* feat(geom): surfaces through curve networks, and spline spaces to build them
Adds spline_space (clamped B-spline spaces, Hermite interpolation, exact
embedding by Bézier degree elevation and knot insertion, a monotone cubic
for reparameterising) and network (loft, Coons and Gordon surfaces through
curves in one or two directions, with G1/G2 cross-boundary conditions
against a neighbouring face). Part of #763.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* feat(kernel): boundary surfaces from sketch curves, 3D curves and edges
kernel::boundary_network turns sketch chains, 3D sketch polylines and edge chains
into network curves, gives G1 frames of the faces along open edges
(EdgeFaces), builds the B-spline face (sides split at chain vertices so a
join shares the body's edges) and joins it into a surface body by stitching.
G2 is refused for now (not supported yet). Part of #763.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(kernel): second derivatives of B-spline surfaces in the vendored truck-geometry
BSplineSurface::uuder and vvder multiplied the second differences by p
instead of p·(p − 1), as BSplineCurve::der2 does, so every surface of
degree p ≥ 3 (NURBS too, through its homogeneous surface) reported
1/(p − 1) of its second derivative: a cubic surface's curvature read as
half. This is why a G2 boundary surface on a cylinder measured half the
curvature it carries (#763). New tests hold both to finite differences
for degrees 2 to 5.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM
* feat(kernel): G2 boundary surfaces against a body's face
The network always carried the face's curvature across a G2 edge; the
refusal came from measuring it with truck's halved surface second
derivatives (fixed in the previous commit). EdgeFaces now reads the
face's second fundamental form from the exact second derivatives
instead of differencing the normal. A new test holds the curvature
across a cylinder's edge to the cylinder's within 0.1%, also with a
sheared far curve; G3 is refused (a network holds up to G2).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM
* test(kernel): a boundary patch with straight corners measures its own area
A stadium's arcs meet its lines at 180°, so the Coons patch is singular
at its corners. From such a corner the reference mesher's boundary walk
ran onto the B-spline's extrapolation past its domain (a planar spline
passes through every point of its plane there), and the face measured
289 mm² for its 158.5 (#763). The vendored mesher's bounded projection
(nearest_projection, #2043) keeps the walk on the domain; this holds it
there, by the faces, the measuring mesh and the display mesh. The
display path (#1653) was never affected.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM
* feat(geom,kernel): three-sided boundary surfaces (one side collapsed to a point)
A network curve may be a PointCurve: the apex where the two sides beside
it meet. The curves through it cross it at the point itself, its row of
the net collapses there, and the kernel's face leaves that side out of
its loop (three edges, one vertex at the apex). One point per patch, as
a side; refused elsewhere, when it moves, or with a continuity
condition. Tests: a triangle and a quarter disc filled flat with their
analytic areas (40 mm², 25π), by geom and by the kernel's faces and
meshes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM
* feat(doc): boundary surfaces through curve networks and loops of three or four
FeatureKind::SurfaceNetwork saves a network as `u` and `v` curves, each
a sketch chain (planar or 3D), a chain of a body's edges with an
optional G1/G2 continuity, or a point (the apex of a three-sided
patch), and an `operation` that can join the surface into the body of
its edges. A SurfaceBoundary of three or four sketch curves, refused
until now, builds as the flat Coons patch of its loop (three collapse
the side opposite the first curve). The format change is one pending
file; feature-walk goldens record the new variant's sketches, bodies
and points.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM
* feat(engine): surface.boundary through loops of three or four and curve networks
The command keeps its loop form (two to four curves of one sketch; three
and four now build the flat patch of the loop, crown refused there) and
gains a network form: `u` and `v`, each curve a sketch curve id, a
{sketch?, curves} chain (planar or 3D), a {body, edges, continuity?}
edge chain (g1/g2 with the face beside it) or a {point} for a
three-sided patch, with `operation` new or join. Edits may move between
the two forms (timeline.redefine accepts the command now that it has a
dialog).
Tests: analytic areas of loop patches and of a hyperbolic paraboloid
bounded by four 3D lines (every mesh vertex on z = xy/10), a loft
across two sketches, G1 and G2 measured across a cylinder's edge with
inspect.continuity (angle < 0.1°; curvature jump 1e-16 with G2 against
0.027 with G1), 26 hostile networks refused without panicking, and u/v
added to hostile_params_never_panic.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM
* feat(ui): Boundary Surface dialog
Curves and Cross curves take sketch curves and edges (picks that meet
end to end in one sketch or body are one chain); Continuity and
Operation (New Body or Join). Two to four sketch curves of one sketch
with nothing across are the loop patch; anything else is a network.
Edit Feature brings either back (per-side orders, crown and stations
the dialog does not show are kept). Strings in en, ja and zh.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM
* docs: ROADMAP M8 and the bridge patch's notes for boundary networks (#763)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM
* test(oracle): a boundary surface through a loop, thickened (#763)
Case 83: four sketch curves (a square's three sides and a half circle
for its top) make one boundary surface, thickened 2 mm; analytic values
from tools/oracle-analytic/cases_surfaces.py (V = 2A, area 2A + 2P,
centroid by moments). Recipes gain boundary_surface, thicken and remove.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM
* refactor: boundary surfaces, review cleanups
Project onto the face once per derivative evaluation (the frame is
passed to natural() and reused by scale()), keep each track's
finite-difference step instead of rescanning its table, export the
kernel's edge-pick and chain caps and the default station count for
the engine, doc and dialog to share, map TooLarge spline errors to
KernelError::TooLarge, reuse the engine's operation parser, and skip
the dialog's sketch lookup when the picks are no loop.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LGeCa5jWWdroMWvXxN3LLM
---------
Co-authored-by: jyviko <2501648+jyviko@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
- motion.plot: joint values and a point's path sampled as the study plays (closed loops
following), with velocities and accelerations by finite differences, per step or per
second with a duration.
- motion.interference: the pairs of parts that pass through each other along a study, with
the first step, the step ranges, the depth and the shared volume; occurrences, against
or contact sets choose the pairs; bounded samples and work.
- Motion Study dialog: a Study box opens a saved study; a chart of a joint value or a
picked point with a cursor at the step shown (click to move there); Check collisions
with the steps shaded on the chart. ui.start motion.study takes study.
Message catalogs sorted one message per line (cargo xtask lists [--fix], checked in cargo xtask ci and the Lists workflow); the language list one per line, English first then by id; THIRD-PARTY-LICENSES.txt and docs/features.md rewritten on main by the Generated files workflow instead of in PRs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
An Edge Flange feature can set the shape and size of the relief at the corners its flanges make, in place of the sheet metal rule's. Design format 24.
Co-authored-by: NOWN-DEV <NOWN-DEV@users.noreply.github.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Adds File > Export > Current View as DXF: the visible bodies projected from the current camera onto 2D LINE/LWPOLYLINE entities, with hidden edges omitted or dashed.
Co-authored-by: cronos <19868002+crono2250@users.noreply.github.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Motion links can carry a coupling (gear pair, rack and pinion, screw) whose ratio follows radii, picked round faces or pitch. Design format 23.
Co-authored-by: SychPL <SychPL@users.noreply.github.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
The web app reads a 3D mouse through the Gamepad API and drives the camera through navigation::device, so it follows each page's navigation capabilities (#1336).
Co-authored-by: CamWight <CamWight@users.noreply.github.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
* Copy, cut and paste sketch geometry (Ctrl+C/X/V, context menu)
Sketch geometry had no copy or paste: Ctrl+C / Ctrl+X / Ctrl+V arrive as
clipboard events that nothing handled, and the sketch context menu had no
Copy, Cut or Paste.
- sketch.copy / sketch.cut / sketch.paste: lines, arcs, circles, ellipses,
splines, conics, points and text. Constraints and dimensions wholly among
the copied entities come along (each dimension gets its own parameter
with the same expression); ones that reach outside, fixes and pattern or
offset relations are dropped. Paste goes centred at `at`, by
`translate`, or offset from the original (same sketch) / at the same
coordinates (another sketch, on its plane). One undo step; the pasted
geometry is selected.
- Ctrl+C / Ctrl+X / Ctrl+V in a sketch (paste at the cursor), and Cut,
Copy and Paste in the sketch context menu. Outside a sketch Ctrl+C /
Ctrl+V copy and paste the selected timeline features. A copy also puts a
line of text on the system clipboard so the next Ctrl+V is delivered.
Fixes#1480
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Keep a pasted text's height and angle expressions, drop its place's
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The product preview asked the viewport executor for the full physical
viewport, so a maximised 4K window (~8 MP) was refused against the 4 MP
limit on every frame. The preview now draws at the largest size of the
same aspect the executor admits (RenderLimits::fit, scratch included)
and filters it up into the viewport through the existing offscreen
blit. Viewports within the limits still draw at full size.
PNG setups past the image limits now say what the limits are and the
largest size at that aspect, and the image panel offers to use it.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Agent chat prototype: drive an ACP agent the user already has from a side panel
A desktop-only chat panel (off by default) that starts a coding agent over the
Agent Client Protocol and gives it SolidCraft's MCP server, bridged to the open
window through the token-protected control channel with the default folder
limits. It finds installed agents (Claude Code and Codex adapters, Gemini CLI,
Copilot, Qwen, OpenCode, goose) with version and login state, streams text,
tool calls and plans, shows the agent's permission requests, and when an agent
isn't signed in shows its own login methods without handling any credential.
Design notes and findings: docs/design/in-app-agent-chat.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs: say only what the end-to-end run showed
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Agent chat: gate, one undo per message, docking, process groups, discovery polish
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Agent chat: Settings → AI, several agents with a switcher, OpenAI-compatible endpoints, permission modes, toolbar button
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Agent chat: translations, tool cards, Add agent dialog fixes, test agent saves on its own
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Agent chat: third-party licences for the keychain crates; clippy
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Agent chat: badge text from the theme tokens
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Agent chat: Auto-allow model edits is the default permission mode
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Adds a read-only review window to Validate Physical Material Data: paste a schema-1 card, see its known properties in SI units, unknown ones marked, with stated conditions and source claims. Nothing is assigned or saved.
Co-authored-by: 0xlillith <0xlillith@users.noreply.github.com>
* Render preview uses the shared camera navigation
The Render workspace's product preview had its own hard-coded camera
controls. Camera input now lives in one component, navigation::handle,
which the modelling viewport and the Render preview both call (NavCaps:
orbit, pick). Render gets the navigation preset, Orbit around, zoom to the
cursor, the middle double-click and the axis view or navigation cube.
Flat pages can call it with orbit off. A test rejects pages that read the
wheel or move the camera themselves.
Fixes#1454
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Render panel hint says the camera moves as in Design
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
New command inspect.compare {a, b, tolerance?}: measures of both and their differences, two-way surface deviation from a bounding-volume tree, regions beyond the tolerance clustered by side (only_in_a / only_in_b) with integrated volumes and faces, a verdict, optional face colouring as one undo step, and warnings for open meshes. Geometry in solidcraft-geom (compare.rs), command in the engine. Closes#1363.
* Imports become components: a STEP assembly's tree as nested components (#1386)
Every imported file (STEP, IGES, 3MF, STL, OBJ: inserted, dropped, opened as a
design, or file.insert_step / file.insert_mesh / doc.open from scripts, the CLI
and MCP) now comes in as a new component named after the file, with its Import
feature inside it. A STEP assembly's products become nested components; a part
placed more than once is one component with an occurrence per placement, and
the Import feature skips the file's later copies (`skip`, format 21 note). The
contents are held as one rigid group (rigid joints, glyphs hidden); moving an
inner part is refused until component.unlock ("Unlock Contents") releases it.
Y up turns the import's component. Replies report component, component_name
and occurrence. Undo is one step; designs with loose imports are unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Keep an import's rigid group hidden when the window loads the file in the background
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Import instances' skip list is format 22: format 21 ships in 0.12.0
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Catalog entries for Unlock Contents
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Measure now reads the picked item's exact shape (cylindrical faces, circular and arc edges,
sketch circles, arcs and lines, profiles, planes, points):
- A circle, hole or arc shows Ø, R and its length (circumference, or arc length and angle).
- A slot (a sketch profile, or a half-cylinder end of a slot in a solid) shows its width,
centre-to-centre length and overall length.
- Two items where one is round measure from the centre or axis by default (axis to axis,
axis to plane, edge or point), with the closest and farthest distances listed too; the
panel switches between centre, min and max, and the canvas line follows.
- inspect.measure and MCP `measure` (new `items` argument) add diameter, radius,
center_distance, min and max; existing fields are unchanged.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The Joint and As-built Joint dialogs explain why picks make no joint and offer Create Components from Bodies when every pick is on one component; joint.create and joint.as_built suggest component.from_bodies. Labels in all catalogs. Fixes#1239.
Fixes#1187. New parameters.move {name, before|after} reorders user parameters (the design's own params order, so it is saved with no format change, and undoable); the Parameters dialog's user rows get up/down buttons. Label in every catalog. I merged main in. Checked on main + this branch: cargo check --workspace, the engine parameters tests, the UI parameter_order test, and docs/features.md regenerates unchanged.
Part of #771 and #772. solid.sweep and surface.sweep take orientation (perpendicular, parallel or a direction), twist (up to 4 turns) and end scale (0.01 to 100), applied about the profile's normal through the path's start; default options run the old sweep, so existing sweeps are unchanged. New fields are optional, left out when unset and noted under format 21; twist and scale are model parameters. Both sweep dialogs get Orientation, Twist and End Scale rows; labels in every catalog. Checked on main + this branch: cargo check --workspace, kernel/engine/UI sweep tests, the doc suite and the robustness goldens.
One docked Save as mesh dialog replaces Export STL / 3MF / 3MF with face tags, with an optional Send to slicer that lists the slicers installed on this machine. Engine: file.save_mesh and file.slicers; the Convert Mesh dialog goes (mesh.convert and the MeshConvert feature stay, so existing designs open). Strings in all catalogs; screenshots in the PR. Checked on main + this branch: cargo check --workspace, the engine slicer/mesh/file tests, the UI catalog and menu tests and scenario s14 (the one local colour-token failure is epaint's TexturesDelta panic, which main shows on this machine too).
* Optional supersampling (SSAA) for the viewport, adaptive and within the texture limit (#1288)
Preferences ▸ Graphics ▸ Supersampling: Off (default), 1.5× or 2×. The frame is drawn into
textures of the viewport's own kind (format, depth/stencil, MSAA) at that multiple of its pixels,
over transparent black, then filtered down into the viewport with four bilinear taps (the exact
2 × 2 box at 2×) and composited premultiplied over the background. Lines keep their on-screen
width; silhouettes and edges come out smoother.
Adaptive (on by default): the view is drawn at full speed while the camera moves and
supersampled once it has held still for a quarter of a second.
The supersampled size stays within the device's largest texture side (#869) and a 384 MiB
budget for colour and depth (MSAA samples included); under 1.25× is not worth it and the frame
is drawn as usual.
Labels in en/de/ja/ko/zh; `ui.prefs` `supersampling` and `supersampling_adaptive`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Supersampling: factor and adaptive on one row; Off reads Off (1×)
The Graphics page grew past the colour vision menu in the preferences scenario, and a second
Off on the page took its click.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>