M0: desktop app: toolbar, browser, timeline, GPU viewport, view cube, sketch tools, dialogs, control channel
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -61,6 +61,9 @@ pub struct Mesh {
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pub tri_face: Vec<u32>,
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/// B-rep edges as polylines.
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pub edges: Vec<Vec<Vec3>>,
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/// Per edge: a seam between two pieces of the same smooth surface (not drawn).
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#[serde(default)]
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pub seams: Vec<bool>,
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}
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/// Mass properties of a closed mesh.
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