Feature fields: a type for each role (Expr, BodyName, FacePick…) (#1273)
Thanks @jijinbei.
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@@ -156,10 +156,10 @@ fn a_centimetre_design_shows_centimetres() {
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fn stored(h: &Harness, id: u64) -> Vec<String> {
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use solidcraft_engine::doc::FeatureKind;
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match h.app.session.doc.feature(id).map(|f| &f.kind) {
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Some(FeatureKind::Box { length, width, height, .. }) => vec![length.clone(), width.clone(), height.clone()],
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Some(FeatureKind::Cylinder { radius, height, .. }) => vec![radius.clone(), height.clone()],
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Some(FeatureKind::Sphere { radius, .. }) => vec![radius.clone()],
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Some(FeatureKind::Torus { major, minor, .. }) => vec![major.clone(), minor.clone()],
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Some(FeatureKind::Box { length, width, height, .. }) => vec![length.to_string(), width.to_string(), height.to_string()],
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Some(FeatureKind::Cylinder { radius, height, .. }) => vec![radius.to_string(), height.to_string()],
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Some(FeatureKind::Sphere { radius, .. }) => vec![radius.to_string()],
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Some(FeatureKind::Torus { major, minor, .. }) => vec![major.to_string(), minor.to_string()],
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other => panic!("not a primitive: {other:?}"),
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}
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}
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