Unstitch and Reverse Normal (#856)
Unstitch takes a body's faces out as surface bodies; Reverse Normal turns a surface body's faces over. Both are saved in format 18. Closes #766.
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@@ -3543,7 +3543,9 @@ fn eval_feature(doc: &Document, vals: &BTreeMap<String, Value>, f: &Feature, st:
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| FeatureKind::Thicken { .. }
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| FeatureKind::SurfaceTrim { .. }
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| FeatureKind::SurfaceExtend { .. }
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| FeatureKind::SurfaceExtrude { .. } => surface::eval(doc, vals, f, st),
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| FeatureKind::SurfaceExtrude { .. }
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| FeatureKind::Unstitch { .. }
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| FeatureKind::ReverseNormal { .. } => surface::eval(doc, vals, f, st),
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FeatureKind::Emboss { .. }
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| FeatureKind::Rib { .. }
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| FeatureKind::ReplaceFace { .. }
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