perf: reuse interaction index after edits

Remap immutable base candidates and cache only changed-wire indexes so block-heavy drawings avoid rebuilding millions of primitives on pointer movement. Build 3D BVHs lazily for plan views.
This commit is contained in:
Hakan Seven committed 2026-07-25 01:34:49 +03:00
1 parent da34c6817a
commit 1c7e4bb850
2 files changed
+353 -53

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+137 -37
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@@ -1042,6 +1042,18 @@ pub struct Scene {
Arc<crate::scene::pick::interaction_index::InteractionIndex>,
)>,
>,
/// Index of only the live handles changed since the immutable interaction
/// base. Reused across pointer events so a large unchanged block is never
/// re-indexed merely because one top-level entity was added or removed.
interaction_overlay_index_cache: RefCell<
Option<(
u64,
u64,
u64,
Arc<Vec<WireModel>>,
Arc<crate::scene::pick::interaction_index::InteractionIndex>,
)>,
>,
/// Auxiliary broad phase for objects that have no wire representation:
/// hatch-only and solid-only block instances.
interaction_handle_index_cache: RefCell<
@@ -1346,6 +1358,7 @@ impl Scene {
wire_cache: RefCell::new(None),
interaction_index_cache: RefCell::new(Vec::new()),
interaction_base_index_cache: RefCell::new(None),
interaction_overlay_index_cache: RefCell::new(None),
interaction_handle_index_cache: RefCell::new(None),
interaction_aux_work_cache: std::cell::Cell::new(None),
sort_cache: RefCell::new(None),
@@ -4851,7 +4864,16 @@ impl Scene {
return index;
}
}
let started = iced::time::Instant::now();
let index = Arc::new(crate::scene::pick::interaction_index::InteractionIndex::build(wires));
let build_ms = started.elapsed().as_secs_f64() * 1000.0;
if std::env::var_os("OCS_PERF").is_some() && build_ms >= 50.0 {
eprintln!(
"[perf] interaction-index {:>7.1}ms wires={}",
build_ms,
wires.len(),
);
}
let mut cache = self.interaction_index_cache.borrow_mut();
cache.push((
self.geometry_epoch,
@@ -4877,6 +4899,7 @@ impl Scene {
fn interaction_overlay_base(
&self,
) -> Option<(
u64,
Arc<crate::scene::pick::interaction_index::InteractionIndex>,
Vec<(Handle, ChangeKind)>,
)> {
@@ -4890,20 +4913,67 @@ impl Scene {
(*epoch, Arc::clone(index))
};
let changes = self.replay_since(epoch)?;
(changes.len() <= Self::INTERACTION_OVERLAY_MAX_HANDLES).then_some((index, changes))
(changes.len() <= Self::INTERACTION_OVERLAY_MAX_HANDLES)
.then_some((epoch, index, changes))
}
fn interaction_overlay_changed_index(
&self,
base_epoch: u64,
changes: &[(Handle, ChangeKind)],
) -> (
Arc<Vec<WireModel>>,
Arc<crate::scene::pick::interaction_index::InteractionIndex>,
) {
let space_key = self.interaction_space_key();
{
let cache = self.interaction_overlay_index_cache.borrow();
if let Some((epoch, cached_base, cached_space, wires, index)) = cache.as_ref() {
if *epoch == self.geometry_epoch
&& *cached_base == base_epoch
&& *cached_space == space_key
{
return (Arc::clone(wires), Arc::clone(index));
}
}
}
let changed_live: Vec<Handle> = changes
.iter()
.filter_map(|(handle, kind)| {
(!matches!(kind, ChangeKind::Removed)).then_some(*handle)
})
.collect();
let wires = Arc::new(self.wire_models_for(&changed_live));
let index = Arc::new(
crate::scene::pick::interaction_index::InteractionIndex::build(&wires),
);
*self.interaction_overlay_index_cache.borrow_mut() = Some((
self.geometry_epoch,
base_epoch,
space_key,
Arc::clone(&wires),
Arc::clone(&index),
));
(wires, index)
}
fn interaction_overlay_wires(
&self,
base_keys: impl IntoIterator<Item = (u64, u32)>,
changes: &[(Handle, ChangeKind)],
) -> Arc<Vec<WireModel>> {
changed_wires: &[WireModel],
) -> (
Arc<Vec<WireModel>>,
HashMap<(u64, u32), u32>,
HashMap<(u64, u32), u32>,
) {
let changed: HashSet<Handle> = changes.iter().map(|(handle, _)| *handle).collect();
let memo = self.resident_tess_memo.borrow();
let mut wires = Vec::new();
let mut base_slots = HashMap::default();
let mut misses: HashMap<Handle, Vec<u32>> = HashMap::default();
for (handle, ordinal) in base_keys {
let handle = Handle::new(handle);
for (handle_value, ordinal) in base_keys {
let handle = Handle::new(handle_value);
if changed.contains(&handle) || self.document.get_entity(handle).is_none() {
continue;
}
@@ -4911,6 +4981,7 @@ impl Scene {
.get(&handle)
.and_then(|entity_wires| entity_wires.get(ordinal as usize))
{
base_slots.insert((handle_value, ordinal), wires.len() as u32);
wires.push(wire.clone());
} else {
misses.entry(handle).or_default().push(ordinal);
@@ -4925,22 +4996,22 @@ impl Scene {
let entity_wires = self.wire_models_for(&[handle]);
for ordinal in ordinals {
if let Some(wire) = entity_wires.get(ordinal as usize) {
base_slots.insert((handle.value(), ordinal), wires.len() as u32);
wires.push(wire.clone());
}
}
}
// Changed handles are absent or stale in the immutable base index. The
// journal is deliberately small, so append their current runs in full.
let changed_live: Vec<Handle> = changes
.iter()
.filter_map(|(handle, kind)| {
(!matches!(kind, ChangeKind::Removed)).then_some(*handle)
})
.collect();
if !changed_live.is_empty() {
wires.extend(self.wire_models_for(&changed_live));
let mut changed_slots = HashMap::default();
let mut next_ordinal: HashMap<u64, u32> = HashMap::default();
for wire in changed_wires {
if let Ok(handle) = wire.name.parse::<u64>() {
let ordinal = next_ordinal.entry(handle).or_default();
changed_slots.insert((handle, *ordinal), wires.len() as u32);
*ordinal += 1;
}
wires.push(wire.clone());
}
Arc::new(wires)
(Arc::new(wires), base_slots, changed_slots)
}
fn indexed_interaction_candidates_xy(
@@ -4948,29 +5019,40 @@ impl Scene {
wires: Arc<Vec<WireModel>>,
aabb: [f64; 4],
) -> crate::scene::pick::interaction_index::InteractionCandidates {
if let Some((base, changes)) = self.interaction_overlay_base() {
if let Some((base_epoch, base, changes)) = self.interaction_overlay_base() {
let perf = std::env::var_os("OCS_PERF").is_some();
let t0 = iced::time::Instant::now();
let keys = base.query_wire_keys_xy(aabb);
let key_ms = t0.elapsed().as_secs_f64() * 1000.0;
let t_changed = iced::time::Instant::now();
let (changed_wires, changed_index) =
self.interaction_overlay_changed_index(base_epoch, &changes);
let changed_ms = t_changed.elapsed().as_secs_f64() * 1000.0;
let t_local = iced::time::Instant::now();
let local = self.interaction_overlay_wires(keys.iter().copied(), &changes);
let (local, base_slots, changed_slots) = self.interaction_overlay_wires(
keys.iter().copied(),
&changes,
&changed_wires,
);
let local_ms = t_local.elapsed().as_secs_f64() * 1000.0;
let t_index = iced::time::Instant::now();
let local_index =
crate::scene::pick::interaction_index::InteractionIndex::build(&local);
let index_ms = t_index.elapsed().as_secs_f64() * 1000.0;
let result = local_index.query_xy(Arc::clone(&local), aabb);
let t_remap = iced::time::Instant::now();
let mut result =
base.query_remapped_xy(Arc::clone(&local), &base_slots, aabb);
result.extend_indexed(
changed_index.query_remapped_xy(local, &changed_slots, aabb),
);
let remap_ms = t_remap.elapsed().as_secs_f64() * 1000.0;
let total_ms = t0.elapsed().as_secs_f64() * 1000.0;
if perf && total_ms >= 50.0 {
eprintln!(
"[perf] interaction-overlay {:>7.1}ms keys={} wires={} query={:.1} gather={:.1} index={:.1}",
"[perf] interaction-overlay {:>7.1}ms keys={} wires={} query={:.1} changed={:.1} gather={:.1} remap={:.1}",
total_ms,
keys.len(),
local.len(),
result.len(),
key_ms,
changed_ms,
local_ms,
index_ms,
remap_ms,
);
}
return result;
@@ -4986,35 +5068,51 @@ impl Scene {
eye: glam::DVec3,
bounds: iced::Rectangle,
) -> crate::scene::pick::interaction_index::InteractionCandidates {
if let Some((base, changes)) = self.interaction_overlay_base() {
if let Some((base_epoch, base, changes)) = self.interaction_overlay_base() {
let perf = std::env::var_os("OCS_PERF").is_some();
let t0 = iced::time::Instant::now();
let keys = base.query_wire_keys_screen(screen_rect, view_rot, eye, bounds);
let key_ms = t0.elapsed().as_secs_f64() * 1000.0;
let t_changed = iced::time::Instant::now();
let (changed_wires, changed_index) =
self.interaction_overlay_changed_index(base_epoch, &changes);
let changed_ms = t_changed.elapsed().as_secs_f64() * 1000.0;
let t_local = iced::time::Instant::now();
let local = self.interaction_overlay_wires(keys.iter().copied(), &changes);
let (local, base_slots, changed_slots) = self.interaction_overlay_wires(
keys.iter().copied(),
&changes,
&changed_wires,
);
let local_ms = t_local.elapsed().as_secs_f64() * 1000.0;
let t_index = iced::time::Instant::now();
let local_index =
crate::scene::pick::interaction_index::InteractionIndex::build(&local);
let index_ms = t_index.elapsed().as_secs_f64() * 1000.0;
let result = local_index.query_screen(
let t_remap = iced::time::Instant::now();
let mut result = base.query_remapped_screen(
Arc::clone(&local),
&base_slots,
screen_rect,
view_rot,
eye,
bounds,
);
result.extend_indexed(changed_index.query_remapped_screen(
local,
&changed_slots,
screen_rect,
view_rot,
eye,
bounds,
));
let remap_ms = t_remap.elapsed().as_secs_f64() * 1000.0;
let total_ms = t0.elapsed().as_secs_f64() * 1000.0;
if perf && total_ms >= 50.0 {
eprintln!(
"[perf] interaction-overlay {:>7.1}ms keys={} wires={} query={:.1} gather={:.1} index={:.1}",
"[perf] interaction-overlay {:>7.1}ms keys={} wires={} query={:.1} changed={:.1} gather={:.1} remap={:.1}",
total_ms,
keys.len(),
local.len(),
result.len(),
key_ms,
changed_ms,
local_ms,
index_ms,
remap_ms,
);
}
return result;
@@ -5028,8 +5126,10 @@ impl Scene {
wires: &Arc<Vec<WireModel>>,
base_radius_px: f32,
) -> f32 {
if let Some((base, _)) = self.interaction_overlay_base() {
base.pick_radius_px(base_radius_px)
if let Some((base_epoch, base, changes)) = self.interaction_overlay_base() {
let (_, changed) =
self.interaction_overlay_changed_index(base_epoch, &changes);
base.pick_radius_px(changed.pick_radius_px(base_radius_px))
} else {
self.interaction_index(wires).pick_radius_px(base_radius_px)
}
+216 -16
View File
@@ -163,28 +163,24 @@ struct BvhNode3 {
len: u32,
}
struct SpatialBvh3<T> {
entries: Vec<Entry3<T>>,
struct SpatialBvh3 {
nodes: Vec<BvhNode3>,
order: Vec<u32>,
}
impl<T: Copy + Ord> SpatialBvh3<T> {
fn build(entries: Vec<Entry3<T>>) -> Self {
impl SpatialBvh3 {
fn build<T>(entries: &[Entry3<T>]) -> Self {
let mut order: Vec<u32> = (0..entries.len() as u32).collect();
let mut nodes = Vec::new();
if !order.is_empty() {
build_bvh3_node(&entries, &mut order, 0, &mut nodes);
}
Self {
entries,
nodes,
order,
build_bvh3_node(entries, &mut order, 0, &mut nodes);
}
Self { nodes, order }
}
fn query_screen(
fn query_screen<T: Copy + Ord>(
&self,
entries: &[Entry3<T>],
screen_rect: [f32; 4],
view_rot: Mat4,
eye: DVec3,
@@ -203,7 +199,7 @@ impl<T: Copy + Ord> SpatialBvh3<T> {
if node.left == u32::MAX {
for &entry_idx in &self.order[node.start as usize..(node.start + node.len) as usize]
{
let entry = self.entries[entry_idx as usize];
let entry = entries[entry_idx as usize];
if aabb3_projects_into(entry.aabb, screen_rect, view_rot, eye, bounds) {
entry_indices.push(entry.value);
}
@@ -425,21 +421,23 @@ impl SpatialGrid {
}
struct SpatialSet<T> {
entries: Vec<Entry3<T>>,
xy: SpatialGrid,
xyz: SpatialBvh3<T>,
xyz: std::sync::OnceLock<SpatialBvh3>,
}
impl<T: Copy + Ord> SpatialSet<T> {
fn build(entries: Vec<Entry3<T>>) -> Self {
let xy = SpatialGrid::build(&entries);
Self {
entries,
xy,
xyz: SpatialBvh3::build(entries),
xyz: std::sync::OnceLock::new(),
}
}
fn query_xy(&self, aabb: [f64; 4]) -> Vec<T> {
self.xy.query(&self.xyz.entries, aabb)
self.xy.query(&self.entries, aabb)
}
fn query_screen(
@@ -449,7 +447,9 @@ impl<T: Copy + Ord> SpatialSet<T> {
eye: DVec3,
bounds: Rectangle,
) -> Vec<T> {
self.xyz.query_screen(screen_rect, view_rot, eye, bounds)
self.xyz
.get_or_init(|| SpatialBvh3::build(&self.entries))
.query_screen(&self.entries, screen_rect, view_rot, eye, bounds)
}
}
@@ -771,6 +771,184 @@ impl InteractionIndex {
self.queried_wire_keys(self.wires.query_screen(screen_rect, view_rot, eye, bounds))
}
fn remap_wire_index(
&self,
index: u32,
slots: &rustc_hash::FxHashMap<(u64, u32), u32>,
) -> Option<u32> {
let handle = self
.wire_handles
.get(index as usize)
.copied()
.flatten()?;
let ordinal = self
.wire_ordinals
.get(index as usize)
.copied()
.flatten()?;
slots.get(&(handle, ordinal)).copied()
}
fn remap_wire_indices(
&self,
mut indices: Vec<u32>,
slots: &rustc_hash::FxHashMap<(u64, u32), u32>,
) -> Vec<u32> {
indices.extend_from_slice(&self.unbounded_wires);
let mut local: Vec<u32> = indices
.into_iter()
.filter_map(|index| self.remap_wire_index(index, slots))
.collect();
local.sort_unstable();
local.dedup();
local
}
fn remap_refs<T>(
&self,
values: Vec<T>,
slots: &rustc_hash::FxHashMap<(u64, u32), u32>,
wire_of: impl Fn(&T) -> u32,
set_wire: impl Fn(&mut T, u32),
) -> Vec<T> {
values
.into_iter()
.filter_map(|mut value| {
let wire = self.remap_wire_index(wire_of(&value), slots)?;
set_wire(&mut value, wire);
Some(value)
})
.collect()
}
pub(crate) fn query_remapped_xy(
&self,
wires: Arc<Vec<WireModel>>,
slots: &rustc_hash::FxHashMap<(u64, u32), u32>,
aabb: [f64; 4],
) -> InteractionCandidates {
InteractionCandidates {
wires,
wire_indices: Some(self.remap_wire_indices(self.wires.query_xy(aabb), slots)),
segments: Some(self.remap_refs(
self.segments.query_xy(aabb),
slots,
|value| value.wire,
|value, wire| value.wire = wire,
)),
snap_points: Some(self.remap_refs(
self.snap_points.query_xy(aabb),
slots,
|value| value.wire,
|value, wire| value.wire = wire,
)),
key_vertices: Some(self.remap_refs(
self.key_vertices.query_xy(aabb),
slots,
|value| value.wire,
|value, wire| value.wire = wire,
)),
key_segments: Some(self.remap_refs(
self.key_segments.query_xy(aabb),
slots,
|value| value.wire,
|value, wire| value.wire = wire,
)),
fill_triangles: Some(self.remap_refs(
self.fill_triangles.query_xy(aabb),
slots,
|value| value.wire,
|value, wire| value.wire = wire,
)),
pick_triangles: Some(self.remap_refs(
self.pick_triangles.query_xy(aabb),
slots,
|value| value.wire,
|value, wire| value.wire = wire,
)),
glyphs: Some(self.remap_refs(
self.glyphs.query_xy(aabb),
slots,
|value| value.wire,
|value, wire| value.wire = wire,
)),
query_aabb: Some(aabb),
screen_rect: None,
screen_view: None,
}
}
pub(crate) fn query_remapped_screen(
&self,
wires: Arc<Vec<WireModel>>,
slots: &rustc_hash::FxHashMap<(u64, u32), u32>,
screen_rect: [f32; 4],
view_rot: Mat4,
eye: DVec3,
bounds: Rectangle,
) -> InteractionCandidates {
InteractionCandidates {
wires,
wire_indices: Some(self.remap_wire_indices(
self.wires
.query_screen(screen_rect, view_rot, eye, bounds),
slots,
)),
segments: Some(self.remap_refs(
self.segments
.query_screen(screen_rect, view_rot, eye, bounds),
slots,
|value| value.wire,
|value, wire| value.wire = wire,
)),
snap_points: Some(self.remap_refs(
self.snap_points
.query_screen(screen_rect, view_rot, eye, bounds),
slots,
|value| value.wire,
|value, wire| value.wire = wire,
)),
key_vertices: Some(self.remap_refs(
self.key_vertices
.query_screen(screen_rect, view_rot, eye, bounds),
slots,
|value| value.wire,
|value, wire| value.wire = wire,
)),
key_segments: Some(self.remap_refs(
self.key_segments
.query_screen(screen_rect, view_rot, eye, bounds),
slots,
|value| value.wire,
|value, wire| value.wire = wire,
)),
fill_triangles: Some(self.remap_refs(
self.fill_triangles
.query_screen(screen_rect, view_rot, eye, bounds),
slots,
|value| value.wire,
|value, wire| value.wire = wire,
)),
pick_triangles: Some(self.remap_refs(
self.pick_triangles
.query_screen(screen_rect, view_rot, eye, bounds),
slots,
|value| value.wire,
|value, wire| value.wire = wire,
)),
glyphs: Some(self.remap_refs(
self.glyphs
.query_screen(screen_rect, view_rot, eye, bounds),
slots,
|value| value.wire,
|value, wire| value.wire = wire,
)),
query_aabb: None,
screen_rect: Some(screen_rect),
screen_view: Some((view_rot, eye, bounds)),
}
}
pub fn query_xy(&self, wires: Arc<Vec<WireModel>>, aabb: [f64; 4]) -> InteractionCandidates {
let mut wire_indices = self.wires.query_xy(aabb);
wire_indices.extend_from_slice(&self.unbounded_wires);
@@ -970,6 +1148,28 @@ impl InteractionCandidates {
.zip(self.screen_view)
.map(|(rect, (view, eye, bounds))| (rect, view, eye, bounds))
}
pub(crate) fn extend_indexed(&mut self, other: Self) {
debug_assert!(Arc::ptr_eq(&self.wires, &other.wires));
fn extend<T: Ord>(target: &mut Option<Vec<T>>, incoming: Option<Vec<T>>) {
let (Some(target), Some(incoming)) = (target.as_mut(), incoming) else {
return;
};
target.extend(incoming);
target.sort_unstable();
target.dedup();
}
extend(&mut self.wire_indices, other.wire_indices);
extend(&mut self.segments, other.segments);
extend(&mut self.snap_points, other.snap_points);
extend(&mut self.key_vertices, other.key_vertices);
extend(&mut self.key_segments, other.key_segments);
extend(&mut self.fill_triangles, other.fill_triangles);
extend(&mut self.pick_triangles, other.pick_triangles);
extend(&mut self.glyphs, other.glyphs);
}
}
impl WireSource for InteractionCandidates {