//! SolveCraft desktop app. //! //! Usage: `solvecraft [--control ] [--sample] [design.solvecraft | part.step]` //! //! A `.step`/`.stp` file opens as a new design holding the file's bodies (an Import feature); a //! `.3mf`/`.stl` file as a new design holding mesh bodies. //! //! `--control ` (or `SOLVECRAFT_CONTROL_PORT`) starts a localhost JSON-lines control //! server: `{"id":1,"method":"engine.execute","params":{"command":"solid.box","params":{…}}}`. //! See `solvecraft_ui_egui::control` and docs/control-protocol.md. #![cfg_attr(all(target_os = "windows", not(debug_assertions)), windows_subsystem = "windows")] #![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)] #![forbid(unsafe_code)] mod control_server; use solvecraft_engine::Session; use solvecraft_ui_egui::{Services, SolveApp}; struct App(SolveApp); impl eframe::App for App { fn logic(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) { // The OS closing the window (Alt+F4, Cmd+Q, the window manager): ask about unsaved // designs first; the window closes once they are answered (`quit_requested`). if ctx.input(|i| i.viewport().close_requested()) && !self.0.quit_requested { ctx.send_viewport_cmd(egui::ViewportCommand::CancelClose); solvecraft_ui_egui::documents::request_quit(&mut self.0); } self.0.logic(ctx); if self.0.quit_requested { ctx.send_viewport_cmd(egui::ViewportCommand::Close); } } fn raw_input_hook(&mut self, _ctx: &egui::Context, raw: &mut egui::RawInput) { self.0.raw_input_hook(raw); } fn ui(&mut self, ui: &mut egui::Ui, _frame: &mut eframe::Frame) { self.0.ui(ui); } fn save(&mut self, storage: &mut dyn eframe::Storage) { storage.set_string(PREFS_KEY, self.0.prefs()); } fn on_exit(&mut self) { solvecraft_ui_egui::recovery_ui::close(&mut self.0); } } /// Where the preferences (theme) are kept in eframe's storage. const PREFS_KEY: &str = "solvecraft.prefs"; fn services() -> Services { Services { pick_open: Some(Box::new(|| { rfd::FileDialog::new() .add_filter( "Designs, STEP, IGES and meshes", &["solvecraft", "step", "stp", "STEP", "STP", "igs", "iges", "IGS", "IGES", "3mf", "3MF", "stl", "STL"], ) .add_filter("SolveCraft design", &["solvecraft"]) .add_filter("STEP", &["step", "stp", "STEP", "STP"]) .add_filter("IGES", &["igs", "iges", "IGS", "IGES"]) .add_filter("Mesh (3MF, STL)", &["3mf", "3MF", "stl", "STL"]) .add_filter("Sketch drawings (DXF, SVG)", &["dxf", "DXF", "svg", "SVG"]) .add_filter("All files", &["*"]) .pick_file() .map(|p| p.to_string_lossy().to_string()) })), pick_save: Some(Box::new(|name: &str, exts: &[&str]| { rfd::FileDialog::new().set_file_name(name).add_filter("File", exts).save_file().map(|p| p.to_string_lossy().to_string()) })), graphics_path: graphics_path().map(|p| p.to_string_lossy().to_string()), show_in_folder: Some(Box::new(|path| { let folder = std::path::Path::new(path).parent().unwrap_or_else(|| std::path::Path::new(".")); let mut command = std::process::Command::new(if cfg!(target_os = "windows") { "explorer" } else if cfg!(target_os = "macos") { "open" } else { "xdg-open" }); command.arg(folder); #[cfg(target_os = "windows")] { use std::os::windows::process::CommandExt; command.creation_flags(0x08000000); } let _ = command.spawn(); })), } } /// The anti-aliasing preference, kept next to eframe's storage (it is needed before the /// window opens). fn graphics_path() -> Option { eframe::storage_dir("SolveCraft").map(|d| d.join("graphics.json")) } /// Anti-aliasing samples from Preferences (4 when unset). fn msaa() -> u16 { graphics_path() .and_then(|p| std::fs::read_to_string(p).ok()) .and_then(|s| serde_json::from_str::(&s).ok()) .and_then(|v| v.get("msaa").and_then(serde_json::Value::as_u64)) .and_then(|m| u16::try_from(m).ok()) .filter(|m| [1, 2, 4, 8].contains(m)) .unwrap_or(MSAA) } /// Windows and Linux: no OS title bar; the application bar is the title bar /// (`solvecraft_ui_egui::titlebar`). macOS keeps its traffic lights over the integrated bar. const CUSTOM_TITLEBAR: bool = !cfg!(target_os = "macos"); const DEPTH_BITS: u8 = 24; /// The section cap marks where it shows in the stencil. const STENCIL_BITS: u8 = 8; const MSAA: u16 = 4; fn main() -> eframe::Result { let samples = msaa(); let mut control_port: Option = std::env::var("SOLVECRAFT_CONTROL_PORT").ok().and_then(|p| p.parse().ok()); let mut files = Vec::new(); let mut sample = false; let mut args = std::env::args().skip(1); while let Some(a) = args.next() { match a.as_str() { "--control" => control_port = args.next().and_then(|p| p.parse().ok()), "--sample" => sample = true, "--version" | "-V" => { println!("solvecraft {}", env!("CARGO_PKG_VERSION")); return Ok(()); } "--help" | "-h" => { println!("usage: solvecraft [--control PORT] [--sample] [design.solvecraft | part.step]"); return Ok(()); } _ => files.push(a), } } let options = eframe::NativeOptions { viewport: egui::ViewportBuilder::default() .with_title("SolveCraft") .with_inner_size([1600.0, 1000.0]) .with_min_inner_size([960.0, 600.0]) .with_drag_and_drop(true) .with_decorations(!CUSTOM_TITLEBAR) .with_fullsize_content_view(true) .with_titlebar_shown(false) .with_title_shown(false) .with_app_id("ai.storyteller.solvecraft"), depth_buffer: DEPTH_BITS, stencil_buffer: STENCIL_BITS, multisampling: samples, ..Default::default() }; #[cfg(all(unix, not(target_os = "macos")))] let mut options = options; #[cfg(all(unix, not(target_os = "macos")))] // winit has no file drag-and-drop on Wayland (only on X11), so dropping files from the file // manager showed a "no" cursor. Run through XWayland when it's there; SOLVECRAFT_WAYLAND=1 // keeps the native Wayland backend. if std::env::var_os("DISPLAY").is_some() && std::env::var_os("SOLVECRAFT_WAYLAND").is_none() { options.event_loop_builder = Some(Box::new(|b| { use winit::platform::x11::EventLoopBuilderExtX11; b.with_x11(); })); } eframe::run_native( "SolveCraft", options, Box::new(move |cc| { let mut app = SolveApp::new(Session::default(), services()); app.custom_titlebar = CUSTOM_TITLEBAR; app.integrated_titlebar = cfg!(target_os = "macos"); if let Some(p) = cc.storage.and_then(|s| s.get_string(PREFS_KEY)) { app.load_prefs(&p); } if let Some(rs) = &cc.wgpu_render_state { app.set_wgpu(rs, DEPTH_BITS, STENCIL_BITS, u32::from(samples)); } if let Some(port) = control_port { let rx = control_server::start(port, cc.egui_ctx.clone()); app = app.with_control(rx); } if sample { if let Err(e) = app.session.run_script(&solvecraft_engine::sample::script()) { app.set_status(format!("sample: {e}"), true); } app.session.doc_mut().name = "Sample Plate".into(); app.session.mark_saved(); app.session.undo.clear(); } for f in &files { app.open_path(f); } // No design given: the start page (not when driven over the control channel, whose // clients expect the design view; `ui.home` shows it there). if files.is_empty() && !sample && control_port.is_none() { let rev = app.session.revision; app.home.show(rev); } // Autosave, and offer what crashed sessions left behind. if let Some(dir) = solvecraft_engine::recovery::default_dir() { let every = if app.autosave_minutes > 0.0 { app.autosave_minutes * 60.0 } else { f64::MAX / 4.0 }; solvecraft_ui_egui::recovery_ui::start(&mut app, &dir, std::time::Duration::from_secs_f64(every.min(1e9))); } Ok(Box::new(App(app))) }), ) }