Adapted from storytold/photocraft's release.yml and packaging/ (Apache-2.0; ATTRIBUTION.md and NOTICE say so). Packages install the licence files, THIRD-PARTY-LICENSES.txt included. The app icon is drawn by `solvecraft-cli icon` (a blue block with a bore, rendered on a transparent background; .ico too), so no image is committed. Notes: a short header plus GitHub's generated What's Changed. A dry run (Run workflow, publish off) keeps the files as the release-assets artifact. packaging-lint.yml checks the workflows, scripts and metadata. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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SolveCraft is open-source parametric 3D CAD in Rust: sketch, constrain, extrude, and change a
parameter to watch the timeline rebuild. Documentation
· try it in the browser ·
contributing ·
issues. AI agents can model with it over MCP:
solvecraft-cli mcp (how).
Which file?
- Windows:
SolveCraft-{version}-windows-x64.exeruns as is. Or install the.msi, or unzip the-portable.zip(x64, x86 and arm64). - macOS 11+ (Apple silicon and Intel): open the
.dmgand drag SolveCraft onto Applications. The CLI is insolvecraft-cli-{version}-macos-universal.zip. - Linux (x86_64 and aarch64, glibc 2.35+): the
.AppImage(chmod +x, then run it), the.debor.rpm, the.flatpak(flatpak install --user <file>), or the.tar.gz. - FreeBSD:
tar -xzf solvecraft-{version}-freebsd-x86_64.tar.gz --strip-components 1 -C /usr/local. - Web:
solvecraft-web-{version}.zipis a static site to host yourself. SHA256SUMS.txt:sha256sum -c SHA256SUMS.txt --ignore-missing.
The builds aren't signed yet. On macOS, right-click SolveCraft in Applications and choose
Open the first time (or run xattr -dr com.apple.quarantine /Applications/SolveCraft.app).
On Windows, SmartScreen may say "Windows protected your PC": More info, then Run anyway.
Licences are built in (Help ▸ About ▸ Licences, solvecraft-cli licences); the packages also
install THIRD-PARTY-LICENSES.txt. Known limitations:
ROADMAP.md.