Co-Authored-By: selune <0xlillith@users.noreply.github.com> Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
192 lines
8.2 KiB
Rust
192 lines
8.2 KiB
Rust
//! Bounded linear area-filtered mip preparation for opaque CPU reference sampling.
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//! Call from the existing preparation host; row cancellation does not yield a browser event loop.
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use super::{SamplingError, TextureView};
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/// Derived pixel storage only, excluding the borrowed base and small level metadata.
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pub const MAX_MIP_TAIL_BYTES: usize = 32 * 1024 * 1024;
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/// Include this recipe in preparation/cache identity, alongside source/role/policies.
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/// V1 means floor-halved linear area filtering, opaque RGB and generated alpha=1.
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pub const MIP_RECIPE_ID: &str = "solidcraft.opaque-linear-area-mips/1";
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const MAX_LEVELS: usize = 12;
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub enum MipError {
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Budget,
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Allocation,
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Cancelled,
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Lod,
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Sampling(SamplingError),
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}
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impl std::fmt::Display for MipError {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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Self::Budget => f.write_str("mip tail storage exceeds the admitted budget"),
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Self::Allocation => f.write_str("cannot allocate mip tail storage"),
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Self::Cancelled => f.write_str("mip preparation cancelled"),
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Self::Lod => f.write_str("LOD must be finite and within the prepared level range"),
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Self::Sampling(e) => e.fmt(f),
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}
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}
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}
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impl std::error::Error for MipError {}
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impl From<SamplingError> for MipError {
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fn from(value: SamplingError) -> Self {
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Self::Sampling(value)
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}
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}
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struct Level {
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rgba: Vec<f32>,
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width: usize,
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height: usize,
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}
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impl Level {
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fn view(&self) -> TextureView<'_> {
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// Private levels are created only from admitted pixels and convex averages.
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// Reuse validation rather than rescan every stored pixel on each sample.
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TextureView { rgba: &self.rgba, width: self.width, height: self.height }
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}
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}
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/// Immutable derived levels; level zero borrows the admitted base without copying it.
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/// Generated levels have alpha=1, matching the explicitly opaque RGB sampler.
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pub struct MipChain<'a> {
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base: TextureView<'a>,
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tail: Vec<Level>,
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tail_bytes: usize,
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retained_bytes: usize,
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}
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impl<'a> MipChain<'a> {
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/// Generate all floor-halved levels through 1x1, or return no chain on failure.
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/// `max_tail_bytes` bounds derived pixel capacity, not total process memory.
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/// Preparation is synchronous and must run in the caller-owned preparation host.
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pub fn prepare(base: TextureView<'a>, max_tail_bytes: usize, cancelled: impl Fn() -> bool) -> Result<Self, MipError> {
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if max_tail_bytes > MAX_MIP_TAIL_BYTES {
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return Err(MipError::Budget);
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}
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check_cancel(&cancelled)?;
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let required = required_bytes(base.width, base.height)?;
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if required > max_tail_bytes {
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return Err(MipError::Budget);
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}
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let mut chain = Self { base, tail: Vec::new(), tail_bytes: 0, retained_bytes: size_of::<Self>() };
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chain.tail.try_reserve_exact(MAX_LEVELS - 1).map_err(|_| MipError::Allocation)?;
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let metadata_bytes =
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chain.tail.capacity().checked_mul(size_of::<Level>()).and_then(|n| n.checked_add(size_of::<Self>())).ok_or(MipError::Budget)?;
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chain.retained_bytes = metadata_bytes;
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while chain.level_count() < MAX_LEVELS {
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check_cancel(&cancelled)?;
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let source = chain.level(chain.level_count() - 1).ok_or(MipError::Budget)?;
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if source.width == 1 && source.height == 1 {
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break;
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}
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let width = (source.width / 2).max(1);
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let height = (source.height / 2).max(1);
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let length = width.checked_mul(height).and_then(|n| n.checked_mul(4)).ok_or(MipError::Budget)?;
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let mut rgba = Vec::new();
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rgba.try_reserve_exact(length).map_err(|_| MipError::Allocation)?;
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let bytes = rgba.capacity().checked_mul(size_of::<f32>()).ok_or(MipError::Budget)?;
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let next_bytes = chain.tail_bytes.checked_add(bytes).ok_or(MipError::Budget)?;
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if next_bytes > max_tail_bytes {
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return Err(MipError::Budget);
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}
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let retained_bytes = metadata_bytes.checked_add(next_bytes).ok_or(MipError::Budget)?;
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for y in 0..height {
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check_cancel(&cancelled)?;
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for x in 0..width {
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let rgb = area_average(source, x, y, width, height)?;
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rgba.extend(rgb.map(|v| v as f32));
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rgba.push(1.0);
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}
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}
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check_cancel(&cancelled)?;
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chain.tail.push(Level { rgba, width, height });
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chain.tail_bytes = next_bytes;
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chain.retained_bytes = retained_bytes;
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}
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check_cancel(&cancelled)?;
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Ok(chain)
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}
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pub fn level_count(&self) -> usize {
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self.tail.len() + 1
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}
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pub fn tail_bytes(&self) -> usize {
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self.tail_bytes
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}
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/// Retained pixel/level Vec capacities plus the chain value. Charge to the
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/// existing host pool; borrowed base ownership and allocator overhead are separate.
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pub fn retained_bytes(&self) -> usize {
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self.retained_bytes
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}
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/// Borrow a prepared level without allocation or another full-image admission scan.
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pub fn level(&self, index: usize) -> Option<TextureView<'_>> {
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if index == 0 { Some(self.base) } else { self.tail.get(index - 1).map(Level::view) }
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}
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pub fn dimensions(&self, index: usize) -> Option<[u32; 2]> {
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self.level(index).map(|v| [v.width as u32, v.height as u32])
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}
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/// Explicit LOD only: bilinear within each level, linear between adjacent levels.
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/// This does not choose a footprint, provide anisotropy or certify GPU parity.
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/// Out-of-range LOD refuses rather than silently clamping to a different policy.
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pub fn sample_repeat_lod_opaque(&self, uv: [f64; 2], lod: f64) -> Result<[f64; 3], MipError> {
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let last = self.level_count() - 1;
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if !lod.is_finite() || lod < 0.0 || lod > last as f64 {
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return Err(MipError::Lod);
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}
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let low = lod.floor() as usize;
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let high = (low + 1).min(last);
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let t = lod - low as f64;
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let a = self.level(low).ok_or(MipError::Lod)?.sample_repeat_opaque(uv)?;
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let b = self.level(high).ok_or(MipError::Lod)?.sample_repeat_opaque(uv)?;
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let mut rgb = [0.0; 3];
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for ((output, a), b) in rgb.iter_mut().zip(a).zip(b) {
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*output = a * (1.0 - t) + b * t;
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}
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Ok(rgb)
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}
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}
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fn check_cancel(cancelled: &impl Fn() -> bool) -> Result<(), MipError> {
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if cancelled() { Err(MipError::Cancelled) } else { Ok(()) }
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}
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fn required_bytes(mut width: usize, mut height: usize) -> Result<usize, MipError> {
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let mut bytes = 0usize;
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for _ in 1..MAX_LEVELS {
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if width == 1 && height == 1 {
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return Ok(bytes);
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}
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width = (width / 2).max(1);
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height = (height / 2).max(1);
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let level_bytes = width.checked_mul(height).and_then(|n| n.checked_mul(4 * size_of::<f32>())).ok_or(MipError::Budget)?;
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bytes = bytes.checked_add(level_bytes).ok_or(MipError::Budget)?;
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}
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if width == 1 && height == 1 { Ok(bytes) } else { Err(MipError::Budget) }
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}
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fn area_average(source: TextureView<'_>, x: usize, y: usize, width: usize, height: usize) -> Result<[f64; 3], MipError> {
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// Integer overlap numerators avoid dropping the final row/column at odd sizes.
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// All factors are bounded by the validated 2048 edge; at most 3x3 source cells.
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let x_start = x * source.width;
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let x_end = (x + 1) * source.width;
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let y_start = y * source.height;
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let y_end = (y + 1) * source.height;
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let mut rgb = [0.0; 3];
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for sy in y_start / height..y_end.div_ceil(height) {
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let wy = ((sy + 1) * height).min(y_end) - (sy * height).max(y_start);
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for sx in x_start / width..x_end.div_ceil(width) {
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let wx = ((sx + 1) * width).min(x_end) - (sx * width).max(x_start);
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let weight = wx as f64 * wy as f64 / (source.width as f64 * source.height as f64);
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for (channel, output) in rgb.iter_mut().enumerate() {
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*output += source.channel(sx, sy, channel)? * weight;
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}
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}
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}
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Ok(rgb)
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}
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#[cfg(test)]
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mod tests;
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