Files
OneCAD/crates/kernel/tests/boolean_props.rs
T
2026-10-16 00:13:48 -04:00

221 lines
10 KiB
Rust
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
//! Property tests for the kernel boolean (`boolean`, `measure`, `transform`).
//!
//! Each test states one invariant that every correct B-rep boolean holds. proptest picks the
//! inputs, and when a case fails it shrinks the inputs to a small case that still fails. Paste
//! that case into a normal `#[test]` as a regression test.
//!
//! Case count: `PROPTEST_CASES` (default 8). Pull requests skip this file (.config/nextest.toml);
//! pushes to main run it, and the nightly `property-tests` job uses more cases. A long local run:
//! `PROPTEST_CASES=2000 cargo test -p solidcraft-kernel --test boolean_props`.
//! proptest saves every failing seed in `tests/boolean_props.proptest-regressions`. Commit it.
use proptest::prelude::*;
use solidcraft_geom::Vec3;
use solidcraft_kernel::{Body, BoolOp, boolean, box_solid, cylinder, measure, sphere, transform};
/// Relative volume tolerance. The same 0.2 % that `fuzz::boolean_case` uses.
const REL: f64 = 2e-3;
#[derive(Clone, Debug)]
enum Prim {
Box { at: [f64; 3], size: [f64; 3] },
Cyl { at: [f64; 3], axis: usize, r: f64, h: f64 },
Sph { at: [f64; 3], r: f64 },
}
impl Prim {
fn body(&self) -> Body {
let v = |p: [f64; 3]| Vec3::new(p[0], p[1], p[2]);
let axes = [Vec3::X, Vec3::Y, Vec3::Z];
match *self {
Prim::Box { at, size } => box_solid(v(at), v([at[0] + size[0], at[1] + size[1], at[2] + size[2]])),
Prim::Cyl { at, axis, r, h } => cylinder(v(at), axes[axis], r, h),
Prim::Sph { at, r } => sphere(v(at), r),
}
.expect("a primitive with positive size must build")
}
}
/// Coordinates on a 2.5 mm grid: coincident faces, shared edges and tangencies come up often.
/// These are the cases that break B-rep booleans.
fn grid() -> impl Strategy<Value = f64> + Clone {
(0u32..=12).prop_map(|i| i as f64 * 2.5)
}
/// Size on the grid, never zero.
fn grid_size() -> impl Strategy<Value = f64> + Clone {
(2u32..=12).prop_map(|i| i as f64 * 2.5)
}
/// Generic coordinates: almost never coincident. A failure here is a plain bug, not an edge case.
fn free() -> impl Strategy<Value = f64> + Clone {
0.0f64..30.0
}
fn free_size() -> impl Strategy<Value = f64> + Clone {
3.0f64..30.0
}
fn prim(c: impl Strategy<Value = f64> + Clone, s: impl Strategy<Value = f64> + Clone) -> impl Strategy<Value = Prim> {
let p = [c.clone(), c.clone(), c];
prop_oneof![
5 => (p.clone(), [s.clone(), s.clone(), s.clone()]).prop_map(|(at, size)| Prim::Box { at, size }),
3 => (p.clone(), 0usize..3, s.clone(), s.clone()).prop_map(|(at, axis, r, h)| Prim::Cyl { at, axis, r: r / 2.0, h }),
2 => (p, s).prop_map(|(at, r)| Prim::Sph { at, r: r / 2.0 }),
]
}
fn grid_prim() -> impl Strategy<Value = Prim> {
prim(grid(), grid_size())
}
fn free_prim() -> impl Strategy<Value = Prim> {
prim(free(), free_size())
}
/// Volume of a boolean result (an empty result has volume 0). Also fails the case when the
/// result is not a sound solid.
fn run(a: &Body, b: &Body, op: BoolOp) -> Result<f64, TestCaseError> {
let r = boolean(a, b, op).map_err(|e| TestCaseError::fail(format!("{op:?} returned an error: {e}")))?;
match r {
None => Ok(0.0),
Some(body) => {
let bad = body.validity();
prop_assert!(bad.is_empty(), "{op:?} result is not a sound solid: {}", bad.join("; "));
Ok(measure(&body).map_err(|e| TestCaseError::fail(format!("measure: {e}")))?.volume)
}
}
}
fn vol(b: &Body) -> f64 {
measure(b).expect("measure a primitive").volume
}
fn close(x: f64, y: f64, scale: f64) -> bool {
(x - y).abs() <= REL * scale.max(1e-9)
}
/// Inclusion-exclusion: V(A∪B) + V(A∩B) = V(A) + V(B), and V(A−B) = V(A) − V(A∩B).
fn identity(a: &Prim, b: &Prim) -> Result<(), TestCaseError> {
let (ba, bb) = (a.body(), b.body());
let (va, vb) = (vol(&ba), vol(&bb));
let (vu, vi, vc) = (run(&ba, &bb, BoolOp::Union)?, run(&ba, &bb, BoolOp::Intersect)?, run(&ba, &bb, BoolOp::Cut)?);
prop_assert!(close(vu + vi, va + vb, va + vb), "union+intersect {} != A+B {} (A {va:.3}, B {vb:.3}, U {vu:.3}, I {vi:.3})", vu + vi, va + vb);
prop_assert!(close(vc, va - vi, va + vb), "cut {vc:.3} != A-I {:.3}", va - vi);
Ok(())
}
fn cfg(default: u32) -> ProptestConfig {
// The env var overrides the default; proptest reads PROPTEST_CASES itself only when the
// config does not set `cases`, so read it here.
let cases = std::env::var("PROPTEST_CASES").ok().and_then(|s| s.parse().ok()).unwrap_or(default);
ProptestConfig { cases, max_shrink_iters: 200, ..ProptestConfig::default() }
}
proptest! {
#![proptest_config(cfg(8))]
/// Generic placement: these must all pass. A failure is a real bug.
#[test]
fn identity_generic(a in free_prim(), b in free_prim()) {
identity(&a, &b)?;
}
/// Grid placement: coincident and tangent faces. The hard cases.
#[test]
fn identity_on_grid(a in grid_prim(), b in grid_prim()) {
identity(&a, &b)?;
}
/// Union and intersection do not depend on operand order.
#[test]
fn commutative(a in grid_prim(), b in grid_prim()) {
let (ba, bb) = (a.body(), b.body());
let s = vol(&ba) + vol(&bb);
for op in [BoolOp::Union, BoolOp::Intersect] {
let (ab, ba_) = (run(&ba, &bb, op)?, run(&bb, &ba, op)?);
prop_assert!(close(ab, ba_, s), "{op:?}: A,B gives {ab:.4} but B,A gives {ba_:.4}");
}
}
/// Moving both operands together does not change the answer. A large offset exposes
/// absolute tolerances (1e-6, 1e-9 literals) that should scale with the model.
#[test]
fn translation_invariant(a in grid_prim(), b in grid_prim(), off in prop::sample::select(vec![0.0, 1.0e3, 1.0e5])) {
let (ba, bb) = (a.body(), b.body());
let t = Vec3::new(off, -off * 0.7, off * 0.3);
let mv = |x: &Body| transform(x, t, Vec3::ZERO, Vec3::Z, 0.0).expect("translate");
let (ta, tb) = (mv(&ba), mv(&bb));
let s = vol(&ba) + vol(&bb);
for op in [BoolOp::Union, BoolOp::Intersect, BoolOp::Cut] {
let (here, there) = (run(&ba, &bb, op)?, run(&ta, &tb, op)?);
prop_assert!(close(here, there, s), "{op:?} at origin {here:.4}, moved by {off} gives {there:.4}");
}
}
/// Scaling the whole problem scales volume by k³. Small parts (0.05x) and large parts
/// (40x) expose tolerances that do not scale.
#[test]
fn scale_invariant(a in grid_prim(), b in grid_prim(), k in prop::sample::select(vec![0.05, 1.0, 40.0])) {
let sc = |p: &Prim| match p.clone() {
Prim::Box { at, size } => Prim::Box { at: at.map(|x| x * k), size: size.map(|x| x * k) },
Prim::Cyl { at, axis, r, h } => Prim::Cyl { at: at.map(|x| x * k), axis, r: r * k, h: h * k },
Prim::Sph { at, r } => Prim::Sph { at: at.map(|x| x * k), r: r * k },
};
let (ba, bb, ka, kb) = (a.body(), b.body(), sc(&a).body(), sc(&b).body());
let s = vol(&ba) + vol(&bb);
for op in [BoolOp::Union, BoolOp::Intersect, BoolOp::Cut] {
let (one, big) = (run(&ba, &bb, op)?, run(&ka, &kb, op)? / (k * k * k));
prop_assert!(close(one, big, s), "{op:?} at scale 1 gives {one:.4}, at scale {k} gives {big:.4} (normalised)");
}
}
/// A∪A = A, A∩A = A, A−A = nothing.
#[test]
fn self_operations(a in grid_prim()) {
let ba = a.body();
let va = vol(&ba);
prop_assert!(close(run(&ba, &ba, BoolOp::Union)?, va, va), "A∪A != A");
prop_assert!(close(run(&ba, &ba, BoolOp::Intersect)?, va, va), "A∩A != A");
prop_assert!(run(&ba, &ba, BoolOp::Cut)? <= REL * va, "A−A is not empty");
}
/// The same inputs give the same output, twice in a row. The boolean keeps thread-local
/// state (the nudge guard); this catches state that leaks from one call to the next.
#[test]
fn deterministic(a in grid_prim(), b in grid_prim()) {
let (ba, bb) = (a.body(), b.body());
for op in [BoolOp::Union, BoolOp::Intersect, BoolOp::Cut] {
let m = |r: Option<Body>| r.map(|x| { let m = measure(&x).unwrap(); (m.volume.to_bits(), m.faces, m.edges) });
let first = boolean(&ba, &bb, op).ok().map(m);
let second = boolean(&ba, &bb, op).ok().map(m);
prop_assert_eq!(first, second, "{:?} gave two different answers for the same input", op);
}
}
/// Two boxes whose overlap is known exactly (closed form, no tessellation guesswork).
#[test]
fn box_box_exact(a in [grid(), grid(), grid()], sa in [grid_size(), grid_size(), grid_size()],
b in [grid(), grid(), grid()], sb in [grid_size(), grid_size(), grid_size()]) {
let overlap: f64 = (0..3).map(|i| ((a[i] + sa[i]).min(b[i] + sb[i]) - a[i].max(b[i])).max(0.0)).product();
let (pa, pb) = (Prim::Box { at: a, size: sa }, Prim::Box { at: b, size: sb });
let (ba, bb) = (pa.body(), pb.body());
let (va, vb) = (sa.iter().product::<f64>(), sb.iter().product::<f64>());
let s = va + vb;
// Per axis: the gap between the boxes (<0 overlap, 0 touch, >0 apart).
let gap: Vec<f64> = (0..3).map(|i| a[i].max(b[i]) - (a[i] + sa[i]).min(b[i] + sb[i])).collect();
// Touching along an edge or at a corner only: a union there is not a manifold solid.
// The kernel refuses it on purpose ("zero-thickness edge contact"). Allowed, as an error.
let edge_only = gap.iter().all(|g| *g <= 0.0) && gap.iter().filter(|g| **g == 0.0).count() >= 2;
prop_assert!(close(run(&ba, &bb, BoolOp::Intersect)?, overlap, s), "intersect != closed-form overlap {overlap}");
prop_assert!(close(run(&ba, &bb, BoolOp::Cut)?, va - overlap, s), "cut != closed form {}", va - overlap);
match run(&ba, &bb, BoolOp::Union) {
Err(_) if edge_only => {}
r => prop_assert!(close(r?, s - overlap, s), "union != closed form {}", s - overlap),
}
}
/// Two boxes that share part of a face must fuse into one solid. This is the most common
/// join in real parts (a boss on a plate).
#[test]
fn face_touching_boxes_fuse(x in grid(), y in grid(), w in grid_size(), d in grid_size(), h in grid_size()) {
let plate = Prim::Box { at: [0.0, 0.0, 0.0], size: [30.0, 30.0, 5.0] }.body();
let boss = Prim::Box { at: [x.min(27.5), y.min(27.5), 5.0], size: [w, d, h] }.body();
let (vp, vb) = (vol(&plate), vol(&boss));
prop_assert!(close(run(&plate, &boss, BoolOp::Union)?, vp + vb, vp + vb), "plate + boss lost or gained volume");
}
}