Files
solidcraft-upstream/crates/doc/src/project_order.rs
T
Pablo López 511d105dcb Project faces split by hidden seams as a whole (#352)
Projecting a cylinder's wall or the face of a round along a circular edge
failed with "face projection has an open or invalid boundary": these
surfaces are stored in halves joined by hidden seams, and the projection
dropped the seams but kept only the picked half. It now projects the whole
patch, the face as drawn, through the same surface_patch the viewport uses
to highlight it.
2026-10-12 14:29:08 -04:00

399 lines
19 KiB
Rust

//! Stable face projection order: outer boundary first, then holes by geometry.
//! B-rep edge indices depend on face enumeration and must not choose sketch curve IDs.
use std::collections::BTreeMap;
use solvecraft_geom::{Mesh, Plane, Vec3};
use crate::{DocError, Result};
type Key = (i64, i64, i64);
/// Boundary of the picked face as drawn: a closed surface cut into pieces (a cylinder or a
/// round's torus in halves) projects as the whole patch, since its seams are hidden.
pub(super) fn face_edges(mesh: &Mesh, face: u32, plane: &Plane) -> Result<Vec<usize>> {
let patch = mesh.surface_patch(face as usize);
if patch.len() > 1 {
return family_edges(mesh, &patch.into_iter().collect(), plane);
}
let edges = mesh.face_edges(face).into_iter().filter(|e| !mesh.seams.get(*e).copied().unwrap_or(false)).collect();
boundary_edges(mesh, edges, plane)
}
/// Full boundary of an explicitly selected analytic planar piece. Display seams
/// hide subdivisions for picking, but cannot remove a raw piece's closing edge.
pub(super) fn raw_face_edges(mesh: &Mesh, face: u32, plane: &Plane) -> Result<Vec<usize>> {
boundary_edges(mesh, mesh.face_edges(face), plane)
}
/// Exterior of an exact current face family. Shared topological edges are internal;
/// geometric proximity never merges distinct edges or chooses a different face.
pub(super) fn family_edges(mesh: &Mesh, selected: &std::collections::BTreeSet<usize>, plane: &Plane) -> Result<Vec<usize>> {
let mut edges = Vec::new();
for (index, faces) in mesh.edge_faces.iter().enumerate() {
let count = faces.iter().filter(|face| selected.contains(&(**face as usize))).count();
if count == 0 {
continue;
}
if faces.len() > 2 || (faces.len() == 2 && faces.first() == faces.get(1)) {
return Err(DocError::Invalid("face family has ambiguous edge adjacency".into()));
}
if count == 1 && !mesh.seams.get(index).copied().unwrap_or(false) {
edges.push(index);
}
}
boundary_edges(mesh, edges, plane)
}
fn boundary_edges(mesh: &Mesh, mut edges: Vec<usize>, plane: &Plane) -> Result<Vec<usize>> {
let bounds = mesh.bounds();
let origin = bounds.min;
let local_origin = plane.to_local(origin);
let tol = (bounds.diagonal() * 1e-8).max(1e-9);
if !tol.is_finite() {
return Err(DocError::Invalid("face projection has invalid bounds".into()));
}
let key = |p: Vec3| -> Key {
let p = p - origin;
((p.x / tol).round() as i64, (p.y / tol).round() as i64, (p.z / tol).round() as i64)
};
if edges.iter().any(|e| !mesh.edges.get(*e).is_some_and(|p| p.len() >= 2 && p.iter().all(|p| p.is_finite()))) {
return Err(DocError::Invalid("face projection has an invalid boundary edge".into()));
}
if edges.len() > solvecraft_sketch::MAX_LINK_ENTITIES {
return Err(DocError::Invalid("face projection exceeds the boundary edge limit".into()));
}
let geometry_key = |e: usize| {
let pts = mesh.edges.get(e).map(Vec::as_slice).unwrap_or_default();
let lo = pts.iter().copied().fold(Vec3::new(f64::INFINITY, f64::INFINITY, f64::INFINITY), Vec3::min);
let hi = pts.iter().copied().fold(Vec3::new(f64::NEG_INFINITY, f64::NEG_INFINITY, f64::NEG_INFINITY), Vec3::max);
(key(lo), key(hi))
};
edges.sort_by_key(|e| geometry_key(*e));
let mut at: BTreeMap<Key, Vec<usize>> = BTreeMap::new();
for e in &edges {
if let Some(pts) = mesh.edges.get(*e) {
for point in [pts.first(), pts.last()].into_iter().flatten() {
at.entry(key(*point)).or_default().push(*e);
}
}
}
let mut used = vec![false; mesh.edges.len()];
let mut boundaries = Vec::new();
for start_edge in &edges {
if used.get(*start_edge).copied().unwrap_or(true) {
continue;
}
let Some(pts) = mesh.edges.get(*start_edge) else { continue };
let (Some(a), Some(b)) = (pts.first(), pts.last()) else { continue };
let start = if key(*a) <= key(*b) { *a } else { *b };
let mut current = start;
let mut edge = *start_edge;
let mut boundary = Vec::new();
let mut twice_area = 0.0;
for _ in 0..edges.len() {
let Some(pts) = mesh.edges.get(edge) else { break };
let (Some(a), Some(b)) = (pts.first(), pts.last()) else { break };
let forward = current.dist(*a) <= current.dist(*b);
for pair in pts.windows(2) {
let (Some(a), Some(b)) = (pair.first(), pair.get(1)) else { continue };
let (a, b) = (plane.to_local(*a) - local_origin, plane.to_local(*b) - local_origin);
twice_area += if forward { a.cross(b) } else { b.cross(a) };
}
current = if forward { *b } else { *a };
if let Some(slot) = used.get_mut(edge) {
*slot = true;
}
boundary.push(edge);
if current.dist(start) <= tol {
break;
}
// Neighbouring quantization cells cover points on either side of a rounding
// boundary. Connectivity is checked in world space, not in the projection.
let (x, y, z) = key(current);
let mut candidates = Vec::new();
for dx in -1..=1 {
for dy in -1..=1 {
for dz in -1..=1 {
let cell = (x.saturating_add(dx), y.saturating_add(dy), z.saturating_add(dz));
if let Some(list) = at.get(&cell) {
candidates.extend(list.iter().copied().filter(|e| {
!used.get(*e).copied().unwrap_or(true)
&& mesh.edges.get(*e).is_some_and(|p| {
p.first().is_some_and(|a| a.dist(current) <= tol) || p.last().is_some_and(|b| b.dist(current) <= tol)
})
}));
}
}
}
}
candidates.sort_by_key(|e| geometry_key(*e));
candidates.dedup();
if candidates.len() > 1 {
return Err(DocError::Invalid("face projection has a branched boundary".into()));
}
let Some(next) = candidates.first() else { break };
edge = *next;
}
boundary.sort_by_key(|e| geometry_key(*e));
let closed = current.dist(start) <= tol;
if !closed || !twice_area.is_finite() {
return Err(DocError::Invalid("face projection has an open or invalid boundary".into()));
}
// Equal-sized holes use their geometric key, not round-off from summing the
// same area at different positions or walking their edges in reverse.
let area = (twice_area.abs() / (tol * bounds.diagonal().max(tol))).round() as i64;
let first = boundary.first().copied().map(geometry_key);
boundaries.push((area, first, boundary));
}
boundaries.sort_by(|a, b| b.0.cmp(&a.0).then(a.1.cmp(&b.1)));
Ok(boundaries.into_iter().flat_map(|(_, _, edges)| edges).collect())
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn face_family_omits_only_exact_shared_topological_edges() {
let mut mesh = Mesh::default();
for (a, b, faces) in [
((0., 0.), (2., 0.), vec![0]),
((2., 0.), (2., 1.), vec![0]),
((2., 1.), (0., 1.), vec![0, 1]),
((0., 1.), (0., 0.), vec![0]),
((2., 1.), (2., 2.), vec![1]),
((2., 2.), (0., 2.), vec![1]),
((0., 2.), (0., 1.), vec![1]),
] {
mesh.edges.push(vec![Vec3::new(a.0, a.1, 0.), Vec3::new(b.0, b.1, 0.)]);
mesh.positions.extend([Vec3::new(a.0, a.1, 0.), Vec3::new(b.0, b.1, 0.)]);
mesh.edge_faces.push(faces);
}
let selected = [0, 1].into_iter().collect();
let edges = family_edges(&mesh, &selected, &Plane::XY).unwrap();
assert_eq!(edges.len(), 6);
assert!(!edges.contains(&2));
let geometry: Vec<_> = edges.iter().flat_map(|edge| super::super::fit_world(&Plane::XY, &mesh.edges[*edge])).collect();
assert_eq!(super::super::merge_family_lines(geometry).unwrap().len(), 4);
assert_eq!(family_edges(&mesh, &[0].into_iter().collect(), &Plane::XY).unwrap().len(), 4);
mesh.edge_faces[2] = vec![0, 1, 2];
assert!(family_edges(&mesh, &selected, &Plane::XY).is_err());
mesh.edge_faces[2] = vec![0, 0];
assert!(family_edges(&mesh, &selected, &Plane::XY).is_err());
}
#[test]
fn distinct_crossing_boundaries_are_not_geometrically_cancelled() {
let mut mesh = Mesh::default();
for (face, x, y) in [(0, 0., 0.), (1, 1., 1.)] {
let corners = [Vec3::new(x, y, 0.), Vec3::new(x + 2., y, 0.), Vec3::new(x + 2., y + 2., 0.), Vec3::new(x, y + 2., 0.)];
mesh.positions.extend(corners);
for i in 0..4 {
mesh.edges.push(vec![corners[i], corners[(i + 1) % 4]]);
mesh.edge_faces.push(vec![face]);
}
}
let edges = family_edges(&mesh, &[0, 1].into_iter().collect(), &Plane::XY).unwrap();
assert_eq!(edges.len(), 8);
let geom: Vec<_> = edges.iter().flat_map(|edge| super::super::fit_world(&Plane::XY, &mesh.edges[*edge])).collect();
let mut sk = solvecraft_sketch::Sketch::new();
let link = sk
.add_link(solvecraft_sketch::LinkKind::Project, solvecraft_sketch::LinkSource::Face { body: "ambiguous".into(), at: Vec3::ZERO }, &geom)
.unwrap();
assert!(sk.update_link(&link, &geom).is_err());
}
#[test]
fn family_line_normalization_preserves_corners_arcs_branches_and_retracing() {
use solvecraft_geom::Vec2;
use solvecraft_sketch::LinkGeom;
let line = |a, b| LinkGeom::Line(Vec2::new(a, 0.), Vec2::new(b, 0.));
assert_eq!(super::super::merge_family_lines(vec![line(0., 1.), line(2., 1.)]).unwrap(), vec![line(0., 2.)]);
for geometry in [
vec![line(0., 1.), line(1., 0.5)],
vec![line(0., 1.), LinkGeom::Line(Vec2::new(1., 0.), Vec2::new(2., 1e-8))],
vec![line(0., 1.), line(1., 2.), LinkGeom::Line(Vec2::new(1., 0.), Vec2::new(1., 1.))],
vec![line(0., 1.), line(1., 2.), LinkGeom::Conic { a: Vec2::new(1., 0.), apex: Vec2::new(2., 1.), b: Vec2::new(3., 1.), rho: 0.5 }],
vec![
line(0., 1.),
line(1., 2.),
LinkGeom::Spline { pts: vec![Vec2::new(1., 0.), Vec2::new(2., 1.), Vec2::new(3., 1.)], control: false, degree: 2, periodic: false },
],
vec![line(0., 1.), LinkGeom::Arc { c: Vec2::new(1., 1.), a: Vec2::new(1., 0.), b: Vec2::new(2., 1.) }],
vec![line(0., 1.), line(1.00001, 2.)],
] {
assert_eq!(super::super::merge_family_lines(geometry.clone()).unwrap(), geometry);
}
}
fn rectangles() -> Mesh {
let mut mesh = Mesh::default();
for (x, y) in [(40.0, 30.0), (38.0, 28.0), (4.0, 2.0)] {
let pts = [Vec3::new(-x, -y, 0.0), Vec3::new(x, -y, 0.0), Vec3::new(x, y, 0.0), Vec3::new(-x, y, 0.0)];
mesh.positions.extend(pts);
for i in 0..4 {
mesh.edges.push(vec![pts[i], pts[(i + 1) % 4]]);
mesh.edge_faces.push(vec![7]);
}
}
mesh
}
#[test]
fn boundaries_and_edge_identity_are_independent_of_mesh_enumeration() {
let baseline = rectangles();
let expected: Vec<_> =
face_edges(&baseline, 7, &Plane::XY).unwrap().into_iter().map(|e| super::super::fit_world(&Plane::XY, &baseline.edges[e])).collect();
for shift in 0..baseline.edges.len() {
for reverse in [false, true] {
let mut mesh = baseline.clone();
mesh.edges = (0..mesh.edges.len()).map(|i| baseline.edges[(i * 5) % baseline.edges.len()].clone()).collect();
mesh.edges.rotate_left(shift);
if reverse {
mesh.edges.reverse();
for pts in &mut mesh.edges {
pts.reverse();
}
}
let actual: Vec<_> = face_edges(&mesh, 7, &Plane::XY)
.unwrap()
.into_iter()
.map(|e| {
let mut pts = mesh.edges[e].clone();
// Lines' direction does not change their geometry.
if pts.first().unwrap().x > pts.last().unwrap().x || pts.first().unwrap().y > pts.last().unwrap().y {
pts.reverse();
}
super::super::fit_world(&Plane::XY, &pts)
})
.collect();
let normalized: Vec<_> = expected
.iter()
.map(|g| {
let solvecraft_sketch::LinkGeom::Line(a, b) = g[0] else { panic!("line") };
if a.x > b.x || a.y > b.y { vec![solvecraft_sketch::LinkGeom::Line(b, a)] } else { g.clone() }
})
.collect();
assert_eq!(actual, normalized);
let ordered = face_edges(&mesh, 7, &Plane::XY).unwrap();
for (loop_index, chunk) in ordered.chunks(4).enumerate() {
let want = [40.0, 38.0, 4.0][loop_index];
assert!(chunk.iter().flat_map(|e| &mesh.edges[*e]).all(|p| p.x.abs() <= want));
assert!(chunk.iter().flat_map(|e| &mesh.edges[*e]).any(|p| p.x.abs() == want));
}
}
}
}
#[test]
fn rounded_boundary_arc_sweeps_survive_individual_edge_reversal() {
use solvecraft_geom::{Seg2, Vec2};
use solvecraft_sketch::LinkGeom;
let mut mesh = Mesh::default();
for (extent, radius) in [(10.0, 3.0), (8.0, 1.0)] {
for k in 0..4 {
let angle = k as f64 * std::f64::consts::FRAC_PI_2;
let rotate = |p: Vec2| (0..k).fold(p, |p, _| p.perp());
let centre = rotate(Vec2::new(extent - radius, extent - radius));
let arc = Seg2::Arc { center: centre, radius, start: angle, sweep: std::f64::consts::FRAC_PI_2 };
let line = Seg2::Line { a: arc.point_at(1.0), b: rotate(Vec2::new(-(extent - radius), extent)) };
for seg in [arc, line] {
let pts: Vec<_> = (0..=16).map(|i| Plane::XY.to_world(seg.point_at(i as f64 / 16.0))).collect();
mesh.positions.extend(pts.iter().copied());
mesh.edges.push(pts);
mesh.edge_faces.push(vec![2]);
}
}
}
let normalized = |mesh: &Mesh| -> Vec<Vec<LinkGeom>> {
face_edges(mesh, 2, &Plane::XY)
.unwrap()
.into_iter()
.map(|e| {
super::super::fit_world(&Plane::XY, &mesh.edges[e])
.into_iter()
.map(|g| match g {
LinkGeom::Line(a, b) if (a.x, a.y) > (b.x, b.y) => LinkGeom::Line(b, a),
g => g,
})
.collect()
})
.collect()
};
let expected = normalized(&mesh);
for shift in 0..mesh.edges.len() {
let mut permuted = mesh.clone();
permuted.edges = (0..mesh.edges.len()).map(|i| mesh.edges[(i * 5 + shift) % mesh.edges.len()].clone()).collect();
for (i, points) in permuted.edges.iter_mut().enumerate() {
if i % 2 == 0 {
points.reverse();
}
}
let actual = normalized(&permuted);
for (a, b) in actual.iter().zip(&expected) {
assert_eq!(a.len(), b.len());
for (a, b) in a.iter().zip(b) {
match (a, b) {
(LinkGeom::Line(a, b), LinkGeom::Line(c, d)) => assert!(a.dist(*c) < 1e-9 && b.dist(*d) < 1e-9),
(LinkGeom::Arc { c, a, b }, LinkGeom::Arc { c: cc, a: aa, b: bb }) => {
assert!(c.dist(*cc) < 1e-9 && a.dist(*aa) < 1e-9 && b.dist(*bb) < 1e-9);
}
_ => panic!("boundary changed kind"),
}
}
}
}
}
#[test]
fn incomplete_and_branched_boundaries_are_reported_without_partial_geometry() {
let mut open = rectangles();
open.edges.pop();
open.edge_faces.pop();
assert!(face_edges(&open, 7, &Plane::XY).unwrap_err().to_string().contains("open"));
let mut branched = rectangles();
branched.edges.push(vec![Vec3::new(-40.0, -30.0, 0.0), Vec3::ZERO]);
branched.edge_faces.push(vec![7]);
assert!(face_edges(&branched, 7, &Plane::XY).is_err());
let mut invalid = rectangles();
invalid.edges[0].push(Vec3::new(f64::NAN, 0.0, 0.0));
assert!(face_edges(&invalid, 7, &Plane::XY).unwrap_err().to_string().contains("invalid"));
}
#[test]
fn equal_area_holes_use_geometric_order_after_translation() {
let mut baseline = rectangles();
baseline.edges.truncate(4);
baseline.edge_faces.truncate(4);
for x in [-12.0, 12.0] {
let pts = [Vec3::new(x - 2.0, -2.0, 0.0), Vec3::new(x + 2.0, -2.0, 0.0), Vec3::new(x + 2.0, 2.0, 0.0), Vec3::new(x - 2.0, 2.0, 0.0)];
for i in 0..4 {
baseline.edges.push(vec![pts[i], pts[(i + 1) % 4]]);
baseline.edge_faces.push(vec![7]);
}
}
let shift = Vec3::new(12345.6789, -23456.7891, 987.0);
for p in &mut baseline.positions {
*p += shift;
}
for points in &mut baseline.edges {
for p in points {
*p += shift;
}
}
for offset in 0..baseline.edges.len() {
let mut mesh = baseline.clone();
mesh.edges = (0..mesh.edges.len()).map(|i| baseline.edges[(i * 5 + offset) % baseline.edges.len()].clone()).collect();
for (i, points) in mesh.edges.iter_mut().enumerate() {
if i % 2 == 0 {
points.reverse();
}
}
let order = face_edges(&mesh, 7, &Plane::XY).unwrap();
assert!(order[4..8].iter().flat_map(|e| &mesh.edges[*e]).all(|p| p.x < shift.x));
assert!(order[8..12].iter().flat_map(|e| &mesh.edges[*e]).all(|p| p.x > shift.x));
}
}
}