//! Application bar, the workspace toolbar (tabs and panels) and keyboard shortcuts. use crate::icons::glyphs::caret; use crate::icons::glyphs::pin_icon; use egui::{Align2, Color32, FontId, Rect, Sense, Stroke, pos2, vec2}; use serde_json::json; use crate::theme::Tokens; use crate::{SolveApp, icons}; pub const TABS: &[&str] = &["SOLID", "SURFACE", "MESH", "SHEET METAL", "PLASTIC", "UTILITIES"]; /// The accent stroke colour for a panel's icons: constraint commands use the same red as the /// constraint glyphs they draw in the sketch (`glyph_text`), sketch tools otherwise keep /// `sketch_accent`, and every other tab keeps the plain `accent`. fn panel_accent(t: Tokens, tab: &str, panel: &str) -> Color32 { if panel == "CONSTRAINTS" { t.glyph_text } else if tab == "SKETCH" { t.sketch_accent } else { t.accent } } /// The accent stroke colour a command's icon keeps on every surface that draws it, where the /// command's own meaning fixes it. Construction geometry carries one fixed meaning across the /// whole app. `sketch.construction` and `sketch.centerline` therefore draw their icon in the /// theme's construction orange on the ribbon, in a panel's drop-down and under the pointer while /// being dragged. The Sketch Palette's own line type buttons pass that same orange. `icons::paint` /// draws both of these icon names in the accent its caller hands it, never in a colour of its own. /// The caller is the only place the rule can live. Every other command has no fixed colour. It /// keeps the accent of whichever surface draws it. fn fixed_accent(t: Tokens, id: &str) -> Option { match id { "sketch.construction" | "sketch.centerline" => Some(t.construction_geom), _ => None, } } /// The accent stroke colour for one command's icon on the ribbon. It covers the command's own /// button and a collapsed panel's single button. A command with a `fixed_accent` keeps that. /// Every other command takes its `panel_accent`. fn command_accent(t: Tokens, tab: &str, panel: &str, id: &str) -> Color32 { fixed_accent(t, id).unwrap_or_else(|| panel_accent(t, tab, panel)) } /// Panels shown on each tab (in order). Commands come from the registry by (tab, panel). pub fn panels(tab: &str) -> &'static [&'static str] { if let Some(p) = crate::workspace::panels(tab) { return p; } match tab { "SOLID" => &["CREATE", "MODIFY", "ASSEMBLE", "CONSTRUCT", "INSPECT", "INSERT", "SELECT"], "SKETCH" => &["CREATE", "MODIFY", "CONSTRAINTS", "INSPECT", "INSERT", "SELECT", "FINISH SKETCH"], "SURFACE" => &["CREATE", "MODIFY", "ASSEMBLE", "CONSTRUCT", "INSPECT", "INSERT", "SELECT"], "MESH" => &["CREATE", "PREPARE", "MODIFY", "ASSEMBLE", "CONSTRUCT", "INSPECT", "INSERT", "SELECT"], "SHEET METAL" => &["CREATE", "MODIFY", "ASSEMBLE", "CONSTRUCT", "INSPECT", "INSERT", "SELECT"], "PLASTIC" => &["CREATE", "MODIFY", "ASSEMBLE", "CONSTRUCT", "INSPECT", "INSERT", "SELECT"], _ => &["MAKE", "ADD-INS", "UTILITY", "INSPECT", "SELECT"], } } /// How many commands of a panel get a button on a fresh (or reset) toolbar. The user's own /// layout (`toolbar_custom`) has no cap: every pinned command gets a button. pub fn promoted(tab: &str, panel: &str) -> usize { match (tab, panel) { ("SOLID", "CREATE") => 4, ("SOLID", "MODIFY") => 4, ("SKETCH", "CONSTRAINTS") => 6, (_, "FINISH SKETCH") => 1, _ => 2, } } /// How a panel is drawn on a toolbar that may be too narrow for every button. #[derive(Clone, Copy, Debug, PartialEq, Eq)] pub enum Fit { /// Every button of the panel. Full, /// One button that opens the panel's drop-down (which lists every command, pinned or not). Collapsed, /// In the » menu at the end of the toolbar. More, } /// A panel's width with `buttons` buttons. pub fn panel_width(buttons: usize) -> f32 { (buttons.max(1) as f32 * 40.0).max(64.0) + 8.0 } /// A collapsed panel's width. pub const COLLAPSED_WIDTH: f32 = 72.0; /// The gap after each panel (its separator). const PANEL_GAP: f32 = 2.0; /// Fit panels of these full widths into `room`: all of them in full when they fit; otherwise /// panels collapse into their drop-down from the right, then (all collapsed and still too wide) /// the last ones go into the » menu. Nothing is dropped. pub fn fit(widths: &[f32], room: f32) -> Vec { let mut fits = vec![Fit::Full; widths.len()]; let total = |fits: &[Fit]| -> f32 { widths .iter() .zip(fits) .map(|(w, f)| match f { Fit::Full => w + PANEL_GAP, Fit::Collapsed => COLLAPSED_WIDTH.min(*w) + PANEL_GAP, Fit::More => 0.0, }) .sum() }; for i in (0..widths.len()).rev() { if total(&fits) <= room { return fits; } if let Some(f) = fits.get_mut(i) { *f = Fit::Collapsed; } } for i in (0..widths.len()).rev() { if total(&fits) <= room { return fits; } if let Some(f) = fits.get_mut(i) { *f = Fit::More; } } fits } /// The commands a panel's drop-down (or its » submenu) lists: its own, then any button moved /// into it from another panel. fn menu_commands( cmds: &[&'static solidcraft_engine::CommandSpec], shown: &[&'static solidcraft_engine::CommandSpec], ) -> Vec<&'static solidcraft_engine::CommandSpec> { let mut out = cmds.to_vec(); for c in shown { if !out.iter().any(|o| o.id == c.id) { out.push(*c); } } out } fn report_rect(bar: Rect, captions: f32, tabs_start: f32) -> (Rect, bool) { let right = bar.right() - captions - 90.0; let labeled = right - tabs_start >= 340.0; let width = if labeled { 124.0 } else { 28.0 }; (Rect::from_min_size(pos2(right - width, bar.top() + 4.0), vec2(width, 26.0)), labeled) } /// The application bar's height: the window's title bar on desktop builds. pub const APP_BAR_HEIGHT: f32 = 34.0; pub fn app_bar(app: &mut SolveApp, ui: &mut egui::Ui) { let t = Tokens::get(); egui::Panel::top("sc_appbar").exact_size(APP_BAR_HEIGHT).show_separator_line(false).frame(egui::Frame::NONE.fill(t.app_bar)).show(ui, |ui| { let r = ui.max_rect(); // The bar is the window's title bar: its empty space moves the window. if app.custom_titlebar || app.integrated_titlebar { crate::titlebar::drag_area(ui, r); } let left = r.left() + if app.integrated_titlebar { crate::titlebar::TRAFFIC_LIGHTS } else { 0.0 }; // Keep the current header controls and product name when merging the new mark. let compact_actions = r.right() - left < 640.0; // Brand mark: the SolidCraft logo, drawn in code from the SVG's own coordinates // (viewBox 357 x 412). Same 20 px height and centre as the old block. { let c = pos2(left + 20.0, r.center().y); crate::icons::glyphs::brand_mark(ui.painter(), c); } if !compact_actions { ui.painter().text(pos2(left + 36.0, r.center().y), Align2::LEFT_CENTER, "SolidCraft", FontId::proportional(14.0), t.app_bar_text); } let mut x = left + if compact_actions { 60.0 } else { 128.0 }; // A disabled button is dimmed and ignores clicks (its tooltip still shows). let mut click = |ui: &mut egui::Ui, icon: &str, tip: &str, enabled: bool| -> bool { let width = if compact_actions { 22.0 } else { 26.0 }; let br = Rect::from_center_size(pos2(x, r.center().y), vec2(width, 26.0)); x += if compact_actions { 22.0 } else { 30.0 }; let resp = ui.interact(br, ui.id().with(("ab", icon)), if enabled { Sense::click() } else { Sense::hover() }); crate::scenario::publish_handle(&format!("appbar:{icon}"), br.center()); if enabled && resp.hovered() { ui.painter().rect_filled(br, 4.0, Color32::from_white_alpha(30)); } let dim = |c: Color32| if enabled { c } else { c.gamma_multiply(0.35) }; icons::paint( ui.painter(), br.shrink(5.0), icon, dim(Color32::from_rgb(225, 230, 238)), dim(Color32::from_rgb(120, 140, 170)), dim(Color32::from_rgb(120, 190, 255)), ); let clicked = resp.on_hover_text(tip).clicked(); enabled && clicked }; // While a file loads the design waits: no menus or commands from the bar. let idle = !app.file_load.busy(); let file = click(ui, "folder", app.tr("ui.file"), idle); // Save, Undo and Redo act on the design, which Home hides. let shown = design_shown(app) && idle; let tip = |id: &str, key: &str| { let label = app.tr(id); if shown { format!("{label} ({key})") } else { crate::i18n::format("ui.needs_design", &[("command", label)]) } }; let (save_tip, undo_tip, redo_tip) = (tip("ui.save", "Ctrl+S"), tip("ui.undo", "Ctrl+Z"), tip("ui.redo", "Ctrl+Y")); if click(ui, "save", &save_tip, shown) { save(app); } if click(ui, "undo", &undo_tip, shown) { let _ = app.run("edit.undo", json!({})); } if click(ui, "redo", &redo_tip, shown) { let _ = app.run("edit.redo", json!({})); } if click(ui, "home", app.tr("ui.home"), idle) { let rev = app.session.revision; app.home.show(rev); } let theme_tip = if app.ui.dark { app.tr("ui.light") } else { app.tr("ui.dark") }; if !compact_actions && click(ui, if app.ui.dark { "sun" } else { "moon" }, theme_tip, true) { app.ui.dark = !app.ui.dark; app.preferences.theme = if app.ui.dark { "dark" } else { "light" }.into(); } if click(ui, "help", app.tr("ui.help"), true) { app.help.menu = !app.help.menu; let at = ui.ctx().input(|i| i.pointer.latest_pos()).map_or(300.0, |p| p.x); ui.ctx().data_mut(|d| { d.insert_temp(egui::Id::new("sc_help_opened"), true); d.insert_temp(egui::Id::new("sc_help_anchor"), at); }); } if file { app.ui.palette_open = false; let ctx = ui.ctx().clone(); let open = ctx.data(|d| d.get_temp::(egui::Id::new("sc_file_menu")).unwrap_or(false)); let pass = ctx.cumulative_pass_nr(); // The folder button toggles the menu. Remember the pass it opened on so the same // click isn't also treated as a click outside the menu (which would close it at once). ctx.data_mut(|d| { d.insert_temp(egui::Id::new("sc_file_menu"), !open); d.insert_temp(egui::Id::new("sc_file_menu_opened"), pass); }); } // Document tabs. let captions = if app.custom_titlebar { crate::titlebar::WIDTH } else { 0.0 }; let tabs_start = x + 16.0; let (report, report_label) = report_rect(r, captions, tabs_start); // A newer release: its Update button, left of Report a bug (`update`). let update = crate::update::button(app, ui, report.left() - 6.0, report.top(), report_label); let tabs_end = update.map_or(report.left(), |u| u.left()) - 8.0; // Narrow title bars can fit only part of the tab strip. Its hit regions must not // extend into the persistent report and window controls. let tabs_rect = Rect::from_min_max(pos2(tabs_start.min(tabs_end), r.top()), pos2(tabs_end, r.bottom())); let mut tabs_ui = ui.new_child(egui::UiBuilder::new().max_rect(tabs_rect)); tabs_ui.set_clip_rect(tabs_rect.intersect(ui.clip_rect())); crate::documents::tabs(app, &mut tabs_ui, r, tabs_start, tabs_end); let response = ui.interact(report, ui.id().with("sc_report_button"), Sense::click()); let report_text = crate::i18n::tr("ui.report_a_bug"); response.widget_info(|| egui::WidgetInfo::labeled(egui::WidgetType::Button, ui.is_enabled(), report_text)); crate::scenario::publish_handle("titlebar:report", report.center()); ui.painter().rect_filled(report, 4.0, if response.hovered() || response.has_focus() { t.hover } else { t.app_bar }); ui.painter().rect_stroke(report, 4.0, Stroke::new(1.0, t.border), egui::StrokeKind::Inside); let icon = Rect::from_center_size(pos2(report.left() + 14.0, report.center().y), vec2(18.0, 18.0)); icons::paint(ui.painter(), icon, "bug_report", t.app_bar_text, t.app_bar_text, t.app_bar); if report_label { ui.painter().text( pos2(report.left() + 29.0, report.center().y), Align2::LEFT_CENTER, report_text, FontId::proportional(13.0), t.app_bar_text, ); } if response.on_hover_text(crate::i18n::tr_label("Report a bug — review a screenshot and open a GitHub draft")).clicked() { crate::help::run(app, &ui.ctx().clone(), "report"); } // Preferences, at the top right like Fusion's profile menu (also Ctrl+,). let gear = Rect::from_center_size(pos2(r.right() - captions - 70.0, r.center().y), vec2(24.0, 24.0)); let gresp = ui.interact(gear, ui.id().with("sc_prefs_button"), Sense::click()); if gresp.hovered() { ui.painter().rect_filled(gear, 4.0, Color32::from_white_alpha(30)); } icons::paint(ui.painter(), gear.shrink(4.0), "settings", t.app_bar_text, t.app_bar_text, t.app_bar); crate::scenario::publish_handle("titlebar:preferences", gear.center()); let prefs_tip = if cfg!(target_os = "macos") { format!("{} (Cmd+,)", app.tr("ui.preferences")) } else { format!("{} (Ctrl+,)", app.tr("ui.preferences")) }; if gresp.on_hover_text(prefs_tip).clicked() { crate::prefs::open_at(app, 0); } ui.painter().text( pos2(r.right() - 12.0 - captions, r.center().y), Align2::RIGHT_CENTER, format!("v{}", crate::update::current_version()), FontId::proportional(11.0), Color32::from_rgb(160, 168, 182), ); if app.custom_titlebar { crate::titlebar::caption_buttons(app, ui, r); } }); file_menu(app, ui.ctx()); let help_x = ui.ctx().data(|d| d.get_temp::(egui::Id::new("sc_help_anchor")).unwrap_or(300.0)); crate::help::show(app, &ui.ctx().clone(), pos2(help_x - 14.0, 34.0)); } fn file_menu(app: &mut SolveApp, ctx: &egui::Context) { let id = egui::Id::new("sc_file_menu"); if !ctx.data(|d| d.get_temp::(id).unwrap_or(false)) { return; } let mut close = false; let resp = crate::frame::area(egui::Id::new("sc_file_area")) .fixed_pos(pos2(100.0 + if app.integrated_titlebar { crate::titlebar::TRAFFIC_LIGHTS } else { 0.0 }, 34.0)) .order(egui::Order::Foreground) .show(ctx, |ui| { egui::Frame::popup(ui.style()).show(ui, |ui| { ui.set_min_width(190.0); ui.visuals_mut().widgets.inactive.weak_bg_fill = Color32::TRANSPARENT; ui.visuals_mut().widgets.inactive.bg_stroke = Stroke::NONE; ui.visuals_mut().widgets.hovered.weak_bg_fill = Tokens::get().hover; let item_if = |ui: &mut egui::Ui, label: &str, key: &str, enabled: bool| { ui.add_enabled(enabled, egui::Button::new(label).shortcut_text(key).min_size(vec2(180.0, 22.0))).clicked() }; let item = |ui: &mut egui::Ui, label: &str, key: &str| item_if(ui, label, key, true); // Insert, Save and Export act on the design, which Home hides. let shown = design_shown(app); if item(ui, app.tr("ui.new_design"), "Ctrl+N") { crate::documents::new_design(app); close = true; } if item(ui, &format!("{}…", app.tr("ui.open")), "Ctrl+O") { app.pick_open(|app, path| { if let Some(path) = path { app.open_path_async(&path); } }); close = true; } ui.menu_button(app.tr("ui.open_recent"), |ui| { for path in app.home.recent.clone() { let missing = !solidcraft_engine::io::vfs::exists(&path); let label = format!("{path}{}", if missing { " (missing)" } else { "" }); if ui.button(label).clicked() { crate::home::open_recent(app, &path); close = true; ui.close(); } } ui.separator(); if ui.button(app.tr("ui.clear_recent")).clicked() { app.home.recent.clear(); app.home.opened_at.clear(); close = true; ui.close(); } }); if item_if(ui, "Insert STEP…", "", shown) { app.start("file.insert_step"); close = true; } if item_if(ui, "Insert Mesh…", "", shown) { app.start("file.insert_mesh"); close = true; } if item_if(ui, app.tr("ui.save"), "Ctrl+S", shown) { save(app); close = true; } if item_if(ui, &format!("{}…", app.tr("ui.save_as")), "", shown) { save_as(app); close = true; } if item(ui, "Save As JSON…", "") { save_as_with_extension(app, "json"); close = true; } ui.separator(); if item_if(ui, "Export STL…", "", shown) { export(app, "stl"); close = true; } if item_if(ui, "Export STEP…", "", shown) { export(app, "step"); close = true; } if item_if(ui, "Export 3MF…", "", shown) { export(app, "3mf"); close = true; } if item_if(ui, "Export 3MF with Face Tags…", "", shown) { export_as(app, "3mf", Some("3mf-tagged")); close = true; } if item_if(ui, "Export OBJ…", "", shown) { export(app, "obj"); close = true; } if item_if(ui, "Export URDF…", "", shown) { export(app, "urdf"); close = true; } if item(ui, "Export Design as JSON…", "") { export(app, "json"); close = true; } ui.separator(); if item(ui, &format!("{}…", app.tr("ui.preferences")), "") { app.prefs_window.open = true; close = true; } if item(ui, &format!("{}…", app.tr("ui.keyboard_shortcuts")), "") { app.keymap.open = true; app.keymap.read_only = false; close = true; } if item(ui, app.tr("ui.quit"), "") { crate::documents::request_quit(app); close = true; } }); }); let just_opened = ctx.data(|d| d.get_temp::(egui::Id::new("sc_file_menu_opened"))) == Some(ctx.cumulative_pass_nr()); if close || (!just_opened && resp.response.clicked_elsewhere()) { ctx.data_mut(|d| d.insert_temp(id, false)); } } /// Whether the open design is on screen. Home hides it, so commands that act on it (save, /// undo, insert, export, tool shortcuts) are off there. pub fn design_shown(app: &SolveApp) -> bool { !app.home.open } pub fn save(app: &mut SolveApp) { if crate::browser::needs_capture(app, crate::browser::SAVE) { app.tree.capture_prompt = Some(crate::browser::SAVE.into()); return; } if app.session.path.is_some() { let _ = app.run("file.save", json!({})); } else { save_as(app); } } fn save_as(app: &mut SolveApp) { save_as_with_extension(app, solidcraft_engine::io::DESIGN_EXT); } fn save_as_with_extension(app: &mut SolveApp, extension: &str) { let name = format!("{}.{extension}", app.session.doc.name); app.pick_save(&name, &[solidcraft_engine::io::DESIGN_EXT, "json"], |app, path| { if let Some(path) = path { let _ = app.run("file.save_as", json!({"path": path})); } crate::documents::saved_for_close(app); }); } fn export(app: &mut SolveApp, ext: &str) { export_as(app, ext, None); } /// Export to a file with extension `ext`, in `format` when the extension alone doesn't name it. fn export_as(app: &mut SolveApp, ext: &str, format: Option<&str>) { let name = format!("{}.{ext}", app.session.doc.name); let format = format.map(str::to_string); app.pick_save(&name, &[ext], move |app, path| { let Some(path) = path else { return }; let mut params = json!({"path": path}); if let Some(format) = format { params["format"] = json!(format); } if app.run("file.export", params).is_ok() { app.set_status(format!("Exported {path}"), false); } }); } pub fn toolbar(app: &mut SolveApp, ui: &mut egui::Ui) { let t = Tokens::get(); let sketching = app.session.active_sketch.is_some(); egui::Panel::top("sc_toolbar").exact_size(92.0).frame(egui::Frame::NONE.fill(t.toolbar)).show(ui, |ui| { let r = ui.max_rect(); let painter = ui.painter().clone(); // Right-click on the toolbar's empty space: its own menu. Interacted first, so every // button, tab and panel label is above it. let bg = ui.interact(r, ui.id().with("toolbar_bg"), Sense::click()); if bg.secondary_clicked() { crate::context_menu::open_for(app, bg.interact_pointer_pos().unwrap_or(r.left_bottom()), crate::context_menu::Target::Toolbar); } // Workspace selector and tabs. let tabs_y = r.top() + 2.0; // The workspace switcher spans the toolbar's height (the tab row and the panel row). let ws = Rect::from_min_max(pos2(r.left() + 6.0, r.top() + 4.0), pos2(r.left() + 104.0, r.bottom() - 5.0)); let wresp = ui.interact(ws, ui.id().with("workspace_switcher"), Sense::click()); painter.rect(ws, 4.0, if wresp.hovered() { t.hover } else { t.field }, Stroke::new(1.0, t.border), egui::StrokeKind::Inside); icons::paint(&painter, Rect::from_center_size(pos2(ws.center().x, ws.top() + 24.0), vec2(26.0, 26.0)), "box", t.icon, t.icon_fill, t.accent); painter.text( pos2(ws.center().x - 5.0, ws.top() + 52.0), Align2::CENTER_CENTER, app.tr_label(crate::toolbar_custom::WORKSPACE), FontId::proportional(12.0), t.text, ); caret(&painter, pos2(ws.center().x + 27.0, ws.top() + 52.0), t.text); painter.text(pos2(ws.center().x, ws.top() + 69.0), Align2::CENTER_CENTER, app.tr("ui.workspace"), FontId::proportional(10.0), t.text_dim); if wresp.on_hover_text(app.tr("ui.change_workspace")).clicked() { crate::context_menu::open_for(app, ws.left_bottom(), crate::context_menu::Target::Workspace); } crate::scenario::publish_rect("toolbar", r); crate::scenario::publish_rect("workspace_switcher", ws); let mut x = r.left() + 112.0; let mut tabs: Vec<&str> = Vec::new(); if sketching { tabs.push("SKETCH"); } tabs.extend(TABS.iter()); for tab in tabs { let display_tab = app.tr_label(tab); let text_width = painter.layout_no_wrap(display_tab.to_string(), FontId::proportional(12.0), t.text).size().x; let w = 12.0 + text_width.max(28.0); let tr = Rect::from_min_size(pos2(x, tabs_y), vec2(w, 22.0)); let active = app.ui.tab == tab; let resp = ui.interact(tr, ui.id().with(("tab", tab)), Sense::click()); if active { let c = if tab == "SKETCH" { t.sketch_accent } else { t.accent }; painter.line_segment([pos2(tr.left() + 4.0, tr.bottom() - 1.0), pos2(tr.right() - 4.0, tr.bottom() - 1.0)], Stroke::new(2.0, c)); } else if resp.hovered() { painter.rect_filled(tr, 4.0, t.hover); } let col = if tab == "SKETCH" { t.sketch_accent } else if active { t.text } else { t.text_dim }; painter.text(tr.center(), Align2::CENTER_CENTER, display_tab, FontId::proportional(12.0), col); if resp.clicked() { app.ui.tab = tab.to_string(); } x += w + 4.0; } // Panels. let tab = app.ui.tab.clone(); // The command whose tool or dialog is open right now, shown pressed in the toolbar. let running: Option = match (&app.tool, &app.dialog) { (Some(tool), _) => Some(tool.cmd.to_string()), // Create Sketch never lands in last_command (it is not repeatable). (None, Some(d)) if matches!(d.kind, crate::dialogs::Kind::Sketch) => Some("sketch.create".to_string()), (None, Some(_)) => app.last_command.as_ref().map(|(id, _)| id.clone()), _ => None, }; let mut px = r.left() + 112.0; let top = r.top() + 26.0; let mut drop: Option<(&'static str, &'static str, Option<&'static str>)> = None; let mut menu: Option<(egui::Pos2, &'static str)> = None; // A drop-down row's pin icon clicked: pin or unpin that command. let mut toggle: Option<&'static str> = None; // The open drop-down (a button dropped on it leaves the toolbar). let mut popup_rect: Option = None; let mut overflow = Vec::new(); // Every panel with all its buttons (the user's pins have no cap); a toolbar too narrow // for them collapses panels into their drop-down, then into the » menu. let lists: Vec<_> = crate::toolbar_custom::panel_lists(&tab) .into_iter() .map(|(panel, cmds, promote)| { let shown = crate::toolbar_custom::buttons(app, &tab, panel, &cmds, promote); (panel, cmds, shown) }) .collect(); let width_of = |panel: &str, count: usize| { if tab == "SKETCH" && panel == "CREATE" { (count.max(1) as f32 * 68.0).max(64.0) + 8.0 } else { panel_width(count) } }; let widths: Vec = lists.iter().map(|(panel, _, shown)| width_of(panel, shown.len())).collect(); let fits = fit(&widths, r.right() - 40.0 - px); crate::scenario::publish_count("toolbar_collapsed", fits.iter().filter(|f| **f == Fit::Collapsed).count() as f64); crate::scenario::publish_count("toolbar_more", fits.iter().filter(|f| **f == Fit::More).count() as f64); for ((panel, cmds, shown), fit) in lists.into_iter().zip(fits) { let panel: &&str = &panel; if fit == Fit::More { overflow.push((*panel, menu_commands(&cmds, &shown))); continue; } let collapsed = fit == Fit::Collapsed; let width = if collapsed { COLLAPSED_WIDTH.min(width_of(panel, shown.len())) } else { width_of(panel, shown.len()) }; let sketch_create = tab == "SKETCH" && *panel == "CREATE"; let stride = if sketch_create { 68.0 } else { 40.0 }; let enabled_panel = !cmds.is_empty() || *panel == "SELECT"; // Per tab: panels of the same name on other tabs (MODIFY, CREATE…) list other commands, // and the drop-down's area remembers its size by this id (#874). let popup_id = ui.id().with(("panel_menu", &tab, panel)); // Dropped on the panel's free space (all of a collapsed panel): the button goes to // its end. let drawn = if collapsed { 0 } else { shown.len() }; // Buttons narrower than the panel's minimum width (a one-button panel) are centred. let inset = if drawn == 0 { 0.0 } else { ((width - 8.0 - (drawn as f32 * stride - 2.0)) / 2.0).max(0.0).floor() }; let bx = px + 4.0 + inset; let free_x = bx + drawn as f32 * stride; let free = Rect::from_min_size(pos2(free_x, top + 2.0), vec2((px + width - 4.0 - free_x).max(8.0), 38.0)); let fresp = ui.interact(free, ui.id().with(("panel_free", panel)), if collapsed { Sense::click() } else { Sense::hover() }); let mut opened = false; if collapsed { // One button: the panel's first command's icon over a caret; it opens the // drop-down, which lists every command of the panel. let br = Rect::from_center_size(free.center(), vec2(38.0, 38.0)); crate::scenario::publish_handle(&format!("collapsed:{tab}:{panel}"), br.center()); if fresp.hovered() && enabled_panel { painter.rect_filled(br, 4.0, t.hover); } if let Some(c) = shown.first().or(cmds.first()) { let acc = command_accent(t, &tab, panel, c.id); icons::paint(&painter, Rect::from_center_size(br.center() - vec2(0.0, 3.0), vec2(26.0, 26.0)), c.icon, t.icon, t.icon_fill, acc); } caret(&painter, pos2(br.center().x, br.bottom() - 3.0), t.text_dim); let tip = format!("{} ({})", app.tr_label(panel), shown.len().max(cmds.len())); if fresp.on_hover_text(tip).clicked() && enabled_panel { ui.ctx().data_mut(|d| d.insert_temp(egui::Id::new("sc_panel_open"), popup_id)); opened = true; } } for (i, c) in shown.iter().enumerate().take(drawn) { // Only the family's default pin follows the part's choice. Explicitly pinned // variants remain exact commands, including in customised toolbars. let family = crate::sketch_families::family(c.id).filter(|f| sketch_create && f.commands.first().copied() == Some(c.id)); let selected = family.and_then(|f| app.sketch_choices.selected(f)).unwrap_or(c); let whole = Rect::from_min_size(pos2(bx + i as f32 * stride, top + 2.0), vec2(stride - 2.0, 38.0)); let mut br = whole; if family.is_some() { br.max.y -= 12.0; } let info = selected.info(&app.session); let resp = ui.interact(br, ui.id().with(("cmd", c.id)), Sense::click_and_drag()); crate::scenario::publish_handle(&format!("toolbar:{}", c.id), br.center()); // The button itself (`toolbar:` is also a drop-down row's while one is open). crate::scenario::publish_handle(&format!("button:{}", c.id), br.center()); if selected.id != c.id { crate::scenario::publish_handle(&format!("button:{}", selected.id), br.center()); } if resp.drag_started() { resp.dnd_set_drag_payload(ToolbarDrag { id: c.id, from_menu: false }); } if let Some(d) = resp.dnd_hover_payload::() && d.id != c.id { painter .line_segment([pos2(br.left() - 1.0, br.top() + 2.0), pos2(br.left() - 1.0, br.bottom() - 2.0)], Stroke::new(2.0, t.accent)); } if let Some(d) = resp.dnd_release_payload::() && d.id != c.id { drop = Some((d.id, *panel, Some(c.id))); } if resp.secondary_clicked() { menu = Some((resp.interact_pointer_pos().unwrap_or(br.left_bottom()), c.id)); } if running.as_deref() == Some(selected.id) { painter.rect_filled(br, 4.0, t.border.gamma_multiply(0.7)); } else if resp.hovered() && info.enabled { painter.rect_filled(br, 4.0, t.hover); } let (ink, fill, acc) = if info.enabled { (t.icon, t.icon_fill, command_accent(t, &tab, panel, selected.id)) } else { (t.border, t.panel_header, t.border) }; let icon = match selected.id { "sketch.finish" => "finish", "config.table" => "configuration_table", _ => selected.icon, }; let icon_rect = if sketch_create { Rect::from_center_size(pos2(br.center().x, br.top() + 13.0), vec2(24.0, 24.0)) } else { br.shrink(6.0) }; icons::paint(&painter, icon_rect, icon, ink, fill, acc); let label = match c.id { "parameters.change" if *panel == "CONFIGURE" => "Parameters", "config.table" if *panel == "CONFIGURE" => "Configurations", _ => selected.label, }; let tr_label = app.tr_label(label); resp.widget_info(|| egui::WidgetInfo::labeled(egui::WidgetType::Button, ui.is_enabled() && info.enabled, tr_label)); let tip = match &info.disabled_reason { Some(why) => format!("{}\n{why}", tr_label), None => format!("{}{}", tr_label, selected.shortcut.map(|k| format!(" ({k})")).unwrap_or_default()), }; if resp.on_hover_text(tip).clicked() && info.enabled { let id = selected.id; app.start(id); } if let Some(f) = family { let ar = Rect::from_min_max(pos2(whole.left(), br.bottom()), whole.right_bottom()); let arrow = ui.interact(ar, ui.id().with(("family", f.label)), Sense::click()); crate::scenario::publish_handle(&format!("family:{}", f.label), ar.center()); if arrow.hovered() { painter.rect_filled(ar, 3.0, t.hover); } painter.text(ar.center() - vec2(4.0, 0.0), Align2::CENTER_CENTER, app.tr_label(f.label), FontId::proportional(10.0), t.text); caret(&painter, pos2(ar.right() - 5.0, ar.center().y), t.text); arrow.widget_info(|| egui::WidgetInfo::labeled(egui::WidgetType::Button, true, format!("{} variants", f.label))); egui::Popup::menu(&arrow).show(|ui| { let variants: Vec<_> = f.commands.iter().filter_map(|id| solidcraft_engine::find_command(id)).collect(); dropdown_keys(app, ui, &variants); sketch_menu_rows(app, ui, &variants, &mut menu, &mut toggle); }); } else if sketch_create { painter.text( pos2(br.center().x, br.bottom() - 5.0), Align2::CENTER_CENTER, app.tr_label(c.label), FontId::proportional(10.0), t.text, ); } } if shown.is_empty() && !collapsed { let br = Rect::from_min_size(pos2(px + 4.0, top + 2.0), vec2(width - 8.0, 38.0)); painter.text(br.center(), Align2::CENTER_CENTER, "—", FontId::proportional(14.0), t.border); } // Panel label with drop-down. let label = app.tr_label(panel).to_string(); let lc = if *panel == "FINISH SKETCH" { t.sketch_accent } else if enabled_panel { t.text } else { t.text_dim }; // A label too wide for its panel (beside the caret) wraps between words onto a // second line; a single word wider than the panel stays whole. Each line is // centred, and the hover area grows to hold them. let font = FontId::proportional(10.5); let widest_word = label.split_whitespace().map(|w| painter.layout_no_wrap(w.to_string(), font.clone(), lc).size().x).fold(0.0, f32::max); let mut job = egui::text::LayoutJob::simple(label, font, lc, (width - 14.0).max(widest_word + 1.0)); job.wrap.max_rows = 2; job.halign = egui::Align::Center; let g = painter.layout_job(job); let gw = g.size().x; let lr = Rect::from_center_size(pos2(px + width / 2.0, top + 51.0), vec2(width, (g.size().y + 2.0).max(18.0))); let lresp = ui.interact(lr, ui.id().with(("panel", panel)), Sense::click()); crate::scenario::publish_handle(&format!("panel:{tab}:{panel}"), lr.center()); if lresp.hovered() && enabled_panel { painter.rect_filled(lr, 3.0, t.hover); } // Centred rows sit around x = 0, so the galley is placed at the text's centre. let gx = lr.center().x - 4.5; let gy = lr.center().y - g.size().y / 2.0; painter.galley(pos2(gx, gy), g, lc); caret(&painter, pos2(gx + gw / 2.0 + 6.0, lr.center().y), lc); if lresp.clicked() { ui.ctx().data_mut(|d| d.insert_temp(egui::Id::new("sc_panel_open"), popup_id)); } // Labels, gaps and margins append; actual buttons keep their insert-before target. // Respect the current layer so a dropdown covering the panel is not a drop target. let panel_rect = Rect::from_min_max(pos2(px, top + 2.0), pos2(px + width, r.bottom())); let over_button = ui.input(|input| input.pointer.hover_pos()).is_some_and(|p| { (0..drawn).any(|i| Rect::from_min_size(pos2(bx + i as f32 * stride, top + 2.0), vec2(stride - 2.0, 38.0)).contains(p)) }); if !over_button && ui.rect_contains_pointer(panel_rect) && egui::DragAndDrop::payload::(ui.ctx()).is_some() { painter.line_segment([pos2(px + width - 4.0, top + 4.0), pos2(px + width - 4.0, top + 38.0)], Stroke::new(2.0, t.accent)); if ui.input(|input| input.pointer.any_released()) && let Some(d) = egui::DragAndDrop::take_payload::(ui.ctx()) { drop = Some((d.id, *panel, None)); } } let open = ui.ctx().data(|d| d.get_temp::(egui::Id::new("sc_panel_open"))) == Some(popup_id); if open { let cmds = if collapsed { menu_commands(&cmds, &shown) } else { cmds.clone() }; let area = crate::frame::area(popup_id).fixed_pos(lr.left_bottom()).order(egui::Order::Foreground).show(ui.ctx(), |ui| { egui::Frame::popup(ui.style()).show(ui, |ui| { ui.set_min_width(200.0); if *panel == "SELECT" { selection_filter(app, ui); } else if cmds.is_empty() { ui.label(egui::RichText::new(crate::i18n::tr_label("Not available yet")).color(t.text_dim)); } if sketch_create { sketch_create_menu(app, ui, &cmds, &mut menu, &mut toggle); return; } let row_w = dropdown_width(app, ui, &cmds); // Up and Down move the keyboard focus through the enabled rows (from none // focused: the first or the last), instead of egui's own spatial move. let (down, up) = ui.input(|i| (i.key_pressed(egui::Key::ArrowDown), i.key_pressed(egui::Key::ArrowUp))); if down || up { let enabled: Vec<&str> = cmds.iter().filter(|c| c.info(&app.session).enabled).map(|c| c.id).collect(); let focused = ui.ctx().memory(|m| m.focused()); let at = enabled.iter().position(|id| focused == Some(dropdown_row_id(id))); let n = enabled.len(); let next = match (at, down) { (None, true) => Some(0), (None, false) => n.checked_sub(1), (Some(i), true) => Some((i + 1) % n.max(1)), (Some(i), false) => Some((i + n.max(1) - 1) % n.max(1)), }; if let Some(id) = next.and_then(|i| enabled.get(i)) { ui.ctx().memory_mut(|m| { m.request_focus(dropdown_row_id(id)); m.move_focus(egui::FocusDirection::None); }); } } // The rows scroll when the drop-down would run past the window's bottom. // `min_scrolled_height` lets the rows grow past the size the area kept from // an earlier, shorter list (#874); they still shrink to fit their content. let room = (ui.ctx().content_rect().bottom() - ui.cursor().top() - 12.0).max(ROW_H * 3.0); egui::ScrollArea::vertical().id_salt("panel_menu_rows").max_height(room).min_scrolled_height(room).show(ui, |ui| { for c in &cmds { let pinned = crate::toolbar_custom::pinned_on(app, &tab, c.id).is_some(); match dropdown_row(app, ui, c, row_w, pinned) { RowAction::None => {} RowAction::Menu(at) => menu = Some((at, c.id)), RowAction::TogglePin => toggle = Some(c.id), RowAction::Start => { app.start(c.id); ui.ctx().data_mut(|d| d.remove::(egui::Id::new("sc_panel_open"))); } } } }); }); }); popup_rect = Some(area.response.rect); crate::scenario::publish_rect("toolbar_dropdown", area.response.rect); // A drag out of the drop-down ends with a release elsewhere: not a click elsewhere. let dragging = egui::DragAndDrop::has_payload_of_type::(ui.ctx()); if (area.response.clicked_elsewhere() && !lresp.clicked() && !opened && !dragging) || ui.input(|i| i.key_pressed(egui::Key::Escape)) { ui.ctx().data_mut(|d| d.remove::(egui::Id::new("sc_panel_open"))); } } px += width; painter.line_segment([pos2(px, top + 4.0), pos2(px, top + 58.0)], Stroke::new(1.0, t.border)); px += 2.0; } if !overflow.is_empty() { let at = Rect::from_min_size(pos2(px.min(r.right() - 40.0), top + 4.0), vec2(38.0, 52.0)); ui.scope_builder(egui::UiBuilder::new().max_rect(at), |ui| { let response = ui.menu_button("»", |ui| { for (panel, cmds) in &overflow { ui.menu_button(*panel, |ui| { if tab == "SKETCH" && *panel == "CREATE" { sketch_create_menu(app, ui, cmds, &mut menu, &mut toggle); return; } if *panel == "SELECT" { selection_filter(app, ui); } for c in cmds { let info = c.info(&app.session); let response = ui.add_enabled(info.enabled, egui::Button::new(c.label).shortcut_text(c.shortcut.unwrap_or(""))); crate::scenario::publish_handle(&format!("toolbar:{}", c.id), response.rect.center()); if response.clicked() { app.start(c.id); ui.close(); } } }); } }); crate::scenario::publish_handle("toolbar:overflow", response.response.rect.center()); response.response.on_hover_text(crate::i18n::tr_label("More toolbar panels")); }); } painter.line_segment([pos2(r.left(), r.bottom() - 0.5), pos2(r.right(), r.bottom() - 0.5)], Stroke::new(1.0, t.border)); // Dragging a command: its icon follows the pointer; a toolbar button dragged off the // toolbar (or into the open drop-down) shows it will be removed. let pointer = ui.input(|i| i.pointer.latest_pos()); let over_popup = |p: egui::Pos2| popup_rect.is_some_and(|pr| pr.contains(p)); let leaves = |p: egui::Pos2| !r.contains(p) || over_popup(p); if let (Some(d), Some(p)) = (egui::DragAndDrop::payload::(ui.ctx()), pointer) { let removing = !d.from_menu && leaves(p); drag_ghost(ui.ctx(), d.id, p, removing); if ui.input(|i| i.pointer.any_released()) && drop.is_none() { egui::DragAndDrop::clear_payload(ui.ctx()); if removing { crate::toolbar_custom::remove(app, &tab, d.id); } } } if let Some((id, panel, before)) = drop { crate::toolbar_custom::reorder(app, &tab, id, panel, before); } if let Some(id) = toggle { crate::toolbar_custom::toggle(app, &tab, id); } if let Some((at, id)) = menu { ui.ctx().data_mut(|d| d.remove::(egui::Id::new("sc_panel_open"))); crate::context_menu::open_for(app, at, crate::context_menu::Target::ToolbarCommand { id: id.to_string() }); } }); } /// What a click on a panel drop-down row asks for. enum RowAction { None, Start, Menu(egui::Pos2), TogglePin, } const ROW_H: f32 = 24.0; /// The id of a drop-down row (for keyboard focus). /// A drop-down row's id, the same inside and outside the rows' scroll area (one drop-down is /// open at a time). fn dropdown_row_id(id: &str) -> egui::Id { egui::Id::new(("dropdown_row", id)) } /// How wide a panel drop-down's rows are: the widest label and shortcut, at least 200. fn dropdown_width(app: &SolveApp, ui: &egui::Ui, cmds: &[&'static solidcraft_engine::CommandSpec]) -> f32 { let t = Tokens::get(); let font = FontId::proportional(13.0); cmds.iter() .map(|c| { let label = ui.painter().layout_no_wrap(app.tr_label(c.label).to_string(), font.clone(), t.text).size().x; let key = c.shortcut.map(|k| ui.painter().layout_no_wrap(k.to_string(), font.clone(), t.text).size().x + 24.0).unwrap_or(0.0); 6.0 + 18.0 + 8.0 + label + key + 30.0 }) .fold(200.0, f32::max) } /// One command row of a panel drop-down: icon, label and shortcut, with the hover background /// under the pointer or keyboard focus (like every menu). fn dropdown_row(app: &SolveApp, ui: &mut egui::Ui, c: &'static solidcraft_engine::CommandSpec, width: f32, pinned: bool) -> RowAction { let t = Tokens::get(); let info = c.info(&app.session); let (rect, _) = ui.allocate_exact_size(vec2(width, ROW_H), Sense::hover()); // Every row drags onto the toolbar (to pin it there); enabled rows also start their command. let sense = if info.enabled { Sense::click_and_drag() } else { Sense::drag() }; let resp = ui.interact(rect, dropdown_row_id(c.id), sense); // Rows reached with the arrow keys scroll into view in a drop-down taller than the window. if resp.has_focus() && ui.input(|i| i.key_pressed(egui::Key::ArrowDown) || i.key_pressed(egui::Key::ArrowUp)) { resp.scroll_to_me_animation(None, egui::style::ScrollAnimation::none()); } if resp.drag_started() { resp.dnd_set_drag_payload(ToolbarDrag { id: c.id, from_menu: true }); } // The pin at the row's end (above the row, so it takes its own clicks). let pr = Rect::from_center_size(pos2(rect.right() - 13.0, rect.center().y), vec2(20.0, 20.0)); let pin = ui.interact(pr, ui.id().with(("dropdown_pin", c.id)), Sense::click()); let pointer_on = (resp.hovered() || pin.hovered()) && !egui::DragAndDrop::has_any_payload(ui.ctx()); let label = app.tr_label(c.label).to_string(); resp.widget_info(|| egui::WidgetInfo::labeled(egui::WidgetType::Button, ui.is_enabled() && info.enabled, &label)); crate::scenario::publish_handle(&format!("toolbar:{}", c.id), rect.center()); crate::scenario::publish_handle(&format!("dropdown:{}", c.id), rect.center()); let hot = info.enabled && (pointer_on || resp.has_focus()); let p = ui.painter(); if hot { p.rect_filled(rect, 3.0, t.hover); crate::scenario::publish_handle(&format!("dropdown_hot:{}", c.id), rect.center()); } // Every other row keeps the plain accent it always has. A constraint command's row switches // to the constraint red, to match its button on the ribbon. A command with a `fixed_accent` // keeps that colour ahead of either. let (ink, fill, acc, text) = if info.enabled { let acc = fixed_accent(t, c.id).unwrap_or(if c.panel == "CONSTRAINTS" { t.glyph_text } else { t.accent }); (t.icon, t.icon_fill, acc, t.text) } else { (t.border, t.panel_header, t.border, t.text_dim) }; let ir = Rect::from_center_size(pos2(rect.left() + 6.0 + 9.0, rect.center().y), vec2(18.0, 18.0)); icons::paint(p, ir, c.icon, ink, fill, acc); p.text(pos2(ir.right() + 8.0, rect.center().y), Align2::LEFT_CENTER, &label, FontId::proportional(13.0), text); if let Some(k) = c.shortcut { p.text(pos2(pr.left() - 4.0, rect.center().y), Align2::RIGHT_CENTER, k, FontId::proportional(13.0), t.text_dim); } if pointer_on || resp.has_focus() { if pin.hovered() { p.rect_filled(pr, 3.0, t.border.gamma_multiply(0.6)); } pin_icon(p, pr, pinned, if pinned { t.accent } else { t.text_dim }); crate::scenario::publish_handle(&format!("dropdown_pin:{}", c.id), pr.center()); } let tip = if pinned { "Remove from Toolbar" } else { "Pin to Toolbar" }; if pin.on_hover_text(tip).clicked() { return RowAction::TogglePin; } let resp = match &info.disabled_reason { Some(why) if !info.enabled => resp.on_hover_text(why), _ => resp, }; if resp.secondary_clicked() { return RowAction::Menu(resp.interact_pointer_pos().unwrap_or(rect.left_bottom())); } if resp.clicked() && info.enabled { return RowAction::Start; } RowAction::None } /// Creation menus keep related variants together, including collapsed and overflow panels. fn sketch_create_menu( app: &mut SolveApp, ui: &mut egui::Ui, cmds: &[&'static solidcraft_engine::CommandSpec], menu: &mut Option<(egui::Pos2, &'static str)>, toggle: &mut Option<&'static str>, ) { let room = (ui.ctx().content_rect().bottom() - ui.cursor().top() - 12.0).max(ROW_H * 3.0); egui::ScrollArea::vertical().id_salt("sketch_create_rows").max_height(room).show(ui, |ui| { for f in crate::sketch_families::FAMILIES { let variants: Vec<_> = f.commands.iter().filter_map(|id| cmds.iter().find(|c| c.id == *id).copied()).collect(); if !variants.is_empty() { let response = ui.menu_button(app.tr_label(f.label).to_string(), |ui| { dropdown_keys(app, ui, &variants); sketch_menu_rows(app, ui, &variants, menu, toggle); }); crate::scenario::publish_handle(&format!("create_family:{}", f.label), response.response.rect.center()); } } ui.separator(); let rest: Vec<_> = cmds.iter().copied().filter(|c| crate::sketch_families::family(c.id).is_none()).collect(); dropdown_keys(app, ui, &rest); sketch_menu_rows(app, ui, &rest, menu, toggle); }); } /// Family popups use the same ordered arrow-key navigation as a panel's command list. fn dropdown_keys(app: &SolveApp, ui: &egui::Ui, cmds: &[&'static solidcraft_engine::CommandSpec]) { let (down, up) = ui.input(|i| (i.key_pressed(egui::Key::ArrowDown), i.key_pressed(egui::Key::ArrowUp))); if !down && !up { return; } // A submenu renders before the remaining rows of its parent. Handle a key once, but // leave the event available for the focused row's scroll-into-view behaviour. let handled = egui::Id::new("sketch_menu_key_pass"); let pass = ui.ctx().cumulative_pass_nr(); if ui.ctx().data(|d| d.get_temp::(handled)) == Some(pass) { return; } ui.ctx().data_mut(|d| d.insert_temp(handled, pass)); let enabled: Vec<_> = cmds.iter().filter(|c| c.info(&app.session).enabled).collect(); if enabled.is_empty() { return; } let focused = ui.ctx().memory(|m| m.focused()); let at = enabled.iter().position(|c| focused == Some(dropdown_row_id(c.id))); let n = enabled.len(); let next = match (at, down) { (None, true) => 0, (None, false) => n - 1, (Some(i), true) => (i + 1) % n, (Some(i), false) => (i + n - 1) % n, }; if let Some(c) = enabled.get(next) { ui.ctx().memory_mut(|m| { m.request_focus(dropdown_row_id(c.id)); m.move_focus(egui::FocusDirection::None); }); } } fn sketch_menu_rows( app: &mut SolveApp, ui: &mut egui::Ui, cmds: &[&'static solidcraft_engine::CommandSpec], menu: &mut Option<(egui::Pos2, &'static str)>, toggle: &mut Option<&'static str>, ) { let width = dropdown_width(app, ui, cmds); for c in cmds { let pinned = crate::toolbar_custom::pinned_on(app, "SKETCH", c.id).is_some(); match dropdown_row(app, ui, c, width, pinned) { RowAction::None => {} RowAction::Menu(at) => *menu = Some((at, c.id)), RowAction::TogglePin => *toggle = Some(c.id), RowAction::Start => { app.start(c.id); ui.ctx().data_mut(|d| d.remove::(egui::Id::new("sc_panel_open"))); ui.close(); } } } } /// A command being dragged: a toolbar button, or a row of a panel drop-down (`from_menu`). #[derive(Clone, Copy, Debug)] struct ToolbarDrag { id: &'static str, from_menu: bool, } /// The dragged command's icon under the pointer, crossed out when releasing removes it. fn drag_ghost(ctx: &egui::Context, id: &str, at: egui::Pos2, removing: bool) { let t = Tokens::get(); let Some(c) = solidcraft_engine::find_command(id) else { return }; let p = ctx.layer_painter(egui::LayerId::new(egui::Order::Tooltip, egui::Id::new("sc_toolbar_drag"))); let r = Rect::from_center_size(at + vec2(14.0, 16.0), vec2(30.0, 30.0)); p.rect(r, 4.0, t.toolbar.gamma_multiply(0.92), Stroke::new(1.0, if removing { t.error } else { t.accent }), egui::StrokeKind::Inside); icons::paint(&p, r.shrink(5.0), c.icon, t.icon, t.icon_fill, fixed_accent(t, c.id).unwrap_or(t.accent)); if removing { let s = Stroke::new(2.0, t.error); let x = Rect::from_center_size(r.right_top(), vec2(9.0, 9.0)); p.circle_filled(x.center(), 7.0, t.toolbar); crate::icons::glyphs::cross(&p, x, s); } crate::scenario::publish_handle(if removing { "toolbar_drag:remove" } else { "toolbar_drag" }, at); } /// The SELECT panel: what a click in the view picks. fn selection_filter(app: &mut SolveApp, ui: &mut egui::Ui) { let t = Tokens::get(); ui.label(egui::RichText::new(crate::i18n::tr_label("Selection filter")).color(t.text_dim).size(11.0)); ui.checkbox(&mut app.ui.pick_bodies, crate::i18n::tr_label("Select bodies (a face picks its body)")); for (k, label) in [ ("faces", "Faces"), ("edges", "Edges"), ("vertices", "Vertices"), ("sketch", "Sketch geometry and profiles"), ("sketch_curves", "Sketch curves"), ("sketch_points", "Sketch points"), ("dimensions", "Sketch dimensions"), ("constraints", "Sketch constraints"), ] { let mut on = !app.ui.pick_off.iter().any(|x| x == k); if ui.checkbox(&mut on, crate::i18n::tr_label(label)).changed() { app.ui.pick_off.retain(|x| x != k); if !on { app.ui.pick_off.push(k.to_string()); } } } } /// Global keyboard shortcuts (when no text field has focus). pub fn shortcuts(app: &mut SolveApp, ctx: &egui::Context) { if app.file_load.busy() { return; } // The Keyboard Shortcuts window is waiting for a key: it is not a shortcut. if crate::keymap::capturing(app) { return; } // A dimension value that is taking the keyboard: letters belong to it (a parameter name // starting with L or D), even on the frame before its field holds the focus. if ctx.egui_wants_keyboard_input() || crate::dim_view::editing() { return; } let (keys, mods) = ctx.input(|i| { let keys: Vec = i.events.iter().filter_map(|e| if let egui::Event::Key { key, pressed: true, .. } = e { Some(*key) } else { None }).collect(); (keys, i.modifiers) }); // Home hides the design: only New, Open and Preferences work there. let shown = design_shown(app); for k in keys { use egui::Key; if mods.command { match k { Key::N => crate::documents::new_design(app), Key::Comma => crate::prefs::open_at(app, 0), Key::O => { app.pick_open(|app, path| { if let Some(path) = path { app.open_path_async(&path); } }); } _ if !shown => {} Key::Z => drop(app.run("edit.undo", json!({}))), Key::Y => drop(app.run("edit.redo", json!({}))), Key::S => save(app), _ => crate::keymap::press(app, &crate::keymap::key_name(k, mods)), } continue; } if !shown { continue; } match k { Key::Escape => { app.esc_handled = true; if crate::sketch_text_move::cancel_drag(app) { continue; } if crate::select_other::is_open(app) { crate::select_other::close(app); } else if app.tool.is_some() { crate::tools::finish(app); } else if app.dialog.is_some() { crate::dialogs::cancel(app); } else if !app.session.selection.is_empty() || app.session.active_sketch.is_none() { let _ = app.run("select.clear", json!({})); } else { // Nothing left to cancel: Esc finishes the sketch. app.finish_sketch(); } } Key::S if !mods.shift && !mods.alt => { let at = ctx.input(|i| i.pointer.latest_pos()); crate::shortcut_box::open(app, at); } Key::V => crate::context_menu::toggle_visibility(app), Key::F2 => { let at = ctx.input(|i| i.pointer.latest_pos()).unwrap_or(ctx.content_rect().center()); crate::context_menu::rename_selection(app, at); } Key::F6 => app.animate_view("fit"), Key::Delete | Key::Backspace => { if !crate::timeline_left::delete_selected_folders(app) { crate::viewport::delete_selection(app); } } _ => crate::keymap::press(app, &crate::keymap::key_name(k, mods)), } } } #[cfg(test)] mod header_report_tests { use super::*; #[test] fn file_menu_json_save_and_export_use_commands_and_keep_distinct_paths() { let mut h = crate::scenario::Harness::new(); h.app.run("solid.box", json!({"length":2,"width":3,"height":4})).unwrap(); let dir = h.dir.clone(); h.app.services.pick_save = Some(Box::new(move |name, _extensions| Box::pin(std::future::ready(Some(dir.join(name).to_string_lossy().into_owned()))))); h.frames(3); h.step(&json!({"click":{"handle":"appbar:folder"}})).unwrap(); h.step(&json!({"widget":"Save As JSON…"})).unwrap(); let saved = h.app.session.path.clone().unwrap(); let bytes = std::fs::read(&saved).unwrap(); assert!(!solidcraft_engine::io::is_design_container(&bytes)); assert_eq!(solidcraft_engine::io::read_design(&bytes).unwrap(), *h.app.session.doc); h.app.session.doc_mut().name = "Exported copy".into(); h.frames(3); h.step(&json!({"click":{"handle":"appbar:folder"}})).unwrap(); h.step(&json!({"widget":"Export Design as JSON…"})).unwrap(); assert_eq!(h.app.session.path.as_deref(), Some(saved.as_str())); assert!(h.dir.join("Exported copy.json").is_file()); h.app.run("file.save", json!({})).unwrap(); assert!(!solidcraft_engine::io::is_design_container(&std::fs::read(saved).unwrap()), "subsequent Save keeps a .json choice"); } #[test] fn panels_fit_collapse_then_move_to_more_and_none_is_dropped() { // A panel with 14 buttons and three default ones. let widths = [panel_width(14), panel_width(4), panel_width(2), panel_width(2)]; let full: f32 = widths.iter().map(|w| w + 2.0).sum(); assert_eq!(fit(&widths, full), vec![Fit::Full; 4]); // A little short: the last panel collapses first. assert_eq!(fit(&widths, full - 10.0), vec![Fit::Full, Fit::Full, Fit::Full, Fit::Collapsed]); // Every panel collapsed fits. let collapsed = 4.0 * (COLLAPSED_WIDTH + 2.0); assert_eq!(fit(&widths, collapsed), vec![Fit::Collapsed; 4]); // Narrower: the last ones go into the » menu; then all of them. assert_eq!(fit(&widths, collapsed - 1.0), vec![Fit::Collapsed, Fit::Collapsed, Fit::Collapsed, Fit::More]); assert_eq!(fit(&widths, 0.0), vec![Fit::More; 4]); assert_eq!(fit(&widths, f32::NAN).len(), 4); // No cap: 40 px a button however many there are. assert_eq!(panel_width(30) - panel_width(20), 400.0); } fn captured_frame(h: &mut crate::scenario::Harness) { let token = h.app.shot_token; crate::issue_report::receive(&mut h.app, token, std::sync::Arc::new(egui::ColorImage::new([2, 2], vec![Color32::GREEN; 4]))); h.frames(3); } #[test] fn header_report_reserves_controls_at_normal_and_double_scale_widths() { for physical_width in [900.0, 1400.0] { for scale in [1.0, 2.0] { let width = physical_width / scale; let bar = Rect::from_min_size(egui::Pos2::ZERO, vec2(width, 34.0)); for captions in [0.0, crate::titlebar::WIDTH] { let (report, labeled) = report_rect(bar, captions, 354.0); assert!(bar.contains_rect(report)); let prefs = Rect::from_center_size(pos2(width - captions - 70.0, 17.0), vec2(24.0, 24.0)); assert!(!report.intersects(prefs)); assert!(report.right() < width - captions - 82.0); assert_eq!(labeled, width - captions - 90.0 - 354.0 >= 340.0); } } } } #[test] fn header_report_actual_click_opens_capture_without_changing_healthy_design() { for width in [450.0, 700.0, 900.0, 1400.0] { let mut h = crate::scenario::Harness::new(); h.app.home.open = false; h.app.custom_titlebar = true; h.app.run("solid.box", json!({"length":35,"width":12,"height":4})).unwrap(); h.call("ui.resize", json!({"width":width,"height":720})); h.frames(3); let before = (h.app.session.doc.to_json(), h.app.session.undo.len(), h.app.session.revision); let point = h.widget("Report a bug").expect("compact and full buttons retain an accessible name"); h.step(&json!({"click":point})).unwrap(); assert!(h.app.issue_report.draft.is_some(), "width {width}: header click must reach the report"); assert!(crate::issue_report::pending(&h.app)); assert_eq!(before, (h.app.session.doc.to_json(), h.app.session.undo.len(), h.app.session.revision)); captured_frame(&mut h); // Existing review content scrolls vertically when the window is narrow. if width < 700.0 { let [x, y] = h.widget("Close draft").unwrap(); h.call("ui.scroll", json!({"x":x,"y":y - 60.0,"delta":-1200})); // Let the scroll animation finish before locating the click target. h.frames(60); } h.step(&json!({"widget":"Close draft"})).unwrap(); assert!(h.app.issue_report.draft.is_none(), "width {width}: review closes through its actual button"); h.step(&json!({"click":{"handle":"appbar:home"}})).unwrap(); assert!(h.app.home.open, "width {width}: Home remains reachable beside Report"); assert_eq!(before, (h.app.session.doc.to_json(), h.app.session.undo.len(), h.app.session.revision)); } } #[test] fn header_report_preserves_new_dimension_draft_and_single_commit() { crate::dim_view::cancel(); let mut h = crate::scenario::Harness::new(); h.app.home.open = false; h.app.run("sketch.create", json!({"plane":"XY"})).unwrap(); h.app.run("sketch.line", json!({"points":[[0,0],[20,0]]})).unwrap(); h.call("ui.view", json!({"view":"top"})); h.app.cam.distance = 80.0; h.app.cam.target = solidcraft_engine::geom::Vec3::new(10.0, 0.0, 0.0); h.settle(); h.step(&json!({"start":"sketch.dimension"})).unwrap(); for point in [[0, 0, 0], [20, 0, 0], [10, 5, 0]] { h.step(&json!({"click":{"world":point}})).unwrap(); } h.step(&json!({"text":"30 mm"})).unwrap(); let before = (h.app.session.doc.to_json(), h.app.session.undo.len(), h.app.session.revision); h.step(&json!({"widget":"Report a bug"})).unwrap(); h.frames(3); assert!(h.app.issue_report.draft.is_some() && crate::dim_view::editing()); captured_frame(&mut h); h.ctx.memory_mut(|m| m.request_focus(egui::Id::new("issue_report_body"))); h.step(&json!({"text":"Describe this dimension problem."})).unwrap(); h.step(&json!({"key":"Enter"})).unwrap(); assert_eq!(before, (h.app.session.doc.to_json(), h.app.session.undo.len(), h.app.session.revision)); h.step(&json!({"widget":"Close draft"})).unwrap(); h.frames(2); assert_eq!(h.ctx.memory(|m| m.focused()), Some(egui::Id::new("sc_dim_edit"))); h.step(&json!({"key":"Enter"})).unwrap(); assert!(!crate::dim_view::editing()); assert_eq!(h.app.session.undo.len(), before.1 + 1); assert_eq!(h.app.session.doc.param("d1").unwrap().expr, "30 mm"); h.app.run("edit.undo", json!({})).unwrap(); assert_eq!(h.app.session.doc.to_json(), before.0); } } #[cfg(test)] mod home_tests { use super::*; /// Home hides the design: its Save, Undo and Redo buttons, the File menu's Insert, Save /// and Export, and the design's keyboard shortcuts leave it alone. They work again once /// the design is back. #[test] fn design_actions_are_off_on_home() { // A design with history both ways, a selection and unsaved changes, behind Home. let on_home = || { let mut h = crate::scenario::Harness::new(); h.app.run("solid.box", json!({"length": 10, "width": 10, "height": 10, "body_name": "Main"})).unwrap(); h.app.run("solid.box", json!({"length": 5, "width": 5, "height": 5, "corner": [20, 0, 0]})).unwrap(); h.app.run("edit.undo", json!({})).unwrap(); h.app.session.selection = vec![solidcraft_engine::Sel::Body { name: "Main".into() }]; let rev = h.app.session.revision; h.app.home.show(rev); h.frames(2); h }; let mut h = on_home(); assert!(!design_shown(&h.app)); // Everything an action could change: the design, its history and file, files written, // the selection and visibility, and whether it left Home or opened a tool, dialog or the command box. let state = |h: &crate::scenario::Harness| { let files = std::fs::read_dir(&h.dir).map_or(0, |d| d.count()); let doc = serde_json::to_value(&*h.app.session.doc).unwrap(); let busy = (h.app.tool.is_some(), h.app.dialog.is_some(), h.app.ui.palette_open); ( doc, h.app.session.undo.len(), h.app.session.redo.len(), h.app.session.path.clone(), files, h.app.session.selection.clone(), h.app.session.visibility.hidden_bodies.clone(), h.app.home.open, busy, ) }; let click = |h: &mut crate::scenario::Harness, handle: &str| { let at = crate::scenario::handle_at(handle).unwrap(); h.call("ui.click", json!({"x": at.x, "y": at.y})); }; let mut actions: Vec<(String, Box)> = Vec::new(); for icon in ["save", "undo", "redo"] { actions.push((format!("{icon} button"), Box::new(move |h| click(h, &format!("appbar:{icon}"))))); } for (key, cmd) in [("S", true), ("Z", true), ("Y", true), ("Delete", false), ("V", false), ("E", false), ("S", false)] { let name = if cmd { format!("Ctrl+{key}") } else { key.to_string() }; actions.push((name, Box::new(move |h| drop(h.call("ui.key", json!({"key": key, "cmd": cmd})))))); } for item in ["Insert STEP…", "Insert Mesh…", "Save", "Save As…", "Export STL…", "Export STEP…", "Export 3MF…", "Export OBJ…", "Export URDF…"] { actions.push(( format!("File › {item}"), Box::new(move |h| { h.ctx.data_mut(|d| d.insert_temp(egui::Id::new("sc_file_menu"), false)); click(h, "appbar:folder"); let _ = h.step(&json!({"widget": item})); }), )); } // Each action on its own design, so one cannot hide another. let mut acted = Vec::new(); for (name, act) in &actions { let mut h = on_home(); let before = state(&h); act(&mut h); h.settle(); if state(&h) != before { acted.push(name.clone()); } } assert!(acted.is_empty(), "these acted on the hidden design from Home: {acted:?}"); h.app.home.open = false; h.frames(2); let at = crate::scenario::handle_at("appbar:redo").unwrap(); h.call("ui.click", json!({"x": at.x, "y": at.y})); assert_eq!(h.app.session.redo.len(), 0, "Redo works once Home is closed"); h.call("ui.key", json!({"key": "Z", "cmd": true})); h.settle(); assert_eq!(h.app.session.redo.len(), 1, "Ctrl+Z works once Home is closed"); let at = crate::scenario::handle_at("appbar:save").unwrap(); h.call("ui.click", json!({"x": at.x, "y": at.y})); h.settle(); assert!(h.app.session.path.is_some() && !h.app.session.is_dirty(), "the design saves once Home is closed"); } /// File › Export URDF… writes the robot description and its meshes next to the picked file. #[test] fn file_menu_exports_a_urdf() { let mut h = crate::scenario::Harness::new(); h.app.home.open = false; h.app.run("solid.box", json!({"length": 10, "width": 10, "height": 10})).unwrap(); h.frames(2); h.ctx.data_mut(|d| d.insert_temp(egui::Id::new("sc_file_menu"), false)); let at = crate::scenario::handle_at("appbar:folder").unwrap(); h.call("ui.click", json!({"x": at.x, "y": at.y})); let _ = h.step(&json!({"widget": "Export URDF…"})); h.settle(); let files: Vec = std::fs::read_dir(&h.dir).unwrap().map(|e| e.unwrap().file_name().to_string_lossy().into_owned()).collect(); assert!(files.iter().any(|f| f.ends_with(".urdf")) && files.iter().any(|f| f.ends_with("-base.stl")), "{files:?}"); } /// The disabled buttons' tooltip is translated in every catalog (not English fallback). #[test] fn needs_design_tooltip_is_translated() { let english = crate::i18n::Locale::for_language("en").text("ui.needs_design"); assert!(english.contains("{command}")); for catalog in crate::i18n::LOCALES.iter().filter(|c| c.id != "en") { let text = crate::i18n::Locale::for_language(catalog.id).text("ui.needs_design"); assert!(text != english && text.contains("{command}"), "{} must translate ui.needs_design", catalog.id); } } } #[cfg(test)] mod dropdown_tests { use super::*; /// A drop-down taller than the window stops at its bottom and scrolls: the last row is /// reached with the arrow keys and comes into view. #[test] fn a_tall_drop_down_scrolls_inside_a_short_window() { let mut h = crate::scenario::Harness::new(); h.app.home.open = false; h.call("ui.resize", json!({"width":1200,"height":480})); h.app.run("sketch.create", json!({"plane":"XY"})).unwrap(); h.frames(4); h.step(&json!({"click":{"handle":"panel:SKETCH:CREATE"}})).unwrap(); h.frames(4); let menu = crate::scenario::rect_of("toolbar_dropdown").expect("the drop-down is open"); assert!(menu.bottom() <= 480.0, "the drop-down runs past the window: {menu:?}"); assert!(crate::scenario::handle_at("dropdown:sketch.intersect").is_some_and(|p| !menu.contains(p)), "Intersect starts below the fold"); // Up from no focus goes to the last enabled row; it scrolls into view. h.step(&json!({"key":"ArrowUp"})).unwrap(); h.frames(10); let hot = crate::scenario::handles("dropdown_hot:"); let [(_, at)] = hot.as_slice() else { panic!("one highlighted row: {hot:?}") }; let menu = crate::scenario::rect_of("toolbar_dropdown").unwrap(); assert!(menu.contains(*at), "the focused last row is out of view: {at:?} in {menu:?}"); } /// Every row of a drop-down is shown when the window has room, even after a shorter list was /// shown first: another tab's panel of the same name, or the same panel collapsed (#874). #[test] fn a_drop_down_shows_all_its_rows_after_a_shorter_one() { let mut h = crate::scenario::Harness::new(); h.app.home.open = false; h.call("ui.resize", json!({"width":1600,"height":1000})); let open = |h: &mut crate::scenario::Harness, tab: &str| { h.app.ui.tab = tab.into(); h.frames(4); h.step(&json!({"click":{"handle":format!("panel:{tab}:MODIFY")}})).unwrap(); h.frames(6); let menu = crate::scenario::rect_of("toolbar_dropdown").expect("the drop-down is open"); let rows = crate::scenario::handles("dropdown:"); h.step(&json!({"key":"Escape"})).unwrap(); h.frames(4); (menu, rows) }; let (short, short_rows) = open(&mut h, "MESH"); let (menu, rows) = open(&mut h, "PLASTIC"); assert!(rows.len() > short_rows.len(), "PLASTIC MODIFY lists more than MESH MODIFY: {rows:?} vs {short_rows:?}"); assert!(menu.height() > short.height(), "the longer list is taller: {menu:?} vs {short:?}"); for (id, at) in &rows { assert!(menu.contains(*at), "{id} at {at:?} is cut off by the drop-down {menu:?}"); } } } #[cfg(test)] mod panel_drop_tests { use super::*; #[test] fn panel_label_gap_and_margins_append_while_buttons_insert_before() { for target in ["label", "gap", "left margin", "right margin", "button"] { let mut h = crate::scenario::Harness::new(); h.step(&json!({"click":{"handle":"panel:SOLID:CREATE"}})).unwrap(); let label = crate::scenario::handle_at("panel:SOLID:CREATE").unwrap(); let destination = match target { "gap" => label - vec2(0.0, 10.0), "left margin" => pos2(label.x - panel_width(4) / 2.0 + 1.0, label.y - 30.0), "right margin" => pos2(label.x + panel_width(4) / 2.0 - 1.0, label.y - 30.0), "button" => crate::scenario::handle_at("button:solid.extrude").unwrap(), _ => label, }; h.step(&json!({"drag":[{"handle":"dropdown:solid.cylinder"}, [destination.x,destination.y]],"steps":12})).unwrap(); h.step(&json!({"key":"Escape"})).unwrap(); let order = if target == "button" { json!(["button:sketch.create", "button:solid.cylinder", "button:solid.extrude", "button:solid.revolve", "button:solid.sweep"]) } else { json!(["button:sketch.create", "button:solid.extrude", "button:solid.revolve", "button:solid.sweep", "button:solid.cylinder"]) }; h.step(&json!({"expect":{"handle_order":order,"tool":null,"dialog":null,"errors":0}})).unwrap(); assert!(h.app.session.doc.features.is_empty(), "{target}: pinning must not run the command"); h.step(&json!({"restart":"close"})).unwrap(); h.step(&json!({"expect":{"handle_order":order}})).unwrap(); } } #[test] fn panel_label_drop_moves_a_button_between_panels() { let mut h = crate::scenario::Harness::new(); h.step(&json!({"drag":[{"handle":"button:solid.extrude"},{"handle":"panel:SOLID:MODIFY"}],"steps":12})).unwrap(); h.step(&json!({"expect":{"handle_order":["button:solid.fillet","button:solid.chamfer","button:solid.scale","button:solid.extrude"],"tool":null,"dialog":null,"errors":0}})).unwrap(); h.step(&json!({"restart":"close"})).unwrap(); h.step(&json!({"expect":{"handle_order":["button:solid.scale","button:solid.extrude"]}})).unwrap(); } } #[cfg(test)] mod icon_accent_tests { use super::*; /// `icons.rs` pins one half of the construction icon contract. `construction` and /// `centerline` take their colour from whatever accent their caller hands over. That half /// stays green when the caller hands over the wrong colour. That is exactly what the toolbar /// did. This pins the other half: the colour the toolbar actually passes for those two /// commands, on every surface the toolbar draws them on. #[test] fn the_toolbar_passes_construction_orange_for_both_line_type_commands() { for t in [Tokens::light(), Tokens::dark()] { // The regression itself: the SKETCH tab's accent is green. These two icons drew in // it. Construction orange has to be a colour no panel accent can supply. assert_ne!(t.construction_geom, t.sketch_accent, "construction orange must differ from the sketch accent"); assert_ne!(t.construction_geom, t.accent, "construction orange must differ from the plain accent"); assert_ne!(t.construction_geom, t.glyph_text, "construction orange must differ from the constraint red"); for id in ["sketch.construction", "sketch.centerline"] { assert_eq!(fixed_accent(t, id), Some(t.construction_geom), "{id} must have a fixed accent"); // Its ribbon button, a collapsed panel's single button, and a drop-down row. assert_eq!(command_accent(t, "SKETCH", "CREATE", id), t.construction_geom, "{id} on the SKETCH ribbon"); assert_eq!(command_accent(t, "SOLID", "CREATE", id), t.construction_geom, "{id} on the SOLID ribbon"); assert_eq!(fixed_accent(t, id).unwrap_or(t.accent), t.construction_geom, "{id} in a drop-down row"); } } } /// Those two and no others. Every other command's icon keeps the accent of the panel it sits /// on, so the constraint red and the sketch green both survive the exception above. #[test] fn no_other_command_overrides_the_accent_of_its_own_panel() { let t = Tokens::light(); let specs = solidcraft_engine::command_specs(); let mut fixed: Vec<&str> = specs.iter().map(|c| c.id).filter(|id| fixed_accent(t, id).is_some()).collect(); fixed.sort_unstable(); assert_eq!(fixed, ["sketch.centerline", "sketch.construction"], "only the two line type commands fix their own accent"); for c in &specs { if fixed.contains(&c.id) { continue; } let want = panel_accent(t, c.tab, c.panel); assert_eq!(command_accent(t, c.tab, c.panel, c.id), want, "{} must keep the accent of its own panel", c.id); } // The fix did not flatten every icon to one colour. A sketch tool is still green, a // constraint still red, a solid tool still blue. A missing id fails this as well. let accent_of = |id: &str| solidcraft_engine::find_command(id).map(|c| command_accent(t, c.tab, c.panel, c.id)); assert_eq!(accent_of("sketch.text"), Some(t.sketch_accent)); assert_eq!(accent_of("sketch.constraint.polygon"), Some(t.glyph_text)); assert_eq!(accent_of("solid.extrude"), Some(t.accent)); } /// Both line type commands sit on the SKETCH tab's CREATE panel. The accent above is /// therefore a colour a person can actually see. Their icons are the two `icons.rs` draws /// from the caller's accent. #[test] fn both_line_type_commands_are_create_panel_commands_with_their_own_icons() { for (id, icon) in [("sketch.construction", "construction"), ("sketch.centerline", "centerline")] { let seen = solidcraft_engine::find_command(id).map(|c| (c.tab, c.panel, c.icon)); assert_eq!(seen, Some(("SKETCH", "CREATE", icon)), "{id} must be on the SKETCH CREATE panel"); } } }