]::ToUInt16($bytes, $pe + 0x5C) }
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}
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$Machine = switch ($Arch) { 'x64' { 0x8664 } 'x86' { 0x14C } 'arm64' { 0xAA64 } }
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# solvecraft-cli.exe: the old CLI name, forwarding to solidcraft-cli.exe (compatibility shim,
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# docs/compatibility.md). Built by `-p solidcraft-cli` with the CLI.
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foreach ($check in @(@('solidcraft.exe', 2), @('solidcraft-cli.exe', 3), @('solvecraft-cli.exe', 3))) {
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$h = Get-PeHeader (Join-Path $Bin $check[0])
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if ($h.Machine -ne $Machine) { throw "$($check[0]) is for machine 0x$('{0:X}' -f $h.Machine), expected 0x$('{0:X}' -f $Machine) ($Arch)" }
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if ($h.Subsystem -ne $check[1]) { throw "$($check[0]) has PE subsystem $($h.Subsystem), expected $($check[1])" }
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Write-Output "ok $($check[0]): $Arch, PE subsystem $($h.Subsystem)"
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}
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$Stage = Join-Path $TargetDir "windows-package\$Arch"
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& (Join-Path $PSScriptRoot 'check-icon.ps1') -Path (Join-Path $Bin 'solidcraft.exe')
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Remove-Item -Recurse -Force $Stage -ErrorAction SilentlyContinue
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New-Item -ItemType Directory -Force -Path $Stage | Out-Null
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Copy-Item (Join-Path $Bin 'solidcraft.exe'), (Join-Path $Bin 'solidcraft-cli.exe'), (Join-Path $Bin 'solvecraft-cli.exe') $Stage
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foreach ($f in 'LICENSE-MIT', 'LICENSE-APACHE', 'NOTICE', 'THIRD-PARTY-LICENSES.txt') { Copy-Item (Join-Path $Root $f) $Stage }
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$HostArch = [System.Runtime.InteropServices.RuntimeInformation]::OSArchitecture.ToString().ToLowerInvariant()
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$CanRun = ($Arch -ne 'arm64' -or $HostArch -eq 'arm64')
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$Icon = if ($env:SOLIDCRAFT_ICONS) { Join-Path $env:SOLIDCRAFT_ICONS 'solidcraft.ico' } else { Join-Path $Stage 'solidcraft.ico' }
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if (-not (Test-Path $Icon)) {
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if (-not $CanRun) { throw "no icon: set SOLIDCRAFT_ICONS to a folder with solidcraft.ico (an $Arch CLI can't run on this $HostArch machine)" }
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Invoke-Native 'draw the icon' { & (Join-Path $Stage 'solidcraft-cli.exe') icon --out $Icon }
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}
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# ---- MSI ---------------------------------------------------------------------------------------
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$Msi = Join-Path $Dist "solidcraft-$Version-windows-$Arch.msi"
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Invoke-Native 'wix build' {
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wix build (Join-Path $PSScriptRoot 'solidcraft.wxs') -arch $Arch `
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-ext WixToolset.UI.wixext -ext WixToolset.Util.wixext `
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-culture en-US -loc (Join-Path $PSScriptRoot 'solidcraft.en-us.wxl') `
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-d "Version=$MsiVersion" -d "DisplayVersion=$Version" -d "BinDir=$Stage" -d "IconPath=$Icon" `
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-o $Msi
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}
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Invoke-Native 'MSI shortcut icon validation (ICE50)' {
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wix msi validate $Msi -ice ICE50 -intermediateFolder (Join-Path $Stage 'msi-validation')
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}
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# wix writes its debug symbols (.wixpdb) next to the MSI; keep them out of the release assets.
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Remove-Item -Force -ErrorAction SilentlyContinue ([IO.Path]::ChangeExtension($Msi, '.wixpdb'))
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# ---- portable zip ------------------------------------------------------------------------------
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$Portable = Join-Path $TargetDir "windows-package\solidcraft-$Version-windows-$Arch-portable"
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Remove-Item -Recurse -Force $Portable -ErrorAction SilentlyContinue
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New-Item -ItemType Directory -Force -Path $Portable | Out-Null
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Copy-Item (Join-Path $Stage '*.exe') $Portable
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foreach ($f in 'README.md', 'LICENSE-MIT', 'LICENSE-APACHE', 'NOTICE', 'THIRD-PARTY-LICENSES.txt') { Copy-Item (Join-Path $Root $f) $Portable }
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$Zip = Join-Path $Dist "solidcraft-$Version-windows-$Arch-portable.zip"
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Remove-Item -Force $Zip -ErrorAction SilentlyContinue
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Compress-Archive -Path $Portable -DestinationPath $Zip
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# ---- the app as a plain download (x64) ---------------------------------------------------------
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$Outputs = @($Msi, $Zip)
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if ($Arch -eq 'x64') {
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$Exe = Join-Path $Dist "SolidCraft-$Version-windows-$Arch.exe"
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Copy-Item (Join-Path $Stage 'solidcraft.exe') $Exe
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$Outputs += $Exe
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}
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if ($CanRun) {
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Invoke-Native 'solidcraft-cli --version' { & (Join-Path $Stage 'solidcraft-cli.exe') --version }
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} else {
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Write-Output "skipping solidcraft-cli --version: an $Arch build doesn't run on this $HostArch machine"
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}
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Get-Item $Outputs | Format-Table Name, Length
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