Files
solidcraft-upstream/crates/kernel/src/surface_kind.rs
T

53 lines
1.7 KiB
Rust

//! What surface a face lies on (plane, cylinder, cone, sphere, torus), for construction
//! geometry: axes through round faces, centres of spheres and tori.
use solvecraft_geom::Vec3;
use crate::Body;
use crate::offset::{Surf, surf_of};
/// A face's analytic surface. Axes are unit vectors.
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum FaceSurface {
/// Outward unit normal and a point on the plane.
Plane {
normal: Vec3,
point: Vec3,
},
Cylinder {
origin: Vec3,
axis: Vec3,
radius: f64,
},
/// Apex, axis pointing into the cone, half-angle (radians).
Cone {
apex: Vec3,
axis: Vec3,
half_angle: f64,
},
Sphere {
center: Vec3,
radius: f64,
},
/// Centre of the ring, its axis, the ring (major) and tube (minor) radii.
Torus {
center: Vec3,
axis: Vec3,
major: f64,
minor: f64,
},
}
/// The surface of face `face` (in face order), if it is one of the analytic kinds.
pub fn face_surface(b: &Body, face: usize) -> Option<FaceSurface> {
let f = b.solid.face_iter().nth(face)?;
let tol = (b.size() * 1e-7).max(1e-9) * 100.0;
Some(match surf_of(f, tol)? {
Surf::Plane { n, d } => FaceSurface::Plane { normal: n, point: n * d },
Surf::Cylinder { o, a, r, .. } => FaceSurface::Cylinder { origin: o, axis: a, radius: r },
Surf::Cone { v, a, half, .. } => FaceSurface::Cone { apex: v, axis: a, half_angle: half },
Surf::Sphere { c, r, .. } => FaceSurface::Sphere { center: c, radius: r },
Surf::Torus { o, a, big, h, r, .. } => FaceSurface::Torus { center: o + a * h, axis: a, major: big, minor: r },
})
}