Commit Graph
7 Commits
Author SHA1 Message Date
bherbruckandClaude Opus 5.5 5c2fa3e9ca Action matrix regressions of #1255: knuckle rounds, thin holes, a 45° flange hole, an axis after an edit (#1280)
* Action matrix regressions of #1255: knuckle rounds, thin holes, a 45° flange hole, an axis after an edit

- Curve blends: past the end of a curved edge the run of sections along the end
  tangent wrapped round the ring of centres; it is shortened while it still
  crosses the end face (the hinge knuckle's cap rounds at 0.728 mm).
- Boolean retry guard: each body's volume is measured finer than its smallest
  radius, and a volume out of bounds is measured again ten times finer before
  it refuses (a 0.133 mm drill measured -30272 mm³; a plastic part's coarse
  mesh was off by more than the slack).
- Sheet metal: a drill cap's certificate allows the evaluation noise its fitted
  tilt shows (a hole square to a 45° flange).
- Construction geometry on a named face uses the face found by name, not a
  second pick at its nearest point (an axis through a corner round after a
  parameter moved it).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Retry guard: measure the target, tool and result at one tolerance

Measured at different tolerances, the chords' error on the faces they share
didn't cancel: a blind hole in a long D-profile bar measured 20 mm³ more than
the bar.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Action matrix baseline from this branch's full run: 37 actions pass again, none fewer

Blessed with cargo xtask action-matrix --from DIR --bless from the 16 shards of
run 38673859774.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 00:24:27 -04:00
JIJINBEI 3341e2d60b One walk over a feature's expressions (1/3, #876) (#902)
inputs_mut, inputs and expressions are now built on one exhaustive walk (walk_exprs / walk_exprs_mut) instead of two hand-written matches over FeatureKind. inputs() no longer clones the feature, plane chains are walked with the same nesting cap for inputs as for expressions, and a new variant without a walk arm does not compile. A golden record of every variant's expressions guards the walk.
2026-10-14 08:11:03 -04:00
bherbruckandClaude Opus 5.5 296683229d Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)
* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 17:17:01 -04:00
4d4b3a715f Create construction planes along drawn 3D sketch paths (#240)
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 11:44:19 -04:00
Matt 0b5e15e2b9 fix: continue the plane depth count through model geometry
A construction plane built from model geometry resolves each of its sides
through the document again. That hop restarted the recursion depth at 0, so a
plane that is its own side never exceeded depth 1 and the 32-level cap never
fired: a ~600-byte design file recursed until the stack overflowed and the
process aborted, which no panic guard can intercept.

Carry the depth on the construction context so the geometry arms continue the
caller's count instead of restarting it.

Fixes #143

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
(cherry picked from commit 4bca1d49f27dfe9ef0140132746e1c7415daba8e)
2026-10-11 08:22:07 -07:00
bherbruckandClaude Opus 5.5 132acc9863 Perpendicular Plane (construct.plane.perpendicular {plane, line}): the plane through a straight edge, sketch line or axis, square to a plane or planar face; a line square to the plane is refused (no single answer)
Fixes #20

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT
2026-10-10 05:00:55 +00:00
bherbruckandClaude Opus 5.5 846bb112e2 Construction axes, points and planes from model geometry (SOLID ▸ CONSTRUCT): axes through a cylinder/cone/torus, perpendicular to a face at a point, through two planes, two points or an edge; points at a vertex, through two edges, three planes, at the centre of a circle/sphere/torus, at an edge and a plane, along a path; midplane, planes through two edges or three points, tangent to a face, along a path. References (doc::construct::GeoRef) keep picked faces and edges by persistent name and resolve on each evaluation (they follow the model); results live in ModelState.construct, in the component's frame; view::construction_axes/points/planes for the viewport; kernel::face_surface for a face's analytic surface
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-09 12:47:56 +00:00