Commit Graph
109 Commits
Author SHA1 Message Date
DuBearte dd5278a402 solid.hole: position takes length expressions and follows them (#1678) (#1683)
Thanks @DuBearte.
2026-10-16 08:26:23 -04:00
DuBearte 4d58d3bbca Extrude: to an object through the body, the automatic operation is Cut (#1633) (#1636)
Thanks @DuBearte.
2026-10-16 06:26:35 -04:00
midasdf bbd4f29ebb Class-A surfacing 3/3: blend curves, curved-edge fillets, the G2 corner and continuity analysis (#1642)
Thanks @midasdf.
2026-10-16 06:26:27 -04:00
phanoob 9bb65b4d68 Booleans: a prism cut beside the target's other faces takes the exact 2D route in a column (#1629)
Thanks @phanoob.
2026-10-16 03:26:13 -04:00
Karl Von Richter 9422853cf9 Feature mirrors and patterns: preserve replay and add Flip/Center placement (#1619)
Thanks @Karl-VonRichter.
2026-10-16 03:01:00 -04:00
DuBearte 6f270f6259 Split Body: a sketch line as the splitting tool (#1552) (#1592)
Thanks @DuBearte.
2026-10-16 01:35:15 -04:00
JIJINBEI 44968dbfe6 Feature fields: a type for each role (Expr, BodyName, FacePick…) (#1273)
Thanks @jijinbei.
2026-10-16 00:28:12 -04:00
DuBearte 987f0be21e Sketch: infinite construction lines (#1359) (#1547)
Thanks @DuBearte.
2026-10-15 22:54:16 -04:00
Colin Faulkingham 7ef78f960a Fix perpendicular fillets after connected rounds (#1581)
Thanks @cfaulkingham.
2026-10-15 22:40:09 -04:00
Erikas a422fb1a4b solid.mirror: a plane's {origin} takes length expressions and follows them (#1492) (#1501)
Thanks @erkexzcx.
2026-10-15 22:37:08 -04:00
Mateusz SychandClaude Sonnet 5.5 a6742180a9 Join from a sketch on a body's face joins that body (#1349) (#1526)
Thanks @SychPL for the fix.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-15 21:27:35 -04:00
bherbruck 4823c293dd A cut from a component without bodies cuts the parts it meets (#1234) (#1407) 2026-10-15 10:27:27 -04:00
Karl Von Richter 8a6332be83 Fix face Extrude Join targets in assemblies (#1375)
A new face-based Extrude Join (and outward Press Pull) joins the picked face's body by default and stores that scope, so an edge-touching neighbour is no longer tried first or absorbed. Explicit targets and participants still win. Related to #226.
2026-10-15 08:33:48 -04:00
Irakli Kourtis 5fa8e7d60a Sweep: orientation, twist and end scale (#1269)
Part of #771 and #772. solid.sweep and surface.sweep take orientation (perpendicular, parallel or a direction), twist (up to 4 turns) and end scale (0.01 to 100), applied about the profile's normal through the path's start; default options run the old sweep, so existing sweeps are unchanged. New fields are optional, left out when unset and noted under format 21; twist and scale are model parameters. Both sweep dialogs get Orientation, Twist and End Scale rows; labels in every catalog. Checked on main + this branch: cargo check --workspace, kernel/engine/UI sweep tests, the doc suite and the robustness goldens.
2026-10-15 06:24:31 -04:00
Karl Von RichterandKarl-VonRichter 1ec33fcdc7 Extrude: a symmetric distance is the total thickness (#1260)
A symmetric solid extrude of 10 mm is now 10 mm thick, 5 mm each side of the sketch plane, and switching from One Side to Symmetric keeps the thickness entered. Under format 21 the extent records its convention; designs saved without it keep the per-side reading, so their geometry and parameters don't change. Fixes #1236.

Co-authored-by: Karl-VonRichter <Karl-VonRichter@users.noreply.github.com>
2026-10-15 01:19:55 -04:00
bherbruckandClaude Opus 5.5 ed22d663e4 Smart Extrude: direction from the picked side, and a Cut stays a Cut (#1257) (#1261)
* Smart Extrude: direction from the picked side, Cut into a body stays a Cut (#1257)

- A sketch profile (or a thin extrude's curve) extrudes toward the side it was
  picked from: from the bottom view it goes down. Body faces still go outward.
- The automatic operation is latched per side of the profile: a drag that starts
  into a body is a Cut and stays one past the far side; a Join does not become a
  Cut when it reaches another body. Passing through zero decides afresh for the
  new side.
- An explicit operation, Direction or Reverse ends the automatic choices.
- auto_operation also looks just past the profile, so a long cut through a body
  reads as a Cut from the start (the engine's operation: "auto" too).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Scenario s07: the XZ profile seen from behind now extrudes toward the camera

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 21:31:10 -04:00
NOWN-DEV 5c6f70cc00 Faces by name in the face commands; model.faces gives a point on each face (#1243) 2026-10-14 20:18:13 -04:00
Lasse Lian 6df69e9def Thin Extrude: walls of a set thickness along sketch curves (#721) (#991)
Thin Extrude builds walls of a set thickness along sketch curves, open chains and closed loops, with the wall centred, inside, outside or on both sides at two thicknesses. Saved under format 20 (thin on an Extrude); an extrude without thin saves as before. Closes #721.
2026-10-14 11:46:16 -04:00
Mateusz SychandSychPL cf9d7772f1 To / From Object finds a target in another, moved component (#993)
Fixes #928. Extrude To / From Object and Revolve To Object now resolve their target in the feature's own component frame, so a face in another component whose occurrence is moved is found where it is shown instead of the extrude stopping at a flat plane through the picked point. The point is named after the nearest face, a named point keeps its named face when another component touches it there, and such features re-evaluate when a placement changes, so they follow the target when it moves later.

Co-authored-by: SychPL <SychPL@users.noreply.github.com>
2026-10-14 04:41:59 -04:00
midasdfandmidasdf 6e84c03946 Curvature-continuous (G2) fillets for straight planar edges (#862)
Fillet gets a Curvature (G2) radius type (type: "curvature", alias "g2"): a quintic blend whose size is the equivalent circular setback, for convex and concave straight edges between planar faces with a perpendicular planar end face at each end. Unsupported cases are refused rather than falling back to a circular fillet, and a blend that would cross a loop in its end face is refused. Persisted as a fillet style under format 19; labels in en/de/ja/ko/zh.

Co-authored-by: midasdf <midasdf@users.noreply.github.com>
2026-10-14 04:26:53 -04:00
bherbruckandClaude Opus 5.5 b34d45233d Holes on round faces from the app, and Flip for holes at sketch points (#980)
* Holes on round faces from the app, one hole per pick, and Flip for holes at sketch points (#967)

The Hole dialog takes any face: a hole on a round face drills against the face's normal where it
was picked, and its arrow shows that. A round face split at its seam is picked whole, but makes
one hole where it was clicked. Holes at sketch points get Flip (saved as flip in the hole's points,
under format 18), in the command and in the dialog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Holes at sketch points show their arrow: into the part, or away with Flip (#967)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 02:10:09 -04:00
bherbruckandClaude Opus 5.5 1ff16cc72b A hole on a face drills into the material, also in older designs (#950) (#952)
* Hole matrix: placement, types, extents, edits and 0.9.0 designs, with today's failures listed

Each case checks the drill goes into the material, the bore sits on its axis, a blind hole stops
where it should, the removed volume against its analytic value, the face count and that every
body is still one closed valid solid. Failing cases are listed in tests/hole_matrix/known_failures.txt
as a ratchet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* A hole on a face drills into the material, also in older designs (#950)

Without a direction, solid.hole took the direction from any face whose infinite plane passed
within ten tolerances of the point, the last one found winning: the far side of a thin plate or a
face of another body at the same height could set it, and the wrong direction was saved. It now
uses the face nearest the point, against its outward normal (exact for planes, cylinders and
spheres, so holes on curved faces work without a direction). When a design is evaluated, a face
hole whose saved direction leaves the face it starts on is mirrored into it, so designs saved
with the wrong direction drill into the part.

Fixes #950.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Hole at a point on no face (a planar face's centroid outside it) keeps the plane it lies in

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Record the hole direction fix in the goldens and the action matrix baseline (#950)

Seeds 7, 21, 81 and 85 drill their holes straight into their faces now. In the action matrix,
holes on four faces that used to go the wrong way now build, and two whose correct direction
meets a cut the kernel refuses are marked failing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Goldens: seeds 7, 21 and 85 drill their holes straight in (#950)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-14 01:45:11 -04:00
Irakli Kourtis 2eb292dd4a Surface Revolve: sheets turned from open curves and profiles (#824)
Surface Revolve turns open curves and closed profile boundaries about a sketch axis into surface bodies, with cone apexes and sphere poles where a chain ends on the axis, and a closed shell made solid. Adds the SurfaceRevolve feature (format 18 note), the surface.revolve command, a dialog with Edit Feature support and analytic kernel and engine tests.

Part of #757.
2026-10-13 20:30:41 -04:00
Que fe07f79387 fix: a hole at sketch points drills into the part its sketch touches (#910)
Hole centres from a sketch now drill into the material on whichever side of the sketch plane it lies: material the spot starts in wins, then the nearest body ahead, else against the sketch normal as before. A sketch on a part's underside or below it now drills up into the part. Covers counterbores, through-all, edge and corner centres, patterns and reopening.
2026-10-13 19:53:21 -04:00
Irakli Kourtis b52d4390a0 face.delete heal: false leaves an open surface body (#861)
Delete Face takes heal (default true, as before). With heal: false the picked faces are removed and the gap stays open, leaving the remaining faces as a surface body (kernel remove_faces); deleting every face is refused. Saved only when false, noted under format 18.
2026-10-13 19:53:17 -04:00
HiroKenEz 69050c81d9 Fillet and chamfer: refuse an edge pick far from every edge (#820)
Fixes #783.
2026-10-13 16:29:33 -04:00
Irakli KourtisandClaude Opus 5.5 e540832626 Surface Extrude: sheets from open curves and profile walls (#815)
surface.extrude sweeps open curve chains and profile boundaries along the sketch normal into a surface body (walls only, no caps). Saved under format 17.

Refs #757

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 14:54:38 -04:00
Irakli Kourtis 5267c96ab2 feat: drag a fillet's radius spline by its handles on the edge (#752)
A spline fillet's radius can now be dragged by handles on the edge, and the spline radius saves under format 17.
2026-10-13 12:35:42 -04:00
semmelrinde dfa9e094cd fix: a size worked out from a bare diameter keeps its unit when the design's units change (#716) (#779)
A size typed as a bare diameter now keeps the design's length unit, so it no longer changes when the design's units change. Fixes #716.
2026-10-13 12:35:25 -04:00
Irakli Kourtis 1d30e4e1d2 feat: fillet radius tapers along an edge to the room there (#749)
Adds `fit: taper` to Fillet: where a constant radius doesn't fit along a straight edge, it follows the room there as a smooth spline, down to zero where a face closes to a point. Taper to Fit is in the Fillet dialog, and the feature's warning says how far it tapered.
2026-10-13 11:45:33 -04:00
William Dunn ff609bc320 Make SolveApp::start honour a command's enabled flag, and disable solid.move inside a sketch (#740)
`SolveApp::start` now honours a command's enabled flag, so shortcuts, the command palette and the control channel can't start a disabled command, and Move is disabled while a sketch is open.
2026-10-13 11:43:45 -04:00
NOWN-DEVandClaude Opus 5.5 a1cb8d4d36 feat: Convert to Sheet Metal takes a solid or a shelled body by its bend edges (#725)
Convert to Sheet Metal now takes a solid or a shelled body by its bend edges (`bends`): the faces reached from the fixed face across those edges become the sheet, keeping the part's envelope, with the flat pattern by the rule's K-factor and radius. Other edges between sheet faces are cut open. The result works with edge flanges, cuts, Unfold/Refold, the flat pattern and DXF. A conversion without `bends` is the plate conversion as before. The optional `bends` field is noted under format 17. Fixes #647.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 10:52:28 -04:00
MqriusandClaude Opus 5.5 a513304917 fix(engine): pick the face of a named body where bodies meet flush (face_body) (#710)
Extrude and Revolve from a body face take `face_body` to say whose face is meant where faces of several bodies meet flush at the picked point. Without it, an ambiguous pick now names the bodies that meet there instead of saying there is no face. Fixes #703.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 10:51:57 -04:00
Irakli Kourtis eac4d66adc feat: variable fillet radius may run down to zero at one end (#675)
A variable fillet's radius may run down to zero at one end, where the round closes to the corner.
2026-10-13 10:17:55 -04:00
bherbruckandClaude Opus 5.5 29258767ce fix: refuse Boolean retries that change the part away from the tool (#616) (#644)
Joining ribs flush with a lid's window left a zero-thickness slit far from the rib (the planar fallback glued back only one of the faces its pieces shared) and displaced the tool on the other joins. Gluing now joins every shared face pair, coincident-face separation checks there is material behind a pushed face for every join, and any join or cut that needed a retry must be closed, keep volume monotonic and leave the part unchanged outside the tool's box, or it is refused with an error. Feature command replies carry the feature's warning.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 07:10:29 -04:00
Irakli Kourtis 0f0bb09858 feat: fit reduce lowers the radius only where it doesn't fit (#496)
Fillet fit: reduce lowers the radius only where it doesn't fit: picked edges are grouped where they can limit each other (sharing a face or vertex), and each group gets the requested radius where it fits, otherwise the largest that does. Refs #293.

Co-authored-by: Iraklis Kourtis <jyviko@gmail.com>
2026-10-13 05:27:03 -04:00
bherbruckandClaude Opus 5.5 6d5df4b9b3 Sketch on cut walls, chamfers, pattern copies, join-merged sides and split faces (#625)
A flat face that no construction certificate names on its own now attaches by its exact history name (a new lineage face certificate): cut walls and floors, chamfer faces, each pattern or mirror copy, side walls a Join merged, and the pieces a later feature split a face into. Construction certificates still come first; a seed keeps its certificate when it is patterned. Two flush extrudes of one outline joined end to end keep their exact history in the prism boolean. Face sketch 52% -> 71%, offset plane 52% -> 71%, press-pull/extrude from face 41% -> 60% in the action matrix; baseline blessed.

Fixes #491, fixes #492, fixes #493, fixes #557.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 05:26:29 -04:00
Jonas Wrede a4ca1b68db feat: compact MCP batch replies; feature replies name changed and removed bodies (#530) (#599)
MCP batch takes verbose: false for compact replies: feature steps leave out the full body list and sketch steps the ids they repeat outside created. Feature replies now also list changed_bodies and removed_bodies next to created_bodies, so a compact reply still shows every effect of a step. Un-ignores the #530 regression test. Fixes #530.

Co-authored-by: jonaswre <jonas.wrede@beyondit.gmbh>
2026-10-13 04:32:39 -04:00
bherbruckandClaude Opus 5.5 2a434d59c3 Picks on a moved or pasted component build where it is shown (#558) (#610)
Construction axes, points and planes resolve their picks against the model as their component sees it (in the root, every placement, pasted instances too), and a Hole picked on another component's body cuts that body. components-arm 355 -> 502/594 and joints-hinge 304/390 -> 371/408 in the action matrix.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 04:12:24 -04:00
Jonas Wrede 9283d2b5bb feat: feature replies list the bodies the feature created (#525)
Fixes #374. Feature replies gain created_bodies: the bodies the new feature made, apart from the ones it changed or that were already there. Documented in the execute tool description and docs/mcp.md.
2026-10-13 02:39:19 -04:00
William Dunn 7d00df0a3f Give solid.move the copy half of its Move/Copy label (#498)
solid.move takes copy: true to keep the source bodies and transform a new copy of each, with a Create Copy box in the Move dialog. Designs without it save and load exactly as before.
2026-10-13 01:54:01 -04:00
bherbruckandClaude Opus 5.5 45bc22fc30 fix: faces of an extrude drawn over a face's projected edges keep an exact source (#505)
A profile traced over a face sketch's projected boundary left the extrude's caps and sides without an exact planar source, so a sketch or offset plane on the new top face was refused. The drawn curve is now the edge's source where it covers a projection. Clearer fixed-plane message; regression tests in the engine, UI harness and design corpus, plus a corpus-wide flat-face attachment check (known gaps under #491-#495).

Fixes #489

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 23:01:35 -04:00
NOWN-DEVandClaude Opus 5.5 fb4c1d74b9 feat: edge flanges with their own angle and height per edge (#447)
One edge flange feature gave all its flanges one height and one angle. A
part whose flanges lean differently took one feature per angle, and
flanges of separate features don't close toward each other, so its
corners stayed open.

- sheet.flange (edge): an entry of `edges` is a point [x, y, z] as before,
  or {point, angle?, height?} whose angle and height (expressions, checked
  like the feature's) replace the feature's for that edge. Bad input is
  refused with the edge named. Before, the object form was read for its
  point and the rest was ignored without a word.
- The feature stores its edges as FlangeEdge. An edge without values of
  its own is written as the plain point it always was, so designs without
  them are read and written as before; an unknown key in an edge is
  refused, not dropped.
- The edges' values are feature inputs of their own (Edge angle, Edge
  height, after the feature's), so parameters, renames and
  parameters.change reach them. timeline.edit names the edges again when
  it changes them, so each value stays with its edge.
- SheetBody::add_flanges_each trims every edge by its own setback and
  adds the flanges. The corners between them close as between equal
  flanges: the closing already works from the two flanges it joins (each
  one's fold and leg), so the flat pattern follows by hand from the
  angles, the heights and the rule (the tests derive it).
- The Flange dialog shows a row per picked edge with an angle and a
  height box (empty: the dialog's value) once more than one edge is
  picked, and brings them back on Edit Feature.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 20:33:49 -04:00
deb96318a1 fix: fillet fit review follow-ups (#404)
* fix: fillet fit review follow-ups

From the review of #388 (merged before these landed):
- The Fillet dialog's Applied Radius showed nothing when editing a fillet
  that was already reduced: the preview found the radius by diffing the
  states before and after. The engine's preview now keeps the command
  replies, and the dialog reads the radius of the feature they name.
- Pattern copies of a reduced fillet try the radius the original was
  reduced to first, instead of each searching again (up to 16 fillets).
- fit: reduce with a chord or variable radius is refused instead of being
  silently ignored.
- One helper appends a note to a feature's warning; too_large is imported
  like unsupported in the loop and curve blends.

Refs #293

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

* Use the solidcraft_doc crate name after the rename

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HWLPLy7ug7URSK5WybjRNa

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-12 18:57:09 -04:00
bherbruckandClaude Opus 5.5 296683229d Rename SolveCraft to SolidCraft everywhere, with compatibility shims (#389)
* WIP deep rename (not for push)

* WIP2

* WIP3

* WIP4 wxs fix

* rustfmt

* Rename the remaining identifiers in merged crash-report code

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 17:17:01 -04:00
c62879b00d feat: fillet fit option reduces a radius too large for its edges (#388)
* feat(kernel): typed TooLarge refusal and fillet_max search

Blend refusals caused only by the size (larger than the neighbouring faces,
taller than the walls, longer than the next edge, larger than a corner
radius) now return KernelError::TooLarge, displayed as before. fillet_max
finds the largest radius below a request at which the fillet of the edges
works, to three significant digits, by building candidates; it is an explicit
call (up to 16 fillets), not run on every refusal.

A corner edge that doesn't run square to the edge is now reported as such
instead of as a blend larger than the neighbouring faces.

Refs #293

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

* feat: fillet fit option reduces a radius too large for its edges

solid.fillet takes fit: exact (the default, as before: a radius too large
for the geometry around the edges is refused) or reduce: the radius is
reduced to the largest that works for all the picked edges (kernel
fillet_max, three significant digits, every candidate built). The feature
stores the requested radius, so it refits on every evaluation; when it
reduces, the feature's warning says so and the command returns
radius_applied. Pattern copies of the fillet use the same rule. The file
format writes fit only when it is reduce.

The Fillet dialog gets a Radius Fit row (Exact / Reduce to Fit, constant
radius) and, when the preview reduced the radius, an Applied Radius line;
editing the feature keeps the choice.

One radius for all edges for now; per-edge radii and taper follow.

Refs #293

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01TWc1smHYwTSVrVc8SNvS44

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
2026-10-12 16:21:17 -04:00
Jonas Wrede f06b76e14f fix: number a profile added after a named multi-profile extrude after body_name (#373) (#385) 2026-10-12 16:04:54 -04:00
667e05a0c9 test: failing regression test for #259: Join with explicit targets also merges a non-target body that the tool touches (#274)
* test: reproduce #259 (Join with explicit `targets` also merges a non-target body that the tool touches)

* Primitives honour `targets` for join/cut/intersect (#259)

solid.box/cylinder/sphere/torus had no targets field, so a `targets` list was
ignored and every body of the component took part: a join also merged a touched
non-target body, a cut also cut (or deleted) one. Their `targets` now become the
feature's participants.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 12:17:02 -04:00
cb8aa38cc9 test: failing regression test for #266: Multi-profile solid.extrude with body_name names only the first body (#281)
* test: reproduce #266 (Multi-profile solid.extrude with body_name names only the first body)

* fix: name every body of a multi-body feature after body_name (#266)

A new-body feature that makes more bodies than it was given names now stores Ribs (2),
Ribs (3)... for the rest instead of falling back to generic BodyN names. Command-time only:
saved designs keep their names.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

* fix: keep body_name list for the multi-body naming step (#266)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RjGw4gA5ZvKrU8MQP6sBgT

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 11:24:33 -04:00
59fabc16ac Reject ambiguous origin and construction plane names (#247)
* Reject ambiguous origin and construction plane names

* Reserve origin plane names for construction planes; suggest the other alias

A construction plane can no longer be created with or renamed to XY, XZ, YZ, Top, Front or
Right, so a plane argument can't become ambiguous in new designs. For older designs that
already hold such a plane, the ambiguity error now also names the origin plane's other
alias (XY for Top...). The existing tests build those legacy names directly.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: bherbruck <brennen.herbruck@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 11:05:57 -04:00