Commit Graph
11 Commits
Author SHA1 Message Date
bherbruckandClaude Opus 5.5 a13f4664dc UI: compile fix for the new feature kinds (Hole pattern rest, timeline icon fallback)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 23:01:41 +00:00
bherbruckandClaude Opus 5.5 956492c993 Dark theme (default): Fusion-like blue-grey viewport #2e3440, darker chrome, subtle grid, light text, blue accent; light theme kept as a second Tokens set; toggle on the application bar (sun/moon), ui.set {dark}, kept between runs (eframe storage; browser local storage on the web); viewport, sketch, glyph, view cube, timeline and overlay colours all come from the theme; preview spinner and state in ui.inspect
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 22:30:36 +00:00
bherbruckandClaude Opus 5.5 71a1903122 Fix: sketch edit exit (double-click a sketch no longer traps you)
Edit Sketch rolls the timeline back to just after the sketch and faces it;
Finish Sketch, Esc (once nothing else is left to cancel) and editing another
feature all leave it, restoring the marker and the previous view. Editing the
open sketch again is a no-op and editing another sketch switches cleanly.
The control channel's ui.click takes double: true.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 22:25:45 +00:00
bherbruckandClaude Opus 5.5 ea3dd0ed6e 3MF: export, and 3MF/STL import as mesh bodies
Export: ExportCommand/CLI --out/MCP export with .3mf write a 3MF Core package
([Content_Types].xml, _rels/.rels, 3D/3dmodel.model; millimetres), one
mesh object and build item per body, named after it, vertices shared and
welded watertight (T-junctions between faces split), base-material colours
when bodies carry one (STEP colours now ride on bodies). Tessellation as
for STL. File > Export 3MF.

Import: doc.open/drag-drop/CLI/MCP open accept .3mf and .stl; Insert Mesh
(ParaMeshInsertAlignCommand) adds them to a design as a MeshImport feature.
Kernel mesh bodies render, measure exactly, move and export; solid
features refuse them with a clear error. 3MF reading flattens components
and build transforms, converts units, reads colours; sizes, entries,
nesting and element counts are capped.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:30:38 +00:00
bherbruckandClaude Opus 5.5 f3dbb12b23 STEP: open/insert/drag-drop
Import base feature (FeatureKind::Import, timeline type BaseFeature) holding
the STEP text and the file's product tree; bodies named from the file.
doc.open accepts .step/.stp (any case) as a new design; Insert STEP
(FusionImportCommandFromToolbar) adds one to the current design; File menu,
SOLID > INSERT, drag-and-drop (insert into a non-empty design, else open),
'solvecraft part.step', MCP open. Features (fillet, hole, sketch-on-face
cut, shell) work on imported bodies. Imports are cached so a file is read
once per command. Measure tightens its chord tolerance for small radii.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 21:01:04 +00:00
bherbruckandClaude Opus 5.5 9dfd7cad60 Timeline editing: double-click or Edit Feature reopens the feature's dialog filled in (model rolled back to it, references highlighted) and rebuilds it in place; history marker drag; drag to reorder with dependency checks; context menu (edit, edit profile sketch, rename, suppress, roll marker here, find in browser, delete with dependents); hover links timeline and geometry; fillet edges and hole positions re-resolve after upstream edits (warnings when moved)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AS5Tn3xieewUSg3uxrMVdL
2026-10-07 20:19:56 +00:00
bherbruckandClaude Opus 5.5 c555f6f693 M2: loft (arc-length ruled sections) and sweep along sketch paths; three-level measurement voting
Oracle: 23/29 parts match Fusion.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 19:22:27 +00:00
bherbruckandClaude Opus 5.5 73a1ab40d0 M2: shell and draft (exact convex polyhedra from planes)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 19:22:27 +00:00
bherbruckandClaude Opus 5.5 431b87c2b9 M1: hole feature (simple, drilled, counterbore, countersink), cone classification and apex counting
Oracle: 19/29 parts match Fusion.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 19:22:27 +00:00
bherbruckandClaude Opus 5.5 1467ad1d89 M1: rectangular/circular patterns and mirror of features, construction planes (offset, at angle), split body by plane, chamfers by mitred cutters
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 18:29:51 +00:00
bherbruckandClaude Opus 5.5 8a811f8eff M0: desktop app: toolbar, browser, timeline, GPU viewport, view cube, sketch tools, dialogs, control channel
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 17:54:58 +00:00