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f30b30be6ecc4e2e6544a851243137c01a354934
solidcraft-upstream
/
crates
T
History
N3MI-DG
and
Claude Opus 5.5
f30b30be6e
A left press on the view cube held and dragged orbits the view: the press is not a click until it moves or is held past one, then the pointer grabs and the view orbits about its centre as the other orbits do (the move it took to tell a drag from a click turns the view too). A press that doesn't move is still a click on the face, edge or corner. While the cube is dragged its hover highlight is off, the release is not a click, and the navigation bar's orbit or pan tool doesn't also act on the drag. A press on a floating window over the cube is the window's and starts no orbit, as with the cube's hover. Tests: the s39 scenario drags 48 px right from FRONT and the view turns 22° without clicking the face
...
Co-Authored-By: Claude Opus 5.5 <
noreply@anthropic.com
>
2026-10-11 09:19:05 +11:00
..
doc
Extrude's start_offset says which way it goes: along the sketch normal, also with direction: negative (where a positive offset starts on the far side of the sketch from the extrusion)
2026-10-10 17:57:34 -04:00
engine
Extrude's start_offset says which way it goes: along the sketch normal, also with direction: negative (where a positive offset starts on the far side of the sketch from the extrusion)
2026-10-10 17:57:34 -04:00
geom
fix: select complete circular rims and curved surfaces in 3D
2026-10-10 17:13:36 -04:00
io
Variable-radius and chord-length fillets
2026-10-08 21:30:58 +00:00
kernel
A sweep along a path with sharp corners follows the corners: sweeping a rim profile along three lines (an open rectangle) gave a body of volume -0.0006 mm3 with its centre of mass at x = -3.5e9, and no error
2026-10-10 17:57:34 -04:00
mcp
A failed MCP batch goes back to where it started however long the undo history is: rollback undid as many steps as the undo history had grown, but the history is capped at 200 steps, so once it was full a failed batch reported undone: 0 and left its sketches behind (an empty Sketch1, two sketches named TapHole). New commands edit.checkpoint and edit.restore_checkpoint (forget: true drops one) remember and restore the design, the active sketch and the undo history; batch takes a checkpoint before its first step, restores it on a failure and forgets it on success. Against an app without checkpoints batch falls back to counting undo steps
2026-10-10 17:21:25 -04:00
render
Section Analysis: cut faces in their body's colour (tinted toward the cap colour) and hatched; snapshots show the section too (the cut part removed, hatched cut faces)
2026-10-10 17:05:23 +00:00
sketch
Fix viewport input leaking through dialogs
2026-10-10 17:34:14 -04:00
ui-egui
A left press on the view cube held and dragged orbits the view: the press is not a click until it moves or is held past one, then the pointer grabs and the view orbits about its centre as the other orbits do (the move it took to tell a drag from a click turns the view too). A press that doesn't move is still a click on the face, edge or corner. While the cube is dragged its hover highlight is off, the release is not a click, and the navigation bar's orbit or pan tool doesn't also act on the drag. A press on a floating window over the cube is the window's and starts no orbit, as with the cube's hover. Tests: the s39 scenario drags 48 px right from FRONT and the view turns 22° without clicking the face
2026-10-11 09:19:05 +11:00